using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates.Commando.CommandoWeapon;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MinigunMando")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MinigunMando")]
[assembly: AssemblyTitle("MinigunMando")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace CommandoMod;
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.dioxyq.MinigunMando", "MinigunMando", "1.0.0")]
public class MinigunMando : BaseUnityPlugin
{
public const string PluginGUID = "Dioxyq.MinigunMando";
public const string PluginAuthor = "Dioxyq";
public const string PluginName = "MinigunMando";
public const string PluginVersion = "1.0.0";
public const float fireSpeedCoefficient = 10f;
private const float damage = 0.1f;
private const float duration = 0.015000001f;
private void OnEnable()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
BulletAttack.Fire += new hook_Fire(OnBulletAttack);
RoR2Application.Awake += new hook_Awake(OnAwake);
}
private void OnDisable()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
BulletAttack.Fire -= new hook_Fire(OnBulletAttack);
RoR2Application.Awake -= new hook_Awake(OnAwake);
}
private static void OnBulletAttack(orig_Fire orig, BulletAttack self)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
if (((Object)self.owner).name == "CommandoBody(Clone)")
{
self.maxDistance = 1000f;
self.falloffModel = (FalloffModel)0;
}
orig.Invoke(self);
}
public static void OnAwake(orig_Awake orig, RoR2Application self)
{
FirePistol2.damageCoefficient = 0.1f;
FirePistol2.force = 0f;
FirePistol2.baseDuration = 0.015000001f;
FirePistol2.recoilAmplitude = 0f;
FirePistol2.spreadBloomValue = 0f;
orig.Invoke(self);
}
}