using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using HG;
using On.RoR2;
using On.RoR2.Artifacts;
using On.RoR2.UI;
using RoR2;
using RoR2.Artifacts;
using RoR2.UI;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CommandQueue")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+5e30264f4c2dbd72f0d76cccb05182f498ae1b06")]
[assembly: AssemblyProduct("CommandQueue")]
[assembly: AssemblyTitle("CommandQueue")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CommandQueue;
[BepInPlugin("com.kuberoot.commandqueuewithsave", "CommandQueueWithSave", "2.0.0")]
public class CommandQueue : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <<CommandArtifactManager_Init>g__coroutine|10_0>d : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <<CommandArtifactManager_Init>g__coroutine|10_0>d(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
break;
case 1:
<>1__state = -1;
break;
}
if ((Object)(object)CommandArtifactManager.commandCubePrefab == (Object)null)
{
<>2__current = (object)new WaitForSeconds(1f);
<>1__state = 1;
return true;
}
GameObject commandCubePrefab = CommandArtifactManager.commandCubePrefab;
commandUIPrefab = ((commandCubePrefab != null) ? commandCubePrefab.GetComponent<PickupPickerController>().panelPrefab : null);
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <<FakeReload>g__doFakeReload|7_0>d : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public CommandQueue <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <<FakeReload>g__doFakeReload|7_0>d(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
int num = <>1__state;
CommandQueue commandQueue = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = 0;
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
commandQueue.OnDisable();
<>2__current = 0;
<>1__state = 2;
return true;
case 2:
<>1__state = -1;
commandQueue.OnEnable();
commandQueue.isFakeReloading = false;
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <>c__DisplayClass11_0
{
public PickupPickerController self;
}
[CompilerGenerated]
private sealed class <>c__DisplayClass11_1
{
public int j;
public <>c__DisplayClass11_0 CS$<>8__locals1;
}
public static bool IsLoaded;
private static GameObject commandUIPrefab;
private bool isFakeReloading;
public static event Action PluginUnloaded;
public void Awake()
{
ModConfig.OnReady += delegate
{
ModConfig.enabledTabs.SettingChanged += delegate
{
FakeReload();
};
ModConfig.bigItemButtonContainer.SettingChanged += delegate
{
FakeReload();
};
ModConfig.bigItemButtonScale.SettingChanged += delegate
{
FakeReload();
};
};
ModConfig.InitConfig(((BaseUnityPlugin)this).Config);
}
private void FakeReload()
{
if (!isFakeReloading)
{
isFakeReloading = true;
((MonoBehaviour)this).StartCoroutine(doFakeReload());
}
[IteratorStateMachine(typeof(<<FakeReload>g__doFakeReload|7_0>d))]
IEnumerator doFakeReload()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <<FakeReload>g__doFakeReload|7_0>d(0)
{
<>4__this = this
};
}
}
public void OnEnable()
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Expected O, but got Unknown
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Expected O, but got Unknown
GameObject commandCubePrefab = CommandArtifactManager.commandCubePrefab;
commandUIPrefab = ((commandCubePrefab != null) ? commandCubePrefab.GetComponent<PickupPickerController>().panelPrefab : null);
IsLoaded = true;
PickupPickerController.OnDisplayBegin += new hook_OnDisplayBegin(HandleCommandDisplayBegin);
ScoreboardController.Awake += new hook_Awake(ScoreboardController_Awake);
CommandArtifactManager.Init += new hook_Init(CommandArtifactManager_Init);
QueueManager.Enable();
HUD[] array = Object.FindObjectsOfType<HUD>();
for (int i = 0; i < array.Length; i++)
{
array[i].scoreboardPanel.AddComponent<UIManager>();
}
}
public void OnDisable()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Expected O, but got Unknown
IsLoaded = false;
CommandQueue.PluginUnloaded?.Invoke();
PickupPickerController.OnDisplayBegin -= new hook_OnDisplayBegin(HandleCommandDisplayBegin);
ScoreboardController.Awake -= new hook_Awake(ScoreboardController_Awake);
CommandArtifactManager.Init -= new hook_Init(CommandArtifactManager_Init);
QueueManager.Disable();
}
private void CommandArtifactManager_Init(orig_Init orig)
{
orig.Invoke();
((MonoBehaviour)this).StartCoroutine(coroutine());
[IteratorStateMachine(typeof(<<CommandArtifactManager_Init>g__coroutine|10_0>d))]
static IEnumerator coroutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <<CommandArtifactManager_Init>g__coroutine|10_0>d(0);
}
}
private void HandleCommandDisplayBegin(orig_OnDisplayBegin orig, PickupPickerController self, NetworkUIPromptController networkUIPromptController, LocalUser localUser, CameraRigController cameraRigController)
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
<>c__DisplayClass11_0 <>c__DisplayClass11_ = new <>c__DisplayClass11_0();
<>c__DisplayClass11_.self = self;
if ((Object)(object)<>c__DisplayClass11_.self.panelPrefab == (Object)(object)commandUIPrefab)
{
foreach (var (tier, val) in QueueManager.PeekAll())
{
if (!<>c__DisplayClass11_.self.IsChoiceAvailable(val))
{
continue;
}
QueueManager.Pop(tier);
Option[] options = <>c__DisplayClass11_.self.options;
<>c__DisplayClass11_1 CS$<>8__locals0 = new <>c__DisplayClass11_1();
CS$<>8__locals0.CS$<>8__locals1 = <>c__DisplayClass11_;
CS$<>8__locals0.j = 0;
while (CS$<>8__locals0.j < options.Length)
{
if (options[CS$<>8__locals0.j].pickup.pickupIndex == val && options[CS$<>8__locals0.j].available)
{
((MonoBehaviour)CS$<>8__locals0.CS$<>8__locals1.self).StartCoroutine(submitChoiceNextFrame());
break;
}
CS$<>8__locals0.j++;
}
return;
[IteratorStateMachine(typeof(<>c__DisplayClass11_1.<<HandleCommandDisplayBegin>g__submitChoiceNextFrame|0>d))]
IEnumerator submitChoiceNextFrame()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <>c__DisplayClass11_1.<<HandleCommandDisplayBegin>g__submitChoiceNextFrame|0>d(0)
{
<>4__this = CS$<>8__locals0
};
}
}
}
orig.Invoke(<>c__DisplayClass11_.self, networkUIPromptController, localUser, cameraRigController);
}
private void ScoreboardController_Awake(orig_Awake orig, ScoreboardController self)
{
((Component)self).gameObject.AddComponent<UIManager>();
orig.Invoke(self);
}
}
public static class ModConfig
{
public class ItemTierSet : SortedSet<ItemTier>
{
public static Dictionary<ItemTier, string> ItemTierToName = new Dictionary<ItemTier, string>();
public static Dictionary<string, ItemTier> NameToItemTier = new Dictionary<string, ItemTier>();
internal static void Initialize()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
ItemTierToName.Clear();
NameToItemTier.Clear();
Enumerator<ItemTierDef> enumerator = ItemTierCatalog.allItemTierDefs.GetEnumerator();
try
{
while (enumerator.MoveNext())
{
ItemTierDef current = enumerator.Current;
ItemTierToName[current.tier] = ((Object)current).name;
NameToItemTier[((Object)current).name] = current.tier;
}
}
finally
{
((IDisposable)enumerator).Dispose();
}
}
public static string Serialize(ItemTierSet self)
{
string value;
return string.Join(", ", self.Select((ItemTier x) => (!ItemTierToName.TryGetValue(x, out value)) ? ((object)(ItemTier)(ref x)).ToString() : value));
}
public static ItemTierSet Deserialize(string src)
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
ItemTierSet itemTierSet = new ItemTierSet();
foreach (string item in from s in src.Split(',')
select s.Trim())
{
int result;
if (NameToItemTier.TryGetValue(item, out var value))
{
itemTierSet.Add(value);
}
else if (Enum.TryParse<ItemTier>(item, out value))
{
itemTierSet.Add(value);
}
else if (int.TryParse(item, out result))
{
itemTierSet.Add((ItemTier)result);
}
}
return itemTierSet;
}
public override string ToString()
{
return Serialize(this);
}
}
public class SaveData
{
public string id;
public string name;
public string queueData;
public long createdAt;
public SaveData()
{
}
public SaveData(string name, string queueData)
{
id = Guid.NewGuid().ToString("N").Substring(0, 8);
this.name = name;
this.queueData = queueData;
createdAt = DateTimeOffset.UtcNow.ToUnixTimeSeconds();
}
}
public class SaveFile
{
public List<SaveData> saves = new List<SaveData>();
}
public static bool Ready;
private static ConfigFile config;
public static ConfigEntry<ItemTierSet> enabledTabs;
public static ConfigEntry<bool> bigItemButtonContainer;
public static ConfigEntry<float> bigItemButtonScale;
public static ConfigEntry<bool> rightClickRemovesStack;
private const string SaveFileName = "commandQueueSaves.json";
private static SaveFile _saveFile;
private static string SaveFilePath => Path.Combine(Paths.ConfigPath, "commandQueueSaves.json");
public static event Action OnReady;
public static event Action OnSavesChanged;
internal static void InitConfig(ConfigFile _config)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Expected O, but got Unknown
config = _config;
TomlTypeConverter.AddConverter(typeof(ItemTierSet), new TypeConverter
{
ConvertToObject = (string str, Type type) => ItemTierSet.Deserialize(str),
ConvertToString = (object obj, Type type) => obj.ToString()
});
