Roll.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Roll")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Roll")]
[assembly: AssemblyTitle("Roll")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Roll
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Miyowi.Roll", "Roll", "1.0.1")]
	public class Roll : BaseUnityPlugin
	{
		public const string PluginGUID = "Miyowi.Roll";

		public const string PluginAuthor = "Miyowi";

		public const string PluginName = "Roll";

		public const string PluginVersion = "1.0.1";

		private Random random = new Random();

		public void Awake()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			Console.RunCmd += new hook_RunCmd(CheckRoll);
		}

		private void CheckRoll(orig_RunCmd orig, Console self, CmdSender sender, string concommandName, List<string> userArgs)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			orig.Invoke(self, sender, concommandName, userArgs);
			if (concommandName.Equals("say", StringComparison.InvariantCultureIgnoreCase))
			{
				string[] source = userArgs.FirstOrDefault().Split(new char[1] { ' ' });
				string text = source.FirstOrDefault();
				if (!string.IsNullOrWhiteSpace(text) && (text.Equals("/roll", StringComparison.InvariantCultureIgnoreCase) || text.Equals("roll", StringComparison.InvariantCultureIgnoreCase)))
				{
					SimpleChatMessage val = new SimpleChatMessage
					{
						baseToken = $"{sender.networkUser.userName} rolled a {random.Next(0, 101)}!"
					};
					Chat.SendBroadcastChat((ChatMessageBase)(object)val);
				}
			}
		}
	}
}