Decompiled source of Suppression v1.0.0

Suppression.dll

Decompiled 4 hours ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HG;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using RoR2;
using RoR2.Hologram;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Events;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Suppression")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Suppression")]
[assembly: AssemblyTitle("Suppression")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Suppression
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Acanthi.Suppression", "Suppression", "0.0.1")]
	public class Suppression : BaseUnityPlugin
	{
		public class VoidSuppressorBehaviorFixer : MonoBehaviour
		{
			private VoidSuppressorBehavior voidSuppressor;

			private PurchaseInteraction purchaseInteraction;

			private HologramProjector hologramProjector;

			private int stage;

			public void Awake()
			{
				voidSuppressor = ((Component)this).gameObject.GetComponent<VoidSuppressorBehavior>();
				purchaseInteraction = ((Component)this).gameObject.GetComponent<PurchaseInteraction>();
				hologramProjector = ((Component)this).gameObject.GetComponent<HologramProjector>();
			}

			public void Start()
			{
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0023: Expected O, but got Unknown
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_004e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0143: Unknown result type (might be due to invalid IL or missing references)
				//IL_0169: Unknown result type (might be due to invalid IL or missing references)
				//IL_0198: Unknown result type (might be due to invalid IL or missing references)
				//IL_019d: Unknown result type (might be due to invalid IL or missing references)
				//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
				int childCount = ((Component)((Component)this).gameObject.transform.GetChild(0)).transform.childCount;
				GameObject val = new GameObject();
				val.transform.localPosition = hologramLocalPosOriginal;
				val.transform.localRotation = new Quaternion(0f, 180f, 0f, 0f);
				Object.Instantiate<GameObject>(val, ((Component)((Component)this).gameObject.transform.GetChild(0)).gameObject.transform);
				Object.Destroy((Object)(object)val);
				hologramProjector.hologramPivot = ((Component)((Component)this).gameObject.transform.GetChild(0)).gameObject.transform.GetChild(childCount);
				if (!NetworkServer.active)
				{
					GameObject val2 = Object.Instantiate<GameObject>(lunarInfectionLarge, ((Component)this).gameObject.transform);
					Renderer[] array = (from thing in val2.GetComponentsInChildren<Renderer>()
						where ((Object)thing.material).name == "matLunarInfection (Instance)"
						select thing).ToArray();
					Renderer[] array2 = array;
					foreach (Renderer val3 in array2)
					{
						((Component)val3).gameObject.SetActive(true);
						((Component)val3).gameObject.transform.localScale = new Vector3(0.3f, 0.4f, 0.4f);
						((Component)val3).gameObject.transform.localPosition = new Vector3(0.15f, -0.65f, 0.4f);
						val3.material = Object.Instantiate<Material>(brotherInfectionWhite);
						val3.material.SetColor("_EmColor", Color32.op_Implicit(ColorCatalog.GetColor(ItemTierCatalog.GetItemTierDef((ItemTier)6).colorIndex)));
					}
				}
				if (!Object.op_Implicit((Object)(object)purchaseInteraction))
				{
					return;
				}
				((UnityEvent<Interactor>)(object)purchaseInteraction.onPurchase).AddListener((UnityAction<Interactor>)delegate
				{
					//IL_0068: Unknown result type (might be due to invalid IL or missing references)
					//IL_006d: Unknown result type (might be due to invalid IL or missing references)
					//IL_007d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0082: Unknown result type (might be due to invalid IL or missing references)
					//IL_008c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0107: Unknown result type (might be due to invalid IL or missing references)
					//IL_010c: Unknown result type (might be due to invalid IL or missing references)
					//IL_011c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0121: Unknown result type (might be due to invalid IL or missing references)
					//IL_012b: Unknown result type (might be due to invalid IL or missing references)
					//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
					//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
					//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
					//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
					//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
					if (voidSuppressor.purchaseCount <= 0)
					{
						purchaseInteraction.cost = 0;
					}
					else if (voidSuppressor.purchaseCount == 1)
					{
						purchaseInteraction.cost = (int)(1f * voidSuppressor.costMultiplierPerPurchase);
						if (dropScrapOnSuppress)
						{
							PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(Items.ScrapWhiteSuppressed.itemIndex), ((Component)this).gameObject.transform.position, Vector3.up * 10f);
						}
					}
					else if (voidSuppressor.purchaseCount == 2)
					{
						if (dropScrapOnSuppress)
						{
							PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(Items.ScrapGreenSuppressed.itemIndex), ((Component)this).gameObject.transform.position, Vector3.up * 10f);
						}
					}
					else if (dropScrapOnSuppress)
					{
						PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(Items.ScrapRedSuppressed.itemIndex), ((Component)this).gameObject.transform.position, Vector3.up * 10f);
					}
				});
			}