((ResourceAvailability)(ref ItemTierCatalog.availability)).CallWhenAvailable((Action)InitConfigInternal);
}
internal static void InitConfigInternal()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Expected O, but got Unknown
//IL_00c1: Expected O, but got Unknown
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Expected O, but got Unknown
//IL_00f0: Expected O, but got Unknown
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Expected O, but got Unknown
//IL_0123: Expected O, but got Unknown
//IL_0137: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Expected O, but got Unknown
//IL_0152: Expected O, but got Unknown
if (!Ready)
{
ItemTierSet.Initialize();
enabledTabs = config.Bind<ItemTierSet>(new ConfigDefinition("General", "EnabledQueues"), new ItemTierSet
{
(ItemTier)0,
(ItemTier)1,
(ItemTier)2,
(ItemTier)4,
(ItemTier)3,
(ItemTier)6,
(ItemTier)7,
(ItemTier)8,
(ItemTier)9
}, new ConfigDescription("Which item tiers should have queues?\nValid values: " + string.Join(", ", ((IEnumerable<ItemTierDef>)(object)ItemTierCatalog.allItemTierDefs).Select((ItemTierDef def) => GetTierName(def.tier))), (AcceptableValueBase)null, Array.Empty<object>()));
bigItemButtonContainer = config.Bind<bool>(new ConfigDefinition("General", "BigItemSelectionContainer"), true, new ConfigDescription("false: Default command button layout\ntrue: Increase the space for buttons, helps avoid overflow with modded items", (AcceptableValueBase)null, Array.Empty<object>()));
bigItemButtonScale = config.Bind<float>(new ConfigDefinition("General", "BigItemSelectionScale"), 1f, new ConfigDescription("Scale applied to item buttons in the menu - decrease it if your buttons don't fit\nApplies only if BigItemSelectionContainer is true", (AcceptableValueBase)null, Array.Empty<object>()));
rightClickRemovesStack = config.Bind<bool>(new ConfigDefinition("General", "RightClickRemovesStack"), true, new ConfigDescription("Should right-clicking an item in the queue remove the whole stack?", (AcceptableValueBase)null, Array.Empty<object>()));
Ready = true;
ModConfig.OnReady?.Invoke();
}
}
public static string GetTierName(ItemTier tier)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
if (ItemTierSet.ItemTierToName.TryGetValue(tier, out var value))
{
return value;
}
return ((object)(ItemTier)(ref tier)).ToString();
}
public static SaveFile GetSaveFile()
{
if (_saveFile == null)
{
LoadSaveFile();
}
return _saveFile;
}
private static void LoadSaveFile()
{
try
{
if (File.Exists(SaveFilePath))
{
string[] array = File.ReadAllLines(SaveFilePath);
_saveFile = new SaveFile();
string[] array2 = array;
foreach (string text in array2)
{
if (!string.IsNullOrWhiteSpace(text))
{
string[] array3 = text.Split('|');
if (array3.Length >= 4)
{
_saveFile.saves.Add(new SaveData
{
id = array3[0],
name = array3[1],
queueData = array3[2],
createdAt = (long.TryParse(array3[3], out var result) ? result : 0)
});
}
}
}
}
else
{
_saveFile = new SaveFile();
}
}
catch (Exception ex)
{
Debug.LogError((object)("Error loading save file: " + ex.Message));
_saveFile = new SaveFile();
}
}
private static void WriteSaveFile()
{
try
{
IEnumerable<string> contents = _saveFile.saves.Select((SaveData s) => $"{s.id}|{s.name}|{s.queueData}|{s.createdAt}");
File.WriteAllLines(SaveFilePath, contents);
ModConfig.OnSavesChanged?.Invoke();
}
catch (Exception ex)
{
Debug.LogError((object)("Error writing save file: " + ex.Message));
}
}
public static List<SaveData> GetAllSaves()
{
return GetSaveFile().saves;
}
public static void CreateSave(string name)
{
string queueData = QueueManager.mainQueues.Where((KeyValuePair<ItemTier, List<QueueManager.QueueEntry>> entry) => entry.Value.Count > 0).SelectMany((KeyValuePair<ItemTier, List<QueueManager.QueueEntry>> pair) => pair.Value).Aggregate("", (string current, QueueManager.QueueEntry queueEntry) => current + $"{((object)(PickupIndex)(ref queueEntry.pickupIndex)).ToString()}*{queueEntry.count},");
SaveData item = new SaveData(name, queueData);
GetSaveFile().saves.Insert(0, item);
WriteSaveFile();
}
public static void LoadSave(string id)
{
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
SaveData saveData = GetSaveFile().saves.FirstOrDefault((SaveData s) => s.id == id);
if (saveData == null)
{
return;
}
QueueManager.ClearAllQueues();
if (string.IsNullOrEmpty(saveData.queueData))
{
return;
}
try
{
string[] array = saveData.queueData.Split(',');
foreach (string text in array)
{
if (!string.IsNullOrEmpty(text))
{
string[] array2 = text.Split('*');
for (int j = 0; j < int.Parse(array2[1]); j++)
{
QueueManager.Enqueue(PickupCatalog.FindPickupIndex(array2[0]));
}
}
}
}
catch (Exception ex)
{
Debug.LogError((object)("Error loading save: " + ex.Message));
}
}
public static void RenameSave(string id, string newName)
{
SaveData saveData = GetSaveFile().saves.FirstOrDefault((SaveData s) => s.id == id);
if (saveData != null)
{
saveData.name = newName;
WriteSaveFile();
}
}
public static void DeleteSave(string id)
{
GetSaveFile().saves.RemoveAll((SaveData s) => s.id == id);
WriteSaveFile();
}
public static int GetSaveItemCount(SaveData save)
{
if (string.IsNullOrEmpty(save?.queueData))
{
return 0;
}
try
{
return (from o in save.queueData.Split(',')
where !string.IsNullOrEmpty(o)
select o.Split('*') into o
where o.Length >= 2
select int.Parse(o[1])).Sum();
}
catch
{
return 0;
}
}
public static void MigrateOldSaves()
{
for (int i = 1; i <= 10; i++)
{
string path = $"commandQueueSlot_{i}.save";
if (!File.Exists(path))
{
continue;
}
try
{
string text = File.ReadAllText(path).Trim();
if (!string.IsNullOrEmpty(text))
{
SaveData item = new SaveData($"Migrated Slot {i}", text);
GetSaveFile().saves.Add(item);
}
File.Delete(path);
}
catch
{
}
}
if (GetSaveFile().saves.Count > 0)
{
WriteSaveFile();
}
}
}
internal class QueueDisplay : MonoBehaviour
{
public class QueueItemBehavior : MonoBehaviour, IBeginDragHandler, IEventSystemHandler, IDragHandler, IEndDragHandler, IPointerClickHandler
{
private GameObject m_DraggingIcon;
private QueueDisplay m_Queue;
private ItemIcon m_ItemIcon;
public void Init(QueueDisplay queue)
{
m_Queue = queue;
m_ItemIcon = ((Component)this).GetComponent<ItemIcon>();
}
public void OnBeginDrag(PointerEventData eventData)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Invalid comparison between Unknown and I4
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
InputButton button = eventData.button;
if ((int)button <= 1)
{
m_DraggingIcon = new GameObject("QueueItemDragIcon");
m_DraggingIcon.transform.SetParent(((Component)m_Queue).transform, false);
m_DraggingIcon.transform.SetAsLastSibling();
RawImage obj = m_DraggingIcon.AddComponent<RawImage>();
obj.texture = m_ItemIcon.image.texture;
RectTransform rectTransform = ((Graphic)obj).rectTransform;
Rect rect = ((Graphic)m_ItemIcon.image).rectTransform.rect;
float height = ((Rect)(ref rect)).height;
rectTransform.anchorMin = new Vector2(0.5f, 0.5f);
rectTransform.anchorMax = new Vector2(0.5f, 0.5f);
rectTransform.sizeDelta = new Vector2(height, height);
((Transform)rectTransform).localScale = ((Transform)m_ItemIcon.rectTransform).localScale;
((Graphic)obj).color = new Color(1f, 1f, 1f, 0.6f);
SetDraggedPosition(eventData);
((AbstractEventData)eventData).Use();
}
}
public void OnDrag(PointerEventData eventData)
{
if (Object.op_Implicit((Object)(object)m_DraggingIcon))
{
SetDraggedPosition(eventData);
((AbstractEventData)eventData).Use();
}
}
public void OnEndDrag(PointerEventData eventData)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Invalid comparison between Unknown and I4
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
if (!Object.op_Implicit((Object)(object)m_DraggingIcon))
{
return;
}
Object.Destroy((Object)(object)m_DraggingIcon);
Vector2 val = default(Vector2);
if (RectTransformUtility.ScreenPointToLocalPointInRectangle(m_Queue.rectTransform, eventData.position, eventData.pressEventCamera, ref val))
{
int newIndex = Mathf.RoundToInt(val.x / (m_Queue.iconScale * (m_Queue.itemIconPrefabWidth + 5f)));
int num = m_Queue.icons.FindIndex((ItemIcon icon) => (Object)(object)((Component)icon).gameObject == (Object)(object)((Component)this).gameObject);
List<QueueManager.QueueEntry> queue = m_Queue.queue;
if (num < 0 || num > queue.Count)
{
return;
}
int num2 = m_Queue.queue[num].count;
if ((int)eventData.button == 1 && num2 > 1)
{
num2 /= 2;
}
QueueManager.Move(m_Queue.tier, num, newIndex, num2);
}
((AbstractEventData)eventData).Use();
}
private void SetDraggedPosition(PointerEventData data)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
RectTransform component = m_DraggingIcon.GetComponent<RectTransform>();
Vector3 position = default(Vector3);
if (RectTransformUtility.ScreenPointToWorldPointInRectangle(m_Queue.rectTransform, data.position, data.pressEventCamera, ref position))
{
((Transform)component).position = position;
}
}
public void OnPointerClick(PointerEventData eventData)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Invalid comparison between Unknown and I4
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
if ((int)eventData.button != 1 || !ModConfig.rightClickRemovesStack.Value)
