Decompiled source of ItemCounterByLers v1.0.1

ItemCounterByLers.dll

Decompiled 13 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using Microsoft.CodeAnalysis;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("ItemCounterByLers")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ItemCounterByLers")]
[assembly: AssemblyTitle("ItemCounterByLers")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ItemCounterByLers
{
	[BepInPlugin("com.lers.itemcounter", "Item Counter By Lers", "1.0.0")]
	public class ItemCounterByLers : BaseUnityPlugin
	{
		private GUIStyle style;

		private GUIStyle outlineStyle;

		private void Awake()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			GUIStyle val = new GUIStyle
			{
				fontSize = 24,
				fontStyle = (FontStyle)1
			};
			val.normal.textColor = Color.white;
			style = val;
			outlineStyle = new GUIStyle(style);
			outlineStyle.normal.textColor = Color.black;
		}

		private void OnGUI()
		{
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Expected I4, but got Unknown
			if (!Input.GetKey((KeyCode)9) || (Object)(object)Run.instance == (Object)null)
			{
				return;
			}
			float num = 340f;
			float num2 = 316f;
			float num3 = 70f;
			foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
			{
				if ((Object)(object)instance == (Object)null || (Object)(object)instance.master == (Object)null || (Object)(object)instance.master.inventory == (Object)null)
				{
					continue;
				}
				Inventory inventory = instance.master.inventory;
				int num4 = 0;
				int num5 = 0;
				int num6 = 0;
				int num7 = 0;
				GenericStaticEnumerable<ItemIndex, AllItemsEnumerator> allItems = ItemCatalog.allItems;
				AllItemsEnumerator enumerator2 = allItems.GetEnumerator();
				try
				{
					while (((AllItemsEnumerator)(ref enumerator2)).MoveNext())
					{
						ItemIndex current2 = ((AllItemsEnumerator)(ref enumerator2)).Current;
						int itemCount = inventory.GetItemCount(current2);
						if (itemCount <= 0)
						{
							continue;
						}
						ItemDef itemDef = ItemCatalog.GetItemDef(current2);
						if (!((Object)(object)itemDef == (Object)null))
						{
							ItemTier tier = itemDef.tier;
							switch ((int)tier)
							{
							case 0:
								num4 += itemCount;
								break;
							case 1:
								num5 += itemCount;
								break;
							case 2:
								num6 += itemCount;
								break;
							case 3:
								num7 += itemCount;
								break;
							}
						}
					}
				}
				finally
				{
					((IDisposable)(AllItemsEnumerator)(ref enumerator2)).Dispose();
				}
				float x = num;
				DrawNumber(num4, Color.white, ref x, num2);
				DrawNumber(num5, Color.green, ref x, num2);
				DrawNumber(num6, Color.red, ref x, num2);
				DrawNumber(num7, Color.cyan, ref x, num2);
				num2 += num3;
			}
		}

		private void DrawNumber(int value, Color color, ref float x, float y)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			Rect val = default(Rect);
			((Rect)(ref val))..ctor(x, y, 30f, 25f);
			string text = value.ToString();
			GUI.Label(new Rect(((Rect)(ref val)).x - 1f, ((Rect)(ref val)).y, ((Rect)(ref val)).width, ((Rect)(ref val)).height), text, outlineStyle);
			GUI.Label(new Rect(((Rect)(ref val)).x + 1f, ((Rect)(ref val)).y, ((Rect)(ref val)).width, ((Rect)(ref val)).height), text, outlineStyle);
			GUI.Label(new Rect(((Rect)(ref val)).x, ((Rect)(ref val)).y - 1f, ((Rect)(ref val)).width, ((Rect)(ref val)).height), text, outlineStyle);
			GUI.Label(new Rect(((Rect)(ref val)).x, ((Rect)(ref val)).y + 1f, ((Rect)(ref val)).width, ((Rect)(ref val)).height), text, outlineStyle);
			style.normal.textColor = color;
			GUI.Label(val, text, style);
			int length = text.Length;
			float num = 20f;
			if (length == 2)
			{
				num = 35f;
			}
			else if (length >= 3)
			{
				num = 40f;
			}
			x += num;
		}
	}
}