Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of RealisticTransgendence v2.0.1
RealisticTransgendence.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using On.RoR2; using R2API; using R2API.Utils; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")] [assembly: AssemblyCompany("RealisticTransgendence")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RealisticTransgendence")] [assembly: AssemblyTitle("RealisticTransgendence")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace RealisticTransgendence; [BepInDependency(/*Could not decode attribute arguments.*/)] [R2APISubmoduleDependency(new string[] { "LanguageAPI" })] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.TransRights.RealisticTransgendence", "RealisticTransgendence", "2.0.0")] public class RealisticTransgendencePlugin : BaseUnityPlugin { public const string guid = "com.TransRights.RealisticTransgendence"; public const string modName = "RealisticTransgendence"; public const string version = "2.0.0"; internal static ConfigFile CustomConfigFile { get; set; } public static ConfigEntry<bool> OnlyOneExtraJump { get; set; } private void Awake() { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown InitializeConfig(); LanguageAPI.Add("ITEM_SHIELDONLY_PICKUP", "Convert all your health into shield. Increase maximum health. Gain an extra jump."); LanguageAPI.Add("ITEM_SHIELDONLY_DESC", "<style=cIsHealing>Convert</style> all but <style=cIsHealing>1 health</style> into <style=cIsHealing>regenerating shields</style>. <style=cIsHealing>Gain 50% <style=cStack>(+25% per stack)</style> maximum health</style>. " + (OnlyOneExtraJump.Value ? "Gain an additional jump" : "Gain 1 additional jump <style=cStack>(+1 per stack)</style>.")); CharacterBody.RecalculateStats += new hook_RecalculateStats(TransgendenceDoubleJump); } private void InitializeConfig() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown CustomConfigFile = new ConfigFile(Paths.ConfigPath + "\\RealisticTransgendence.cfg", true); OnlyOneExtraJump = CustomConfigFile.Bind<bool>("Only One Extra Jump", "Should TRANSGENDENCE only provide one additional jump", true, "Set this to FALSE if you want TRANSGENDENCE's realistic double jumps to stack."); } private void TransgendenceDoubleJump(orig_RecalculateStats orig, CharacterBody self) { orig.Invoke(self); if ((Object)(object)self.inventory != (Object)null) { int itemCount = self.inventory.GetItemCount(Items.ShieldOnly); if (!OnlyOneExtraJump.Value) { self.maxJumpCount += itemCount; } else if (itemCount > 0) { self.maxJumpCount += 1; } } } }