{
return;
}
List<ItemIcon> icons = m_Queue.icons;
for (int i = 0; i < icons.Count; i++)
{
if ((Object)(object)((Component)icons[i]).gameObject == (Object)(object)((Component)this).gameObject)
{
QueueManager.QueueEntry queueEntry = m_Queue.queue[i];
QueueManager.Remove(m_Queue.tier, i, queueEntry.count);
break;
}
}
((AbstractEventData)eventData).Use();
}
}
public GameObject itemIconPrefab;
public float itemIconPrefabWidth = 64f;
public ItemTier tier;
private float iconScale = 1f;
private RectTransform rectTransform;
private readonly List<ItemIcon> icons = new List<ItemIcon>();
private List<QueueManager.QueueEntry> queue;
public void Awake()
{
ref RectTransform reference = ref rectTransform;
Transform transform = ((Component)this).transform;
reference = (RectTransform)(object)((transform is RectTransform) ? transform : null);
}
public void Start()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
Rect rect = rectTransform.rect;
iconScale = (((Rect)(ref rect)).height - 10f) / itemIconPrefabWidth;
LayoutIcons();
}
public void LayoutIcon(int index, RectTransform transform)
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
transform.anchoredPosition = new Vector2((float)index * iconScale * (itemIconPrefabWidth + 5f), 5f);
((Transform)transform).localScale = new Vector3(iconScale, iconScale, 1f);
}
public void LayoutIcons(int first = 0)
{
for (int i = first; i < icons.Count; i++)
{
LayoutIcon(i, icons[i].rectTransform);
}
}
public ItemIcon AllocateIcon(int index)
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
ItemIcon icon = Object.Instantiate<GameObject>(itemIconPrefab, (Transform)(object)rectTransform, false).GetComponent<ItemIcon>();
RectTransform val = icon.rectTransform;
Button obj = ((Component)icon).gameObject.AddComponent<Button>();
((UnityEvent)obj.onClick).AddListener((UnityAction)delegate
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
for (int i = 0; i < icons.Count; i++)
{
if ((Object)(object)icons[i] == (Object)(object)icon)
{
QueueManager.Remove(tier, i);
break;
}
}
});
Navigation navigation = default(Navigation);
((Navigation)(ref navigation)).mode = (Mode)0;
((Selectable)obj).navigation = navigation;
val.anchorMin = new Vector2(0f, 1f);
val.anchorMax = new Vector2(0f, 1f);
LayoutIcon(index, val);
((Component)icon).gameObject.AddComponent<QueueItemBehavior>().Init(this);
icons.Insert(index, icon);
return icon;
}
public void AllocateIcons(int count, Action<int, ItemIcon> action = null)
{
for (int num = icons.Count - 1; num >= count; num--)
{
Object.Destroy((Object)(object)((Component)icons[num]).gameObject);
icons.RemoveAt(num);
}
for (int i = icons.Count; i < count; i++)
{
ItemIcon arg = AllocateIcon(i);
action?.Invoke(i, arg);
}
}
public void DestroyUI()
{
foreach (ItemIcon icon in icons)
{
Object.Destroy((Object)(object)((Component)icon).gameObject);
}
icons.Clear();
}
public void UpdateUI()
{
AllocateIcons(queue.Count);
UpdateIcons();
}
private void UpdateIcon(int i)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
ItemIcon obj = icons[i];
QueueManager.QueueEntry queueEntry = queue[i];
obj.SetItemIndex(PickupCatalog.GetPickupDef(queueEntry.pickupIndex).itemIndex, queueEntry.count);
}
private void UpdateIcons()
{
for (int i = 0; i < icons.Count; i++)
{
UpdateIcon(i);
}
}
private void HandleQueueChange(QueueManager.QueueChange change, ItemTier tier, int index)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)itemIconPrefab) && tier == this.tier)
{
switch (change)
{
case QueueManager.QueueChange.Changed:
UpdateIcon(index);
break;
case QueueManager.QueueChange.Added:
AllocateIcon(index);
UpdateIcon(index);
break;
case QueueManager.QueueChange.Removed:
Object.Destroy((Object)(object)((Component)icons[index]).gameObject);
icons.RemoveAt(index);
LayoutIcons(index);
break;
case QueueManager.QueueChange.Moved:
UpdateUI();
break;
}
}
}
public void OnEnable()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)itemIconPrefab))
{
queue = QueueManager.mainQueues[tier];
UpdateUI();
QueueManager.OnQueueChanged += HandleQueueChange;
}
}
public void OnDisable()
{
QueueManager.OnQueueChanged -= HandleQueueChange;
}
}
public static class QueueManager
{
public struct QueueEntry
{
public PickupIndex pickupIndex;
public int count;
}
public enum QueueChange
{
Removed,
Added,
Changed,
Moved
}
public static Dictionary<ItemTier, List<QueueEntry>> mainQueues = new Dictionary<ItemTier, List<QueueEntry>>
{
{
(ItemTier)0,
new List<QueueEntry>()
},
{
(ItemTier)1,
new List<QueueEntry>()
},
{
(ItemTier)2,
new List<QueueEntry>()
}
};
public static Dictionary<ItemTier, bool> queueRepeat = new Dictionary<ItemTier, bool>();
public static event Action<Run> OnRunQueueInit;
public static event Action<QueueChange, ItemTier, int> OnQueueChanged;
internal static void Enable()
{
Run.onRunStartGlobal += InitQueues;
ModConfig.OnReady += UpdateQueueAvailability;
UpdateQueueAvailability();
}
internal static void Disable()
{
Run.onRunStartGlobal -= InitQueues;
ModConfig.OnReady -= UpdateQueueAvailability;
}
public static void UpdateQueueAvailability()
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
if (!ModConfig.Ready)
{
return;
}
ModConfig.ItemTierSet value = ModConfig.enabledTabs.Value;
ItemTier[] array = mainQueues.Keys.ToArray();
foreach (ItemTier val in array)
{
if (!value.Contains(val))
{
mainQueues.Remove(val);
}
}
foreach (ItemTier item in value)
{
if (!mainQueues.ContainsKey(item))
{
mainQueues.Add(item, new List<QueueEntry>());
}
}
}
private static void InitQueues(Run run)
{
mainQueues.Clear();
UpdateQueueAvailability();
QueueManager.OnRunQueueInit?.Invoke(run);
}
public static bool DoesRepeat(ItemTier tier)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
bool value;
return queueRepeat.TryGetValue(tier, out value) && value;
}
public static void ToggleRepeat(ItemTier tier)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
queueRepeat[tier] = !DoesRepeat(tier);
}
public static void Enqueue(PickupIndex pickupIndex)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
ItemTier tier = ItemCatalog.GetItemDef(PickupCatalog.GetPickupDef(pickupIndex).itemIndex).tier;
List<QueueEntry> list = mainQueues[tier];
if (list.Count > 0)
{
QueueEntry value = list[list.Count - 1];
if (value.pickupIndex == pickupIndex)
{
value.count++;
list[list.Count - 1] = value;
QueueManager.OnQueueChanged?.Invoke(QueueChange.Changed, tier, list.Count - 1);
return;
}
}
QueueEntry queueEntry = default(QueueEntry);
queueEntry.pickupIndex = pickupIndex;
queueEntry.count = 1;
QueueEntry item = queueEntry;
list.Add(item);
QueueManager.OnQueueChanged?.Invoke(QueueChange.Added, tier, list.Count - 1);
}
public static PickupIndex Peek(ItemTier tier)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
List<QueueEntry> list = mainQueues[tier];
if (list.Count == 0)
{
return PickupIndex.none;
}
return list[0].pickupIndex;
}
public static PickupIndex Pop(ItemTier tier)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
PickupIndex val = Remove(tier, 0);
if (DoesRepeat(tier))
{
Enqueue(val);
}
return val;
}
public static PickupIndex Remove(ItemTier tier, int index, int count = 1)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
List<QueueEntry> list = mainQueues[tier];
QueueEntry value = list[index];
value.count -= count;
if (value.count <= 0)
{
list.RemoveAt(index);
QueueManager.OnQueueChanged?.Invoke(QueueChange.Removed, tier, index);
if (TryMerge(tier, index - 1, index))
{
QueueManager.OnQueueChanged?.Invoke(QueueChange.Removed, tier, index);
QueueManager.OnQueueChanged?.Invoke(QueueChange.Changed, tier, index - 1);
}
}
else
{
list[index] = value;
QueueManager.OnQueueChanged?.Invoke(QueueChange.Changed, tier, index);
}
return value.pickupIndex;
}
private static bool TryMerge(ItemTier tier, int into, int from)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
List<QueueEntry> list = mainQueues[tier];
if (into < 0 || into >= list.Count || from < 0 || from >= list.Count)
{
return false;
}
QueueEntry value = list[into];
QueueEntry queueEntry = list[from];
if (value.pickupIndex != queueEntry.pickupIndex)
{
return false;
}
value.count += queueEntry.count;
list[into] = value;
list.RemoveAt(from);
return true;
}
public static void ClearAllQueues()
{
mainQueues.Clear();
UpdateQueueAvailability();
}
public static void Move(ItemTier tier, int oldIndex, int newIndex, int count = 1)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
List<QueueEntry> list = mainQueues[tier];
newIndex = Math.Max(0, Math.Min(list.Count, newIndex));
if (newIndex == oldIndex)
{
return;
}
QueueEntry item = list[oldIndex];
if (item.count < count)
{
return;
}
if (item.count == count)
{
list.RemoveAt(oldIndex);
if (newIndex > oldIndex)
{
newIndex--;
}
}
else
{
QueueEntry value = list[oldIndex];
value.count -= count;
list[oldIndex] = value;
}
item.count = count;
if (TryMerge(tier, oldIndex - 1, oldIndex) && newIndex > oldIndex)
{
newIndex--;
}
list.Insert(newIndex, item);
TryMerge(tier, newIndex - 1, newIndex);
TryMerge(tier, newIndex, newIndex + 1);
QueueManager.OnQueueChanged?.Invoke(QueueChange.Moved, tier, -1);
}
