using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("autopickup")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("autopickup")]
[assembly: AssemblyTitle("autopickup")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AutoCommandEssencePickup
{
[BepInPlugin("com.gogogadgetjustice.autopickup", "Auto Pickup", "2.7.1")]
public class AutoEssencePickup : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <KeepDroppingBossHunters>d__15 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public AutoEssencePickup <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <KeepDroppingBossHunters>d__15(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
break;
case 1:
<>1__state = -1;
break;
}
if ((Object)(object)<>4__this.currentBossHunterUser != (Object)null && (Object)(object)<>4__this.currentBossHunterUser.master != (Object)null)
{
<>4__this.DropSpecificEquipment(<>4__this.currentBossHunterUser, "BossHunter");
}
<>2__current = (object)new WaitForSeconds(2.5f);
<>1__state = 1;
return true;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public const string PluginGUID = "com.gogogadgetjustice.autopickup";
public const string PluginName = "Auto Pickup";
public const string PluginVersion = "2.7.1";
private ConfigEntry<float> scanRadius;
private ConfigEntry<bool> modEnabled;
private ConfigEntry<bool> autoSelectSingleChoice;
private float drifterBagTimer = 0f;
private const float DRIFTER_BAG_DELAY = 3f;
private Coroutine bossHunterCoroutine = null;
private NetworkUser currentBossHunterUser = null;
public void Awake()
{
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Expected O, but got Unknown
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Expected O, but got Unknown
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Expected O, but got Unknown
modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Is the auto-pickup active?");
scanRadius = ((BaseUnityPlugin)this).Config.Bind<float>("General", "ScanRadius", 1.5f, "Radius for interaction scan.");
autoSelectSingleChoice = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "AutoSelectSingleChoice", true, "Automatically select and spawn items when there's only one choice (bypasses popup for boss items and elite equipment)");
((BaseUnityPlugin)this).Logger.LogInfo((object)"AutoEssencePickup 2.7.1: Using bodyFlags instead of CharacterMotor");
Chat.CCSay += new hook_CCSay(Chat_CCSay);
Stage.Start += new hook_Start(Stage_Start);
PickupPickerController.OnInteractionBegin += new hook_OnInteractionBegin(PickupPickerController_OnInteractionBegin);
}
private void PickupPickerController_OnInteractionBegin(orig_OnInteractionBegin orig, PickupPickerController self, Interactor activator)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
if (!autoSelectSingleChoice.Value || !NetworkServer.active)
{
orig.Invoke(self, activator);
return;
}
if (self.options != null && self.options.Length == 1)
{
Option val = self.options[0];
PickupIndex pickupIndex = val.pickup.pickupIndex;
if (pickupIndex != PickupIndex.none)
{
CharacterBody component = ((Component)activator).GetComponent<CharacterBody>();
if ((Object)(object)component != (Object)null)
{
Vector3 position = ((Component)self).transform.position;
Vector3 val2 = Vector3.up * 10f;
PickupDropletController.CreatePickupDroplet(pickupIndex, position, val2);
NetworkServer.Destroy(((Component)self).gameObject);
return;
}
}
}
orig.Invoke(self, activator);
}
private IEnumerator Stage_Start(orig_Start orig, Stage self)
{
drifterBagTimer = 0f;
return orig.Invoke(self);
}
public void Update()
{
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
//IL_0204: Unknown result type (might be due to invalid IL or missing references)
//IL_020a: Invalid comparison between Unknown and I4
//IL_0220: Unknown result type (might be due to invalid IL or missing references)
//IL_0226: Invalid comparison between Unknown and I4
//IL_0237: Unknown result type (might be due to invalid IL or missing references)
//IL_024f: Unknown result type (might be due to invalid IL or missing references)
