Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of ToggleSprintTweak v1.0.0
ToggleSprintTweak/ToggleSprintTweak.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using Rewired; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("ToggleSprintTweak")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ToggleSprintTweak")] [assembly: AssemblyTitle("ToggleSprintTweak")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ToggleSprintPlugin { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Zen_Kitty.ToggleSprintTweak", "ToggleSprintTweak", "1.0.0")] public class ToggleSprintPlugin : BaseUnityPlugin { public const string PluginGUID = "Zen_Kitty.ToggleSprintTweak"; public const string PluginAuthor = "Zen_Kitty"; public const string PluginName = "ToggleSprintTweak"; public const string PluginVersion = "1.0.0"; public void Awake() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown bool isSprinting = false; PlayerCharacterMasterController.FixedUpdate += (hook_FixedUpdate)delegate(orig_FixedUpdate orig, PlayerCharacterMasterController self) { orig.Invoke(self); InputBankTest instanceField = self.GetInstanceField<InputBankTest>("bodyInputs"); if (Object.op_Implicit((Object)(object)instanceField) && Object.op_Implicit((Object)(object)self.networkUser) && self.networkUser.localUser != null && !self.networkUser.localUser.isUIFocused) { CharacterBody instanceField2 = self.GetInstanceField<CharacterBody>("body"); if (Object.op_Implicit((Object)(object)instanceField2)) { Player inputPlayer = self.networkUser.localUser.inputPlayer; isSprinting = instanceField2.isSprinting; if (inputPlayer.GetButtonDown("Sprint") && !isSprinting) { isSprinting = true; } ((ButtonState)(ref instanceField.sprint)).PushState(isSprinting); } } }; } } public static class Utils { internal static bool TryParseBool(string input, out bool result) { if (bool.TryParse(input, out result)) { return true; } if (int.TryParse(input, out var result2)) { result = result2 > 0; return true; } return false; } internal static T GetInstanceField<T>(this object instance, string fieldName) { BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; return (T)instance.GetType().GetField(fieldName, bindingAttr).GetValue(instance); } internal static void SetInstanceField<T>(this object instance, string fieldName, T value) { BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; instance.GetType().GetField(fieldName, bindingAttr).SetValue(instance, value); } } }