Decompiled source of CustomizableCorruptionMeter v1.0.3

CustomizableCorruptionMeter.dll

Decompiled 6 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using RoR2.HudOverlay;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CustomizableCorruptionMeter")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0ae4fd1b5f8ab4d25d5d8231b07167d49bf78683")]
[assembly: AssemblyProduct("CustomizableCorruptionMeter")]
[assembly: AssemblyTitle("CustomizableCorruptionMeter")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CustomizableCorruptionMeter
{
	[BepInPlugin("InvisibleMan.CustomizableCorruptionMeter", "CustomizableCorruptionMeter", "1.0.3")]
	public class CustomizableCorruptionMeter : BaseUnityPlugin
	{
		public const string PluginGUID = "InvisibleMan.CustomizableCorruptionMeter";

		public const string PluginAuthor = "InvisibleMan";

		public const string PluginName = "CustomizableCorruptionMeter";

		public const string PluginVersion = "1.0.3";

		private static ConfigFile conf;

		private GameObject overlayPrefab;

		private GameObject fillRoot;

		public static ConfigEntry<Vector3> Position { get; set; }

		public static ConfigEntry<bool> DisableCorruptionText { get; set; }

		public static ConfigEntry<float> MeterOpacity { get; set; }

		public void Awake()
		{
			conf = ((BaseUnityPlugin)this).Config;
			initializeConfigEntries();
			addHooks();
		}

		private void initializeConfigEntries()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			Position = ((BaseUnityPlugin)this).Config.Bind<Vector3>("Options", "Position", new Vector3(147.3702f, -59.2215f, 1f), "The global position, default value is the center of the screen");
			DisableCorruptionText = ((BaseUnityPlugin)this).Config.Bind<bool>("Options", "DisableCorruptionText", true, "Disables the text with corruption percentage");
			MeterOpacity = ((BaseUnityPlugin)this).Config.Bind<float>("Options", "MeterOpacity", 0.3f, "Transparency value of the meter: 0 is transparent, 1 is full opacity");
			Position.SettingChanged += delegate
			{
				setOverlayPosition();
			};
			DisableCorruptionText.SettingChanged += delegate
			{
				hideCorruptionText();
			};
			MeterOpacity.SettingChanged += delegate
			{
				setMeterOpacity();
			};
		}

		private void addHooks()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			VoidSurvivorController.OnEnable += (hook_OnEnable)delegate(orig_OnEnable orig, VoidSurvivorController self)
			{
				overlayPrefab = self.overlayPrefab;
				setOverlayPosition();
				orig.Invoke(self);
			};
			VoidSurvivorController.OnOverlayInstanceAdded += (hook_OnOverlayInstanceAdded)delegate(orig_OnOverlayInstanceAdded orig, VoidSurvivorController self, OverlayController controller, GameObject instance)
			{
				fillRoot = ((Component)instance.transform.GetChild(0)).gameObject;
				hideCorruptionText();
				setMeterOpacity();
				orig.Invoke(self, controller, instance);
			};
		}

		private void setOverlayPosition()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			overlayPrefab.transform.position = Position.Value;
		}

		private void hideCorruptionText()
		{
			((Component)((TMP_Text)fillRoot.GetComponentInChildren<TextMeshProUGUI>()).transform.parent).gameObject.SetActive(!DisableCorruptionText.Value);
		}

		private void setMeterOpacity()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			Image[] componentsInChildren = fillRoot.GetComponentsInChildren<Image>();
			Image[] array = componentsInChildren;
			foreach (Image val in array)
			{
				((Graphic)val).color = new Color(((Graphic)val).color.r, ((Graphic)val).color.g, ((Graphic)val).color.b, Mathf.Clamp(MeterOpacity.Value, 0f, 1f));
			}
		}
	}
}