public static IEnumerable<(ItemTier, PickupIndex)> PeekAll()
{
return from entry in mainQueues
where entry.Value.Count > 0
select (entry.Key, entry.Value.First().pickupIndex);
}
}
internal class UIManager : MonoBehaviour
{
private struct ButtonWrapper
{
public HGButton hgButton { get; private set; }
public TextMeshProUGUI textComponent { get; private set; }
public RectTransform rectTransform { get; private set; }
public LanguageTextMeshController languageTextMeshController { get; private set; }
public ButtonClickedEvent _onClick => ((Button)hgButton).onClick;
public string text
{
get
{
return languageTextMeshController.token;
}
set
{
languageTextMeshController.token = value;
}
}
public string directText
{
get
{
TextMeshProUGUI obj = textComponent;
if (obj == null)
{
return null;
}
return ((TMP_Text)obj).text;
}
set
{
((TMP_Text)textComponent).text = value;
}
}
public event UnityAction onClick
{
add
{
((UnityEvent)_onClick).AddListener(value);
}
remove
{
((UnityEvent)_onClick).RemoveListener(value);
}
}
public ButtonWrapper(HGButton button)
{
hgButton = button;
textComponent = ((Component)button).GetComponentInChildren<TextMeshProUGUI>();
rectTransform = ((Component)button).GetComponent<RectTransform>();
languageTextMeshController = ((Component)button).GetComponent<LanguageTextMeshController>();
}
}
[CompilerGenerated]
private sealed class <ExecuteNextFrameInner>d__11 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public Action action;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <ExecuteNextFrameInner>d__11(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = 0;
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
action();
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private static GameObject commandUIPrefab;
private static GameObject commandCancelButton;
private static PickupPickerPanel prefabPickupPickerPanel;
private static GameObject commandItemButton;
private static GameObject commandItemContainer;
private static Texture2D repeatIconTexture;
private static bool staticInitialized = false;
private static readonly Color selectedColorMult = new Color(0.3f, 0.3f, 0.3f);
private Sprite missingUnlockIcon;
private GameObject itemIconPrefab;
private ItemInventoryDisplay itemInventoryDisplayPrefab;
private ScoreboardController scoreboard;
private HUD hud;
private GameObject container;
private GameObject origContainer;
private GameObject saveLoadContainer;
private ColorBlock origButtonColors;
private ColorBlock selectedButtonColors;
private ButtonWrapper scoreboardButton;
private ButtonWrapper queueButton;
private ButtonWrapper saveLoadButton;
private GameObject queueContainer;
private readonly Dictionary<ItemTier, GameObject> queueDisplays = new Dictionary<ItemTier, GameObject>();
private readonly Dictionary<ItemTier, ButtonWrapper> queueButtons = new Dictionary<ItemTier, ButtonWrapper>();
private int displayingQueues = 1;
private ItemTier selectedQueue;
private int savePageIndex;
private const int savesPerPage = 4;
private List<GameObject> saveListElements = new List<GameObject>();
private GameObject saveListContainer;
private ButtonWrapper prevPageButton;
private ButtonWrapper nextPageButton;
private ButtonWrapper pageIndicator;
private TMP_InputField saveNameInput;
private string renamingSaveId;
private List<GameObject> uiElements = new List<GameObject>();
private int DisplayingQueues
{
get
{
return displayingQueues;
}
set
{
if (displayingQueues == value)
{
return;
}
if (Object.op_Implicit((Object)(object)origContainer) && Object.op_Implicit((Object)(object)queueContainer) && Object.op_Implicit((Object)(object)saveLoadContainer))
{
switch (value)
{
case 0:
container.SetActive(false);
queueContainer.SetActive(true);
saveLoadContainer.SetActive(false);
break;
case 1:
container.SetActive(true);
queueContainer.SetActive(false);
saveLoadContainer.SetActive(false);
break;
default:
container.SetActive(false);
queueContainer.SetActive(false);
saveLoadContainer.SetActive(true);
break;
}
}
displayingQueues = value;
UpdateButtonColors();
}
}
private ItemTier SelectedQueue
{
get
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
return selectedQueue;
}
set
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
if (selectedQueue != value)
{
queueDisplays[selectedQueue].SetActive(false);
queueDisplays[value].SetActive(true);
ButtonWrapper[] buttons = new ButtonWrapper[2]
{
queueButtons[value],
queueButtons[selectedQueue]
};
TransitionEnabledButton(buttons);
selectedQueue = value;
}
}
}
private static void InitializeStatic()
{
if (!staticInitialized && !((Object)(object)CommandArtifactManager.commandCubePrefab == (Object)null))
{
commandUIPrefab = CommandArtifactManager.commandCubePrefab.GetComponent<PickupPickerController>().panelPrefab;
commandCancelButton = ((Component)commandUIPrefab.GetComponentsInChildren<HGButton>().First((HGButton a) => ((Object)a).name == "CancelButton")).gameObject;
prefabPickupPickerPanel = commandUIPrefab.GetComponent<PickupPickerPanel>();
commandItemButton = prefabPickupPickerPanel.buttonPrefab;
commandItemContainer = ((Component)prefabPickupPickerPanel.buttonContainer).gameObject;
staticInitialized = true;
}
}
private static void CopyRectTransform(RectTransform dest, RectTransform source)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
dest.anchorMin = source.anchorMin;
dest.anchorMax = source.anchorMax;
dest.anchoredPosition = source.anchoredPosition;
((Transform)dest).position = ((Transform)source).position;
dest.sizeDelta = source.sizeDelta;
}
private static void ReparentChildren(Transform dest, Transform source, bool keepWorldPos = false, Action<Transform> additionalAction = null)
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
List<Transform> list = new List<Transform>();
foreach (Transform item in source)
{
Transform val = item;
if ((Object)(object)val != (Object)(object)dest)
{
list.Add(val);
}
}
foreach (Transform item2 in list)
{
item2.SetParent(dest, keepWorldPos);
additionalAction?.Invoke(item2);
}
}
[IteratorStateMachine(typeof(<ExecuteNextFrameInner>d__11))]
private static IEnumerator ExecuteNextFrameInner(Action action)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <ExecuteNextFrameInner>d__11(0)
{
action = action
};
}
private void ExecuteNextFrame(Action action)
{
((MonoBehaviour)this).StartCoroutine(ExecuteNextFrameInner(action));
}
private ButtonWrapper CreateButton(GameObject parent = null, UnityAction onClick = null, string text = null)
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Expected O, but got Unknown
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Expected O, but got Unknown
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
GameObject val = Object.Instantiate<GameObject>(commandCancelButton, (parent != null) ? parent.transform : null);
uiElements.Add(val);
HGButton component = val.GetComponent<HGButton>();
((MPButton)component).onSelect = new UnityEvent();
((MPButton)component).onDeselect = new UnityEvent();
((Button)component).onClick = new ButtonClickedEvent();
ButtonWrapper result = new ButtonWrapper(component);
if (text != null)
{
result.text = text;
}
if (onClick != null)
{
result.onClick += onClick;
}
return result;
}
private void MarkButton(ButtonWrapper button, bool state)
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
((Selectable)button.hgButton).colors = (state ? selectedButtonColors : origButtonColors);
((Graphic)button.hgButton.imageOnHover).color = (state ? selectedColorMult : Color.white);
}
private void TransitionEnabledButton(ButtonWrapper[] buttons)
{
int num = 0;
foreach (ButtonWrapper button in buttons)
{
if (num == 0)
{
MarkButton(button, state: true);
}
else
{
MarkButton(button, state: false);
}
num++;
}
}
private void UpdateButtonColors()
{
ButtonWrapper[] array = new ButtonWrapper[3];
if (Object.op_Implicit((Object)(object)queueButton.hgButton) && Object.op_Implicit((Object)(object)scoreboardButton.hgButton) && Object.op_Implicit((Object)(object)saveLoadButton.hgButton))
{
if (DisplayingQueues == 0)
{
array[0] = queueButton;
array[1] = scoreboardButton;
array[2] = saveLoadButton;
}
else if (DisplayingQueues == 1)
{
array[0] = scoreboardButton;
array[1] = queueButton;
array[2] = saveLoadButton;
}
else
{
array[0] = saveLoadButton;
array[1] = queueButton;
array[2] = scoreboardButton;
}
TransitionEnabledButton(array);
}
}
private void PrintObject(GameObject obj, bool components = false, int depth = 0)
{
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Expected O, but got Unknown
StringBuilder stringBuilder = new StringBuilder();
stringBuilder.Append(' ', depth * 2);
stringBuilder.Append(((object)obj).ToString());
Debug.Log((object)stringBuilder.ToString());
if (components)
{
Component[] components2 = obj.GetComponents<Component>();
foreach (Component val in components2)
{
stringBuilder.Clear();
stringBuilder.Append(' ', depth * 2);
stringBuilder.Append('-');
stringBuilder.Append(((object)val).ToString());
Debug.Log((object)stringBuilder.ToString());
}
}
foreach (Transform item in obj.transform)
{
Transform val2 = item;
PrintObject(((Component)val2).gameObject, components, depth + 1);