//IL_0255: Invalid comparison between Unknown and I4
if (!modEnabled.Value || !NetworkServer.active)
{
return;
}
LocalUser firstLocalUser = LocalUserManager.GetFirstLocalUser();
if ((Object)(object)((firstLocalUser != null) ? firstLocalUser.cachedBody : null) == (Object)null)
{
return;
}
CharacterBody cachedBody = firstLocalUser.cachedBody;
if (drifterBagTimer < 3f)
{
drifterBagTimer += Time.deltaTime;
}
else
{
if (cachedBody.isSprinting)
{
return;
}
Interactor component = ((Component)cachedBody).GetComponent<Interactor>();
if ((Object)(object)component == (Object)null)
{
return;
}
Collider[] array = Physics.OverlapSphere(((Component)cachedBody).transform.position, scanRadius.Value);
Collider[] array2 = array;
foreach (Collider val in array2)
{
GameObject gameObject = ((Component)val).gameObject;
string text = ((Object)gameObject).name.ToLowerInvariant();
if (text.Contains("drifter") || text.Contains("scrap") || text.Contains("consume") || text.Contains("bag") || text.Contains("shrine") || text.Contains("duplicator") || text.Contains("printer") || text.Contains("teleporter") || text.Contains("scrapper") || text.Contains("chest") || text.Contains("barrel") || text.Contains("pod") || text.Contains("terminal") || text.Contains("portal") || text.Contains("equipmentpickup"))
{
continue;
}
GenericPickupController component2 = gameObject.GetComponent<GenericPickupController>();
if ((Object)(object)component2 != (Object)null)
{
PickupDef pickupDef = PickupCatalog.GetPickupDef(component2.pickupIndex);
if (pickupDef != null && (int)pickupDef.equipmentIndex != -1)
{
continue;
}
if (pickupDef != null && (int)pickupDef.itemIndex != -1)
{
ItemDef itemDef = ItemCatalog.GetItemDef(pickupDef.itemIndex);
if ((Object)(object)itemDef != (Object)null && (int)itemDef.tier == 4)
{
continue;
}
}
}
component.AttemptInteraction(gameObject);
}
}
}
private void Chat_CCSay(orig_CCSay orig, ConCommandArgs args)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Expected O, but got Unknown
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_0168: Expected O, but got Unknown
//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
//IL_01de: Unknown result type (might be due to invalid IL or missing references)
//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0202: Unknown result type (might be due to invalid IL or missing references)
//IL_0212: Expected O, but got Unknown
//IL_086b: Unknown result type (might be due to invalid IL or missing references)
//IL_0870: Unknown result type (might be due to invalid IL or missing references)
//IL_0872: Unknown result type (might be due to invalid IL or missing references)
//IL_0875: Invalid comparison between Unknown and I4
//IL_0881: Unknown result type (might be due to invalid IL or missing references)
//IL_0883: Unknown result type (might be due to invalid IL or missing references)
//IL_0888: Unknown result type (might be due to invalid IL or missing references)
//IL_0891: Unknown result type (might be due to invalid IL or missing references)
//IL_0896: Unknown result type (might be due to invalid IL or missing references)
//IL_08a0: Unknown result type (might be due to invalid IL or missing references)
//IL_08a5: Unknown result type (might be due to invalid IL or missing references)
//IL_08aa: Unknown result type (might be due to invalid IL or missing references)
//IL_08ae: Unknown result type (might be due to invalid IL or missing references)
//IL_08b6: Unknown result type (might be due to invalid IL or missing references)
//IL_08c0: Unknown result type (might be due to invalid IL or missing references)
//IL_08c2: Unknown result type (might be due to invalid IL or missing references)
//IL_08c9: Unknown result type (might be due to invalid IL or missing references)
//IL_08ce: Unknown result type (might be due to invalid IL or missing references)
//IL_08db: Unknown result type (might be due to invalid IL or missing references)
//IL_08dd: Unknown result type (might be due to invalid IL or missing references)
