using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates.Geode;
using EntityStates.Missions.GeodeSecretMission;
using HarmonyLib;
using MeridianPrimePrime.IL;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MeridianPrimePrime")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+ba7dc484f3a3858d9f73e77fbf330882bc9b0249")]
[assembly: AssemblyProduct("MeridianPrimePrime")]
[assembly: AssemblyTitle("MeridianPrimePrime")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MeridianPrimePrime
{
[BepInPlugin("itsschwer.MeridianPrimePrime", "MeridianPrimePrime", "1.0.1")]
public sealed class Plugin : BaseUnityPlugin
{
public const string GUID = "itsschwer.MeridianPrimePrime";
public const string Author = "itsschwer";
public const string Name = "MeridianPrimePrime";
public const string Version = "1.0.1";
internal static ManualLogSource Logger { get; private set; }
private void Awake()
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
Logger.Sources.Remove((ILogSource)(object)((BaseUnityPlugin)this).Logger);
Logger = Logger.CreateLogSource("itsschwer.MeridianPrimePrime");
RemoveGeodeBuffFromAllPlayers.Apply();
new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID).PatchAll();
Logger.LogMessage((object)"~awake.");
}
}
}
namespace MeridianPrimePrime.IL
{
internal static class RemoveGeodeBuffFromAllPlayers
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static Func<Instruction, bool> <>9__0_2;
public static Func<Instruction, bool> <>9__0_4;
public static Func<Instruction, bool> <>9__0_5;
public static Func<Instruction, bool> <>9__0_6;
public static Manipulator <>9__0_0;
internal void <Apply>b__0_0(ILContext il)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
<>c__DisplayClass0_0 CS$<>8__locals0 = new <>c__DisplayClass0_0();
ILCursor val = new ILCursor(il);
CS$<>8__locals0.iter = null;
CS$<>8__locals0.curr = null;
Func<Instruction, bool>[] array = new Func<Instruction, bool>[6]
{
(Instruction x) => ILPatternMatchingExt.MatchBr(x, ref CS$<>8__locals0.iter),
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, ref CS$<>8__locals0.curr),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<PlayerCharacterMasterController>(x, "get_networkUser"),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<NetworkUser>(x, "GetCurrentBody"),
(Instruction x) => ILPatternMatchingExt.MatchStloc(x, 1)
};
if (val.TryGotoNext((MoveType)2, array))
{
val.Emit(OpCodes.Ldloc_1);
val.Emit(OpCodes.Brfalse, CS$<>8__locals0.iter.Target);
}
else
{
Plugin.Logger.LogError((object)"RemoveGeodeBuffFromAllPlayers> Cannot hook: failed to match IL instructions.");
}
}
internal bool <Apply>b__0_2(Instruction x)
{
return ILPatternMatchingExt.MatchLdloc(x, 0);
}
internal bool <Apply>b__0_4(Instruction x)
{
return ILPatternMatchingExt.MatchCallOrCallvirt<PlayerCharacterMasterController>(x, "get_networkUser");
}
internal bool <Apply>b__0_5(Instruction x)
{
return ILPatternMatchingExt.MatchCallOrCallvirt<NetworkUser>(x, "GetCurrentBody");
}
internal bool <Apply>b__0_6(Instruction x)
{
return ILPatternMatchingExt.MatchStloc(x, 1);
}
}
[CompilerGenerated]
private sealed class <>c__DisplayClass0_0
{
public ILLabel iter;
public MethodReference curr;
internal bool <Apply>b__1(Instruction x)
{
return ILPatternMatchingExt.MatchBr(x, ref iter);
}
internal bool <Apply>b__3(Instruction x)
{
return ILPatternMatchingExt.MatchCallOrCallvirt(x, ref curr);
}
}
internal static void Apply()
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Expected O, but got Unknown
MethodInfo? method = typeof(GeodeShatter).GetMethod("RemoveGeodeBuffFromAllPlayers", BindingFlags.Instance | BindingFlags.NonPublic);
object obj = <>c.<>9__0_0;
if (obj == null)
{
Manipulator val = delegate(ILContext il)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