}
}
private PickupIndex GetPickupIndexOfItemTier(ItemTier itemTier)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
PickupIndex val = PickupCatalog.FindPickupIndex(itemTier);
if (val != PickupIndex.none)
{
return val;
}
Enumerator<ItemDef> enumerator = ItemCatalog.allItemDefs.GetEnumerator();
try
{
while (enumerator.MoveNext())
{
ItemDef current = enumerator.Current;
if (current.tier == itemTier)
{
return PickupCatalog.FindPickupIndex(current.itemIndex);
}
}
}
finally
{
((IDisposable)enumerator).Dispose();
}
return PickupIndex.none;
}
private PickupIndex[] GetAllPickupsOfTier(ItemTier itemTier)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
List<PickupIndex> list = new List<PickupIndex>();
Enumerator<ItemDef> enumerator = ItemCatalog.allItemDefs.GetEnumerator();
try
{
while (enumerator.MoveNext())
{
ItemDef current = enumerator.Current;
if (current.tier == itemTier)
{
PickupIndex val = PickupCatalog.FindPickupIndex(current.itemIndex);
if (val != PickupIndex.none)
{
list.Add(val);
}
}
}
}
finally
{
((IDisposable)enumerator).Dispose();
}
return list.ToArray();
}
private RectTransform CreateQueueContainer(ItemTier itemTier, RectTransform parent, Action<PickupIndex> callback)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Expected O, but got Unknown
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Expected O, but got Unknown
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Unknown result type (might be due to invalid IL or missing references)
//IL_0168: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_0194: Unknown result type (might be due to invalid IL or missing references)
//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0213: Unknown result type (might be due to invalid IL or missing references)
//IL_0234: Unknown result type (might be due to invalid IL or missing references)
//IL_0267: Unknown result type (might be due to invalid IL or missing references)
//IL_026c: Unknown result type (might be due to invalid IL or missing references)
//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
//IL_03d7: Unknown result type (might be due to invalid IL or missing references)
//IL_03f1: Unknown result type (might be due to invalid IL or missing references)
//IL_040b: Unknown result type (might be due to invalid IL or missing references)
//IL_041d: Unknown result type (might be due to invalid IL or missing references)
//IL_0423: Unknown result type (might be due to invalid IL or missing references)
//IL_02ec: Unknown result type (might be due to invalid IL or missing references)
//IL_02fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0315: Unknown result type (might be due to invalid IL or missing references)
//IL_032f: Unknown result type (might be due to invalid IL or missing references)
//IL_0349: Unknown result type (might be due to invalid IL or missing references)
//IL_0363: Unknown result type (might be due to invalid IL or missing references)
//IL_037d: Unknown result type (might be due to invalid IL or missing references)
//IL_042c: Unknown result type (might be due to invalid IL or missing references)
//IL_0431: Unknown result type (might be due to invalid IL or missing references)
//IL_0436: Unknown result type (might be due to invalid IL or missing references)
//IL_0439: Unknown result type (might be due to invalid IL or missing references)
//IL_045b: Unknown result type (might be due to invalid IL or missing references)
//IL_0483: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject($"{itemTier}QueueContainer", new Type[1] { typeof(RectTransform) });
Transform transform = val.transform;
RectTransform val2 = (RectTransform)(object)((transform is RectTransform) ? transform : null);
((Transform)val2).SetParent((Transform)(object)parent, false);
GameObject val3 = Object.Instantiate<GameObject>(((Component)itemInventoryDisplayPrefab).gameObject, (Transform)(object)val2, false);
Object.DestroyImmediate((Object)(object)val3.GetComponent<ItemInventoryDisplay>());
Object.DestroyImmediate((Object)(object)val3.GetComponent<LayoutElement>());
Transform transform2 = val3.transform;
Transform obj = ((transform2 is RectTransform) ? transform2 : null);
((RectTransform)obj).anchorMin = new Vector2(0f, 1f);
((RectTransform)obj).anchorMax = new Vector2(1f, 1f);
((RectTransform)obj).sizeDelta = new Vector2(-60f, 50f);
((RectTransform)obj).anchoredPosition = new Vector2(0f, -5f);
((RectTransform)obj).pivot = new Vector2(0f, 1f);
ButtonWrapper repeatButton = default(ButtonWrapper);
repeatButton = CreateButton(val, (UnityAction)delegate
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
QueueManager.ToggleRepeat(itemTier);
MarkButton(repeatButton, QueueManager.DoesRepeat(itemTier));
}, "");
RectTransform rectTransform = repeatButton.rectTransform;
rectTransform.anchorMin = new Vector2(1f, 1f);
rectTransform.anchorMax = new Vector2(1f, 1f);
rectTransform.sizeDelta = new Vector2(55f, 55f);
rectTransform.anchoredPosition = new Vector2(0f, -2.5f);
rectTransform.pivot = new Vector2(1f, 1f);
GameObject val4 = new GameObject($"{itemTier}RepeatButtonImageHolder", new Type[1] { typeof(RectTransform) });
Transform transform3 = val4.transform;
Transform obj2 = ((transform3 is RectTransform) ? transform3 : null);
obj2.SetParent((Transform)(object)rectTransform, false);
((RectTransform)obj2).anchorMin = new Vector2(0f, 0f);
((RectTransform)obj2).anchorMax = new Vector2(1f, 1f);
((RectTransform)obj2).sizeDelta = new Vector2(-15f, -15f);
val4.AddComponent<RawImage>().texture = (Texture)(object)repeatIconTexture;
MarkButton(repeatButton, QueueManager.DoesRepeat(itemTier));
QueueDisplay queueDisplay = val3.AddComponent<QueueDisplay>();
queueDisplay.itemIconPrefab = itemIconPrefab;
queueDisplay.itemIconPrefabWidth = itemInventoryDisplayPrefab.itemIconPrefabWidth;
queueDisplay.tier = itemTier;
GameObject val5 = Object.Instantiate<GameObject>(commandItemContainer, (Transform)(object)val2, false);
RectTransform itemButtonsTransform = default(RectTransform);
ref RectTransform reference = ref itemButtonsTransform;
Transform transform4 = val5.transform;
reference = (RectTransform)(object)((transform4 is RectTransform) ? transform4 : null);
GridLayoutGroup component = val5.GetComponent<GridLayoutGroup>();
UIElementAllocator<MPButton> val6 = new UIElementAllocator<MPButton>(itemButtonsTransform, commandItemButton, true, false);
if (ModConfig.bigItemButtonContainer.Value)
{
Object.Destroy((Object)(object)val5.GetComponent<RawImage>());
component.constraint = (Constraint)0;
component.startCorner = (Corner)0;
component.startAxis = (Axis)0;
((LayoutGroup)component).childAlignment = (TextAnchor)1;
component.cellSize *= ModConfig.bigItemButtonScale.Value;
itemButtonsTransform.anchoredPosition = new Vector2(0f, 0f);
itemButtonsTransform.anchorMin = new Vector2(0f, 0f);
itemButtonsTransform.anchorMax = new Vector2(1f, 1f);
itemButtonsTransform.sizeDelta = new Vector2(0f, -55f);
itemButtonsTransform.pivot = new Vector2(0.5f, 0f);
}
else
{
component.constraint = (Constraint)1;
component.constraintCount = prefabPickupPickerPanel.maxColumnCount;
((LayoutGroup)component).childAlignment = (TextAnchor)1;
itemButtonsTransform.anchorMin = new Vector2(0.5f, 1f);
itemButtonsTransform.anchorMax = new Vector2(0.5f, 1f);
itemButtonsTransform.anchoredPosition = new Vector2(0f, -55f);
itemButtonsTransform.pivot = new Vector2(0f, 1f);
itemButtonsTransform.sizeDelta = default(Vector2);
}
PickupIndex pickupIndexOfItemTier = GetPickupIndexOfItemTier(itemTier);
PickupIndex[] itemOptions = (PickupIndex[])(((object)PickupTransmutationManager.GetGroupFromPickupIndex(pickupIndexOfItemTier)) ?? ((object)new PickupIndex[0]));
if (itemOptions.Length == 0)
{
itemOptions = GetAllPickupsOfTier(itemTier);
}
PickupIndex[] availableItemOptions = ((itemOptions.Length != 0) ? (PickupTransmutationManager.GetAvailableGroupFromPickupIndex(itemOptions[0]) ?? itemOptions) : itemOptions);
if (itemOptions != null)
{
val6.onCreateElement = delegate(int index, MPButton button)
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Expected O, but got Unknown
PickupIndex pickupIndex = itemOptions[index];
bool num = availableItemOptions != null && availableItemOptions.Contains(pickupIndex);
PickupDef pickupDef = PickupCatalog.GetPickupDef(pickupIndex);
Image component2 = ((Component)((Component)button).GetComponent<ChildLocator>().FindChild("Icon")).GetComponent<Image>();
if (num && pickupDef != null)
{
((Graphic)component2).color = Color.white;
component2.sprite = pickupDef.iconSprite;
((Selectable)button).interactable = true;
((UnityEvent)((Button)button).onClick).AddListener((UnityAction)delegate
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
callback(pickupIndex);
LayoutRebuilder.MarkLayoutForRebuild(itemButtonsTransform);
});
}
else
{
((Graphic)component2).color = Color.gray;
component2.sprite = missingUnlockIcon;
((Selectable)button).interactable = false;
}
};
val6.AllocateElements(itemOptions.Length);
}
return val2;
}
private TMP_InputField CreateInputField(GameObject parent, string placeholder = "Enter name...")
