Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of NoUmbralMULT v1.0.1
dxdfUmbraMult.dll
Decompiled 17 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("dxdfUmbraMult")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1")] [assembly: AssemblyProduct("dxdfUmbraMult")] [assembly: AssemblyTitle("dxdfUmbraMult")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace dxdfUmbraMult { [BepInPlugin("demonxdeadfox.dxdfUmbraMult", "dxdfUmbraMult", "1.0.1")] public class MulTUmbraChanges : BaseUnityPlugin { public const string PluginGUID = "demonxdeadfox.dxdfUmbraMult"; public const string PluginAuthor = "demonxdeadfox"; public const string PluginName = "dxdfUmbraMult"; public const string PluginVersion = "1.0.1"; public void Awake() { Log.Init(((BaseUnityPlugin)this).Logger); SceneManager.sceneLoaded += OnSceneLoaded; Log.Info("dxdfUmbraMult loaded"); } public void OnSceneLoaded(Scene currentScene, LoadSceneMode _) { Log.Info("OnSceneLoaded: " + ((Scene)(ref currentScene)).name); if (!(((Scene)(ref currentScene)).name == "solutionalhaunt")) { return; } GameObject[] rootGameObjects = ((Scene)(ref currentScene)).GetRootGameObjects(); foreach (GameObject val in rootGameObjects) { if (((Object)val).name.Contains("Geo and Spawnpoints")) { Object.Destroy((Object)(object)((Component)val.transform.Find("Drifter Unlock Challenge").Find("Wing2_KeyWing").Find("Trigger2_Doppelganger")).gameObject); Log.Info("Destroyed mul-t umbra trigger"); break; } } } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }