using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("dxdfUmbraMult")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("dxdfUmbraMult")]
[assembly: AssemblyTitle("dxdfUmbraMult")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace dxdfUmbraMult
{
[BepInPlugin("demonxdeadfox.dxdfUmbraMult", "dxdfUmbraMult", "1.0.1")]
public class MulTUmbraChanges : BaseUnityPlugin
{
public const string PluginGUID = "demonxdeadfox.dxdfUmbraMult";
public const string PluginAuthor = "demonxdeadfox";
public const string PluginName = "dxdfUmbraMult";
public const string PluginVersion = "1.0.1";
public void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
SceneManager.sceneLoaded += OnSceneLoaded;
Log.Info("dxdfUmbraMult loaded");
}
public void OnSceneLoaded(Scene currentScene, LoadSceneMode _)
{
Log.Info("OnSceneLoaded: " + ((Scene)(ref currentScene)).name);
if (!(((Scene)(ref currentScene)).name == "solutionalhaunt"))
{
return;
}
GameObject[] rootGameObjects = ((Scene)(ref currentScene)).GetRootGameObjects();
foreach (GameObject val in rootGameObjects)
{
if (((Object)val).name.Contains("Geo and Spawnpoints"))
{
Object.Destroy((Object)(object)((Component)val.transform.Find("Drifter Unlock Challenge").Find("Wing2_KeyWing").Find("Trigger2_Doppelganger")).gameObject);
Log.Info("Destroyed mul-t umbra trigger");
break;
}
}
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}