Decompiled source of Suppression v2.0.1

Suppression.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HG;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using RoR2;
using RoR2.Hologram;
using RoR2.Items;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Events;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Suppression")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Suppression")]
[assembly: AssemblyTitle("Suppression")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Suppression
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Acanthi.Suppression", "Suppression", "0.0.1")]
	public class Suppression : BaseUnityPlugin
	{
		public class VoidSuppressorReworker : MonoBehaviour
		{
			private PurchaseInteraction purchaseInteraction;

			private HologramProjector hologramProjector;

			private GameObject reworkPanel;

			private Animator animator;

			private MultiBodyTrigger nearbyTrigger;

			private int stage;

			private int purchaseCount;

			private bool hasRevealed;

			private bool bought;

			private CharacterBody currentBody;

			private PickupPickerController reworkController;

			public List<Option> options = new List<Option>();

			public void Awake()
			{
				purchaseInteraction = ((Component)this).gameObject.GetComponent<PurchaseInteraction>();
				hologramProjector = ((Component)this).gameObject.GetComponent<HologramProjector>();
				reworkController = ((Component)this).gameObject.GetComponent<PickupPickerController>();
				animator = ((Component)((Component)this).gameObject.transform.Find("mdlVoidSuppressor")).gameObject.GetComponent<Animator>();
				nearbyTrigger = ((Component)((Component)this).gameObject.transform.Find("NearbyTrigger")).gameObject.GetComponent<MultiBodyTrigger>();
			}

			public void Start()
			{
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Expected O, but got Unknown
				//IL_004f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0074: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
				//IL_0198: Unknown result type (might be due to invalid IL or missing references)
				//IL_01be: Unknown result type (might be due to invalid IL or missing references)
				//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
				hasRevealed = false;
				bought = false;
				currentBody = null;
				Object.Destroy((Object)(object)((Component)this).gameObject.GetComponent<VoidSuppressorBehavior>());
				int childCount = ((Component)((Component)this).gameObject.transform.GetChild(0)).transform.childCount;
				GameObject val = new GameObject();
				val.transform.localPosition = hologramLocalPosOriginal;
				val.transform.localRotation = new Quaternion(0f, 180f, 0f, 0f);
				Object.Instantiate<GameObject>(val, ((Component)((Component)this).gameObject.transform.GetChild(0)).gameObject.transform);
				Object.Destroy((Object)(object)val);
				hologramProjector.hologramPivot = ((Component)((Component)this).gameObject.transform.GetChild(0)).gameObject.transform.GetChild(childCount);
				reworkController.cutoffDistance = 10f;
				reworkController.panelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Command/CommandPickerPanel.prefab").WaitForCompletion();
				if (!NetworkServer.active)
				{
					GameObject val2 = Object.Instantiate<GameObject>(lunarInfectionLarge, ((Component)this).gameObject.transform);
					Renderer[] array = (from thing in val2.GetComponentsInChildren<Renderer>()
						where ((Object)thing.material).name == "matLunarInfection (Instance)"
						select thing).ToArray();
					Renderer[] array2 = array;
					foreach (Renderer val3 in array2)
					{
						((Component)val3).gameObject.SetActive(true);
						((Component)val3).gameObject.transform.localScale = new Vector3(0.3f, 0.4f, 0.4f);
						((Component)val3).gameObject.transform.localPosition = new Vector3(0.15f, -0.65f, 0.4f);
						val3.material = Object.Instantiate<Material>(brotherInfectionWhite);
						val3.material.SetColor("_EmColor", Color32.op_Implicit(ColorCatalog.GetColor(ItemTierCatalog.GetItemTierDef((ItemTier)6).colorIndex)));
					}
				}
				((UnityEvent<Interactor>)(object)purchaseInteraction.onPurchase).AddListener((UnityAction<Interactor>)onPurchase);
				((UnityEvent<int>)(object)reworkController.onPickupSelected).AddListener((UnityAction<int>)onPickupSelected);
				((UnityEvent<CharacterBody>)(object)nearbyTrigger.onAnyQualifyingBodyEnter).AddListener((UnityAction<CharacterBody>)OnPlayerNearby);
				((UnityEvent<CharacterBody>)(object)nearbyTrigger.onAnyQualifyingBodyExit).AddListener((UnityAction<CharacterBody>)OnPlayerFar);
				((Behaviour)reworkController).enabled = false;
			}

