Decompiled source of RealerHex3Mod v2.1.7
Hex3Mod.dll
Decompiled 2 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using EntityStates.BrotherMonster.Weapon; using EntityStates.ImpBossMonster; using EntityStates.Missions.Arena.NullWard; using EntityStates.NullifierMonster; using EntityStates.ScavMonster; using EntityStates.VoidJailer.Weapon; using EntityStates.VoidMegaCrab.BackWeapon; using HG; using HG.Reflection; using Hex3Mod.Artifacts; using Hex3Mod.HelperClasses; using Hex3Mod.Items; using Hex3Mod.Logging; using Hex3Mod.Utils; using IL.RoR2; using IL.RoR2.Items; using Microsoft.CodeAnalysis; using Mono.Cecil.Cil; using MonoMod.Cil; using On.RoR2; using On.RoR2.Items; using On.RoR2.Stats; using R2API; using R2API.Utils; using RiskOfOptions; using RiskOfOptions.OptionConfigs; using RiskOfOptions.Options; using RoR2; using RoR2.Achievements; using RoR2.ExpansionManagement; using RoR2.Items; using RoR2.Orbs; using RoR2.Projectile; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Rendering; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Hex3Mod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+6bf3593500e619af9ba7e91db6b9e525d283d74a")] [assembly: AssemblyProduct("Hex3Mod")] [assembly: AssemblyTitle("Hex3Mod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Hex3Mod { [BepInPlugin("com.Hex3.Hex3Mod", "Hex3Mod", "2.1.7")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class Main : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static Func<KeyValuePair<ItemDef, string>, bool> <>9__135_4; public static Func<KeyValuePair<ItemDef, string>, Pair> <>9__135_5; public static hook_Init <>9__135_3; internal void <Awake>b__135_3(orig_Init orig) { Dictionary<ItemRelationshipType, Pair[]> itemRelationships = ItemCatalog.itemRelationships; ItemRelationshipType contagiousItem = ItemRelationshipTypes.ContagiousItem; List<Pair> list = new List<Pair>(); list.AddRange(ItemCatalog.itemRelationships[ItemRelationshipTypes.ContagiousItem]); list.AddRange(VoidTransformation.Where((KeyValuePair<ItemDef, string> x) => (int)ItemCatalog.FindItemIndex(x.Value) != -1).Select(delegate(KeyValuePair<ItemDef, string> x) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) Pair result = default(Pair); result.itemDef2 = x.Key; result.itemDef1 = ItemCatalog.GetItemDef(ItemCatalog.FindItemIndex(x.Value)); return result; })); itemRelationships[contagiousItem] = list.ToArray(); orig.Invoke(); } internal bool <Awake>b__135_4(KeyValuePair<ItemDef, string> x) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Invalid comparison between Unknown and I4 return (int)ItemCatalog.FindItemIndex(x.Value) != -1; } internal Pair <Awake>b__135_5(KeyValuePair<ItemDef, string> x) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) Pair result = default(Pair); result.itemDef2 = x.Key; result.itemDef1 = ItemCatalog.GetItemDef(ItemCatalog.FindItemIndex(x.Value)); return result; } } public const string ModGuid = "com.Hex3.Hex3Mod"; public const string ModName = "Hex3Mod"; public const string ModVer = "2.1.7"; public static ExpansionDef Hex3ModExpansion; public static ConfigEntry<int> ConfigVersion; public static ConfigEntry<bool> ShardOfGlass_Load; public static ConfigEntry<bool> ShardOfGlass_Enable; public static ConfigEntry<float> ShardOfGlass_DamageIncrease; public static ConfigEntry<bool> BucketList_Load; public static ConfigEntry<bool> BucketList_Enable; public static ConfigEntry<float> BucketList_FullBuff; public static ConfigEntry<float> BucketList_BuffReduce; public static ConfigEntry<bool> HopooEgg_Load; public static ConfigEntry<bool> HopooEgg_Enable; public static ConfigEntry<float> HopooEgg_JumpModifier; public static ConfigEntry<bool> AtgPrototype_Load; public static ConfigEntry<bool> AtgPrototype_Enable; public static ConfigEntry<float> AtgPrototype_Damage; public static ConfigEntry<int> AtgPrototype_HitRequirement; public static ConfigEntry<bool> Tickets_Load; public static ConfigEntry<bool> Tickets_Enable; public static ConfigEntry<bool> Tickets_Bud; public static ConfigEntry<bool> Tickets_Cradle; public static ConfigEntry<bool> Tickets_Potential; public static ConfigEntry<bool> Tickets_Pool; public static ConfigEntry<bool> Balance_Load; public static ConfigEntry<bool> Balance_Enable; public static ConfigEntry<float> Balance_MaxDodge; public static ConfigEntry<bool> MinersHelmet_Load; public static ConfigEntry<bool> MinersHelmet_Enable; public static ConfigEntry<float> MinersHelmet_CooldownReduction; public static ConfigEntry<int> MinersHelmet_GoldPerProc; public static ConfigEntry<bool> ScatteredReflection_Load; public static ConfigEntry<bool> ScatteredReflection_Enable; public static ConfigEntry<float> ScatteredReflection_DamageReflectPercent; public