Decompiled source of Starstorm 2 VietHoa v1.0.6

RoR2MyMod.dll

Decompiled 2 months ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("RoR2MyMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RoR2MyMod")]
[assembly: AssemblyTitle("RoR2MyMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[BepInPlugin("com.yourname.starstorm2viet", "Starstorm 2 Vietnamese", "1.0.0")]
public class Starstorm2Vietnamese : BaseUnityPlugin
{
	private void Start()
	{
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Đợi 5 giây trước khi ghi đè file...");
		((MonoBehaviour)this).Invoke("OverwriteLanguageFiles", 5f);
	}

	private void OverwriteLanguageFiles()
	{
		string text = Path.Combine(Paths.PluginPath, "TeamMoonstorm-Starstorm2/languages/en");
		string path = Path.Combine(Paths.PluginPath, "Ylinhtran-Starstorm_2_VietHoa");
		if (!Directory.Exists(text) || !Directory.Exists(path))
		{
			((BaseUnityPlugin)this).Logger.LogError((object)"Thư mục không tồn tại, không thể ghi đè!");
			return;
		}
		string[] files = Directory.GetFiles(path, "*.json");
		foreach (string text2 in files)
		{
			string fileName = Path.GetFileName(text2);
			string destFileName = Path.Combine(text, fileName);
			File.Copy(text2, destFileName, overwrite: true);
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Đã ghi đè: " + fileName));
		}
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Đã hoàn tất ghi đè file ngôn ngữ!");
	}
}