using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using RoR2.Skills;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("IzanagisBurden")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("IzanagisBurden")]
[assembly: AssemblyTitle("IzanagisBurden")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace IzanagisBurden
{
[BepInPlugin("com.goatmedia.IzanagisBurden", "IzanagisBurden", "1.0.0")]
public class IzanagisBurden : BaseUnityPlugin
{
public const string PluginGUID = "com.goatmedia.IzanagisBurden";
public const string PluginAuthor = "goatmedia";
public const string PluginName = "IzanagisBurden";
public const string PluginVersion = "1.0.0";
public static AssetBundle assetBundle;
public static IzanagisBurden instance { get; private set; }
public void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
InsertIcons();
}
private void InsertIcons()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
assetBundle = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("IzanagisBurden.dll", "izanagis_burden"));
SkillDef val = Addressables.LoadAssetAsync<SkillDef>((object)"RoR2/DLC1/Railgunner/RailgunnerBodyChargeSnipeCryo.asset").WaitForCompletion();
val.icon = assetBundle.LoadAsset<Sprite>("cryocharge.png");
SkillDef val2 = Addressables.LoadAssetAsync<SkillDef>((object)"RoR2/DLC1/Railgunner/RailgunnerBodyChargeSnipeSuper.asset").WaitForCompletion();
val2.icon = assetBundle.LoadAsset<Sprite>("supercharge.png");
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}