static ConfigEntry<float> ScatteredReflection_DamageReflectShardStack; public static ConfigEntry<float> ScatteredReflection_DamageReflectBonus; public static ConfigEntry<bool> Empathy_Load; public static ConfigEntry<bool> Empathy_Enable; public static ConfigEntry<float> Empathy_HealthPerHit; public static ConfigEntry<float> Empathy_Radius; public static ConfigEntry<bool> ScavengersPack_Load; public static ConfigEntry<bool> ScavengersPack_Enable; public static ConfigEntry<int> ScavengersPack_Uses; public static ConfigEntry<bool> ScavengersPack_RegenScrap; public static ConfigEntry<bool> ScavengersPack_PowerElixir; public static ConfigEntry<bool> ScavengersPack_DelicateWatch; public static ConfigEntry<bool> ScavengersPack_Dios; public static ConfigEntry<bool> ScavengersPack_VoidDios; public static ConfigEntry<bool> ScavengersPack_RustedKey; public static ConfigEntry<bool> ScavengersPack_EncrustedKey; public static ConfigEntry<bool> ScavengersPack_FourHundredTickets; public static ConfigEntry<bool> ScavengersPack_OneTicket; public static ConfigEntry<bool> ScavengersPack_ShopCard; public static ConfigEntry<bool> ScavengersPack_CuteBow; public static ConfigEntry<bool> ScavengersPack_GhostApple; public static ConfigEntry<bool> ScavengersPack_ClockworkMechanism; public static ConfigEntry<bool> ScavengersPack_Vials; public static ConfigEntry<bool> ScavengersPack_BrokenChopsticks; public static ConfigEntry<bool> ScavengersPack_AbyssalCartridge; public static ConfigEntry<bool> ScavengersPack_Singularity; public static ConfigEntry<bool> TheUnforgivable_Load; public static ConfigEntry<bool> TheUnforgivable_Enable; public static ConfigEntry<float> TheUnforgivable_Interval; public static ConfigEntry<bool> OverkillOverdrive_Load; public static ConfigEntry<bool> OverkillOverdrive_Enable; public static ConfigEntry<bool> OverkillOverdrive_TurretBlacklist; public static ConfigEntry<float> OverkillOverdrive_ZoneIncrease; public static ConfigEntry<bool> Overkilloverdrive_EnableHoldouts; public static ConfigEntry<bool> Overkilloverdrive_EnableShrineWoods; public static ConfigEntry<bool> Overkilloverdrive_EnableFocusCrystal; public static ConfigEntry<bool> Overkilloverdrive_EnableBuffWards; public static ConfigEntry<bool> Overkilloverdrive_EnableDeskPlant; public static ConfigEntry<bool> Overkilloverdrive_EnableBungus; public static ConfigEntry<bool> Apathy_Load; public static ConfigEntry<bool> Apathy_Enable; public static ConfigEntry<float> Apathy_Radius; public static ConfigEntry<float> Apathy_MoveSpeedAdd; public static ConfigEntry<float> Apathy_AttackSpeedAdd; public static ConfigEntry<float> Apathy_RegenAdd; public static ConfigEntry<float> Apathy_Duration; public static ConfigEntry<int> Apathy_RequiredKills; public static ConfigEntry<bool> MintCondition_Load; public static ConfigEntry<bool> MintCondition_Enable; public static ConfigEntry<float> MintCondition_MoveSpeed; public static ConfigEntry<float> MintCondition_MoveSpeedStack; public static ConfigEntry<int> MintCondition_AddJumps; public static ConfigEntry<int> MintCondition_AddJumpsStack; public static ConfigEntry<bool> ElderMutagen_Load; public static ConfigEntry<bool> ElderMutagen_Enable; public static ConfigEntry<int> ElderMutagen_MaxHealthFlatAdd; public static ConfigEntry<float> ElderMutagen_RegenAdd; public static ConfigEntry<bool> DoNotEat_Load; public static ConfigEntry<bool> DoNotEat_Enable; public static ConfigEntry<float> DoNotEat_PearlChancePerStack; public static ConfigEntry<float> DoNotEat_IrradiantChance; public static ConfigEntry<bool> DoNotEat_ShopTerminals; public static ConfigEntry<bool> CorruptingParasite_Load; public static ConfigEntry<bool> CorruptingParasite_Enable; public static ConfigEntry<bool> CorruptingParasite_CorruptBossItems; public static ConfigEntry<int> CorruptingParasite_ItemsPerStage; public static ConfigEntry<bool> CorruptingParasite_NonStageCorrupt; public static ConfigEntry<bool> NoticeOfAbsence_Load; public static ConfigEntry<bool> NoticeOfAbsence_Enable; public static ConfigEntry<float> NoticeOfAbsence_InvisibilityBuff; public static ConfigEntry<float> NoticeOfAbsence_InvisibilityBuffStack; public static ConfigEntry<bool> DropOfNecrosis_Load; public static ConfigEntry<bool> DropOfNecrosis_Enable; public static ConfigEntry<float> DropOfNecrosis_Damage; public static ConfigEntry<float> DropOfNecrosis_DotChance; public static ConfigEntry<bool> CaptainsFavor_Load; public static ConfigEntry<bool> CaptainsFavor_Enable; public static ConfigEntry<float> CaptainsFavor_InteractableIncrease; public static ConfigEntry<bool> Discovery_Load; public static ConfigEntry<bool> Discovery_Enable; public static ConfigEntry<float> Discovery_ShieldAdd; public