Decompiled source of YosukeCommando v1.0.0

YosukeCommando.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using MonoMod.RuntimeDetour.HookGen;
using On.RoR2;
using R2API.Networking;
using R2API.Networking.Interfaces;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Networking;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
namespace YosukeCommando;

internal static class SoundBanks
{
	private static bool initialized = false;

	public static string SoundBankDirectory => Path.Combine(Path.GetDirectoryName(YosukeCommandoPlugin.pluginInfo.Location));

	public static void Init()
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_001f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Invalid comparison between Unknown and I4
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007a: Unknown result type (might be due to invalid IL or missing references)
		//IL_007c: Invalid comparison between Unknown and I4
		//IL_009e: Unknown result type (might be due to invalid IL or missing references)
		if (!initialized)
		{
			initialized = true;
			AKRESULT val = AkSoundEngine.AddBasePath(SoundBankDirectory);
			if ((int)val == 1)
			{
				Log.Info("Added bank base path : " + SoundBankDirectory);
			}
			else
			{
				Log.Error("Error adding base path : " + SoundBankDirectory + " " + $"Error code : {val}");
			}
			uint num = default(uint);
			AkSoundEngine.LoadBank("yosuke.bnk", ref num);
			if ((int)val == 1)
			{
				Log.Info("Added bank : yosuke.bnk");
			}
			else
			{
				Log.Error("Error loading bank : yosuke.bnk " + $"Error code : {val}");
			}
		}
	}
}
internal static class Log
{
	private static ManualLogSource _logSource;

	internal static void Init(ManualLogSource logSource)
	{
		_logSource = logSource;
	}

	internal static void Debug(object data)
	{
		_logSource.LogDebug(data);
	}

	internal static void Error(object data)
	{
		_logSource.LogError(data);
	}

	internal static void Fatal(object data)
	{
		_logSource.LogFatal(data);
	}

	internal static void Info(object data)
	{
		_logSource.LogInfo(data);
	}

	internal static void Message(object data)
	{
		_logSource.LogMessage(data);
	}

	internal static void Warning(object data)
	{
		_logSource.LogWarning(data);
	}
}
[BepInPlugin("com.Miyowi.YosukeCommando", "YosukeCommando", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class YosukeCommandoPlugin : BaseUnityPlugin
{
	private class FieldException : Exception
	{
		public FieldException(string message, Exception innerException)
			: base(message, innerException)
		{
		}
	}

	private static AssetBundle assetBundle;

	private static readonly List<Material> materialsWithRoRShader = new List<Material>();

	public static PluginInfo pluginInfo;

	public static List<SkinDef> voiceSkins = new List<SkinDef>();

	public static readonly uint[] tpStartSounds = new uint[4] { 3565520639u, 3855392950u, 3901822998u, 3937490629u };

	public static readonly uint[] deathSounds = new uint[6] { 1152865269u, 2282714723u, 2328593888u, 2568338457u, 2605661822u, 2918565797u };

	public static readonly uint[] tpCompleteSounds = new uint[7] { 1761906986u, 126719480u, 1894428945u, 2584319992u, 2657769444u, 3678394344u, 3746141353u };

	public static Random rnd = new Random();

	internal static YosukeCommandoPlugin Instance { get; private set; }

	internal static ManualLogSource InstanceLogger
	{
		get
		{
			YosukeCommandoPlugin instance = Instance;
			return (instance != null) ? ((BaseUnityPlugin)instance).Logger : null;
		}
	}

	public static ConfigEntry<bool> voiceEnabled { get; set; }

	public void Awake()
	{
		//IL_0040: Unknown result type (might be due to invalid IL or missing references)
		//IL_004a: Expected O, but got Unknown
		//IL_0052: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Expected O, but got Unknown
		voiceEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Audio", "Voice Enabled", true, "Play voice lines during certain events when someone has the skin on.");
		Log.Init(((BaseUnityPlugin)this).Logger);
		pluginInfo = ((BaseUnityPlugin)this).Info;
		TeleporterInteraction.OnInteractionBegin += new hook_OnInteractionBegin(TPStart);
		CharacterBody.OnDeathStart += new hook_OnDeathStart(Death);
		TeleporterInteraction.onTeleporterChargedGlobal += TPCharged;
		NetworkingAPI.RegisterMessageType<SyncSound>();
	}

	private void Start()
	{
		Instance = this;
		using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("YosukeCommando.miyowiyosukecommando"))
		{
			assetBundle = AssetBundle.LoadFromStream(stream);
		}
		((ResourceAvailability)(ref BodyCatalog.availability)).CallWhenAvailable((Action)BodyCatalogInit);
		HookEndpointManager.Add((MethodBase)typeof(Language).GetMethod("LoadStrings"), (Delegate)new Action<Action<Language>, Language>(LanguageLoadStrings));
		ReplaceShaders();
	}

