using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using MonoMod.RuntimeDetour.HookGen;
using On.RoR2;
using R2API.Networking;
using R2API.Networking.Interfaces;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Networking;
using UnityEngine.Rendering;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
namespace YosukeCommando;
internal static class SoundBanks
{
private static bool initialized = false;
public static string SoundBankDirectory => Path.Combine(Path.GetDirectoryName(YosukeCommandoPlugin.pluginInfo.Location));
public static void Init()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Invalid comparison between Unknown and I4
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Invalid comparison between Unknown and I4
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
if (!initialized)
{
initialized = true;
AKRESULT val = AkSoundEngine.AddBasePath(SoundBankDirectory);
if ((int)val == 1)
{
Log.Info("Added bank base path : " + SoundBankDirectory);
}
else
{
Log.Error("Error adding base path : " + SoundBankDirectory + " " + $"Error code : {val}");
}
uint num = default(uint);
AkSoundEngine.LoadBank("yosuke.bnk", ref num);
if ((int)val == 1)
{
Log.Info("Added bank : yosuke.bnk");
}
else
{
Log.Error("Error loading bank : yosuke.bnk " + $"Error code : {val}");
}
}
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("com.Miyowi.YosukeCommando", "YosukeCommando", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class YosukeCommandoPlugin : BaseUnityPlugin
{
private class FieldException : Exception
{
public FieldException(string message, Exception innerException)
: base(message, innerException)
{
}
}
private static AssetBundle assetBundle;
private static readonly List<Material> materialsWithRoRShader = new List<Material>();
public static PluginInfo pluginInfo;
public static List<SkinDef> voiceSkins = new List<SkinDef>();
public static readonly uint[] tpStartSounds = new uint[4] { 3565520639u, 3855392950u, 3901822998u, 3937490629u };
public static readonly uint[] deathSounds = new uint[6] { 1152865269u, 2282714723u, 2328593888u, 2568338457u, 2605661822u, 2918565797u };
public static readonly uint[] tpCompleteSounds = new uint[7] { 1761906986u, 126719480u, 1894428945u, 2584319992u, 2657769444u, 3678394344u, 3746141353u };
public static Random rnd = new Random();
internal static YosukeCommandoPlugin Instance { get; private set; }
internal static ManualLogSource InstanceLogger
{
get
{
YosukeCommandoPlugin instance = Instance;
return (instance != null) ? ((BaseUnityPlugin)instance).Logger : null;
}
}
public static ConfigEntry<bool> voiceEnabled { get; set; }
public void Awake()
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Expected O, but got Unknown
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Expected O, but got Unknown
voiceEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Audio", "Voice Enabled", true, "Play voice lines during certain events when someone has the skin on.");
Log.Init(((BaseUnityPlugin)this).Logger);
pluginInfo = ((BaseUnityPlugin)this).Info;
TeleporterInteraction.OnInteractionBegin += new hook_OnInteractionBegin(TPStart);
CharacterBody.OnDeathStart += new hook_OnDeathStart(Death);
TeleporterInteraction.onTeleporterChargedGlobal += TPCharged;
NetworkingAPI.RegisterMessageType<SyncSound>();
}
private void Start()
{
Instance = this;
using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("YosukeCommando.miyowiyosukecommando"))
{
assetBundle = AssetBundle.LoadFromStream(stream);
}
((ResourceAvailability)(ref BodyCatalog.availability)).CallWhenAvailable((Action)BodyCatalogInit);
HookEndpointManager.Add((MethodBase)typeof(Language).GetMethod("LoadStrings"), (Delegate)new Action<Action<Language>, Language>(LanguageLoadStrings));
ReplaceShaders();
}
private static void TPStart(orig_OnInteractionBegin orig, TeleporterInteraction self, Interactor activator)
{
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self, activator);
if (!NetworkServer.active)
{
return;
}
TeleporterInteraction instance = TeleporterInteraction.instance;
if (instance != null && !instance.isCharged)
{
SkinDef item = SkinCatalog.FindCurrentSkinDefForBodyInstance(((Component)activator).gameObject);
if (voiceSkins.Contains(item))
{
int num = rnd.Next(0, tpStartSounds.Length);
uint soundID = tpStartSounds[num];
NetMessageExtensions.Send((INetMessage)(object)new SyncSound(((Component)activator).GetComponent<CharacterBody>().master.networkIdentity.netId, soundID), (NetworkDestination)1);
}
}
}
private static void Death(orig_OnDeathStart orig, CharacterBody self)
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
if (NetworkServer.active)
{
SkinDef item = SkinCatalog.FindCurrentSkinDefForBodyInstance(((Component)self).gameObject);
if (voiceSkins.Contains(item))
{
int num = rnd.Next(0, deathSounds.Length);
uint soundID = deathSounds[num];
NetMessageExtensions.Send((INetMessage)(object)new SyncSound(self.master.networkIdentity.netId, soundID), (NetworkDestination)1);
}
orig.Invoke(self);
}
}
private static void TPCharged(TeleporterInteraction teleporterInteraction)