static ConfigEntry<int> Discovery_MaxStacks; public static ConfigEntry<bool> SpatteredCollection_Load; public static ConfigEntry<bool> SpatteredCollection_Enable; public static ConfigEntry<float> SpatteredCollection_ArmorReduction; public static ConfigEntry<float> SpatteredCollection_DotChance; public static ConfigEntry<bool> TheHermit_Load; public static ConfigEntry<bool> TheHermit_Enable; public static ConfigEntry<float> TheHermit_BuffDuration; public static ConfigEntry<float> TheHermit_DamageReduction; public static ConfigEntry<bool> OneTicket_Load; public static ConfigEntry<bool> OneTicket_Enable; public static ConfigEntry<bool> BloodOfTheLamb_Load; public static ConfigEntry<bool> BloodOfTheLamb_Enable; public static ConfigEntry<int> BloodOfTheLamb_ItemsTaken; public static Dictionary<ItemDef, string> VoidTransformation = new Dictionary<ItemDef, string>(); public static bool debugMode = true; public static AssetBundle MainAssets; public static Dictionary<string, string> ShaderLookup = new Dictionary<string, string> { { "stubbed hopoo games/deferred/standard", "shaders/deferred/hgstandard" }, { "stubbed hopoo games/fx/cloud intersection remap", "shaders/fx/hgintersectioncloudremap" }, { "stubbed hopoo games/fx/cloud remap", "shaders/fx/hgcloudremap" }, { "stubbed hopoo games/fx/opaque cloud remap", "shaders/fx/hgopaquecloudremap" }, { "stubbed hopoo games/fx/distortion", "shaders/fx/hgdistortion" } }; public static ManualLogSource logger; public void Awake() { //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Expected O, but got Unknown //IL_0119: Expected O, but got Unknown //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Expected O, but got Unknown //IL_0149: Expected O, but got Unknown //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown //IL_0179: Expected O, but got Unknown //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Expected O, but got Unknown //IL_01ad: Expected O, but got Unknown //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Expected O, but got Unknown //IL_01dd: Expected O, but got Unknown //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Expected O, but got Unknown //IL_020d: Expected O, but got Unknown //IL_0222: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Expected O, but got Unknown //IL_0241: Expected O, but got Unknown //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Expected O, but got Unknown //IL_0275: Expected O, but got Unknown //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) //IL_02a5: Expected O, but got Unknown //IL_02a5: Expected O, but got Unknown //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_02cb: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Expected O, but got Unknown //IL_02d5: Expected O, but got Unknown //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02ff: Unknown result type (might be due to invalid IL or missing references) //IL_0309: Expected O, but got Unknown //IL_0309: Expected O, but got Unknown //IL_031e: Unknown result type (might be due to invalid IL or missing references) //IL_032f: Unknown result type (might be due to invalid IL or missing references) //IL_0339: Expected O, but got Unknown //IL_0339: Expected O, but got Unknown //IL_034e: Unknown result type (might be due to invalid IL or missing references) //IL_035f: Unknown result type (might be due to invalid IL or missing references) //IL_0369: Expected O, but got Unknown //IL_0369: Expected O, but got Unknown //IL_037e: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Unknown result type (might be due to invalid IL or missing references) //IL_039d: Expected O, but got Unknown //IL_039d: Expected O, but got Unknown //IL_03b2: Unknown result type (might be due to invalid IL or missing references) //IL_03c4: Unknown result type (might be due to invalid IL or missing references) //IL_03ce: Expected O, but got Unknown //IL_03ce: Expected O, but got Unknown //IL_03e3: Unknown result type (might be due to invalid IL or missing references) //IL_03f4: Unknown result type (might be due to invalid IL or missing references) //IL_03fe: Expected O, but got Unknown //IL_03fe: Expected O, but got Unknown //IL_0413: Unknown result type (might be due to invalid IL or missing references) //IL_0424: Unknown result type (might be due to invalid IL or missing references) //IL_042e: Expected O, but got Unknown //IL_042e: Expected O, but got Unknown //IL_0443: Unknown result type (might be due to invalid IL or missing references) //IL_0454: Unknown result type (might be due to invalid IL or missing references) //IL_045e: Expected O, but got Unknown //IL_045e: Expected O, but got Unknown //IL_0473: Unknown result type (might be due to invalid IL or missing