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Railroad

Configure the flow of runs with portals after certain key points. Allowing for endless looping.

CHANGELOG

1.2.0

Changes made will require you to review your configs. Biggest of note is that multiple completion portals can be spawned now, spawning is a bit off but it's functional for now.

- Looping
- "Loop Artifacts" configuration now also accepts English names with the spaces removed, along with internal names.
^ Example: Artifact of Honor can be represented as "EliteOnly" (Internal Name) or "ArtifactofHonor" (English, space removed name).

- Stages
- "Completion Portal" configurations have been renamed to "Completion Portals" and will now accept a list of multiple portals.
- Added configurations for Solus Web that include: "Completion Portals", "Completion Reward" and "Allow Decompile".

1.1.0

No Solus Web and Solutional Haunt configs yet because I'm lazy.

- Updated DLLs for Alloyed Collective.
- Added five portals from Alloyed Collective to the available portal choices.
- Renamed configuration files so they're easier to find in Gale's config editor.

- Looping
- Removed "Min Stage Clears" configuration from "!LoopDefinition".
^ The game checks for loops slightly differently now so this shouldn't be needed anymore.
- Removed "Enable Honor" configuration in favour of the new "Loop Artifacts" configuration.

- Stages
- Added measures to prevent the extra portal being hard to reach in the Planetarium.
- Planetarium's item reward now uses Void Potentials containing a choice of Legendary items.
- Added "Time Flow" configurations for Void Fields and Planetarium, may refine these settings and extend them to similar stages in the future.

1.0.4

- Fixed Commencement item rewards clumping together.

1.0.3

- Fixed "Allow On Eclipse" configuration doing the opposite.
- Fixed "Completion Portal" for "Prime Meridian" configuration not respecting the "Allow On Eclipse" configuration.

1.0.2

- Same mistake twice, shame on me.

1.0.1

- Minor config mistake, I lose.

1.0.0

- Public release.