Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of RealerConfigAspectDropChance v1.0.0
RealerConfigAspectDropChance.dll
Decompiled 11 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RealerConfigAspectDropChance")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RealerConfigAspectDropChance")] [assembly: AssemblyTitle("RealerConfigAspectDropChance")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RealerConfigAspectDropChance { [BepInPlugin("prodzpod.RealerConfigAspectDropChance", "RealerConfigAspectDropChance", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Main : BaseUnityPlugin { public const string PluginGUID = "prodzpod.RealerConfigAspectDropChance"; public const string PluginAuthor = "prodzpod"; public const string PluginName = "RealerConfigAspectDropChance"; public const string PluginVersion = "1.0.0"; public static ManualLogSource Log; public static PluginInfo pluginInfo; public static Harmony Harmony; public static ConfigFile Config; public static ConfigEntry<bool> WorksThroughCommand; public void Awake() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown pluginInfo = ((BaseUnityPlugin)this).Info; Log = ((BaseUnityPlugin)this).Logger; Harmony = new Harmony("prodzpod.RealerConfigAspectDropChance"); Config = new ConfigFile(Path.Combine(Paths.ConfigPath, "prodzpod.RealerConfigAspectDropChance.cfg"), true); WorksThroughCommand = Config.Bind<bool>(": General", "Works through Artifact of Command", true, "default: aspect still drops in command. true per commissioner request."); RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, (Action)delegate { EliteDef[] eliteDefs = EliteCatalog.eliteDefs; foreach (EliteDef val in eliteDefs) { EquipmentDef eliteEquipmentDef = val.eliteEquipmentDef; if (Object.op_Implicit((Object)(object)eliteEquipmentDef)) { eliteEquipmentDef.dropOnDeathChance = Config.Bind<float>(":: Drop Chance", Language.GetString(eliteEquipmentDef.nameToken).Replace("\n", " ").Replace("\t", " ") .Replace("\\", "/") .Replace("\"", "``") .Replace("'", "`") .Replace("[", "(") .Replace("]", ")"), eliteEquipmentDef.dropOnDeathChance * 100f, "Drop chance for " + Language.GetString(val.modifierToken).Replace("{0}", "Elite") + " Aspect, in %.").Value / 100f; } } }); } } }