references) //IL_0484: Unknown result type (might be due to invalid IL or missing references) //IL_048e: Expected O, but got Unknown //IL_048e: Expected O, but got Unknown //IL_04a3: Unknown result type (might be due to invalid IL or missing references) //IL_04b4: Unknown result type (might be due to invalid IL or missing references) //IL_04be: Expected O, but got Unknown //IL_04be: Expected O, but got Unknown //IL_04d3: Unknown result type (might be due to invalid IL or missing references) //IL_04e4: Unknown result type (might be due to invalid IL or missing references) //IL_04ee: Expected O, but got Unknown //IL_04ee: Expected O, but got Unknown //IL_0503: Unknown result type (might be due to invalid IL or missing references) //IL_0514: Unknown result type (might be due to invalid IL or missing references) //IL_051e: Expected O, but got Unknown //IL_051e: Expected O, but got Unknown //IL_0533: Unknown result type (might be due to invalid IL or missing references) //IL_0544: Unknown result type (might be due to invalid IL or missing references) //IL_054e: Expected O, but got Unknown //IL_054e: Expected O, but got Unknown //IL_0563: Unknown result type (might be due to invalid IL or missing references) //IL_0578: Unknown result type (might be due to invalid IL or missing references) //IL_0582: Expected O, but got Unknown //IL_0582: Expected O, but got Unknown //IL_0597: Unknown result type (might be due to invalid IL or missing references) //IL_05a8: Unknown result type (might be due to invalid IL or missing references) //IL_05b2: Expected O, but got Unknown //IL_05b2: Expected O, but got Unknown //IL_05c7: Unknown result type (might be due to invalid IL or missing references) //IL_05d8: Unknown result type (might be due to invalid IL or missing references) //IL_05e2: Expected O, but got Unknown //IL_05e2: Expected O, but got Unknown //IL_05f7: Unknown result type (might be due to invalid IL or missing references) //IL_060c: Unknown result type (might be due to invalid IL or missing references) //IL_0616: Expected O, but got Unknown //IL_0616: Expected O, but got Unknown //IL_062b: Unknown result type (might be due to invalid IL or missing references) //IL_063d: Unknown result type (might be due to invalid IL or missing references) //IL_0647: Expected O, but got Unknown //IL_0647: Expected O, but got Unknown //IL_065c: Unknown result type (might be due to invalid IL or missing references) //IL_066d: Unknown result type (might be due to invalid IL or missing references) //IL_0677: Expected O, but got Unknown //IL_0677: Expected O, but got Unknown //IL_068c: Unknown result type (might be due to invalid IL or missing references) //IL_069d: Unknown result type (might be due to invalid IL or missing references) //IL_06a7: Expected O, but got Unknown //IL_06a7: Expected O, but got Unknown //IL_06bc: Unknown result type (might be due to invalid IL or missing references) //IL_06d1: Unknown result type (might be due to invalid IL or missing references) //IL_06db: Expected O, but got Unknown //IL_06db: Expected O, but got Unknown //IL_06f0: Unknown result type (might be due to invalid IL or missing references) //IL_0705: Unknown result type (might be due to invalid IL or missing references) //IL_070f: Expected O, but got Unknown //IL_070f: Expected O, but got Unknown //IL_0724: Unknown result type (might be due to invalid IL or missing references) //IL_0739: Unknown result type (might be due to invalid IL or missing references) //IL_0743: Expected O, but got Unknown //IL_0743: Expected O, but got Unknown //IL_0758: Unknown result type (might be due to invalid IL or missing references) //IL_0769: Unknown result type (might be due to invalid IL or missing references) //IL_0773: Expected O, but got Unknown //IL_0773: Expected O, but got Unknown //IL_0788: Unknown result type (might be due to invalid IL or missing references) //IL_0799: Unknown result type (might be due to invalid IL or missing references) //IL_07a3: Expected O, but got Unknown //IL_07a3: Expected O, but got Unknown //IL_07b8: Unknown result type (might be due to invalid IL or missing references) //IL_07cd: Unknown result type (might be due to invalid IL or missing references) //IL_07d7: Expected O, but got Unknown //IL_07d7: Expected O, but got Unknown //IL_07ec: Unknown result type (might be due to invalid IL or missing references) //IL_0801: Unknown result type (might be due to invalid IL or missing references) //IL_080b: Expected O, but got Unknown //IL_080b: Expected O, but got Unknown //IL_0820: Unknown result type (might be due to invalid IL or missing references) //IL_0831: Unknown result type (might be due to invalid IL or missing references) //IL_083b: Expected