			public void OnPlayerNearby(CharacterBody body)
			{
				if (body.isPlayerControlled)
				{
					animator.SetBool("IsPlayerNearby", true);
				}
			}

			public void OnPlayerFar(CharacterBody body)
			{
				if (body.isPlayerControlled)
				{
					animator.SetBool("IsPlayerNearby", false);
				}
			}

			public void onPurchase(Interactor interactor)
			{
				//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				//IL_017c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0181: Unknown result type (might be due to invalid IL or missing references)
				//IL_0211: Unknown result type (might be due to invalid IL or missing references)
				//IL_0216: Unknown result type (might be due to invalid IL or missing references)
				//IL_021b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0111: Unknown result type (might be due to invalid IL or missing references)
				//IL_0119: Unknown result type (might be due to invalid IL or missing references)
				//IL_011b: Unknown result type (might be due to invalid IL or missing references)
				//IL_012e: Unknown result type (might be due to invalid IL or missing references)
				//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
				//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
				//IL_0245: Unknown result type (might be due to invalid IL or missing references)
				//IL_024d: Unknown result type (might be due to invalid IL or missing references)
				//IL_024f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0262: Unknown result type (might be due to invalid IL or missing references)
				Debug.Log((object)("Purchase " + purchaseCount + "!"));
				if (!hasRevealed)
				{
					Debug.Log((object)"Revealed!");
					hasRevealed = true;
					animator.SetBool("IsActive", true);
					purchaseCount = 1;
					purchaseInteraction.cost = 0;
					purchaseInteraction.SetAvailableTrue();
					return;
				}
				if (!bought)
				{
					bought = true;
					purchaseInteraction.cost = 0;
				}
				options = new List<Option>();
				switch (purchaseCount)
				{
				case 1:
					foreach (PickupIndex availableTier1Drop in Run.instance.availableTier1DropList)
					{
						PickupIndex current2 = availableTier1Drop;
						if (!((Object)ItemCatalog.GetItemDef(((PickupIndex)(ref current2)).itemIndex)).name.Contains("scrap"))
						{
							options.Add(new Option
							{
								pickupIndex = current2,
								available = ((PickupIndex)(ref current2)).isValid
							});
						}
					}
					Debug.Log((object)"Generated Options! (Tier 1)");
					break;
				case 2:
					foreach (PickupIndex availableTier2Drop in Run.instance.availableTier2DropList)
					{
						PickupIndex current3 = availableTier2Drop;
						if (!((Object)ItemCatalog.GetItemDef(((PickupIndex)(ref current3)).itemIndex)).name.Contains("scrap"))
						{
							options.Add(new Option
							{
								pickupIndex = current3,
								available = ((PickupIndex)(ref current3)).isValid
							});
						}
					}
					Debug.Log((object)"Generated Options! (Tier 2)");
					break;
				case 3:
					foreach (PickupIndex availableTier3Drop in Run.instance.availableTier3DropList)
					{
						PickupIndex current = availableTier3Drop;
						if (!((Object)ItemCatalog.GetItemDef(((PickupIndex)(ref current)).itemIndex)).name.Contains("scrap"))
						{
							options.Add(new Option
							{
								pickupIndex = current,
								available = ((PickupIndex)(ref current)).isValid
							});
						}
					}
					Debug.Log((object)"Generated Options! (Tier 3)");
					break;
				default:
					Debug.Log((object)"This should never happen.");
					break;
				}
				if (Object.op_Implicit((Object)(object)((Component)interactor).GetComponent<CharacterBody>()))
				{
					currentBody = ((Component)interactor).GetComponent<CharacterBody>();
					((UnityEvent<Interactor>)(object)reworkController.onServerInteractionBegin).Invoke(interactor);
					reworkController.networkUIPromptController.SetParticipantMasterFromInteractor(interactor);
					reworkController.SetOptionsInternal(options.ToArray());
					reworkController.SetOptionsServer(options.ToArray());
					if (purchaseCount <= 3)
					{
						purchaseInteraction.SetAvailableTrue();
					}
					Debug.Log((object)"Interaction Available!");
				}
			}

