Decompiled source of VoidScorpion v1.1.2

plugins/VoidScorpion/VoidScorpion.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using RoR2.ContentManagement;
using UnityEngine;
using VoidItemAPI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("VoidScorpion")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("VoidScorpion")]
[assembly: AssemblyTitle("VoidScorpion")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace VoidScorpion
{
	internal class Assets
	{
		public static AssetBundle MainAssets { get; private set; }

		public static void Init()
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("VoidScorpion.voidscorpion");
			MainAssets = AssetBundle.LoadFromStream(stream);
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("YukiNeedsSleep.VoidScorpion", "VoidScorpion", "1.1.2")]
	public class VoidScorpion : BaseUnityPlugin
	{
		public const string PluginGUID = "YukiNeedsSleep.VoidScorpion";

		public const string PluginAuthor = "YukiNeedsSleep";

		public const string PluginName = "VoidScorpion";

		public const string PluginVersion = "1.1.2";

		public static PluginInfo PInfo { get; private set; }

		public void Awake()
		{
			Log.Init(((BaseUnityPlugin)this).Logger);
			PInfo = ((BaseUnityPlugin)this).Info;
			Assets.Init();
			Hooks();
		}

		private void Hooks()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			ItemCatalog.Init += new hook_Init(OnItemCatalogInit);
		}

		private void OnItemCatalogInit(orig_Init orig)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			ItemDef[] itemDefs = ContentManager.itemDefs;
			foreach (ItemDef val in itemDefs)
			{
				if (((Object)val).name == "PermanentDebuffOnHit")
				{
					val._itemTierDef = null;
					val.deprecatedTier = (ItemTier)8;
					val.pickupIconSprite = LoadSprite();
					VoidTransformation.CreateTransformation(val, "ArmorReductionOnHit");
					val.pickupToken = "Permanently reduce armor on hit. <style=cIsVoid>Corrupts all Shattering Justices</style>.";
					val.descriptionToken = "<style=cIsDamage>100%</style> chance on hit to reduce <style=cIsDamage>armor</style> by <style=cIsDamage>2</style> <style=cStack>(+2 per stack)</style> <style=cIsDamage>permanently</style>. <style=cIsVoid>Corrupts all Shattering Justices</style>.";
					val.canRemove = true;
				}
			}
			orig.Invoke();
		}

		public static Sprite LoadSprite()
		{
			return Assets.MainAssets.LoadAsset<Sprite>("Assets/Import/voidscorpion_icon/voidscorpion.png");
		}
	}
}