//IL_0938: Unknown result type (might be due to invalid IL or missing references)
//IL_093d: Unknown result type (might be due to invalid IL or missing references)
//IL_093f: Unknown result type (might be due to invalid IL or missing references)
//IL_0942: Invalid comparison between Unknown and I4
//IL_0951: Unknown result type (might be due to invalid IL or missing references)
//IL_0953: Unknown result type (might be due to invalid IL or missing references)
//IL_0958: Unknown result type (might be due to invalid IL or missing references)
//IL_0961: Unknown result type (might be due to invalid IL or missing references)
//IL_0966: Unknown result type (might be due to invalid IL or missing references)
//IL_0970: Unknown result type (might be due to invalid IL or missing references)
//IL_0975: Unknown result type (might be due to invalid IL or missing references)
//IL_097a: Unknown result type (might be due to invalid IL or missing references)
//IL_097e: Unknown result type (might be due to invalid IL or missing references)
//IL_0986: Unknown result type (might be due to invalid IL or missing references)
//IL_0990: Unknown result type (might be due to invalid IL or missing references)
//IL_0992: Unknown result type (might be due to invalid IL or missing references)
//IL_0999: Unknown result type (might be due to invalid IL or missing references)
//IL_099e: Unknown result type (might be due to invalid IL or missing references)
//IL_09ab: Unknown result type (might be due to invalid IL or missing references)
//IL_09ad: Unknown result type (might be due to invalid IL or missing references)
//IL_09cb: Unknown result type (might be due to invalid IL or missing references)
//IL_09d1: Unknown result type (might be due to invalid IL or missing references)
//IL_0a51: Unknown result type (might be due to invalid IL or missing references)
//IL_0a56: Unknown result type (might be due to invalid IL or missing references)
//IL_0a66: Expected O, but got Unknown
//IL_09da: Unknown result type (might be due to invalid IL or missing references)
//IL_09df: Unknown result type (might be due to invalid IL or missing references)
//IL_09ef: Expected O, but got Unknown
//IL_0ab7: Unknown result type (might be due to invalid IL or missing references)
//IL_0abc: Unknown result type (might be due to invalid IL or missing references)
//IL_0acc: Expected O, but got Unknown
orig.Invoke(args);
if (!NetworkServer.active)
{
return;
}
string text = string.Join(" ", args.userArgs).ToLower().Trim();
NetworkUser sender = args.sender;
if ((Object)(object)((sender != null) ? sender.master : null) == (Object)null)
{
return;
}
Inventory inventory = sender.master.inventory;
if (text == "666")
{
List<GenericPickupController> list = InstanceTracker.GetInstancesList<GenericPickupController>().ToList();
foreach (GenericPickupController item in list)
{
if (Object.op_Implicit((Object)(object)item))
{
NetworkServer.Destroy(((Component)item).gameObject);
}
}
Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
{
baseToken = "<color=#ff0000>Items Purged.</color>"
});
return;
}
if (text == "777")
{
DistributeItems();
return;
}
if (text.Contains("mountain") || text.Contains("oh hey"))
{
if (Object.op_Implicit((Object)(object)TeleporterInteraction.instance))
{
TeleporterInteraction.instance.AddShrineStack();
Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
{
baseToken = "<color=#bd6aff>" + sender.userName + " invoked the mountain!</color>"
});
}
return;
}
if (text.Contains("what's in the box"))
{
CharacterBody body = sender.master.GetBody();
if ((Object)(object)body != (Object)null)
{
GameObject val = Resources.Load<GameObject>("Prefabs/networkedobjects/chest/GoldChest");
if ((Object)(object)val != (Object)null)
{
Vector3 val2 = ((Component)body).transform.position + ((Component)body).transform.forward * 4f;
GameObject val3 = Object.Instantiate<GameObject>(val, val2, Quaternion.identity);
NetworkServer.Spawn(val3);
Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
{
baseToken = "<color=#ffd700>What's in the box?!</color>"
