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noevain-RemoveTwisted-2.0.0 icon

RemoveTwisted

Remove the worst elite type in the game

Date uploaded 2 weeks ago
Version 2.0.0
Download link noevain-RemoveTwisted-2.0.0.zip
Downloads 36210
Dependency string noevain-RemoveTwisted-2.0.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-HookGenPatcher-1.2.4 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.4
RiskofThunder-R2API_Director-2.1.3 icon
RiskofThunder-R2API_Director

API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour

Preferred version: 2.1.3
RiskofThunder-R2API_Elites-1.0.4 icon
RiskofThunder-R2API_Elites

API for adding custom elite types

Preferred version: 1.0.4

README

RemoveTwisted

Version 2.0.0 update:Changed how the mod works, now directly hooks into the director on spawn function and if the director tried to spawn a twisted, it will replace it with a malachite.

We are finally free from the twisted plague brothers.

This mod is fully server side,only the host need to have it, if you STILL find twisted in your game ping @noevain in the RoR2 modding discord.

Remove the twisted elite type by making their cost to the director extremely high so that it doesnt spawn them, BEWARE: this will change how the director behaves and might causes less spawn on long runs, this solution is far from elegant so if anyone who's actually familiar with R2API can comes with a better one it'll probably be better but at least this works for now.

CHANGELOG

2.0.0

  • Changed core logic to hook into the director spawn function and if the director was going to spawn a twisted, spawn it as malachite instead.

1.0.1

  • Fixed bug while entering the bazaar that caused the game to freeze

1.0.0

  • First release