O, but got Unknown //IL_083b: Expected O, but got Unknown //IL_0850: Unknown result type (might be due to invalid IL or missing references) //IL_0861: Unknown result type (might be due to invalid IL or missing references) //IL_086b: Expected O, but got Unknown //IL_086b: Expected O, but got Unknown //IL_0880: Unknown result type (might be due to invalid IL or missing references) //IL_0891: Unknown result type (might be due to invalid IL or missing references) //IL_089b: Expected O, but got Unknown //IL_089b: Expected O, but got Unknown //IL_08b0: Unknown result type (might be due to invalid IL or missing references) //IL_08c1: Unknown result type (might be due to invalid IL or missing references) //IL_08cb: Expected O, but got Unknown //IL_08cb: Expected O, but got Unknown //IL_08e0: Unknown result type (might be due to invalid IL or missing references) //IL_08f1: Unknown result type (might be due to invalid IL or missing references) //IL_08fb: Expected O, but got Unknown //IL_08fb: Expected O, but got Unknown //IL_0910: Unknown result type (might be due to invalid IL or missing references) //IL_0921: Unknown result type (might be due to invalid IL or missing references) //IL_092b: Expected O, but got Unknown //IL_092b: Expected O, but got Unknown //IL_0940: Unknown result type (might be due to invalid IL or missing references) //IL_0951: Unknown result type (might be due to invalid IL or missing references) //IL_095b: Expected O, but got Unknown //IL_095b: Expected O, but got Unknown //IL_0970: Unknown result type (might be due to invalid IL or missing references) //IL_0981: Unknown result type (might be due to invalid IL or missing references) //IL_098b: Expected O, but got Unknown //IL_098b: Expected O, but got Unknown //IL_09a0: Unknown result type (might be due to invalid IL or missing references) //IL_09b1: Unknown result type (might be due to invalid IL or missing references) //IL_09bb: Expected O, but got Unknown //IL_09bb: Expected O, but got Unknown //IL_09d0: Unknown result type (might be due to invalid IL or missing references) //IL_09e1: Unknown result type (might be due to invalid IL or missing references) //IL_09eb: Expected O, but got Unknown //IL_09eb: Expected O, but got Unknown //IL_0a00: Unknown result type (might be due to invalid IL or missing references) //IL_0a11: Unknown result type (might be due to invalid IL or missing references) //IL_0a1b: Expected O, but got Unknown //IL_0a1b: Expected O, but got Unknown //IL_0a30: Unknown result type (might be due to invalid IL or missing references) //IL_0a41: Unknown result type (might be due to invalid IL or missing references) //IL_0a4b: Expected O, but got Unknown //IL_0a4b: Expected O, but got Unknown //IL_0a60: Unknown result type (might be due to invalid IL or missing references) //IL_0a71: Unknown result type (might be due to invalid IL or missing references) //IL_0a7b: Expected O, but got Unknown //IL_0a7b: Expected O, but got Unknown //IL_0a90: Unknown result type (might be due to invalid IL or missing references) //IL_0aa1: Unknown result type (might be due to invalid IL or missing references) //IL_0aab: Expected O, but got Unknown //IL_0aab: Expected O, but got Unknown //IL_0ac0: Unknown result type (might be due to invalid IL or missing references) //IL_0ad1: Unknown result type (might be due to invalid IL or missing references) //IL_0adb: Expected O, but got Unknown //IL_0adb: Expected O, but got Unknown //IL_0af0: Unknown result type (might be due to invalid IL or missing references) //IL_0b01: Unknown result type (might be due to invalid IL or missing references) //IL_0b0b: Expected O, but got Unknown //IL_0b0b: Expected O, but got Unknown //IL_0b20: Unknown result type (might be due to invalid IL or missing references) //IL_0b31: Unknown result type (might be due to invalid IL or missing references) //IL_0b3b: Expected O, but got Unknown //IL_0b3b: Expected O, but got Unknown //IL_0b50: Unknown result type (might be due to invalid IL or missing references) //IL_0b61: Unknown result type (might be due to invalid IL or missing references) //IL_0b6b: Expected O, but got Unknown //IL_0b6b: Expected O, but got Unknown //IL_0b80: Unknown result type (might be due to invalid IL or missing references) //IL_0b91: Unknown result type (might be due to invalid IL or missing references) //IL_0b9b: Expected O, but got Unknown //IL_0b9b: Expected O, but got Unknown //IL_0bb0: Unknown result type (might be due to invalid IL or missing references) //IL_0bc1: Unknown result type (might be due to invalid IL or missing references) //IL_0bcb: Expected O, but got Unknown //IL_0bcb: Expected O, but got Unknown //IL_0be0: Unknown result type (might be due to invalid