GYARMOD
A small content mod. Adds balanced vanilla-like items and an ability inspired by Judgement Cut from Devil May Cry 5 for mercenary.
Last updated | a month ago |
Total downloads | 1284 |
Total rating | 3 |
Categories | Mods Items Skills |
Dependency string | gebwe-GYARMOD-1.0.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2README
About GYARMOD
GYARMOD is a small content mod that adds 2 items and a custom skill for the Mercenary. Fully multiplayer-compatible, this is my first-ever mod for Risk of Rain 2—and for any game. It also serves as my final school project, with the name GYARMOD derived from Gymnasiearbete (GYAR), a class in Sweden where students complete a major project during their final year of high school.
What began as a simple idea to create a mod for my high school project quickly became a passion project. While I’m unsure of future updates, I’d appreciate feedback as part of my documentation process—please fill out the Google Forms in the link provided! It's for my assignment :)
Items
Icon | Item | Description | Rarity |
---|---|---|---|
Cold Blood | Gain 4% (+3% per stack) critical strike chance for every enemy within 13m. | White | |
Devil Eyes | On killing an enemy, gain 1% (+1% per stack) critical strike chance. Resets every stage. Corrupts all Laser Scopes. | Void Red |
Skills
Icon | Name | Description | Type | Character |
---|---|---|---|---|
Judgement | Tear through reality, freezing all enemies and projectiles in a 20m radius. After a brief moment, unleash a devastating strike, dealing 3000% damage and Exposing enemies hit. You cannot be hit for the duration. | Special | Mercenary |
Preview & Details:
- The skill was inspired by Judgement Cut End from Devil May Cry 5.
- The skill needs 3 charges to be used, this was done to prevent overpowered behavior when used with items like Bandolier.
- The skill has a proc coefficient of 1.
- You have 1 second of invulnerability after the skill ends.
- The damage of Judgement scales with attack speed at a 1:3 ratio. (15% Attack Speed increase -> 5% Damage increase)
Special Thanks
- Chinchi & Score
- Awesome support throughout the entire process
- Shitter
- Helped modify projectile trajectory
- Buns, Nebby & IEye
- Helped me get started
- Lumiini
- Multiplayer Testing
- Violet
- VFX
Special thanks to all the wonderful people in the Risk of Rain 2 Modding server, and a special thanks to you, for downloading my first ever mod.
Feel free to contact me through the Modding Discord. @gebw