			public void Update()
			{
				//IL_011f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0124: Unknown result type (might be due to invalid IL or missing references)
				//IL_012e: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
				if (!Object.op_Implicit((Object)(object)voidSuppressor))
				{
					return;
				}
				if (currency == 2)
				{
					((Component)hologramProjector.hologramPivot).gameObject.SetActive(false);
				}
				else if (voidSuppressor.hasRevealed)
				{
					if (voidSuppressor.purchaseCount <= 0)
					{
						((Component)hologramProjector.hologramPivot).gameObject.SetActive(false);
					}
					else if (voidSuppressor.purchaseCount == 1)
					{
						((Component)hologramProjector.hologramPivot).gameObject.SetActive(true);
					}
					((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition = Vector3.MoveTowards(((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition, hologramLocalPosOpen, Time.fixedDeltaTime);
				}
				else
				{
					((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition = Vector3.MoveTowards(((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition, hologramLocalPosOriginal, Time.fixedDeltaTime);
				}
			}
		}

		public const string PluginGUID = "Acanthi.Suppression";

		public const string PluginAuthor = "Acanthi";

		public const string PluginName = "Suppression";

		public const string PluginVersion = "0.0.1";

		public static InteractableSpawnCard voidSupressorSpawnCard;

		public static GameObject lunarInfectionLarge;

		public static Material brotherInfectionWhite;

		public static Vector3 hologramLocalPosOriginal = new Vector3(0.2f, 0.8f, 1f);

		public static Vector3 hologramLocalPosOpen = new Vector3(0.2f, 0.8f, 1.4f);

		public static bool dropScrapOnSuppress;

		public static bool singleItemOnly;

		public static int alwaysReveal;

		public static int currency;

		[SystemInitializer(new Type[] { typeof(SceneCatalog) })]
		public static void Init()
		{
			Log.Warning("Suppression!");
			FixStrangeScrap();
			SetupVoidSuppressorPrefab();
			Stage.onServerStageBegin += onServerStageBegin;
		}

		private static void FixStrangeScrap()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			Items.ScrapWhiteSuppressed.tier = (ItemTier)0;
			if (Items.ScrapWhiteSuppressed.DoesNotContainTag((ItemTag)10))
			{
				ref ItemTag[] tags = ref Items.ScrapWhiteSuppressed.tags;
				ItemTag val = (ItemTag)10;
				ArrayUtils.ArrayAppend<ItemTag>(ref tags, ref val);
			}
			Items.ScrapGreenSuppressed.tier = (ItemTier)1;
			if (Items.ScrapGreenSuppressed.DoesNotContainTag((ItemTag)10))
			{
				ref ItemTag[] tags2 = ref Items.ScrapGreenSuppressed.tags;
				ItemTag val = (ItemTag)10;
				ArrayUtils.ArrayAppend<ItemTag>(ref tags2, ref val);
			}
			Items.ScrapRedSuppressed.tier = (ItemTier)2;
			if (Items.ScrapRedSuppressed.DoesNotContainTag((ItemTag)10))
			{
				ref ItemTag[] tags3 = ref Items.ScrapRedSuppressed.tags;
				ItemTag val = (ItemTag)10;
				ArrayUtils.ArrayAppend<ItemTag>(ref tags3, ref val);
			}
		}

		private static void SetupVoidSuppressorPrefab()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			lunarInfectionLarge = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/bazaar/LunarInfectionLargeMesh.prefab").WaitForCompletion();
			brotherInfectionWhite = Addressables.LoadAssetAsync<Material>((object)"RoR2/Base/Brother/matBrotherInfectionWhite.mat").WaitForCompletion();
			voidSupressorSpawnCard = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/DLC1/VoidSuppressor/iscVoidSuppressor.asset").WaitForCompletion();
			((SpawnCard)voidSupressorSpawnCard).prefab.transform.position = new Vector3(0f, 0f, 0f);
			Vector3 localPosition = ((Component)((SpawnCard)voidSupressorSpawnCard).prefab.gameObject.transform.GetChild(0)).gameObject.transform.localPosition;
			((Component)((SpawnCard)voidSupressorSpawnCard).prefab.gameObject.transform.GetChild(0)).gameObject.transform.localPosition = new Vector3(localPosition.x, localPosition.y - 1.45f, localPosition.z);
			if (currency != 2)
			{
				((SpawnCard)voidSupressorSpawnCard).prefab.GetComponent<PurchaseInteraction>().cost = 1;
				((SpawnCard)voidSupressorSpawnCard).prefab.GetComponent<PurchaseInteraction>().costType = (CostTypeIndex)((currency == 0) ? 14 : 3);
				((SpawnCard)voidSupressorSpawnCard).prefab.GetComponent<VoidSuppressorBehavior>().costMultiplierPerPurchase = 2f;
			}
			((SpawnCard)voidSupressorSpawnCard).prefab.GetComponent<Highlight>().targetRenderer = (Renderer)(object)((Component)((Component)((SpawnCard)voidSupressorSpawnCard).prefab.gameObject.transform.GetChild(0)).gameObject.transform.GetChild(5)).GetComponent<SkinnedMeshRenderer>();
			((SpawnCard)voidSupressorSpawnCard).prefab.AddComponent<VoidSuppressorBehaviorFixer>();
			((SpawnCard)voidSupressorSpawnCard).prefab.AddComponent<HologramProjector>().disableHologramRotation = true;
		}

