Decompiled source of OutOfBoundsSafe v1.0.1

OutOfBoundsSafe.dll

Decompiled 3 weeks ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("OutOfBoundsSafe")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("OutOfBoundsSafe")]
[assembly: AssemblyTitle("OutOfBoundsSafe")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace OutOfBoundsSafe
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("bouncyshield.OutOfBoundsSafe", "OutOfBoundsSafe", "1.0.1")]
	public class OutOfBoundsSafe : BaseUnityPlugin
	{
		public const string PluginGUID = "bouncyshield.OutOfBoundsSafe";

		public const string PluginAuthor = "bouncyshield";

		public const string PluginName = "OutOfBoundsSafe";

		public const string PluginVersion = "1.0.1";

		private List<Coroutine> Basket = new List<Coroutine>();

		private List<Collider> tethered = new List<Collider>();

		public void Awake()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			MapZone.TryZoneStart += new hook_TryZoneStart(HitBound);
			Stage.onStageStartGlobal += ClearBasket;
		}

		private void HitBound(orig_TryZoneStart orig, MapZone self, Collider other)
		{
			string text = ((Object)((Component)self).gameObject).name.ToLower();
			bool flag = !(text.Contains("orb") | text.Contains("altar") | text.Contains("map"));
			bool isPlayerControlled = ((Component)other).GetComponent<CharacterBody>().isPlayerControlled;
			if (flag && isPlayerControlled)
			{
				Basket.Add(((MonoBehaviour)this).StartCoroutine(Tether(orig, self, other)));
			}
			else
			{
				orig.Invoke(self, other);
			}
		}

		private IEnumerator Tether(orig_TryZoneStart orig, MapZone self, Collider other)
		{
			if (tethered.Contains(other))
			{
				yield break;
			}
			tethered.Add(other);
			string tetherName = ((Object)other).name + " to " + ((Object)self).name;
			Log.Info("Tether " + tetherName + " created");
			string breakReason;
			while (true)
			{
				if ((Object)(object)self == (Object)null)
				{
					breakReason = "stage complete";
					break;
				}
				if ((Object)(object)other == (Object)null)
				{
					breakReason = "died";
					break;
				}
				if (((Component)other).transform.localPosition.y < -500f)
				{
					breakReason = "fell OOB";
					orig.Invoke(self, other);
					break;
				}
				yield return (object)new WaitForSeconds(1f);
			}
			tethered.Remove(other);
			Log.Info("Tether " + tetherName + " broke (" + breakReason + ")");
		}

		private void ClearBasket(Stage x)
		{
			Basket.Clear();
		}
	}
}
namespace OutOfBoundsSafe.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("OutOfBoundsSafe.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal Resources()
		{
		}
	}
}