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
//IL_0114: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_012a: Unknown result type (might be due to invalid IL or missing references)
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
//IL_016b: Unknown result type (might be due to invalid IL or missing references)
//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("SaveNameInput", new Type[2]
{
typeof(RectTransform),
typeof(Image)
});
RectTransform component = val.GetComponent<RectTransform>();
((Transform)component).SetParent(parent.transform, false);
((Graphic)val.GetComponent<Image>()).color = new Color(0.1f, 0.1f, 0.1f, 0.9f);
RectTransform component2 = new GameObject("TextArea", new Type[2]
{
typeof(RectTransform),
typeof(RectMask2D)
}).GetComponent<RectTransform>();
((Transform)component2).SetParent((Transform)(object)component, false);
component2.anchorMin = Vector2.zero;
component2.anchorMax = Vector2.one;
component2.offsetMin = new Vector2(10f, 5f);
component2.offsetMax = new Vector2(-10f, -5f);
GameObject val2 = new GameObject("Placeholder", new Type[2]
{
typeof(RectTransform),
typeof(TextMeshProUGUI)
});
RectTransform component3 = val2.GetComponent<RectTransform>();
((Transform)component3).SetParent((Transform)(object)component2, false);
component3.anchorMin = Vector2.zero;
component3.anchorMax = Vector2.one;
component3.offsetMin = Vector2.zero;
component3.offsetMax = Vector2.zero;
TextMeshProUGUI component4 = val2.GetComponent<TextMeshProUGUI>();
((TMP_Text)component4).text = placeholder;
((TMP_Text)component4).fontSize = 18f;
((Graphic)component4).color = new Color(0.5f, 0.5f, 0.5f, 0.8f);
((TMP_Text)component4).alignment = (TextAlignmentOptions)513;
GameObject val3 = new GameObject("Text", new Type[2]
{
typeof(RectTransform),
typeof(TextMeshProUGUI)
});
RectTransform component5 = val3.GetComponent<RectTransform>();
((Transform)component5).SetParent((Transform)(object)component2, false);
component5.anchorMin = Vector2.zero;
component5.anchorMax = Vector2.one;
component5.offsetMin = Vector2.zero;
component5.offsetMax = Vector2.zero;
TextMeshProUGUI component6 = val3.GetComponent<TextMeshProUGUI>();
((TMP_Text)component6).fontSize = 18f;
((Graphic)component6).color = Color.white;
((TMP_Text)component6).alignment = (TextAlignmentOptions)513;
TMP_InputField obj = val.AddComponent<TMP_InputField>();
obj.textViewport = component2;
obj.textComponent = (TMP_Text)(object)component6;
obj.placeholder = (Graphic)(object)component4;
obj.fontAsset = ((TMP_Text)component6).font;
obj.pointSize = 18f;
obj.characterLimit = 30;
return obj;
}
private void CreateSaveLoadContainer(GameObject saveLoadCon)
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Expected O, but got Unknown
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_0168: Expected O, but got Unknown
//IL_0183: Unknown result type (might be due to invalid IL or missing references)
//IL_0198: Unknown result type (might be due to invalid IL or missing references)
//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
//IL_020e: Unknown result type (might be due to invalid IL or missing references)
//IL_021b: Unknown result type (might be due to invalid IL or missing references)
//IL_0221: Unknown result type (might be due to invalid IL or missing references)
//IL_0229: Unknown result type (might be due to invalid IL or missing references)
//IL_022f: Unknown result type (might be due to invalid IL or missing references)
//IL_023f: Unknown result type (might be due to invalid IL or missing references)
//IL_024e: Expected O, but got Unknown
//IL_0269: Unknown result type (might be due to invalid IL or missing references)
//IL_027e: Unknown result type (might be due to invalid IL or missing references)
//IL_028b: Unknown result type (might be due to invalid IL or missing references)
//IL_0291: Unknown result type (might be due to invalid IL or missing references)
//IL_0299: Unknown result type (might be due to invalid IL or missing references)
//IL_029f: Unknown result type (might be due to invalid IL or missing references)
ModConfig.MigrateOldSaves();
saveNameInput = CreateInputField(saveLoadCon, "Enter save name...");
RectTransform component = ((Component)saveNameInput).GetComponent<RectTransform>();
component.anchorMin = new Vector2(0.05f, 0.88f);
component.anchorMax = new Vector2(0.65f, 0.98f);
component.offsetMin = Vector2.zero;
component.offsetMax = Vector2.zero;
RectTransform rectTransform = CreateButton(saveLoadCon, (UnityAction)delegate
{
ModConfig.CreateSave(string.IsNullOrWhiteSpace(saveNameInput.text) ? $"Save {ModConfig.GetAllSaves().Count + 1}" : saveNameInput.text);
saveNameInput.text = "";
RefreshSaveList();
}, "Save").rectTransform;
rectTransform.anchorMin = new Vector2(0.67f, 0.88f);
rectTransform.anchorMax = new Vector2(0.95f, 0.98f);
rectTransform.anchoredPosition = default(Vector2);
rectTransform.sizeDelta = default(Vector2);
saveListContainer = new GameObject("SaveListContainer", new Type[1] { typeof(RectTransform) });
Transform transform = saveListContainer.transform;
Transform obj = ((transform is RectTransform) ? transform : null);
obj.SetParent(saveLoadCon.transform, false);
((RectTransform)obj).anchorMin = new Vector2(0.05f, 0.15f);
((RectTransform)obj).anchorMax = new Vector2(0.95f, 0.82f);
((RectTransform)obj).anchoredPosition = default(Vector2);
((RectTransform)obj).sizeDelta = default(Vector2);
prevPageButton = CreateButton(saveLoadCon, (UnityAction)delegate
{
if (savePageIndex > 0)
{
savePageIndex--;
RefreshSaveList();
}
}, "<");
RectTransform rectTransform2 = prevPageButton.rectTransform;
rectTransform2.anchorMin = new Vector2(0.1f, 0.02f);
rectTransform2.anchorMax = new Vector2(0.25f, 0.12f);
rectTransform2.anchoredPosition = default(Vector2);
rectTransform2.sizeDelta = default(Vector2);
pageIndicator = CreateButton(saveLoadCon, null, "Page 1");
((Selectable)pageIndicator.hgButton).interactable = false;
RectTransform rectTransform3 = pageIndicator.rectTransform;
rectTransform3.anchorMin = new Vector2(0.3f, 0.02f);
rectTransform3.anchorMax = new Vector2(0.7f, 0.12f);
rectTransform3.anchoredPosition = default(Vector2);
rectTransform3.sizeDelta = default(Vector2);
nextPageButton = CreateButton(saveLoadCon, (UnityAction)delegate
{
int num = Mathf.CeilToInt((float)ModConfig.GetAllSaves().Count / 4f);
if (savePageIndex < num - 1)
{
savePageIndex++;
RefreshSaveList();
}
}, ">");
RectTransform rectTransform4 = nextPageButton.rectTransform;
rectTransform4.anchorMin = new Vector2(0.75f, 0.02f);
rectTransform4.anchorMax = new Vector2(0.9f, 0.12f);
rectTransform4.anchoredPosition = default(Vector2);
rectTransform4.sizeDelta = default(Vector2);
RefreshSaveList();
}
private void RefreshSaveList()
{
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Expected O, but got Unknown
//IL_0161: Unknown result type (might be due to invalid IL or missing references)
//IL_0176: Unknown result type (might be due to invalid IL or missing references)
//IL_0183: Unknown result type (might be due to invalid IL or missing references)
//IL_0189: Unknown result type (might be due to invalid IL or missing references)
//IL_0192: Unknown result type (might be due to invalid IL or missing references)
//IL_0198: Unknown result type (might be due to invalid IL or missing references)
//IL_01f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0202: Expected O, but got Unknown
//IL_0216: Unknown result type (might be due to invalid IL or missing references)
//IL_022b: Unknown result type (might be due to invalid IL or missing references)
//IL_0238: Unknown result type (might be due to invalid IL or missing references)
//IL_023e: Unknown result type (might be due to invalid IL or missing references)
//IL_0247: Unknown result type (might be due to invalid IL or missing references)
//IL_024d: Unknown result type (might be due to invalid IL or missing references)