IL or missing references) //IL_0bf1: Unknown result type (might be due to invalid IL or missing references) //IL_0bfb: Expected O, but got Unknown //IL_0bfb: Expected O, but got Unknown //IL_0c10: Unknown result type (might be due to invalid IL or missing references) //IL_0c21: Unknown result type (might be due to invalid IL or missing references) //IL_0c2b: Expected O, but got Unknown //IL_0c2b: Expected O, but got Unknown //IL_0c40: Unknown result type (might be due to invalid IL or missing references) //IL_0c55: Unknown result type (might be due to invalid IL or missing references) //IL_0c5f: Expected O, but got Unknown //IL_0c5f: Expected O, but got Unknown //IL_0c74: Unknown result type (might be due to invalid IL or missing references) //IL_0c85: Unknown result type (might be due to invalid IL or missing references) //IL_0c8f: Expected O, but got Unknown //IL_0c8f: Expected O, but got Unknown //IL_0ca4: Unknown result type (might be due to invalid IL or missing references) //IL_0cb5: Unknown result type (might be due to invalid IL or missing references) //IL_0cbf: Expected O, but got Unknown //IL_0cbf: Expected O, but got Unknown //IL_0cd4: Unknown result type (might be due to invalid IL or missing references) //IL_0ce5: Unknown result type (might be due to invalid IL or missing references) //IL_0cef: Expected O, but got Unknown //IL_0cef: Expected O, but got Unknown //IL_0d04: Unknown result type (might be due to invalid IL or missing references) //IL_0d19: Unknown result type (might be due to invalid IL or missing references) //IL_0d23: Expected O, but got Unknown //IL_0d23: Expected O, but got Unknown //IL_0d38: Unknown result type (might be due to invalid IL or missing references) //IL_0d49: Unknown result type (might be due to invalid IL or missing references) //IL_0d53: Expected O, but got Unknown //IL_0d53: Expected O, but got Unknown //IL_0d68: Unknown result type (might be due to invalid IL or missing references) //IL_0d79: Unknown result type (might be due to invalid IL or missing references) //IL_0d83: Expected O, but got Unknown //IL_0d83: Expected O, but got Unknown //IL_0d98: Unknown result type (might be due to invalid IL or missing references) //IL_0da9: Unknown result type (might be due to invalid IL or missing references) //IL_0db3: Expected O, but got Unknown //IL_0db3: Expected O, but got Unknown //IL_0dc8: Unknown result type (might be due to invalid IL or missing references) //IL_0dd9: Unknown result type (might be due to invalid IL or missing references) //IL_0de3: Expected O, but got Unknown //IL_0de3: Expected O, but got Unknown //IL_0df8: Unknown result type (might be due to invalid IL or missing references) //IL_0e09: Unknown result type (might be due to invalid IL or missing references) //IL_0e13: Expected O, but got Unknown //IL_0e13: Expected O, but got Unknown //IL_0e28: Unknown result type (might be due to invalid IL or missing references) //IL_0e39: Unknown result type (might be due to invalid IL or missing references) //IL_0e43: Expected O, but got Unknown //IL_0e43: Expected O, but got Unknown //IL_0e58: Unknown result type (might be due to invalid IL or missing references) //IL_0e69: Unknown result type (might be due to invalid IL or missing references) //IL_0e73: Expected O, but got Unknown //IL_0e73: Expected O, but got Unknown //IL_0e88: Unknown result type (might be due to invalid IL or missing references) //IL_0e99: Unknown result type (might be due to invalid IL or missing references) //IL_0ea3: Expected O, but got Unknown //IL_0ea3: Expected O, but got Unknown //IL_0eb8: Unknown result type (might be due to invalid IL or missing references) //IL_0ecd: Unknown result type (might be due to invalid IL or missing references) //IL_0ed7: Expected O, but got Unknown //IL_0ed7: Expected O, but got Unknown //IL_0eec: Unknown result type (might be due to invalid IL or missing references) //IL_0f01: Unknown result type (might be due to invalid IL or missing references) //IL_0f0b: Expected O, but got Unknown //IL_0f0b: Expected O, but got Unknown //IL_0f20: Unknown result type (might be due to invalid IL or missing references) //IL_0f35: Unknown result type (might be due to invalid IL or missing references) //IL_0f3f: Expected O, but got Unknown //IL_0f3f: Expected O, but got Unknown //IL_0f54: Unknown result type (might be due to invalid IL or missing references) //IL_0f69: Unknown result type (might be due to invalid IL or missing references) //IL_0f73: Expected O, but got Unknown //IL_0f73: Expected O, but got Unknown //IL_0f88: Unknown result type (might be due to invalid IL or missing references) //IL_0f9d: Unknown result type (might be due to invalid IL or missing references) //IL_0fa7: