using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.RoR2;
using R2API;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2BepInExPack.GameAssetPaths;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CrackedEggmoji")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+cb27a894ebb0af5bcad39600a894c79a71af207e")]
[assembly: AssemblyProduct("CrackedEggmoji")]
[assembly: AssemblyTitle("CrackedEggmoji")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ExamplePlugin
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("icebro.CrackedEggmoji", "CrackedEggmoji", "1.0.0")]
public class CrackedEggmoji : BaseUnityPlugin
{
private enum interactable
{
drones,
chests,
barrels
}
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static Func<Instruction, bool> <>9__5_2;
public static Func<Instruction, bool> <>9__5_3;
public static Func<Instruction, bool> <>9__5_4;
public static Manipulator <>9__5_0;
internal void <Awake>b__5_0(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val = new ILCursor(il);
ILLabel val2 = default(ILLabel);
if (val.TryGotoNext(new Func<Instruction, bool>[3]
{
(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, "RoR2.InteractableSpawnCard", "skipSpawnWhenDevotionArtifactEnabled"),
(Instruction x) => ILPatternMatchingExt.MatchBrfalse(x, ref val2),
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0)
}))
{
val.Index -= 7;
val.RemoveRange(12);
}
else
{
Log.Error(((MemberReference)il.Method).Name + " IL Hook failed!");
}
}
internal bool <Awake>b__5_2(Instruction x)
{
return ILPatternMatchingExt.MatchLdfld(x, "RoR2.InteractableSpawnCard", "skipSpawnWhenDevotionArtifactEnabled");
}
internal bool <Awake>b__5_3(Instruction x)
{
ILLabel val = default(ILLabel);
return ILPatternMatchingExt.MatchBrfalse(x, ref val);
}
internal bool <Awake>b__5_4(Instruction x)
{
return ILPatternMatchingExt.MatchLdarg(x, 0);
}
}
public const string PluginGUID = "icebro.CrackedEggmoji";
public const string PluginAuthor = "icebro";
public const string PluginName = "CrackedEggmoji";
public const string PluginVersion = "1.0.0";
public void Awake()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Expected O, but got Unknown
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Expected O, but got Unknown
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Expected O, but got Unknown
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Expected O, but got Unknown
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Expected O, but got Unknown
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
//IL_0171: Expected O, but got Unknown
//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
//IL_01aa: Expected O, but got Unknown
//IL_01d7: Unknown result type (might be due to invalid IL or missing references)
//IL_01e1: Expected O, but got Unknown
//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
//IL_01ca: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
InteractableSpawnCard iscard = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)RoR2_CU8_LemurianEgg.iscLemurianEgg_asset).WaitForCompletion();
DirectorCard directorCard = new DirectorCard
{
selectionWeight = 35,
spawnCard = (SpawnCard)(object)iscard
};
DirectorCardHolder directorCardHolder = new DirectorCardHolder
{
Card = directorCard,
InteractableCategory = (InteractableCategory)5
};
ConfigEntry<int> egglimit = ((BaseUnityPlugin)this).Config.Bind<int>("Egg behavior", "Egg limit", 5, "max amount of eggs that can spawn in a stage with devotion enabled,.,.");
IntSliderConfig val = new IntSliderConfig();
val.max = 20;
val.min = 1;
val.formatString = "{0:0}";
IntSliderOption val2 = new IntSliderOption(egglimit, val);
ModSettingsManager.AddOption((BaseOption)(object)val2);
ConfigEntry<int> eggweight = ((BaseUnityPlugin)this).Config.Bind<int>("Egg behavior", "Egg weight", 35, "selection weight of lemurian eggs (they dont have one in vanilla so umm this is just a guess !!! heigher = more common ,., lower = less ,,,,");
IntSliderConfig val3 = new IntSliderConfig();
val3.max = 350;
val3.min = 1;
val3.formatString = "{0:0}";
IntSliderOption val4 = new IntSliderOption(eggweight, val3);
ModSettingsManager.AddOption((BaseOption)(object)val4);
ConfigEntry<int> eggcost = ((BaseUnityPlugin)this).Config.Bind<int>("Egg behavior", "Egg cost", 15, "director credit cost for egg ,.,. how many it should gobble up !!");
IntSliderConfig val5 = new IntSliderConfig();
val5.max = 150;
val5.min = 1;
val5.formatString = "{0:0}";
IntSliderOption val6 = new IntSliderOption(eggcost, val5);
ModSettingsManager.AddOption((BaseOption)(object)val6);
ConfigEntry<interactable> interctablecategory = ((BaseUnityPlugin)this).Config.Bind<interactable>("Egg behavior", "director interactable category", interactable.drones, "sets what interactable category to use !!");
ModSettingsManager.AddOption((BaseOption)new ChoiceOption((ConfigEntryBase)(object)interctablecategory));
object obj = <>c.<>9__5_0;
if (obj == null)
{
Manipulator val7 = delegate(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val9 = new ILCursor(il);
ILLabel val10 = default(ILLabel);
if (val9.TryGotoNext(new Func<Instruction, bool>[3]
{
(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, "RoR2.InteractableSpawnCard", "skipSpawnWhenDevotionArtifactEnabled"),
(Instruction x) => ILPatternMatchingExt.MatchBrfalse(x, ref val10),
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0)
}))
{
val9.Index -= 7;
val9.RemoveRange(12);
}
else
{
Log.Error(((MemberReference)il.Method).Name + " IL Hook failed!");
}
};
<>c.<>9__5_0 = val7;
obj = (object)val7;
}
SceneDirector.PopulateScene += (Manipulator)obj;
Run.Start += (hook_Start)delegate(orig_Start orig, Run self)
{
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
Helpers.RemoveExistingInteractable(((Object)iscard).name);
if (RunArtifactManager.instance.IsArtifactEnabled(Artifacts.Devotion))
{
Log.Debug("user has devotion enabled !! adding egg to director ,.,");
((SpawnCard)iscard).directorCreditCost = eggcost.Value;
iscard.maxSpawnsPerStage = egglimit.Value;
directorCard.selectionWeight = eggweight.Value;
DirectorCardHolder val8 = directorCardHolder;
interactable value = interctablecategory.Value;
if (1 == 0)
{
}
InteractableCategory interactableCategory = (InteractableCategory)(value switch
{
interactable.drones => 5,
interactable.chests => 2,
interactable.barrels => 3,
_ => directorCardHolder.InteractableCategory,
});
if (1 == 0)
{
}
val8.InteractableCategory = interactableCategory;
Helpers.AddNewInteractable(directorCardHolder);
Log.Debug(directorCard.selectionWeight + " weight !!");
Log.Debug(iscard.maxSpawnsPerStage + " cap !!");
}
else
{
iscard.maxSpawnsPerStage = 0;
}
orig.Invoke(self);
};
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}