});
}
}
return;
}
CreatePickupInfo val5;
switch (text)
{
case "iddqd":
GiveKit(inventory, new string[8] { "Bear", "Aegis", "Medkit", "FlatHealth", "Clover", "ItemDropChanceOnKill", "Knurl", "ShinyPearl" }, 20, "\"We do it wrong, being so majestical,\r\nTo offer it the show of violence,\r\nFor it is as the air, invulnerable,\r\nAnd our vain blows malicious mockery.\"");
return;
case "dqddi":
GiveKit(inventory, new string[8] { "Bear", "Aegis", "Medkit", "FlatHealth", "Clover", "ItemDropChanceOnKill", "Knurl", "ShinyPearl" }, -20, "Alas.");
return;
case "idkfa":
GiveKit(inventory, new string[14]
{
"IgniteOnKill", "ChainLightning", "ChainLightning", "Mushroom", "BleedOnHit", "Thorns", "Dagger", "ExplodeOnDeath", "Missile", "BleedOnHit",
"Behemoth", "Headhunter", "Seed", "MoreMissle"
}, 20, "idkfa");
return;
case "afkdi":
GiveKit(inventory, new string[14]
{
"IgniteOnKill", "ChainLightning", "ChainLightning", "Mushroom", "BleedOnHit", "Thorns", "Dagger", "ExplodeOnDeath", "Missile", "BleedOnHit",
"Behemoth", "HeadHunter", "Seed", "MoreMissile"
}, -20, "afkdi");
return;
case "idspispopd":
GiveKit(inventory, new string[11]
{
"Syringe", "CritGlasses", "Crowbar", "Missle", "Syringe", "CritGlasses", "CritDamage", "Crowbar", "Missile", "AttackSpeedOnCrit",
"ExecuteLowHealthElite"
}, 10, "If you prick us, do we not bleed?");
return;
case "idspud":
GiveKit(inventory, new string[11]
{
"Syringe", "CritGlasses", "Crowbar", "Missle", "Syringe", "CritGlasses", "CritDamage", "Crowbar", "Missile", "AttackSpeedOnCrit",
"ExecuteLowHealthElite"
}, -10, "Stop bleeding everywhere");
return;
case "dpopsipsdi":
GiveKit(inventory, new string[11]
{
"Syringe", "CritGlasses", "Crowbar", "Missle", "Syringe", "CritGlasses", "CritDamage", "Crowbar", "Missile", "AttackSpeedOnCrit",
"ExecuteLowHealthElite"
}, -10, "Stop bleeding every where");
return;
case "idclip":
GiveKit(inventory, new string[7] { "SprintBoost", "JumpBoost", "Feather", "StealthOnHeal", "Hoof", "SprintBonus", "SprintOutOfCombat" }, 20, "Clip loaded");
return;
case "pilcdi":
GiveKit(inventory, new string[7] { "SprintBoost", "JumpBoost", "Feather", "StealthOnHeal", "Hoof", "SprintBonus", "SprintOutOfCombat" }, -20, "Clip ejected");
return;
case "idfa":
GiveKit(inventory, new string[19]
{
"Bear", "Aegis", "Medkit", "FlatHealth", "Clover", "Gasoline", "Ukulele", "ChainLightning", "Mushroom", "BleedOnHit",
"Thorns", "Syringe", "CritGlasses", "Crowbar", "Missle", "SprintBoost", "JumpBoost", "Feather", "StealthOnHeal"
}, 5, "To take arms against a sea of troubles");
return;
case "afdi":
GiveKit(inventory, new string[19]
{
"Bear", "Aegis", "Medkit", "FlatHealth", "Clover", "Gasoline", "Ukulele", "ChainLightning", "Mushroom", "BleedOnHit",
"Thorns", "Syringe", "CritGlasses", "Crowbar", "Missle", "SprintBoost", "JumpBoost", "Feather", "StealthOnHeal"
}, -5, "And by opposing end them?");
return;
case "look around you":
{
CharacterBody body2 = sender.master.GetBody();
if ((Object)(object)body2 != (Object)null)
{
EquipmentIndex val4 = EquipmentCatalog.FindEquipmentIndex("Scanner");
if ((int)val4 != -1)
{
PickupIndex pickupIndex = PickupCatalog.FindPickupIndex(val4);
Vector3 position = ((Component)body2).transform.position + Vector3.up * 2f;
val5 = default(CreatePickupInfo);
((CreatePickupInfo)(ref val5)).pickupIndex = pickupIndex;
val5.position = position;
val5.rotation = Quaternion.identity;
val5.prefabOverride = null;
CreatePickupInfo val6 = val5;
GenericPickupController.CreatePickup(ref val6);
}
}
return;
}
}
if (text.Contains("cowards die many times") || text.Contains("coward"))
{
CharacterBody body3 = sender.master.GetBody();
if (!((Object)(object)body3 != (Object)null))
{
return;
}
EquipmentIndex val7 = EquipmentCatalog.FindEquipmentIndex("HealAndRevive");
if ((int)val7 != -1)
{
PickupIndex pickupIndex2 = PickupCatalog.FindPickupIndex(val7);
Vector3 position2 = ((Component)body3).transform.position + Vector3.up * 2f;
val5 = default(CreatePickupInfo);
((CreatePickupInfo)(ref val5)).pickupIndex = pickupIndex2;
