irule4567-Smite_Items icon

Smite Items

This mod adds numerous items from both Smite and Smite 2.

Last updated 3 days ago
Total downloads 315
Total rating 0 
Categories Mods Items Alloyed Collective
Dependency string irule4567-Smite_Items-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2121 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2121
RiskofThunder-R2API_Core-5.3.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.3.0
RiskofThunder-R2API_Elites-1.1.1 icon
RiskofThunder-R2API_Elites

API for adding custom elite types

Preferred version: 1.1.1
RiskofThunder-R2API_Items-1.0.8 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.8
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
RiskofThunder-R2API_Director-2.3.9 icon
RiskofThunder-R2API_Director

API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour

Preferred version: 2.3.9
RiskofThunder-R2API_RecalculateStats-1.6.6 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.6.6
RiskofThunder-R2API_Sound-1.0.3 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.3

README

Smite items

A mod that adds multiple items from Smite 1 and Smite 2, modified to fit Risk of Rain 2. Note: This mod began development before the release of the Alloyed Collective expansion. The mod is still compatible with it, but some items may have considerable overlap with items from that expansion as a result.


Items:


Icon Item Description Rarity
Bladed Boomerang Once every 2 seconds, hitting an enemy spawns a blade that when picked up grants 6 (+6 per stack) critical strike chance up to 3 times. Lasts 10 seconds. White
Hydra's Lament Using a non-primary skill makes your next primary skill deals an extra hit equal to 30% (+30% per stack) base damage. White
Ichaival Dealing damage increases your damage by 2.5% up to 4 (+ 4 per stack times), for 6 seconds. The enemy hit has their damage reduced by 2.5% up to 4 (+4 per stack) times, for 6 seconds. Maximum damage reduction through this method is 50%. White
Mystical Mail Every 1 second, deal 15 (+15 per stack) damage to all enemies within 12 meters. White
Phalanx Increase the attack speed of you and allies in a 20m radius around you by 7.5% (+7.5% per stack) when you get hit up to 3(+3 per stack) times for 10 seconds. White
Shifter's Shield While above 50% max health, increase damage by 10%(+10% per stack). While at or below 50% max health, increase armor by 10 (+10 per stack). White
Soul Gem Activating a Non-Primary skill stores a charge, up to 3 charges. Requires 3 charges for your next hit to hit with an extra 40% (+40% per stack) base damage and heal yourself and allies for 30 (+30 per stack) health within 5 (+2.5 per stack)m. White
Tekko Kagi Activating a non-Primary skill grants a stack of 8% movement speed up to 24% (+24% per stack) that lasts 10 seconds. White
Bancroft's Claw Activating a non-Primary skill unleashes a consuming blast around you, dealing 500% (+100% per stack) base damage. Each target hit also grants a temporary barrier for 10% of maximum health. Can hold up to 3 (+1 per stack) charges which all reload over 20 seconds. Green
Breastplate of Valor For every 25% of your max health you lose your skill cooldowns are reduced by 1 (+1 per stack) seconds. Green
Chronos' Pendant Every 10 seconds, lower all skill cooldowns by 1 (+1 per stack) seconds. Green
Draconic Scale Each time you take damage, gain a buff that grants 2 armor and increases armor by 3% for 1.5 seconds up to a maximum of 7 (+7 per stack) times. This buff decays by 1 stack at a time. Green
Musashi's Dual Swords Gain 5% critical chance. Critical strikes increase movement speed by 12% for 3s. Maximum cap of 36% (+24% per stack) movement speed. Green
Glorious Pridwen Whenever your shield breaks, explode in a 20m (+4m per stack) radius for 10 (+6 per stack) times your maximum shield in damage. Gain a shield equal to 10% of your maximum health. Green
Regrowth Striders Every 1% of your maximum health that you heal increases movement speed by 1%, up to a 50% increase, fading at a rate of 1% movement speed every 0.5 (+0.1 per stack) seconds. Green
Spirit Robes Upon being inflicted with a debuff, increase armor by 40 (+40 per stack) for 6s and heal for 1% (+1% per stack) of your health every second while the buff is active. Green
Stone of Binding After applying a new debuff to an enemy, reduce their armor by 10 for 4 (+4 per stack) seconds, up to a maximum of 4 times. Green
Stormseeker Dealing damage increases your attack speed permanently by 0.05% (+0.05%), up to a maximum increase of 50% (+50% per stack). Green
Cannoneer's Cuirass Your next attack will instantly kill a non-Boss enemy and create an explosion in a 10m (+2m per stack) radius for 10% (+ 5% per stack) of that enemy's health. Additionally, you gain 8 (+8 per stack) gold that scales over time. Recharges every 7 seconds. Red
Curseweaver Curse enemies on hit for 4 (+4 per stack) seconds . When a cursed enemy activates a skill, they take 5% of their max health as damage and you are healed for 1% of the damage dealt. Red
Qin's Blade All attacks deal bonus damage equal to 1% (+1% per stack) of the enemy's Max Health. Red
Gluttonous Grimoire Convert 25% (+25% per stack hyperbolically) of healing or 40% (+40% per stack hyperbolically) of healing at full health into a stored damage bonus on the next hit of your primary skill. Lunar
Sacrificial Shroud All non-Primary skills deal 50% (+50% per stack) bonus damage. Activating a non-Primary skill deals 1% (+1% per stack) of your max health per second of the skill's base cooldown to you. Lunar

Equipment:


Icon Item Description Recharge
Aegis Amulet Become invulnerable for 1.5 seconds. 40 seconds
Blinking Abyss Blink up to 50m forward. After 1 second, damage enemies within a 25m radius for 300% base damage. Each enemy damaged this way reduces your next equipment cooldown by 50% (multiplicatively). 140 seconds
Dagger of Frenzy Your next 6 uses of your Primary skill have their attack speed increased by 50%. Kills reduce your equipment cooldown by 2 seconds. 30 seconds
Eros' Bow Whenever you deal damage, heals a friendly target for 1% of their maximum health. Activating the equipment assigns a new target, or yourself if there are no targets available. 15 seconds