LevelUpChoices
Every level-up gives each player a choice of 3 items to pick from, with options to reroll or permanently banish items. Fully configurable. LookingGlass recommended.
CHANGELOG
1.0.8
- Added a way to pause the game when item selection UI is displayed. Works in both singleplayer and multiplayer but when creating a multiplayer game, the host must enable multiplayer pause.
1.0.7
- Fixed a bug where you didn't get correct amoutn of item selection tokens when levelling up multiple times.
- Added support for LookingGlass. It's not a required dependency but when installed alongside this mod, it will enhance the descriptions of items.
- Improved item selection UI.
1.0.6
- Added configuration and RiskOfOptions support. Available configurations;
- Shared: Toggling mod to completely disable it.
- Client: Changing settings such as shortcut key for the item selection UI, UI scale etc...
- Server: Toggling disabling of interactables, the number of item options serverd to players when they level up, the rates for the items etc...
1.0.5
- Updated README
1.0.4
- Updated experience scaling logic. It's a bit harder than the previous logic after level 30 but still not as bad as the game's original logic.
- Updated drop table logic. Now seeing Tier 3's shouldn't be too common in early game. Additionally memory and CPU usage is optimized for the host.
- Added new icon
- Added back normal barrels to reduce the spawn rate of equipment barrels.
- Updated design of the item select menu.
- Split code for readability.
1.0.3
- Fixed a bug with Banish/Reroll buttons overlapping.
- Released the code on GitHub
1.0.2
- You can now select the entire item card to select that, instead of just being able to select an item by clicking its image.
- Fixed user being able to open item select UI without having a select token or being in the lobby.
- Fixed cursor/camera lock bug after selecting an item.
- Added demo image to README
1.0.1
- Updated README
1.0.0
- First release