//IL_039c: Unknown result type (might be due to invalid IL or missing references)
//IL_03b1: Unknown result type (might be due to invalid IL or missing references)
//IL_03be: Unknown result type (might be due to invalid IL or missing references)
//IL_03c4: Unknown result type (might be due to invalid IL or missing references)
//IL_03cd: Unknown result type (might be due to invalid IL or missing references)
//IL_03d3: Unknown result type (might be due to invalid IL or missing references)
//IL_0281: Unknown result type (might be due to invalid IL or missing references)
//IL_028d: Expected O, but got Unknown
//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
//IL_02b6: Unknown result type (might be due to invalid IL or missing references)
//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
//IL_02c9: Unknown result type (might be due to invalid IL or missing references)
//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
//IL_02f9: Expected O, but got Unknown
//IL_030d: Unknown result type (might be due to invalid IL or missing references)
//IL_0322: Unknown result type (might be due to invalid IL or missing references)
//IL_032f: Unknown result type (might be due to invalid IL or missing references)
//IL_0335: Unknown result type (might be due to invalid IL or missing references)
//IL_033e: Unknown result type (might be due to invalid IL or missing references)
//IL_0344: Unknown result type (might be due to invalid IL or missing references)
foreach (GameObject saveListElement in saveListElements)
{
if ((Object)(object)saveListElement != (Object)null)
{
Object.Destroy((Object)(object)saveListElement);
}
}
saveListElements.Clear();
List<ModConfig.SaveData> allSaves = ModConfig.GetAllSaves();
int num = Mathf.Max(1, Mathf.CeilToInt((float)allSaves.Count / 4f));
savePageIndex = Mathf.Clamp(savePageIndex, 0, num - 1);
if ((Object)(object)pageIndicator.hgButton != (Object)null)
{
pageIndicator.directText = $"Page {savePageIndex + 1}/{num}";
}
List<ModConfig.SaveData> list = allSaves.Skip(savePageIndex * 4).Take(4).ToList();
for (int i = 0; i < list.Count; i++)
{
ModConfig.SaveData saveData = list[i];
float num2 = 1f - (float)(i + 1) * 0.25f;
float num3 = 0.225f;
GameObject val = new GameObject($"SaveRow_{i}", new Type[1] { typeof(RectTransform) });
Transform transform = val.transform;
Transform obj = ((transform is RectTransform) ? transform : null);
obj.SetParent(saveListContainer.transform, false);
((RectTransform)obj).anchorMin = new Vector2(0f, num2);
((RectTransform)obj).anchorMax = new Vector2(1f, num2 + num3);
((RectTransform)obj).anchoredPosition = default(Vector2);
((RectTransform)obj).sizeDelta = default(Vector2);
saveListElements.Add(val);
int saveItemCount = ModConfig.GetSaveItemCount(saveData);
string saveId = saveData.id;
string currentName = saveData.name;
RectTransform rectTransform = CreateButton(text: $"{saveData.name} ({saveItemCount} items)", parent: val, onClick: (UnityAction)delegate
{
ModConfig.LoadSave(saveId);
}).rectTransform;
rectTransform.anchorMin = new Vector2(0f, 0.1f);
rectTransform.anchorMax = new Vector2(0.55f, 0.9f);
rectTransform.anchoredPosition = default(Vector2);
rectTransform.sizeDelta = default(Vector2);
RectTransform rectTransform2 = CreateButton(text: (renamingSaveId == saveId) ? "Apply" : "Edit", parent: val, onClick: (UnityAction)delegate
{
if (renamingSaveId == saveId)
{
if (!string.IsNullOrWhiteSpace(saveNameInput.text))
{
ModConfig.RenameSave(saveId, saveNameInput.text);
saveNameInput.text = "";
}
renamingSaveId = null;
}
else
{
saveNameInput.text = currentName;
((Selectable)saveNameInput).Select();
saveNameInput.ActivateInputField();
renamingSaveId = saveId;
}
RefreshSaveList();
}).rectTransform;
rectTransform2.anchorMin = new Vector2(0.57f, 0.1f);
rectTransform2.anchorMax = new Vector2(0.78f, 0.9f);
rectTransform2.anchoredPosition = default(Vector2);
rectTransform2.sizeDelta = default(Vector2);
RectTransform rectTransform3 = CreateButton(val, (UnityAction)delegate
{
ModConfig.DeleteSave(saveId);
RefreshSaveList();
}, "X").rectTransform;
rectTransform3.anchorMin = new Vector2(0.8f, 0.1f);
rectTransform3.anchorMax = new Vector2(0.98f, 0.9f);
rectTransform3.anchoredPosition = default(Vector2);
rectTransform3.sizeDelta = default(Vector2);
}
if (allSaves.Count == 0)
{
ButtonWrapper buttonWrapper = CreateButton(saveListContainer, null, "No saves yet. Create one!");
((Selectable)buttonWrapper.hgButton).interactable = false;
RectTransform rectTransform4 = buttonWrapper.rectTransform;
rectTransform4.anchorMin = new Vector2(0.1f, 0.4f);
rectTransform4.anchorMax = new Vector2(0.9f, 0.6f);
rectTransform4.anchoredPosition = default(Vector2);
rectTransform4.sizeDelta = default(Vector2);
saveListElements.Add(((Component)buttonWrapper.hgButton).gameObject);
}
}
private void DestroyUI()
{
foreach (GameObject uiElement in uiElements)
{
Object.Destroy((Object)(object)uiElement);
}
uiElements.Clear();
if ((Object)(object)container != (Object)null)
{
RectTransform component = container.GetComponent<RectTransform>();
ReparentChildren((Transform)(object)origContainer.GetComponent<RectTransform>(), (Transform)(object)component);
Object.Destroy((Object)(object)container);
Object.Destroy((Object)(object)queueContainer);
Object.Destroy((Object)(object)saveLoadContainer);
container = null;
}
}
private void RebuildUI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Expected O, but got Unknown
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Expected O, but got Unknown
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0151: Unknown result type (might be due to invalid IL or missing references)
//IL_017d: Unknown result type (might be due to invalid IL or missing references)
//IL_0187: Expected O, but got Unknown
//IL_027d: Unknown result type (might be due to invalid IL or missing references)
//IL_0282: Unknown result type (might be due to invalid IL or missing references)
//IL_028b: Unknown result type (might be due to invalid IL or missing references)
//IL_02a9: Unknown result type (might be due to invalid IL or missing references)
//IL_0299: Unknown result type (might be due to invalid IL or missing references)
//IL_0425: Unknown result type (might be due to invalid IL or missing references)
//IL_042a: Unknown result type (might be due to invalid IL or missing references)
//IL_0436: Unknown result type (might be due to invalid IL or missing references)
//IL_0489: Unknown result type (might be due to invalid IL or missing references)
//IL_048f: Unknown result type (might be due to invalid IL or missing references)
//IL_04ab: Unknown result type (might be due to invalid IL or missing references)
//IL_04ca: Unknown result type (might be due to invalid IL or missing references)
//IL_04e1: Unknown result type (might be due to invalid IL or missing references)
//IL_04e7: Unknown result type (might be due to invalid IL or missing references)
//IL_04fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0505: Expected O, but got Unknown
//IL_052a: Unknown result type (might be due to invalid IL or missing references)
//IL_0530: Unknown result type (might be due to invalid IL or missing references)
//IL_054c: Unknown result type (might be due to invalid IL or missing references)
//IL_056b: Unknown result type (might be due to invalid IL or missing references)
//IL_0582: Unknown result type (might be due to invalid IL or missing references)
//IL_0588: Unknown result type (might be due to invalid IL or missing references)
//IL_059c: Unknown result type (might be due to invalid IL or missing references)
//IL_05a6: Expected O, but got Unknown
//IL_05cb: Unknown result type (might be due to invalid IL or missing references)
//IL_05d1: Unknown result type (might be due to invalid IL or missing references)
//IL_05ed: Unknown result type (might be due to invalid IL or missing references)
