Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of nemesispillars v1.0.0
plugins/NemesisPillars.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using Microsoft.CodeAnalysis; using On.RoR2; using RiskOfOptions; using RiskOfOptions.OptionConfigs; using RiskOfOptions.Options; using RoR2; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("NemesisPillars")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+fd617d07137dcfefce34516689971198213aa4db")] [assembly: AssemblyProduct("NemesisPillars")] [assembly: AssemblyTitle("NemesisPillars")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NemesisPillars { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("icebro.nemesispillars", "nemesispillars", "1.0.0")] public class NemesisPillars : BaseUnityPlugin { public const string PluginGUID = "icebro.nemesispillars"; public const string PluginAuthor = "icebro"; public const string PluginName = "nemesispillars"; public const string PluginVersion = "1.0.0"; public void Awake() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown ConfigEntry<float> pillarConfig = ((BaseUnityPlugin)this).Config.Bind<float>("pillars", "pillars", 2f, "how many pillars required ,, note setting it manually to values outside the slider might softlock you if you cant pillar skip ,,..,,.,"); SliderConfig val = new SliderConfig(); val.max = 6f; val.min = 1f; val.FormatString = "{0:0}"; ModSettingsManager.AddOption((BaseOption)new SliderOption(pillarConfig, val)); MoonBatteryMissionController.Awake += (hook_Awake)delegate(orig_Awake orig, MoonBatteryMissionController self) { orig.Invoke(self); self._numRequiredBatteries = (int)pillarConfig.Value; }; } } }