			public void onPickupSelected(int pickupIndex)
			{
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				//IL_004e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_005b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0063: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Unknown result type (might be due to invalid IL or missing references)
				//IL_006f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0070: Unknown result type (might be due to invalid IL or missing references)
				//IL_006c: Unknown result type (might be due to invalid IL or missing references)
				//IL_007d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0087: Unknown result type (might be due to invalid IL or missing references)
				//IL_0093: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Expected O, but got Unknown
				//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
				Debug.Log((object)("Pickup selected with index: " + pickupIndex));
				ItemIndex itemIndex = PickupCatalog.entries[pickupIndex].itemIndex;
				if (SuppressedItemManager.SuppressItem(itemIndex, (ItemIndex)(purchaseCount switch
				{
					1 => Items.ScrapWhiteSuppressed.itemIndex, 
					2 => Items.ScrapGreenSuppressed.itemIndex, 
					3 => Items.ScrapRedSuppressed.itemIndex, 
					_ => -1, 
				})))
				{
					ItemDef itemDef = ItemCatalog.GetItemDef(itemIndex);
					ItemTierDef itemTierDef = ItemTierCatalog.GetItemTierDef(itemDef.tier);
					ColoredTokenChatMessage val = new ColoredTokenChatMessage();
					((SubjectChatMessage)val).subjectAsCharacterBody = currentBody;
					((SubjectChatMessage)val).baseToken = "VOID_SUPPRESSOR_USE_MESSAGE";
					val.paramTokens = new string[1] { itemDef.nameToken };
					val.paramColors = (Color32[])(object)new Color32[1] { ColorCatalog.GetColor(itemTierDef.colorIndex) };
					Chat.SendBroadcastChat((ChatMessageBase)(object)val);
				}
				purchaseCount++;
				bought = false;
				purchaseInteraction.cost = purchaseCount;
				if (purchaseCount > 3)
				{
					animator.SetBool("IsActive", false);
					purchaseInteraction.SetAvailable(false);
				}
				currentBody = null;
				reworkController.networkUIPromptController.SetParticipantMaster((CharacterMaster)null);
				Debug.Log((object)"Cleared Interaction.");
			}

			public void Update()
			{
				//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
				//IL_0100: Unknown result type (might be due to invalid IL or missing references)
				//IL_010a: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
				if (currency == 2)
				{
					((Component)hologramProjector.hologramPivot).gameObject.SetActive(false);
				}
				else if (hasRevealed)
				{
					if (purchaseCount <= 0)
					{
						((Component)hologramProjector.hologramPivot).gameObject.SetActive(false);
					}
					else if (purchaseCount == 1)
					{
						((Component)hologramProjector.hologramPivot).gameObject.SetActive(true);
					}
					((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition = Vector3.MoveTowards(((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition, hologramLocalPosOpen, Time.fixedDeltaTime);
				}
				else
				{
					((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition = Vector3.MoveTowards(((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition, hologramLocalPosOriginal, Time.fixedDeltaTime);
				}
			}
		}

		public class VoidSuppressorBehaviorFixer : MonoBehaviour
		{
			private VoidSuppressorBehavior voidSuppressor;

			private PurchaseInteraction purchaseInteraction;

			private HologramProjector hologramProjector;

			private int stage;

			public void Awake()
			{
				voidSuppressor = ((Component)this).gameObject.GetComponent<VoidSuppressorBehavior>();
				purchaseInteraction = ((Component)this).gameObject.GetComponent<PurchaseInteraction>();
				hologramProjector = ((Component)this).gameObject.GetComponent<HologramProjector>();
			}