		private static void onServerStageBegin(Stage obj)
		{
			bool flag = true;
			bool flag2 = true;
			Log.Warning("Spawned a supressor!");
			FindAltarsInScene();
		}

		public static void FindAltarsInScene()
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Expected O, but got Unknown
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Expected O, but got Unknown
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			PortalStatueBehavior[] array = Resources.FindObjectsOfTypeAll(typeof(PortalStatueBehavior)) as PortalStatueBehavior[];
			foreach (PortalStatueBehavior val in array)
			{
				if ((Object)(object)val == (Object)null || (Object)(object)((Component)val).gameObject == (Object)null || (int)val.portalType != 0 || ((Component)val).gameObject.activeSelf)
				{
					continue;
				}
				InteractableSpawnCard val2 = Object.Instantiate<InteractableSpawnCard>(voidSupressorSpawnCard);
				((SpawnCard)val2).prefab.transform.rotation = ((Component)val).gameObject.transform.rotation;
				((Component)((SpawnCard)val2).prefab.GetComponent<Highlight>().targetRenderer).gameObject.transform.localPosition = ((Component)((Component)val).GetComponent<Highlight>().targetRenderer).gameObject.transform.localPosition;
				((Component)((SpawnCard)val2).prefab.GetComponent<Highlight>().targetRenderer).gameObject.transform.localRotation = ((Component)((Component)val).GetComponent<Highlight>().targetRenderer).gameObject.transform.localRotation;
				DirectorPlacementRule val3 = new DirectorPlacementRule
				{
					placementMode = (PlacementMode)0,
					spawnOnTarget = ((Component)val).gameObject.transform,
					position = ((Component)val).gameObject.transform.position
				};
				DirectorSpawnRequest val4 = new DirectorSpawnRequest((SpawnCard)(object)val2, val3, Run.instance.stageRng);
				GameObject val5 = DirectorCore.instance.TrySpawnObject(val4);
				VoidSuppressorBehavior component = val5.GetComponent<VoidSuppressorBehavior>();
				component.numItemsToReveal = 0;
				component.itemsSuppressedPerPurchase = 0;
				if (alwaysReveal == 1)
				{
					component.numItemsToReveal = 3;
				}
				else if (alwaysReveal == 2)
				{
					component.numItemsToReveal = 0;
				}
				else
				{
					for (int j = 0; j < 3; j++)
					{
						float num = Random.Range(0f, 100f);
						if (num <= (float)(75 / (j + 1)))
						{
							component.numItemsToReveal++;
						}
					}
				}
				if (singleItemOnly)
				{
					component.itemsSuppressedPerPurchase = 1;
				}
				else
				{
					float num2 = Random.Range(0f, 100f);
					if (num2 <= 50f)
					{
						component.itemsSuppressedPerPurchase = 1;
					}
					else
					{
						component.itemsSuppressedPerPurchase = 3;
					}
				}
				Renderer[] array2 = (from thing in ((Component)val).GetComponentsInChildren<Renderer>()
					where ((Object)thing.material).name == "matLunarInfection (Instance)"
					select thing).ToArray();
				Renderer[] array3 = array2;
				foreach (Renderer val6 in array3)
				{
					((Component)val6).gameObject.SetActive(true);
					val6.material = Object.Instantiate<Material>(brotherInfectionWhite);
					val6.material.SetColor("_EmColor", Color32.op_Implicit(ColorCatalog.GetColor(ItemTierCatalog.GetItemTierDef((ItemTier)6).colorIndex)));
					GameObject val7 = Object.Instantiate<GameObject>(((Component)val6).gameObject, val5.transform);
				}
				break;
			}
		}

		public void Awake()
		{
			Log.Init(((BaseUnityPlugin)this).Logger);
			InitConfig();
		}

		public void InitConfig()
		{
			dropScrapOnSuppress = ((BaseUnityPlugin)this).Config.Bind<bool>("Tweaks", "Drop Scrap on Suppress", false, "Drops Strange Scrap after removing an item from the universe.").Value;
			singleItemOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("Tweaks", "Single Item Only", false, "Removes the ability to suppress multiple items.").Value;
			alwaysReveal = ((BaseUnityPlugin)this).Config.Bind<int>("Tweaks", "Always Reveal Item", 0, "(0 = 75% Chance, 1 = Always Show, 2 = Never Show)").Value;
			currency = ((BaseUnityPlugin)this).Config.Bind<int>("Tweaks", "Use Currency", 0, "(0 = Void Coins, 1 = Lunar Coins, 2 = Disable Cost)").Value;
		}
	}
}