	private static void TPStart(orig_OnInteractionBegin orig, TeleporterInteraction self, Interactor activator)
	{
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		orig.Invoke(self, activator);
		if (!NetworkServer.active)
		{
			return;
		}
		TeleporterInteraction instance = TeleporterInteraction.instance;
		if (instance != null && !instance.isCharged)
		{
			SkinDef item = SkinCatalog.FindCurrentSkinDefForBodyInstance(((Component)activator).gameObject);
			if (voiceSkins.Contains(item))
			{
				int num = rnd.Next(0, tpStartSounds.Length);
				uint soundID = tpStartSounds[num];
				NetMessageExtensions.Send((INetMessage)(object)new SyncSound(((Component)activator).GetComponent<CharacterBody>().master.networkIdentity.netId, soundID), (NetworkDestination)1);
			}
		}
	}

	private static void Death(orig_OnDeathStart orig, CharacterBody self)
	{
		//IL_0053: Unknown result type (might be due to invalid IL or missing references)
		if (NetworkServer.active)
		{
			SkinDef item = SkinCatalog.FindCurrentSkinDefForBodyInstance(((Component)self).gameObject);
			if (voiceSkins.Contains(item))
			{
				int num = rnd.Next(0, deathSounds.Length);
				uint soundID = deathSounds[num];
				NetMessageExtensions.Send((INetMessage)(object)new SyncSound(self.master.networkIdentity.netId, soundID), (NetworkDestination)1);
			}
			orig.Invoke(self);
		}
	}

	private static void TPCharged(TeleporterInteraction teleporterInteraction)
	{
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		if (!NetworkServer.active)
		{
			return;
		}
		foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
		{
			try
			{
				SkinDef item = SkinCatalog.FindCurrentSkinDefForBodyInstance(((Component)instance.master.GetBody()).gameObject);
				if (voiceSkins.Contains(item))
				{
					int num = rnd.Next(0, tpCompleteSounds.Length);
					uint soundID = tpCompleteSounds[num];
					NetMessageExtensions.Send((INetMessage)(object)new SyncSound(instance.master.networkIdentity.netId, soundID), (NetworkDestination)1);
				}
			}
			catch (Exception data)
			{
				Log.Error(data);
			}
		}
	}

	private static void ReplaceShaders()
	{
		LoadMaterialsWithReplacedShader("RoR2/Base/Shaders/HGStandard.shader", "Assets/Resources/Yosuke/YosukeMat.mat", "Assets/Resources/Yosuke/YosukePS2Mat.mat");
	}

	private static void LoadMaterialsWithReplacedShader(string shaderPath, params string[] materialPaths)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		Shader shader = Addressables.LoadAssetAsync<Shader>((object)shaderPath).WaitForCompletion();
		foreach (string text in materialPaths)
		{
			Material val = assetBundle.LoadAsset<Material>(text);
			val.shader = shader;
			materialsWithRoRShader.Add(val);
		}
	}

	private static void LanguageLoadStrings(Action<Language> orig, Language self)
	{
		orig(self);
		self.SetStringByToken("MIYOWI_SKIN_YOSUKE_NAME", "Yosuke");
		self.SetStringByToken("MIYOWI_SKIN_YOSUKEPS2_NAME", "YosukePS2");
	}

	private static void Nothing(Action<SkinDef> orig, SkinDef self)
	{
	}

	private static void BodyCatalogInit()
	{
		MethodInfo method = typeof(SkinDef).GetMethod("Awake", BindingFlags.Instance | BindingFlags.NonPublic);
		HookEndpointManager.Add((MethodBase)method, (Delegate)new Action<Action<SkinDef>, SkinDef>(Nothing));
		SoundBanks.Init();
		AddCommandoBodyYosukePS2Skin();
		HookEndpointManager.Remove((MethodBase)method, (Delegate)new Action<Action<SkinDef>, SkinDef>(Nothing));
	}