Expected O, but got Unknown //IL_0fa7: Expected O, but got Unknown //IL_0fbc: Unknown result type (might be due to invalid IL or missing references) //IL_0fce: Unknown result type (might be due to invalid IL or missing references) //IL_0fd8: Expected O, but got Unknown //IL_0fd8: Expected O, but got Unknown //IL_0fed: Unknown result type (might be due to invalid IL or missing references) //IL_0ffe: Unknown result type (might be due to invalid IL or missing references) //IL_1008: Expected O, but got Unknown //IL_1008: Expected O, but got Unknown //IL_101d: Unknown result type (might be due to invalid IL or missing references) //IL_102e: Unknown result type (might be due to invalid IL or missing references) //IL_1038: Expected O, but got Unknown //IL_1038: Expected O, but got Unknown //IL_104d: Unknown result type (might be due to invalid IL or missing references) //IL_1062: Unknown result type (might be due to invalid IL or missing references) //IL_106c: Expected O, but got Unknown //IL_106c: Expected O, but got Unknown //IL_1081: Unknown result type (might be due to invalid IL or missing references) //IL_1096: Unknown result type (might be due to invalid IL or missing references) //IL_10a0: Expected O, but got Unknown //IL_10a0: Expected O, but got Unknown //IL_10b5: Unknown result type (might be due to invalid IL or missing references) //IL_10c6: Unknown result type (might be due to invalid IL or missing references) //IL_10d0: Expected O, but got Unknown //IL_10d0: Expected O, but got Unknown //IL_10e5: Unknown result type (might be due to invalid IL or missing references) //IL_10f6: Unknown result type (might be due to invalid IL or missing references) //IL_1100: Expected O, but got Unknown //IL_1100: Expected O, but got Unknown //IL_1115: Unknown result type (might be due to invalid IL or missing references) //IL_1126: Unknown result type (might be due to invalid IL or missing references) //IL_1130: Expected O, but got Unknown //IL_1130: Expected O, but got Unknown //IL_1145: Unknown result type (might be due to invalid IL or missing references) //IL_1156: Unknown result type (might be due to invalid IL or missing references) //IL_1160: Expected O, but got Unknown //IL_1160: Expected O, but got Unknown //IL_1175: Unknown result type (might be due to invalid IL or missing references) //IL_1187: Unknown result type (might be due to invalid IL or missing references) //IL_1191: Expected O, but got Unknown //IL_1191: Expected O, but got Unknown //IL_11a6: Unknown result type (might be due to invalid IL or missing references) //IL_11bb: Unknown result type (might be due to invalid IL or missing references) //IL_11c5: Expected O, but got Unknown //IL_11c5: Expected O, but got Unknown //IL_11da: Unknown result type (might be due to invalid IL or missing references) //IL_11eb: Unknown result type (might be due to invalid IL or missing references) //IL_11f5: Expected O, but got Unknown //IL_11f5: Expected O, but got Unknown //IL_120a: Unknown result type (might be due to invalid IL or missing references) //IL_121b: Unknown result type (might be due to invalid IL or missing references) //IL_1225: Expected O, but got Unknown //IL_1225: Expected O, but got Unknown //IL_123a: Unknown result type (might be due to invalid IL or missing references) //IL_124f: Unknown result type (might be due to invalid IL or missing references) //IL_1259: Expected O, but got Unknown //IL_1259: Expected O, but got Unknown //IL_126e: Unknown result type (might be due to invalid IL or missing references) //IL_1283: Unknown result type (might be due to invalid IL or missing references) //IL_128d: Expected O, but got Unknown //IL_128d: Expected O, but got Unknown //IL_12a2: Unknown result type (might be due to invalid IL or missing references) //IL_12b3: Unknown result type (might be due to invalid IL or missing references) //IL_12bd: Expected O, but got Unknown //IL_12bd: Expected O, but got Unknown //IL_12d2: Unknown result type (might be due to invalid IL or missing references) //IL_12e3: Unknown result type (might be due to invalid IL or missing references) //IL_12ed: Expected O, but got Unknown //IL_12ed: Expected O, but got Unknown //IL_1302: Unknown result type (might be due to invalid IL or missing references) //IL_1313: Unknown result type (might be due to invalid IL or missing references) //IL_131d: Expected O, but got Unknown //IL_131d: Expected O, but got Unknown //IL_1332: Unknown result type (might be due to invalid IL or missing references) //IL_1343: Unknown result type (might be due to invalid IL or missing references) //IL_134d: Expected O, but got Unknown //IL_134d: Expected O, but got Unknown //IL_1362: Unknown result type (might