//IL_060c: Unknown result type (might be due to invalid IL or missing references)
//IL_0623: Unknown result type (might be due to invalid IL or missing references)
//IL_0629: Unknown result type (might be due to invalid IL or missing references)
//IL_063d: Unknown result type (might be due to invalid IL or missing references)
//IL_0647: Expected O, but got Unknown
//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
//IL_02d4: Expected O, but got Unknown
//IL_02ee: Unknown result type (might be due to invalid IL or missing references)
//IL_0312: Unknown result type (might be due to invalid IL or missing references)
//IL_0325: Unknown result type (might be due to invalid IL or missing references)
//IL_032b: Unknown result type (might be due to invalid IL or missing references)
//IL_033b: Unknown result type (might be due to invalid IL or missing references)
//IL_0341: Unknown result type (might be due to invalid IL or missing references)
//IL_034b: Unknown result type (might be due to invalid IL or missing references)
//IL_0384: Unknown result type (might be due to invalid IL or missing references)
//IL_039a: Unknown result type (might be due to invalid IL or missing references)
//IL_03a8: Unknown result type (might be due to invalid IL or missing references)
//IL_03ae: Unknown result type (might be due to invalid IL or missing references)
//IL_03b9: Unknown result type (might be due to invalid IL or missing references)
//IL_03bf: Unknown result type (might be due to invalid IL or missing references)
//IL_03db: Unknown result type (might be due to invalid IL or missing references)
//IL_03f4: Unknown result type (might be due to invalid IL or missing references)
DestroyUI();
origButtonColors = ((Selectable)commandCancelButton.GetComponent<HGButton>()).colors;
ColorBlock val = origButtonColors;
((ColorBlock)(ref val)).disabledColor = ((ColorBlock)(ref val)).disabledColor * selectedColorMult;
((ColorBlock)(ref val)).pressedColor = ((ColorBlock)(ref val)).pressedColor * selectedColorMult;
Color val2 = default(Color);
((Color)(ref val2))..ctor(0.7f, 0.55f, 0.1f, 1f);
((ColorBlock)(ref val)).normalColor = val2;
((ColorBlock)(ref val)).highlightedColor = val2;
selectedButtonColors = val;
container = new GameObject("CommandQueueScoreboardWrapper", new Type[1] { typeof(RectTransform) });
RectTransform component = container.GetComponent<RectTransform>();
saveLoadContainer = new GameObject("SaveLoadContainer", new Type[1] { typeof(RectTransform) });
RectTransform component2 = saveLoadContainer.GetComponent<RectTransform>();
origContainer = ((Component)scoreboard).gameObject;
RectTransform component3 = origContainer.GetComponent<RectTransform>();
((Transform)component).SetParent((Transform)(object)component3, false);
component.anchorMin = new Vector2(0f, 0f);
component.anchorMax = new Vector2(1f, 0.83f);
component.offsetMin = new Vector2(0f, 0f);
component.offsetMax = new Vector2(0f, 0f);
ReparentChildren((Transform)(object)component, (Transform)(object)component3);
queueContainer = new GameObject("CommandQueueContainer", new Type[1] { typeof(RectTransform) });
Transform transform = queueContainer.transform;
RectTransform val3 = (RectTransform)(object)((transform is RectTransform) ? transform : null);
((Transform)component2).SetParent((Transform)(object)component3, false);
saveLoadContainer.SetActive(false);
CopyRectTransform(component2, component);
CreateSaveLoadContainer(saveLoadContainer);
((Transform)val3).SetParent((Transform)(object)component3, false);
CopyRectTransform(val3, component);
Dictionary<ItemTier, string> dictionary = new Dictionary<ItemTier, string>
{
{
(ItemTier)0,
"White"
},
{
(ItemTier)1,
"Green"
},
{
(ItemTier)2,
"Red"
},
{
(ItemTier)4,
"Boss"
},
{
(ItemTier)3,
"Lunar"
},
{
(ItemTier)6,
"Void W"
},
{
(ItemTier)7,
"Void G"
},
{
(ItemTier)8,
"Void R"
},
{
(ItemTier)9,
"Void B"
}
};
ModConfig.ItemTierSet value = ModConfig.enabledTabs.Value;
_ = value.Count;
int num = 0;
foreach (ItemTier tier in value)
{
string text = (dictionary.ContainsKey(tier) ? dictionary[tier] : ModConfig.GetTierName(tier));
string text2 = text;
ButtonWrapper value2 = CreateButton(queueContainer, (UnityAction)delegate
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
SelectedQueue = tier;
}, text2);
value2.rectTransform.anchorMin = new Vector2((float)num / (float)value.Count, 86f / 93f);
value2.rectTransform.anchorMax = new Vector2((float)(num + 1) / (float)value.Count, 1f);
value2.rectTransform.anchoredPosition = default(Vector2);
value2.rectTransform.sizeDelta = default(Vector2);
RectTransform val4 = CreateQueueContainer(tier, val3, delegate(PickupIndex index)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
QueueManager.Enqueue(index);
});
val4.anchorMin = new Vector2(0f, 0f);
val4.anchorMax = new Vector2(1f, 86f / 93f);
val4.sizeDelta = default(Vector2);
val4.anchoredPosition = default(Vector2);
((Component)val4).gameObject.SetActive(false);
queueDisplays[tier] = ((Component)val4).gameObject;
queueButtons[tier] = value2;
num++;
}
selectedQueue = value.First();
queueDisplays[selectedQueue].SetActive(true);
ExecuteNextFrame(delegate
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
MarkButton(queueButtons[selectedQueue], state: true);
});
queueContainer.SetActive(false);
scoreboardButton = CreateButton(origContainer, null, "Scoreboard");
scoreboardButton.rectTransform.anchoredPosition = default(Vector2);
scoreboardButton.rectTransform.anchorMin = new Vector2(0f, 0.93f);
scoreboardButton.rectTransform.anchorMax = new Vector2(0.333f, 1f);
scoreboardButton.rectTransform.sizeDelta = default(Vector2);
scoreboardButton.onClick += (UnityAction)delegate
{
DisplayingQueues = 1;
};
queueButton = CreateButton(origContainer, null, "Command Queue");
queueButton.rectTransform.anchoredPosition = default(Vector2);
queueButton.rectTransform.anchorMin = new Vector2(0.333f, 0.93f);
queueButton.rectTransform.anchorMax = new Vector2(0.667f, 1f);
queueButton.rectTransform.sizeDelta = default(Vector2);
queueButton.onClick += (UnityAction)delegate
{
DisplayingQueues = 0;
};
saveLoadButton = CreateButton(origContainer, null, "Saves");
saveLoadButton.rectTransform.anchoredPosition = default(Vector2);
saveLoadButton.rectTransform.anchorMin = new Vector2(0.666f, 0.93f);
saveLoadButton.rectTransform.anchorMax = new Vector2(1f, 1f);
saveLoadButton.rectTransform.sizeDelta = default(Vector2);
saveLoadButton.onClick += (UnityAction)delegate
{
DisplayingQueues = 2;
};
ExecuteNextFrame(delegate
{
UpdateButtonColors();
});
}
public void Awake()
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Expected O, but got Unknown
if (!CommandQueue.IsLoaded)
{
Object.Destroy((Object)(object)this);
return;
}
InitializeStatic();
if (!staticInitialized)
{
Object.Destroy((Object)(object)this);
return;
}
repeatIconTexture = new Texture2D(0, 0);
using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("CommandQueue.repeat-solid.png"))
{
using MemoryStream memoryStream = new MemoryStream();
stream.CopyTo(memoryStream);
byte[] array = memoryStream.ToArray();
ImageConversion.LoadImage(repeatIconTexture, array);
}
scoreboard = ((Component)this).GetComponent<ScoreboardController>();
hud = ((Component)this).GetComponentInParent<HUD>();
missingUnlockIcon = Resources.Load<Sprite>("Textures/MiscIcons/texUnlockIcon");
itemInventoryDisplayPrefab = scoreboard.stripPrefab.GetComponent<ScoreboardStrip>().itemInventoryDisplay;
ItemInventoryDisplay itemInventoryDisplay = LegacyResourcesAPI.Load<GameObject>("Prefabs/HUDSimple").GetComponent<HUD>().itemInventoryDisplay;
itemIconPrefab = itemInventoryDisplay.itemIconPrefab;
CommandQueue.PluginUnloaded += delegate
{
Object.DestroyImmediate((Object)(object)this);
};
}
private void OnDestroy()
{
DestroyUI();
Object.Destroy((Object)(object)repeatIconTexture);
}
private void OnEnable()
{
if ((Object)(object)container == (Object)null)
{
RebuildUI();
}
}
}