using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using R2API;
using R2API.Utils;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MountainShrineItem")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+cc447bc729f86c80e92045723c0082acfe022988")]
[assembly: AssemblyProduct("MountainShrineItem")]
[assembly: AssemblyTitle("MountainShrineItem")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MountainShrineItem
{
public class MountainShrineItem
{
public static ItemDef itemDef;
public static int bonusItems = ConfigManager.bonusItems.Value;
public static float bossCredits = ConfigManager.difficultyPercent.Value * 6f;
public static float difficultyMultiplier = ConfigManager.difficultyPercent.Value / 100f;
public static bool multiplyShrines = ConfigManager.multiplyShrines.Value;
internal static void Init()
{
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Expected O, but got Unknown
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Expected O, but got Unknown
Log.Info("Initializing Mons Crisium Item");
itemDef = ScriptableObject.CreateInstance<ItemDef>();
((Object)itemDef).name = "MOUNTAINSHRINEITEM";
itemDef.nameToken = "ITEM_MOUNTAINSHRINEITEM_NAME";
itemDef.pickupToken = "ITEM_MOUNTAINSHRINEITEM_PICKUP";
itemDef.descriptionToken = "ITEM_MOUNTAINSHRINEITEM_DESC";
itemDef.loreToken = "ITEM_MOUNTAINSHRINEITEM_LORE";
itemDef.AutoPopulateTokens();
((ResourceAvailability)(ref ItemTierCatalog.availability)).CallWhenAvailable((Action)delegate
{
if (Object.op_Implicit((Object)(object)itemDef))
{
itemDef.tier = (ItemTier)3;
}
});
ItemDef obj = itemDef;
ItemTag[] array = new ItemTag[5];
RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
obj.tags = (ItemTag[])(object)array;
itemDef.pickupIconSprite = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Base/ShrineBoss/texShrineBossSymbol.png").WaitForCompletion();
itemDef.pickupModelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/ShrineBoss/ShrineBoss.prefab").WaitForCompletion();
ModelPanelParameters val = itemDef.pickupModelPrefab.AddComponent<ModelPanelParameters>();
val.minDistance = 5f;
val.maxDistance = 10f;
itemDef.canRemove = true;
itemDef.hidden = false;
ItemDisplayRuleDict val2 = new ItemDisplayRuleDict((ItemDisplayRule[])null);
ItemAPI.Add(new CustomItem(itemDef, val2));
Hooks();
Debug.Log((object)"Mons Crisium Initialized");
}
private static void Hooks()
{
TeleporterInteraction.onTeleporterBeginChargingGlobal += TeleporterInteraction_onTeleporterBeginChargingGlobal;
}
public static void TeleporterInteraction_onTeleporterBeginChargingGlobal(TeleporterInteraction self)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
int itemCountForTeam = Util.GetItemCountForTeam((TeamIndex)1, itemDef.itemIndex, true, true);
if (NetworkServer.active && Object.op_Implicit((Object)(object)self.bossDirector) && Object.op_Implicit((Object)(object)self.bossGroup) && itemCountForTeam > 0)
{
float num = bossCredits * (float)itemCountForTeam;
if (multiplyShrines)
{
num *= (float)(self.shrineBonusStacks + 1);
}
Log.Debug("Added Credits: " + num);
CombatDirector bossDirector = self.bossDirector;
bossDirector.monsterCredit += (float)(int)(num * Mathf.Pow(Run.instance.compensatedDifficultyCoefficient, 0.5f));
int num2 = itemCountForTeam * bonusItems * Run.instance.participatingPlayerCount;
if (multiplyShrines)
{
num2 *= self.shrineBonusStacks + 1;
}
Log.Debug("Items Added: " + num2);
BossGroup bossGroup = self.bossGroup;
bossGroup.bonusRewardCount += num2;
}
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("Braquen.The_Mountain_in_Question", "The_Mountain_in_Question", "0.0.1")]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
public class MountainItemPlugin : BaseUnityPlugin
{
public const string PluginGUID = "Braquen.The_Mountain_in_Question";
public const string PluginAuthor = "Braquen";
public const string PluginName = "The_Mountain_in_Question";
public const string PluginVersion = "0.0.1";
public static PluginInfo pluginInfo;
public static AssetBundle AssetBundle;
public void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
pluginInfo = ((BaseUnityPlugin)this).Info;
ConfigManager.Init(Paths.ConfigPath);
if (ConfigManager.isEnabled.Value)
{
MountainShrineItem.Init();
}
}
private void Update()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKeyDown((KeyCode)283))
{
Transform transform = PlayerCharacterMasterController.instances[0].master.GetBodyObject().transform;
Log.Info($"Player pressed F2. Spawning our custom item at coordinates {transform.position}");
PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(MountainShrineItem.itemDef.itemIndex), transform.position, transform.forward * 20f);
}
}
}
public class ConfigManager
{
public static ConfigEntry<bool> isEnabled;
public static ConfigEntry<bool> multiplyShrines;
public static ConfigEntry<int> bonusItems;
public static ConfigEntry<float> difficultyPercent;
public static void Init(string configPath)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Expected O, but got Unknown
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Expected O, but got Unknown
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Expected O, but got Unknown
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Expected O, but got Unknown
ConfigFile val = new ConfigFile(Path.Combine(configPath, "braquen-TheMountaininQuestion.cfg"), true);
isEnabled = val.Bind<bool>("MOUNTAINSHRINEITEM", "Enable", true, "Enables the item to appear in runs.");
multiplyShrines = val.Bind<bool>("MOUNTAINSHRINEITEM", "Multiply Shrines", false, "When enabled, the item will multiply with shrines instead of add on top of them.");
bonusItems = val.Bind<int>("MOUNTAINSHRINEITEM", "Bonus Item Count", 1, "Number of extra boss items per stack.");
difficultyPercent = val.Bind<float>("MOUNTAINSHRINEITEM", "Difficulty scaling", 100f, "Percent extra credits gained by the Director per stack.");
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(isEnabled));
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(multiplyShrines));
ModSettingsManager.AddOption((BaseOption)new IntSliderOption(bonusItems, new IntSliderConfig
{
min = 1,
max = 100
}));
ModSettingsManager.AddOption((BaseOption)new StepSliderOption(difficultyPercent, new StepSliderConfig
{
min = 0f,
max = 10000f,
increment = 0.1f
}));
}
}
}