	private static void AddCommandoBodyYosukeSkin()
	{
		//IL_0273: Unknown result type (might be due to invalid IL or missing references)
		string text = "CommandoBody";
		string text2 = "Yosuke";
		try
		{
			GameObject val = BodyCatalog.FindBodyPrefab(text);
			if (!Object.op_Implicit((Object)(object)val))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
				return;
			}
			ModelLocator component = val.GetComponent<ModelLocator>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
				return;
			}
			GameObject gameObject = ((Component)component.modelTransform).gameObject;
			ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
			if (!Object.op_Implicit((Object)(object)skinController))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
				return;
			}
			Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
			SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
			TryCatchThrow("Icon", delegate
			{
				skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\YosukeCommando\\Icons\\YosukeIcon.png");
			});
			((Object)skin).name = text2;
			skin.nameToken = "MIYOWI_SKIN_YOSUKE_NAME";
			skin.rootObject = gameObject;
			TryCatchThrow("Base Skins", delegate
			{
				skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
			});
			TryCatchThrow("Unlockable Name", delegate
			{
				skin.unlockableDef = null;
			});
			TryCatchThrow("Game Object Activations", delegate
			{
				skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
			});
			TryCatchThrow("Renderer Infos", delegate
			{
				//IL_0011: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[1]
				{
					new RendererInfo
					{
						defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/Yosuke/YosukeMat.mat"),
						defaultShadowCastingMode = (ShadowCastingMode)1,
						ignoreOverlays = false,
						renderer = renderers[6]
					}
				};
			});
			TryCatchThrow("Mesh Replacements", delegate
			{
				//IL_0011: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				skin.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[1]
				{
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\YosukeCommando\\Meshes\\5_part1-eyebrow_1_0_0.005.mesh"),
						renderer = renderers[6]
					}
				};
			});
			TryCatchThrow("Minion Skin Replacements", delegate
			{
				skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
			});
			TryCatchThrow("Projectile Ghost Replacements", delegate
			{
				skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
			});
			Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
			skinController.skins[skinController.skins.Length - 1] = skin;
			BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
			voiceSkins.Add(skin);
		}
		catch (FieldException ex)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
			InstanceLogger.LogError((object)ex.InnerException);
		}
		catch (Exception ex2)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogError((object)ex2);
		}
	}

	private static void AddCommandoBodyYosukePS2Skin()
	{
		//IL_0273: Unknown result type (might be due to invalid IL or missing references)
		string text = "CommandoBody";
		string text2 = "YosukePS2";
		try
		{
			GameObject val = BodyCatalog.FindBodyPrefab(text);
			if (!Object.op_Implicit((Object)(object)val))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
				return;
			}
			ModelLocator component = val.GetComponent<ModelLocator>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
				return;
			}
			GameObject gameObject = ((Component)component.modelTransform).gameObject;
			ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
			if (!Object.op_Implicit((Object)(object)skinController))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
				return;
			}
			Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
			SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
			TryCatchThrow("Icon", delegate
			{
				skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\YosukeCommando\\Icons\\YosukePS2Icon.png");
			});
			((Object)skin).name = text2;
			skin.nameToken = "MIYOWI_SKIN_YOSUKEPS2_NAME";
			skin.rootObject = gameObject;
			TryCatchThrow("Base Skins", delegate
			{
				skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
			});
			TryCatchThrow("Unlockable Name", delegate
			{
				skin.unlockableDef = null;
			});
			TryCatchThrow("Game Object Activations", delegate
			{
				skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
			});
			TryCatchThrow("Renderer Infos", delegate
			{
				//IL_0011: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[1]
				{
					new RendererInfo
					{
						defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/Yosuke/YosukePS2Mat.mat"),
						defaultShadowCastingMode = (ShadowCastingMode)1,
						ignoreOverlays = false,
						renderer = renderers[6]
					}
				};
			});
			TryCatchThrow("Mesh Replacements", delegate
			{
				//IL_0011: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				skin.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[1]
				{
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\YosukeCommando\\Meshes\\yousuke_body_4_split_4_Part.mesh"),
						renderer = renderers[6]
					}
				};
			});
			TryCatchThrow("Minion Skin Replacements", delegate
			{
				skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
			});
			TryCatchThrow("Projectile Ghost Replacements", delegate
			{
				skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
			});
			Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
			skinController.skins[skinController.skins.Length - 1] = skin;
			BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
			voiceSkins.Add(skin);
		}
		catch (FieldException ex)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
			InstanceLogger.LogError((object)ex.InnerException);
		}
		catch (Exception ex2)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogError((object)ex2);
		}
	}

	private static void TryCatchThrow(string message, Action action)
	{
		try
		{
			action?.Invoke();
		}
		catch (Exception innerException)
		{
			throw new FieldException(message, innerException);
		}
	}
}
public class SyncSound : INetMessage, ISerializableObject
{
	private NetworkInstanceId sourceId;

	private uint soundID;

	public SyncSound()
	{
	}

	public SyncSound(NetworkInstanceId sourceId, uint soundID)
	{
		//IL_0009: Unknown result type (might be due to invalid IL or missing references)
		//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		this.sourceId = sourceId;
		this.soundID = soundID;
	}

	public void Serialize(NetworkWriter writer)
	{
		//IL_0003: Unknown result type (might be due to invalid IL or missing references)
		writer.Write(sourceId);
		writer.Write(soundID);
	}

	public void Deserialize(NetworkReader reader)
	{
		//IL_0003: Unknown result type (might be due to invalid IL or missing references)
		//IL_0008: Unknown result type (might be due to invalid IL or missing references)
		sourceId = reader.ReadNetworkId();
		soundID = reader.ReadUInt32();
	}

	public void OnReceived()
	{
		if (YosukeCommandoPlugin.voiceEnabled.Value)
		{
			CharacterMaster val = CharacterMaster.instancesList.Find((CharacterMaster x) => x.networkIdentity.netId == sourceId);
			AkSoundEngine.PostEvent(soundID, ((Component)val.GetBody()).gameObject);
		}
	}
}