You are viewing a potentially older version of this package.
View all versions.
MeridianPrimePrime
[SotS : fix + tweak] Makes Prime Meridian less painful in multiplayer by adding a revival method; Fixes Geodes throwing NullReferenceException in multiplayer when a player is dead — [ server-side ]
Date uploaded | 2 weeks ago |
Version | 1.0.1 |
Download link | itsschwer-MeridianPrimePrime-1.0.1.zip |
Downloads | 7747 |
Dependency string | itsschwer-MeridianPrimePrime-1.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Meridian Prime Prime
A [ server-side / host-only ] that makes Prime Meridian less painful in multiplayer.
effect
- when Aurelionite Fragments are rewarded (after activating all Aurelionite Geodes on the path to the arena):
- revive all dead players
- leash-teleport all minions
- teleport all broken drones
- cracking Aurelionite Geodes no longer desyncs in multiplayer if a player is dead
- technical: add missing
CharacterBody
null check when trying to remove the Lunar Ruin debuff
- technical: add missing
CHANGELOG
1.0.1
- Update for game patch v1.3.5
- Fix
MissingMethodException
when attempting to leash-teleport drones
- Fix
- Rework broken drone positioning
- Position flush to the ground (rather than floating in the air)
- Place on circle perimeter (rather than random positions within circle)
- Code refactoring
1.0.0
- Initial release