Decompiled source of Transgendence v1.1.0

Transgendence.dll

Decompiled 9 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using R2API;
using R2API.Utils;
using RoR2;
using Transgendence.Properties;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("Transgendence")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Transgendence")]
[assembly: AssemblyTitle("Transgendence")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Transgendence
{
	public static class Tools
	{
		public static string modPrefix = string.Format("@{0}+{1}", "ArtificerExtended", "artiskillicons");

		public static AssetBundle LoadAssetBundle(byte[] resourceBytes)
		{
			if (resourceBytes == null)
			{
				throw new ArgumentNullException("resourceBytes");
			}
			return AssetBundle.LoadFromMemory(resourceBytes);
		}

		public static string GetModPrefix(this BaseUnityPlugin plugin, string bundleName)
		{
			return $"@{plugin.Info.Metadata.Name}+{bundleName}";
		}

		internal static bool isLoaded(string modguid)
		{
			foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
			{
				string key = pluginInfo.Key;
				PluginInfo value = pluginInfo.Value;
				if (key == modguid)
				{
					return true;
				}
			}
			return false;
		}

		internal static string ConvertDecimal(float d)
		{
			return d * 100f + "%";
		}

		internal static void GetMaterial(GameObject model, string childObject, Color color, ref Material material, float scaleMultiplier = 1f, bool replaceAll = false)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Expected O, but got Unknown
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			Renderer[] componentsInChildren = model.GetComponentsInChildren<Renderer>();
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Renderer val2 = val;
				if (string.Equals(((Object)val).name, childObject))
				{
					if (color == Color.clear)
					{
						Object.Destroy((Object)(object)val);
						break;
					}
					if ((Object)(object)material == (Object)null)
					{
						material = new Material(val.material);
						material.mainTexture = val.material.mainTexture;
						material.shader = val.material.shader;
						material.color = color;
					}
					val.material = material;
					Transform transform = ((Component)val).transform;
					transform.localScale *= scaleMultiplier;
					if (!replaceAll)
					{
						break;
					}
				}
			}
		}

		internal static void DebugMaterial(GameObject model)
		{
			Renderer[] componentsInChildren = model.GetComponentsInChildren<Renderer>();
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Renderer val2 = val;
				Debug.Log((object)("Material: " + ((Object)val2).name.ToString()));
			}
		}

		internal static void GetParticle(GameObject model, string childObject, Color color, float sizeMultiplier = 1f, bool replaceAll = false)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			ParticleSystem[] componentsInChildren = model.GetComponentsInChildren<ParticleSystem>();
			ParticleSystem[] array = componentsInChildren;
			foreach (ParticleSystem val in array)
			{
				ParticleSystem val2 = val;
				MainModule main = val2.main;
				ColorOverLifetimeModule colorOverLifetime = val2.colorOverLifetime;
				ColorBySpeedModule colorBySpeed = val2.colorBySpeed;
				if (string.Equals(((Object)val2).name, childObject))
				{
					((MainModule)(ref main)).startColor = MinMaxGradient.op_Implicit(color);
					((MainModule)(ref main)).startSizeMultiplier = ((MainModule)(ref main)).startSizeMultiplier * sizeMultiplier;
					((ColorOverLifetimeModule)(ref colorOverLifetime)).color = MinMaxGradient.op_Implicit(color);
					((ColorBySpeedModule)(ref colorBySpeed)).color = MinMaxGradient.op_Implicit(color);
					if (!replaceAll)
					{
						break;
					}
				}
			}
		}

		internal static void DebugParticleSystem(GameObject model)
		{
			ParticleSystem[] components = model.GetComponents<ParticleSystem>();
			ParticleSystem[] array = components;
			foreach (ParticleSystem val in array)
			{
				ParticleSystem val2 = val;
				Debug.Log((object)("Particle: " + ((Object)val2).name.ToString()));
			}
		}

		internal static void GetLight(GameObject model, string childObject, Color color, bool replaceAll = false)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			Light[] componentsInChildren = model.GetComponentsInChildren<Light>();
			Light[] array = componentsInChildren;
			foreach (Light val in array)
			{
				Light val2 = val;
				if (string.Equals(((Object)val2).name, childObject))
				{
					val2.color = color;
					if (!replaceAll)
					{
						break;
					}
				}
			}
		}

		internal static void DebugLight(GameObject model)
		{
			Light[] componentsInChildren = model.GetComponentsInChildren<Light>();
			Light[] array = componentsInChildren;
			foreach (Light val in array)
			{
				Light val2 = val;
				Debug.Log((object)("Light: " + ((Object)val2).name.ToString()));
			}
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("com.Borbo.Transgendence", "Transgendence", "1.0.2")]
	[R2APISubmoduleDependency(new string[] { "LanguageAPI" })]
	public class TransgendenceCore : BaseUnityPlugin
	{
		public static AssetBundle assetBundle = Tools.LoadAssetBundle(Resources.transgendence);

		public static string assetsPath = "Assets/";

		private void Start()
		{
			LanguageAPI.Add("ITEM_SHIELDONLY_NAME", "Transgendence");
			RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(IconFix));
			Debug.Log((object)"Trans rights");
		}

		private void IconFix()
		{
			Items.ShieldOnly.pickupIconSprite = assetBundle.LoadAsset<Sprite>(assetsPath + "Transgendence.png");
		}
	}
}
namespace Transgendence.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("Transgendence.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] transgendence
		{
			get
			{
				object @object = ResourceManager.GetObject("transgendence", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}