Decompiled source of nemesispillars v1.0.0

plugins/NemesisPillars.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NemesisPillars")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fd617d07137dcfefce34516689971198213aa4db")]
[assembly: AssemblyProduct("NemesisPillars")]
[assembly: AssemblyTitle("NemesisPillars")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NemesisPillars
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("icebro.nemesispillars", "nemesispillars", "1.0.0")]
	public class NemesisPillars : BaseUnityPlugin
	{
		public const string PluginGUID = "icebro.nemesispillars";

		public const string PluginAuthor = "icebro";

		public const string PluginName = "nemesispillars";

		public const string PluginVersion = "1.0.0";

		public void Awake()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			ConfigEntry<float> pillarConfig = ((BaseUnityPlugin)this).Config.Bind<float>("pillars", "pillars", 2f, "how many pillars required ,, note setting it manually to values outside the slider might softlock you if you cant pillar skip ,,..,,.,");
			SliderConfig val = new SliderConfig();
			val.max = 6f;
			val.min = 1f;
			val.FormatString = "{0:0}";
			ModSettingsManager.AddOption((BaseOption)new SliderOption(pillarConfig, val));
			MoonBatteryMissionController.Awake += (hook_Awake)delegate(orig_Awake orig, MoonBatteryMissionController self)
			{
				orig.Invoke(self);
				self._numRequiredBatteries = (int)pillarConfig.Value;
			};
		}
	}
}