{
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkServer.active)
{
return;
}
foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
{
try
{
SkinDef item = SkinCatalog.FindCurrentSkinDefForBodyInstance(((Component)instance.master.GetBody()).gameObject);
if (voiceSkins.Contains(item))
{
int num = rnd.Next(0, tpCompleteSounds.Length);
uint soundID = tpCompleteSounds[num];
NetMessageExtensions.Send((INetMessage)(object)new SyncSound(instance.master.networkIdentity.netId, soundID), (NetworkDestination)1);
}
}
catch (Exception data)
{
Log.Error(data);
}
}
}
private static void ReplaceShaders()
{
LoadMaterialsWithReplacedShader("RoR2/Base/Shaders/HGStandard.shader", "Assets/Resources/Yosuke/YosukeMat.mat", "Assets/Resources/Yosuke/YosukePS2Mat.mat");
}
private static void LoadMaterialsWithReplacedShader(string shaderPath, params string[] materialPaths)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
Shader shader = Addressables.LoadAssetAsync<Shader>((object)shaderPath).WaitForCompletion();
foreach (string text in materialPaths)
{
Material val = assetBundle.LoadAsset<Material>(text);
val.shader = shader;
materialsWithRoRShader.Add(val);
}
}
private static void LanguageLoadStrings(Action<Language> orig, Language self)
{
orig(self);
self.SetStringByToken("MIYOWI_SKIN_YOSUKE_NAME", "Yosuke");
self.SetStringByToken("MIYOWI_SKIN_YOSUKEPS2_NAME", "YosukePS2");
}
private static void Nothing(Action<SkinDef> orig, SkinDef self)
{
}
private static void BodyCatalogInit()
{
MethodInfo method = typeof(SkinDef).GetMethod("Awake", BindingFlags.Instance | BindingFlags.NonPublic);
HookEndpointManager.Add((MethodBase)method, (Delegate)new Action<Action<SkinDef>, SkinDef>(Nothing));
SoundBanks.Init();
AddCommandoBodyYosukePS2Skin();
HookEndpointManager.Remove((MethodBase)method, (Delegate)new Action<Action<SkinDef>, SkinDef>(Nothing));
}
private static void AddCommandoBodyYosukeSkin()
{
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
string text = "CommandoBody";
string text2 = "Yosuke";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)skinController))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\YosukeCommando\\Icons\\YosukeIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "MIYOWI_SKIN_YOSUKE_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[1]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/Yosuke/YosukeMat.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers[6]
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
skin.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[1]
{
new MeshReplacement
{
mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\YosukeCommando\\Meshes\\5_part1-eyebrow_1_0_0.005.mesh"),
renderer = renderers[6]
}
};
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
skinController.skins[skinController.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
voiceSkins.Add(skin);
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void AddCommandoBodyYosukePS2Skin()
{
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
string text = "CommandoBody";
string text2 = "YosukePS2";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)skinController))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\YosukeCommando\\Icons\\YosukePS2Icon.png");
});
((Object)skin).name = text2;
skin.nameToken = "MIYOWI_SKIN_YOSUKEPS2_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[1]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/Yosuke/YosukePS2Mat.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers[6]
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
skin.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[1]
{
new MeshReplacement
{
mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\YosukeCommando\\Meshes\\yousuke_body_4_split_4_Part.mesh"),
renderer = renderers[6]
}
};
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
skinController.skins[skinController.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
voiceSkins.Add(skin);
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void TryCatchThrow(string message, Action action)
{
try
{
action?.Invoke();
}
catch (Exception innerException)
{
throw new FieldException(message, innerException);
}
}
}
public class SyncSound : INetMessage, ISerializableObject
{
private NetworkInstanceId sourceId;
private uint soundID;
public SyncSound()
{
}
public SyncSound(NetworkInstanceId sourceId, uint soundID)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
this.sourceId = sourceId;
this.soundID = soundID;
}
public void Serialize(NetworkWriter writer)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
writer.Write(sourceId);
writer.Write(soundID);
}
public void Deserialize(NetworkReader reader)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
sourceId = reader.ReadNetworkId();
soundID = reader.ReadUInt32();
}
public void OnReceived()
{
if (YosukeCommandoPlugin.voiceEnabled.Value)
{
CharacterMaster val = CharacterMaster.instancesList.Find((CharacterMaster x) => x.networkIdentity.netId == sourceId);
AkSoundEngine.PostEvent(soundID, ((Component)val.GetBody()).gameObject);
}
}
}