			public void Start()
			{
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0023: Expected O, but got Unknown
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_004e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0143: Unknown result type (might be due to invalid IL or missing references)
				//IL_0169: Unknown result type (might be due to invalid IL or missing references)
				//IL_0198: Unknown result type (might be due to invalid IL or missing references)
				//IL_019d: Unknown result type (might be due to invalid IL or missing references)
				//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
				int childCount = ((Component)((Component)this).gameObject.transform.GetChild(0)).transform.childCount;
				GameObject val = new GameObject();
				val.transform.localPosition = hologramLocalPosOriginal;
				val.transform.localRotation = new Quaternion(0f, 180f, 0f, 0f);
				Object.Instantiate<GameObject>(val, ((Component)((Component)this).gameObject.transform.GetChild(0)).gameObject.transform);
				Object.Destroy((Object)(object)val);
				hologramProjector.hologramPivot = ((Component)((Component)this).gameObject.transform.GetChild(0)).gameObject.transform.GetChild(childCount);
				if (!NetworkServer.active)
				{
					GameObject val2 = Object.Instantiate<GameObject>(lunarInfectionLarge, ((Component)this).gameObject.transform);
					Renderer[] array = (from thing in val2.GetComponentsInChildren<Renderer>()
						where ((Object)thing.material).name == "matLunarInfection (Instance)"
						select thing).ToArray();
					Renderer[] array2 = array;
					foreach (Renderer val3 in array2)
					{
						((Component)val3).gameObject.SetActive(true);
						((Component)val3).gameObject.transform.localScale = new Vector3(0.3f, 0.4f, 0.4f);
						((Component)val3).gameObject.transform.localPosition = new Vector3(0.15f, -0.65f, 0.4f);
						val3.material = Object.Instantiate<Material>(brotherInfectionWhite);
						val3.material.SetColor("_EmColor", Color32.op_Implicit(ColorCatalog.GetColor(ItemTierCatalog.GetItemTierDef((ItemTier)6).colorIndex)));
					}
				}
				if (!Object.op_Implicit((Object)(object)purchaseInteraction))
				{
					return;
				}
				((UnityEvent<Interactor>)(object)purchaseInteraction.onPurchase).AddListener((UnityAction<Interactor>)delegate
				{
					//IL_0073: Unknown result type (might be due to invalid IL or missing references)
					//IL_0078: Unknown result type (might be due to invalid IL or missing references)
					//IL_0088: Unknown result type (might be due to invalid IL or missing references)
					//IL_008d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0097: Unknown result type (might be due to invalid IL or missing references)
					//IL_0112: Unknown result type (might be due to invalid IL or missing references)
					//IL_0117: Unknown result type (might be due to invalid IL or missing references)
					//IL_0127: Unknown result type (might be due to invalid IL or missing references)
					//IL_012c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0136: Unknown result type (might be due to invalid IL or missing references)
					//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
					//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
					//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
					//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
					//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
					Debug.Log((object)"Why are we here? Just to suffer?");
					if (voidSuppressor.purchaseCount <= 0)
					{
						purchaseInteraction.cost = 0;
					}
					else if (voidSuppressor.purchaseCount == 1)
					{
						purchaseInteraction.cost = (int)(1f * voidSuppressor.costMultiplierPerPurchase);
						if (dropScrapOnSuppress)
						{
							PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(Items.ScrapWhiteSuppressed.itemIndex), ((Component)this).gameObject.transform.position, Vector3.up * 10f);
						}
					}
					else if (voidSuppressor.purchaseCount == 2)
					{
						if (dropScrapOnSuppress)
						{
							PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(Items.ScrapGreenSuppressed.itemIndex), ((Component)this).gameObject.transform.position, Vector3.up * 10f);
						}
					}
					else if (dropScrapOnSuppress)
					{
						PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(Items.ScrapRedSuppressed.itemIndex), ((Component)this).gameObject.transform.position, Vector3.up * 10f);
					}
				});
			}

			public void Update()
			{
				//IL_011f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0124: Unknown result type (might be due to invalid IL or missing references)
				//IL_012e: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
				if (!Object.op_Implicit((Object)(object)voidSuppressor))
				{
					return;
				}
				if (currency == 2)
				{
					((Component)hologramProjector.hologramPivot).gameObject.SetActive(false);
				}
				else if (voidSuppressor.hasRevealed)
				{
					if (voidSuppressor.purchaseCount <= 0)
					{
						((Component)hologramProjector.hologramPivot).gameObject.SetActive(false);
					}
					else if (voidSuppressor.purchaseCount == 1)
					{
						((Component)hologramProjector.hologramPivot).gameObject.SetActive(true);
					}
					((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition = Vector3.MoveTowards(((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition, hologramLocalPosOpen, Time.fixedDeltaTime);
				}
				else
				{
					((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition = Vector3.MoveTowards(((Component)hologramProjector.hologramPivot).gameObject.transform.localPosition, hologramLocalPosOriginal, Time.fixedDeltaTime);
				}
			}
		}

		public const string PluginGUID = "Acanthi.Suppression";

		public const string PluginAuthor = "Acanthi";

		public const string PluginName = "Suppression";

		public const string PluginVersion = "0.0.1";

		public static InteractableSpawnCard voidSupressorSpawnCard;

		public static GameObject lunarInfectionLarge;

		public static Material brotherInfectionWhite;

		public static Vector3 hologramLocalPosOriginal = new Vector3(0.2f, 0.8f, 1f);

		public static Vector3 hologramLocalPosOpen = new Vector3(0.2f, 0.8f, 1.4f);

		public static bool dropScrapOnSuppress;

		public static bool singleItemOnly;

		public static int alwaysReveal;

		public static int currency;

		public static bool reworkEnable;