val5.position = position2;
val5.rotation = Quaternion.identity;
val5.prefabOverride = null;
CreatePickupInfo val8 = val5;
GenericPickupController.CreatePickup(ref val8);
HealthComponent healthComponent = body3.healthComponent;
if (healthComponent != null)
{
healthComponent.Heal(99999f, default(ProcChainMask), true);
}
Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
{
baseToken = "<color=#99ff99>Cowards die many times before their deaths. The valiant never taste of death but once.</color>"
});
}
}
else if (text == "chauncey, my rancor rifle" || text.Contains("chauncey"))
{
if (bossHunterCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(bossHunterCoroutine);
}
currentBossHunterUser = sender;
bossHunterCoroutine = ((MonoBehaviour)this).StartCoroutine(KeepDroppingBossHunters());
Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
{
baseToken = "<color=#ff6600>Right away, sir. Rancor rifles incoming!</color>"
});
}
else if ((text == "that'll do nicely, chauncey" || text.Contains("enough")) && bossHunterCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(bossHunterCoroutine);
bossHunterCoroutine = null;
currentBossHunterUser = null;
Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
{
baseToken = "<color=#ff6600>Very good, sir.</color>"
});
}
}
[IteratorStateMachine(typeof(<KeepDroppingBossHunters>d__15))]
private IEnumerator KeepDroppingBossHunters()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <KeepDroppingBossHunters>d__15(0)
{
<>4__this = this
};
}
private void GiveKit(Inventory inventory, string[] items, int amount, string msg)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Invalid comparison between Unknown and I4
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Expected O, but got Unknown
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
foreach (string text in items)
{
ItemIndex val = ItemCatalog.FindItemIndex(text);
if ((int)val != -1)
{
if (amount > 0)
{
inventory.GiveItem(val, amount);
}
else
{
inventory.RemoveItem(val, inventory.GetItemCount(val));
}
}
}
if (!string.IsNullOrEmpty(msg))
{
Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
{
baseToken = "<color=#ffff00>" + msg + "</color>"
});
}
}
private void DistributeItems()
{
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Invalid comparison between Unknown and I4
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Invalid comparison between Unknown and I4
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
List<GenericPickupController> list = InstanceTracker.GetInstancesList<GenericPickupController>().ToList();
List<CharacterMaster> list2 = (from p in PlayerCharacterMasterController.instances
where (Object)(object)((p != null) ? p.master : null) != (Object)null
select p.master).ToList();
if (list2.Count == 0)
{
return;
}
for (int i = 0; i < list.Count; i++)
{
PickupDef pickupDef = PickupCatalog.GetPickupDef(list[i].pickupIndex);
CharacterMaster val = list2[i % list2.Count];
if ((int)pickupDef.itemIndex != -1)
{
val.inventory.GiveItem(pickupDef.itemIndex, 1);
}
else if ((int)pickupDef.equipmentIndex != -1)
{
val.inventory.SetEquipmentIndex(pickupDef.equipmentIndex);
}
NetworkServer.Destroy(((Component)list[i]).gameObject);
}
}
private void DropSpecificEquipment(NetworkUser user, string equipName)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Invalid comparison between Unknown and I4
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex(equipName);
if ((int)val != -1 && Object.op_Implicit((Object)(object)user.master.GetBody()))
{
PickupIndex val2 = PickupCatalog.FindPickupIndex(val);
PickupDropletController.CreatePickupDroplet(val2, ((Component)user.master.GetBody()).transform.position + Vector3.up * 3f, ((Component)user.master.GetBody()).transform.forward * 10f);
}
}
public void OnDestroy()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
Chat.CCSay -= new hook_CCSay(Chat_CCSay);
Stage.Start -= new hook_Start(Stage_Start);
PickupPickerController.OnInteractionBegin -= new hook_OnInteractionBegin(PickupPickerController_OnInteractionBegin);
}
}
}