Bandit Dynamite Toss
Adds Bandit's classic Dynamite Toss from RoR1 as an alt skill.
CHANGELOG
1.1.6
- bruh (thanks score)
1.1.5
- sfx now takes volume into account
1.1.4
- fixed(?) weird collision
- fixed model disappearing
1.1.3
- Fixed for DLC2.
1.1.2
- Changed Dynamite team from Neutral -> None
- Hopefully this fixes Dynamite shooting not working in KKA.
1.1.1
- Removed debug text when tossing dynamite.
1.1.0
- Shooting Dynamite with your Special causes it to inherit the Special's damagetype.
1.0.9
- Now breaks your fall like Serrated Shiv.
1.0.8
- Fixed console spam.
1.0.7
- Fixed for DLC1 update.
- Credits to Dragonyck for fixing the mini dynamite sticks.
1.0.6
- Networking patch.
1.0.5
- Explosion now has falloff unless you shoot the Dynamite.
- Increased throw duration from 0.4s -> 0.6s to match Bandit's Knife.
- M1/R can now immediately be used after throwing Dynamite.
1.0.4
- Fixed directional audio.
1.0.3
- Added credit for the icon.
1.0.2
- Fixed readme.
1.0.1
- Slightly reduced the volume of the initial explosion.
1.0.0
- Release