		[SystemInitializer(new Type[] { typeof(SceneCatalog) })]
		public static void Init()
		{
			Log.Warning("Suppression!");
			FixStrangeScrap();
			SetupVoidSuppressorPrefab();
			Stage.onServerStageBegin += onServerStageBegin;
		}

		private static void FixStrangeScrap()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			Items.ScrapWhiteSuppressed.tier = (ItemTier)0;
			if (Items.ScrapWhiteSuppressed.DoesNotContainTag((ItemTag)10))
			{
				ref ItemTag[] tags = ref Items.ScrapWhiteSuppressed.tags;
				ItemTag val = (ItemTag)10;
				ArrayUtils.ArrayAppend<ItemTag>(ref tags, ref val);
			}
			Items.ScrapGreenSuppressed.tier = (ItemTier)1;
			if (Items.ScrapGreenSuppressed.DoesNotContainTag((ItemTag)10))
			{
				ref ItemTag[] tags2 = ref Items.ScrapGreenSuppressed.tags;
				ItemTag val = (ItemTag)10;
				ArrayUtils.ArrayAppend<ItemTag>(ref tags2, ref val);
			}
			Items.ScrapRedSuppressed.tier = (ItemTier)2;
			if (Items.ScrapRedSuppressed.DoesNotContainTag((ItemTag)10))
			{
				ref ItemTag[] tags3 = ref Items.ScrapRedSuppressed.tags;
				ItemTag val = (ItemTag)10;
				ArrayUtils.ArrayAppend<ItemTag>(ref tags3, ref val);
			}
		}

		private static void SetupVoidSuppressorPrefab()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			lunarInfectionLarge = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/bazaar/LunarInfectionLargeMesh.prefab").WaitForCompletion();
			brotherInfectionWhite = Addressables.LoadAssetAsync<Material>((object)"RoR2/Base/Brother/matBrotherInfectionWhite.mat").WaitForCompletion();
			voidSupressorSpawnCard = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/DLC1/VoidSuppressor/iscVoidSuppressor.asset").WaitForCompletion();
			((SpawnCard)voidSupressorSpawnCard).prefab.transform.position = new Vector3(0f, 0f, 0f);
			Vector3 localPosition = ((Component)((SpawnCard)voidSupressorSpawnCard).prefab.gameObject.transform.GetChild(0)).gameObject.transform.localPosition;
			((Component)((SpawnCard)voidSupressorSpawnCard).prefab.gameObject.transform.GetChild(0)).gameObject.transform.localPosition = new Vector3(localPosition.x, localPosition.y - 1.45f, localPosition.z);
			if (currency != 2)
			{
				((SpawnCard)voidSupressorSpawnCard).prefab.GetComponent<PurchaseInteraction>().cost = 1;
				((SpawnCard)voidSupressorSpawnCard).prefab.GetComponent<PurchaseInteraction>().costType = (CostTypeIndex)((currency == 0) ? 14 : 3);
			}
			((SpawnCard)voidSupressorSpawnCard).prefab.GetComponent<Highlight>().targetRenderer = (Renderer)(object)((Component)((Component)((SpawnCard)voidSupressorSpawnCard).prefab.gameObject.transform.GetChild(0)).gameObject.transform.GetChild(5)).GetComponent<SkinnedMeshRenderer>();
			if (reworkEnable)
			{
				((SpawnCard)voidSupressorSpawnCard).prefab.AddComponent<NetworkUIPromptController>();
				((SpawnCard)voidSupressorSpawnCard).prefab.AddComponent<PickupIndexNetworker>();
				((SpawnCard)voidSupressorSpawnCard).prefab.AddComponent<PickupPickerController>();
				((SpawnCard)voidSupressorSpawnCard).prefab.AddComponent<VoidSuppressorReworker>();
			}
			else
			{
				((SpawnCard)voidSupressorSpawnCard).prefab.AddComponent<VoidSuppressorBehaviorFixer>();
				((SpawnCard)voidSupressorSpawnCard).prefab.GetComponent<VoidSuppressorBehavior>().costMultiplierPerPurchase = 2f;
			}
			((SpawnCard)voidSupressorSpawnCard).prefab.AddComponent<HologramProjector>().disableHologramRotation = true;
		}

		private static void onServerStageBegin(Stage obj)
		{
			bool flag = true;
			bool flag2 = true;
			Log.Warning("Spawned a supressor!");
			FindAltarsInScene();
		}

