Decompiled source of ToggleSprintTweak v1.0.0

ToggleSprintTweak/ToggleSprintTweak.dll

Decompiled 5 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using Rewired;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("ToggleSprintTweak")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ToggleSprintTweak")]
[assembly: AssemblyTitle("ToggleSprintTweak")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ToggleSprintPlugin
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Zen_Kitty.ToggleSprintTweak", "ToggleSprintTweak", "1.0.0")]
	public class ToggleSprintPlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "Zen_Kitty.ToggleSprintTweak";

		public const string PluginAuthor = "Zen_Kitty";

		public const string PluginName = "ToggleSprintTweak";

		public const string PluginVersion = "1.0.0";

		public void Awake()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			bool isSprinting = false;
			PlayerCharacterMasterController.FixedUpdate += (hook_FixedUpdate)delegate(orig_FixedUpdate orig, PlayerCharacterMasterController self)
			{
				orig.Invoke(self);
				InputBankTest instanceField = self.GetInstanceField<InputBankTest>("bodyInputs");
				if (Object.op_Implicit((Object)(object)instanceField) && Object.op_Implicit((Object)(object)self.networkUser) && self.networkUser.localUser != null && !self.networkUser.localUser.isUIFocused)
				{
					CharacterBody instanceField2 = self.GetInstanceField<CharacterBody>("body");
					if (Object.op_Implicit((Object)(object)instanceField2))
					{
						Player inputPlayer = self.networkUser.localUser.inputPlayer;
						isSprinting = instanceField2.isSprinting;
						if (inputPlayer.GetButtonDown("Sprint") && !isSprinting)
						{
							isSprinting = true;
						}
						((ButtonState)(ref instanceField.sprint)).PushState(isSprinting);
					}
				}
			};
		}
	}
	public static class Utils
	{
		internal static bool TryParseBool(string input, out bool result)
		{
			if (bool.TryParse(input, out result))
			{
				return true;
			}
			if (int.TryParse(input, out var result2))
			{
				result = result2 > 0;
				return true;
			}
			return false;
		}

		internal static T GetInstanceField<T>(this object instance, string fieldName)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			return (T)instance.GetType().GetField(fieldName, bindingAttr).GetValue(instance);
		}

		internal static void SetInstanceField<T>(this object instance, string fieldName, T value)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			instance.GetType().GetField(fieldName, bindingAttr).SetValue(instance, value);
		}
	}
}