ILCursor val2 = new ILCursor(il);
ILLabel iter = null;
MethodReference curr = null;
Func<Instruction, bool>[] array = new Func<Instruction, bool>[6]
{
(Instruction x) => ILPatternMatchingExt.MatchBr(x, ref iter),
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, ref curr),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<PlayerCharacterMasterController>(x, "get_networkUser"),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<NetworkUser>(x, "GetCurrentBody"),
(Instruction x) => ILPatternMatchingExt.MatchStloc(x, 1)
};
if (val2.TryGotoNext((MoveType)2, array))
{
val2.Emit(OpCodes.Ldloc_1);
val2.Emit(OpCodes.Brfalse, iter.Target);
}
else
{
Plugin.Logger.LogError((object)"RemoveGeodeBuffFromAllPlayers> Cannot hook: failed to match IL instructions.");
}
};
<>c.<>9__0_0 = val;
obj = (object)val;
}
new ILHook((MethodBase)method, (Manipulator)obj);
}
}
}
namespace MeridianPrimePrime.Harmony
{
[HarmonyPatch]
internal static class GeodeSecretMissionReward
{
[HarmonyPostfix]
[HarmonyPatch(typeof(GeodeSecretMissionRewardState), "DropRewards")]
private static void GeodeSecretMissionRewardState_DropRewards(GeodeSecretMissionRewardState __instance)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
Vector3 position = ((GeodeSecretMissionEntityStates)__instance).geodeSecretMissionController.rewardSpawnLocation.transform.position;
Quaternion identity = Quaternion.identity;
Plugin.Logger.LogDebug((object)string.Format("{0} @ {1}", "GeodeSecretMissionReward", position));
foreach (NetworkUser readOnlyInstances in NetworkUser.readOnlyInstancesList)
{
if (readOnlyInstances.master.IsDeadAndOutOfLivesServer())
{
readOnlyInstances.master.Respawn(position, identity, false);
}
try
{
LeashMinions(readOnlyInstances.master, position, 10f, identity);
}
catch (Exception ex)
{
Plugin.Logger.LogError((object)ex);
}
}
RelocateBrokenDrones(position + Vector3.down * 2.6f, 6f);
}
private static void LeashMinions(CharacterMaster master, Vector3 position, float withinRadius, Quaternion rotation)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
MinionGroup val = MinionGroup.FindGroup(((NetworkBehaviour)master).netId);
if (val == null || val.members == null)
{
return;
}
int num = 0;
MinionOwnership[] members = val.members;
foreach (MinionOwnership obj in members)
{
object obj2;
if (obj == null)
{
obj2 = null;
}
else
{
CharacterMaster component = ((Component)obj).GetComponent<CharacterMaster>();
obj2 = ((component != null) ? component.GetBody() : null);
}
CharacterBody val2 = (CharacterBody)obj2;
if ((Object)(object)val2 != (Object)null)
{
Vector2 val3 = Random.insideUnitCircle * withinRadius;
TeleportHelper.TeleportBody(val2, position + new Vector3(val3.x, 0f, val3.y), false);
GameObject teleportEffectPrefab = Run.instance.GetTeleportEffectPrefab(((Component)val2).gameObject);
if ((Object)(object)teleportEffectPrefab != (Object)null)
{
EffectManager.SimpleEffect(teleportEffectPrefab, position, rotation, true);
}
num++;
}
}
Plugin.Logger.LogDebug((object)$"Leash-teleported {num} minion(s) for {((Object)master).name} (out of {val.members.Length})");
}
private static void RelocateBrokenDrones(Vector3 position, float radius)
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
IList<PurchaseInteraction> list = (from purchaseInteraction in InstanceTracker.GetInstancesList<PurchaseInteraction>()
where purchaseInteraction.displayNameToken.Contains("DRONE")
select purchaseInteraction).ToList();
if (list.Count <= 0)
{
return;
}
Quaternion val = Quaternion.AngleAxis(360f / (float)list.Count, Vector3.up);
Vector3 val2 = Vector3.forward * radius;
foreach (PurchaseInteraction item in list)
{
((Component)item).transform.position = position + val2;
val2 = val * val2;
}
Plugin.Logger.LogDebug((object)$"Relocated {list.Count} broken drone(s)");
}
}
}