		public static void FindAltarsInScene()
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Expected O, but got Unknown
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Expected O, but got Unknown
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			PortalStatueBehavior[] array = Resources.FindObjectsOfTypeAll(typeof(PortalStatueBehavior)) as PortalStatueBehavior[];
			foreach (PortalStatueBehavior val in array)
			{
				if ((Object)(object)val == (Object)null || (Object)(object)((Component)val).gameObject == (Object)null || (int)val.portalType != 0 || ((Component)val).gameObject.activeSelf)
				{
					continue;
				}
				InteractableSpawnCard val2 = Object.Instantiate<InteractableSpawnCard>(voidSupressorSpawnCard);
				((SpawnCard)val2).prefab.transform.rotation = ((Component)val).gameObject.transform.rotation;
				((Component)((SpawnCard)val2).prefab.GetComponent<Highlight>().targetRenderer).gameObject.transform.localPosition = ((Component)((Component)val).GetComponent<Highlight>().targetRenderer).gameObject.transform.localPosition;
				((Component)((SpawnCard)val2).prefab.GetComponent<Highlight>().targetRenderer).gameObject.transform.localRotation = ((Component)((Component)val).GetComponent<Highlight>().targetRenderer).gameObject.transform.localRotation;
				DirectorPlacementRule val3 = new DirectorPlacementRule
				{
					placementMode = (PlacementMode)0,
					spawnOnTarget = ((Component)val).gameObject.transform,
					position = ((Component)val).gameObject.transform.position
				};
				DirectorSpawnRequest val4 = new DirectorSpawnRequest((SpawnCard)(object)val2, val3, Run.instance.stageRng);
				GameObject val5 = DirectorCore.instance.TrySpawnObject(val4);
				VoidSuppressorBehavior component = val5.GetComponent<VoidSuppressorBehavior>();
				component.numItemsToReveal = 0;
				component.itemsSuppressedPerPurchase = 0;
				if (alwaysReveal == 1)
				{
					component.numItemsToReveal = 3;
				}
				else if (alwaysReveal == 2)
				{
					component.numItemsToReveal = 0;
				}
				else
				{
					for (int j = 0; j < 3; j++)
					{
						float num = Random.Range(0f, 100f);
						if (num <= (float)(75 / (j + 1)))
						{
							component.numItemsToReveal++;
						}
					}
				}
				if (singleItemOnly)
				{
					component.itemsSuppressedPerPurchase = 1;
				}
				else
				{
					float num2 = Random.Range(0f, 100f);
					if (num2 <= 50f)
					{
						component.itemsSuppressedPerPurchase = 1;
					}
					else
					{
						component.itemsSuppressedPerPurchase = 3;
					}
				}
				Renderer[] array2 = (from thing in ((Component)val).GetComponentsInChildren<Renderer>()
					where ((Object)thing.material).name == "matLunarInfection (Instance)"
					select thing).ToArray();
				Renderer[] array3 = array2;
				foreach (Renderer val6 in array3)
				{
					((Component)val6).gameObject.SetActive(true);
					val6.material = Object.Instantiate<Material>(brotherInfectionWhite);
					val6.material.SetColor("_EmColor", Color32.op_Implicit(ColorCatalog.GetColor(ItemTierCatalog.GetItemTierDef((ItemTier)6).colorIndex)));
					GameObject val7 = Object.Instantiate<GameObject>(((Component)val6).gameObject, val5.transform);
				}
				break;
			}
		}

		public void Awake()
		{
			Log.Init(((BaseUnityPlugin)this).Logger);
			InitConfig();
		}

		public void InitConfig()
		{
			reworkEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Rework", "Choose Item to Erase", false, "Opens a command menu allowing you to choose which item to erase.").Value;
			dropScrapOnSuppress = ((BaseUnityPlugin)this).Config.Bind<bool>("Tweaks", "Drop Scrap on Suppress", false, "Drops Strange Scrap after removing an item from the universe.").Value;
			singleItemOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("Tweaks", "Single Item Only", false, "Removes the ability to suppress multiple items.").Value;
			alwaysReveal = ((BaseUnityPlugin)this).Config.Bind<int>("Tweaks", "Always Reveal Item", 0, "(0 = 75% Chance, 1 = Always Show, 2 = Never Show)").Value;
			currency = ((BaseUnityPlugin)this).Config.Bind<int>("Tweaks", "Use Currency", 0, "(0 = Void Coins, 1 = Lunar Coins, 2 = Disable Cost)").Value;
		}
	}
}