using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API.Utils;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("GuaranteedScrapper")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("GuaranteedScrapper")]
[assembly: AssemblyTitle("GuaranteedScrapper")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace GuaranteedScraper
{
[BepInPlugin("cavemoss.GuaranteedScraper", "GuaranteedScraper", "1.0.0")]
public class GuaranteedScrapper : BaseUnityPlugin
{
private static readonly string[] AllowedScenes = new string[10] { "artifactworld", "artifactworld01", "artifactworld02", "artifactworld03", "voidraid", "moon2", "meridian", "goldshores", "limbo", "mysteryspace" };
public static ConfigEntry<int> ScrapperAmount { get; set; }
public void Awake()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Expected O, but got Unknown
ScrapperAmount = ((BaseUnityPlugin)this).Config.Bind<int>("Config", "Scrapper Amount", 3, new ConfigDescription("Amount of scrappers to be spawned on each allowed stage. (0 for no extra spawns).", (AcceptableValueBase)null, Array.Empty<object>()));
SceneDirector.PlaceTeleporter += (hook_PlaceTeleporter)delegate(orig_PlaceTeleporter orig, SceneDirector self)
{
orig.Invoke(self);
if (IsAllowedScene())
{
int num = Mathf.Max(0, ScrapperAmount.Value);
for (int i = 0; i < num; i++)
{
SpawnScrapper(self);
}
}
TrySpawnCleansingPoolWithChance(self);
};
}
private static bool IsAllowedScene()
{
SceneDef val = (Object.op_Implicit((Object)(object)SceneInfo.instance) ? SceneInfo.instance.sceneDef : null);
if ((Object)(object)val == (Object)null)
{
return false;
}
string cachedName = val.cachedName;
string[] allowedScenes = AllowedScenes;
foreach (string text in allowedScenes)
{
if (cachedName == text)
{
return true;
}
}
return false;
}
private static bool IsBazaarScene()
{
SceneDef val = (Object.op_Implicit((Object)(object)SceneInfo.instance) ? SceneInfo.instance.sceneDef : null);
return (Object)(object)val != (Object)null && val.cachedName == "bazaar";
}
public void SpawnScrapper(SceneDirector self)
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Expected O, but got Unknown
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Expected O, but got Unknown
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
Xoroshiro128Plus fieldValue = Reflection.GetFieldValue<Xoroshiro128Plus>((object)self, "rng");
Xoroshiro128Plus val = new Xoroshiro128Plus(fieldValue.nextUlong);
SpawnCard val2 = Resources.Load<SpawnCard>("SpawnCards/InteractableSpawnCard/iscScrapper");
if ((Object)(object)val2 != (Object)null && (Object)(object)DirectorCore.instance != (Object)null)
{
DirectorCore.instance.TrySpawnObject(new DirectorSpawnRequest(val2, new DirectorPlacementRule
{
placementMode = (PlacementMode)4
}, val));
}
}
private void TrySpawnCleansingPoolWithChance(SceneDirector self)
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
float num = (IsAllowedScene() ? 0.08f : (IsBazaarScene() ? 0.04f : 0f));
if (!(num <= 0f))
{
Xoroshiro128Plus fieldValue = Reflection.GetFieldValue<Xoroshiro128Plus>((object)self, "rng");
Xoroshiro128Plus val = new Xoroshiro128Plus(fieldValue.nextUlong);
if (val.nextNormalizedFloat < num)
{
SpawnCleansingPool(self, val);
}
}
}
private void SpawnCleansingPool(SceneDirector self, Xoroshiro128Plus rng)
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Expected O, but got Unknown
if ((Object)(object)DirectorCore.instance == (Object)null)
{
return;
}
InteractableSpawnCard val = Resources.Load<InteractableSpawnCard>("SpawnCards/InteractableSpawnCard/iscShrineCleanse");
if ((Object)(object)val == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)"[GuaranteedScraper] iscShrineCleanse not found.");
return;
}
DirectorSpawnRequest val2 = new DirectorSpawnRequest((SpawnCard)(object)val, new DirectorPlacementRule
{
placementMode = (PlacementMode)4
}, rng);
GameObject val3 = DirectorCore.instance.TrySpawnObject(val2);
if (Object.op_Implicit((Object)(object)val3))
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"[GuaranteedScraper] Spawned Cleansing Pool (iscShrineCleanse).");
}
else
{
((BaseUnityPlugin)this).Logger.LogWarning((object)"[GuaranteedScraper] Failed to spawn Cleansing Pool.");
}
}
}
}