be due to invalid IL or missing references) //IL_1373: Unknown result type (might be due to invalid IL or missing references) //IL_137d: Expected O, but got Unknown //IL_137d: Expected O, but got Unknown //IL_1392: Unknown result type (might be due to invalid IL or missing references) //IL_13a3: Unknown result type (might be due to invalid IL or missing references) //IL_13ad: Expected O, but got Unknown //IL_13ad: Expected O, but got Unknown //IL_13c2: Unknown result type (might be due to invalid IL or missing references) //IL_13d3: Unknown result type (might be due to invalid IL or missing references) //IL_13dd: Expected O, but got Unknown //IL_13dd: Expected O, but got Unknown //IL_13f2: Unknown result type (might be due to invalid IL or missing references) //IL_1403: Unknown result type (might be due to invalid IL or missing references) //IL_140d: Expected O, but got Unknown //IL_140d: Expected O, but got Unknown //IL_1422: Unknown result type (might be due to invalid IL or missing references) //IL_1437: Unknown result type (might be due to invalid IL or missing references) //IL_1441: Expected O, but got Unknown //IL_1441: Expected O, but got Unknown //IL_1456: Unknown result type (might be due to invalid IL or missing references) //IL_146b: Unknown result type (might be due to invalid IL or missing references) //IL_1475: Expected O, but got Unknown //IL_1475: Expected O, but got Unknown //IL_148a: Unknown result type (might be due to invalid IL or missing references) //IL_149b: Unknown result type (might be due to invalid IL or missing references) //IL_14a5: Expected O, but got Unknown //IL_14a5: Expected O, but got Unknown //IL_14ba: Unknown result type (might be due to invalid IL or missing references) //IL_14cb: Unknown result type (might be due to invalid IL or missing references) //IL_14d5: Expected O, but got Unknown //IL_14d5: Expected O, but got Unknown //IL_14ea: Unknown result type (might be due to invalid IL or missing references) //IL_14ff: Unknown result type (might be due to invalid IL or missing references) //IL_1509: Expected O, but got Unknown //IL_1509: Expected O, but got Unknown //IL_151e: Unknown result type (might be due to invalid IL or missing references) //IL_1533: Unknown result type (might be due to invalid IL or missing references) //IL_153d: Expected O, but got Unknown //IL_153d: Expected O, but got Unknown //IL_1552: Unknown result type (might be due to invalid IL or missing references) //IL_1563: Unknown result type (might be due to invalid IL or missing references) //IL_156d: Expected O, but got Unknown //IL_156d: Expected O, but got Unknown //IL_1582: Unknown result type (might be due to invalid IL or missing references) //IL_1593: Unknown result type (might be due to invalid IL or missing references) //IL_159d: Expected O, but got Unknown //IL_159d: Expected O, but got Unknown //IL_15b2: Unknown result type (might be due to invalid IL or missing references) //IL_15c3: Unknown result type (might be due to invalid IL or missing references) //IL_15cd: Expected O, but got Unknown //IL_15cd: Expected O, but got Unknown //IL_15e2: Unknown result type (might be due to invalid IL or missing references) //IL_15f3: Unknown result type (might be due to invalid IL or missing references) //IL_15fd: Expected O, but got Unknown //IL_15fd: Expected O, but got Unknown //IL_1612: Unknown result type (might be due to invalid IL or missing references) //IL_1627: Unknown result type (might be due to invalid IL or missing references) //IL_1631: Expected O, but got Unknown //IL_1631: Expected O, but got Unknown //IL_1646: Unknown result type (might be due to invalid IL or missing references) //IL_1658: Unknown result type (might be due to invalid IL or missing references) //IL_1662: Expected O, but got Unknown //IL_1662: Expected O, but got Unknown //IL_1677: Unknown result type (might be due to invalid IL or missing references) //IL_1688: Unknown result type (might be due to invalid IL or missing references) //IL_1692: Expected O, but got Unknown //IL_1692: Expected O, but got Unknown //IL_16a7: Unknown result type (might be due to invalid IL or missing references) //IL_16b8: Unknown result type (might be due to invalid IL or missing references) //IL_16c2: Expected O, but got Unknown //IL_16c2: Expected O, but got Unknown //IL_16d7: Unknown result type (might be due to invalid IL or missing references) //IL_16ec: Unknown result type (might be due to invalid IL or missing references) //IL_16f6: Expected O, but got Unknown //IL_16f6: Expected O, but got Unknown //IL_170b: Unknown result type (might be due to invalid IL or missing references) //IL_1720: Unknown result type (might be due to invalid IL or missing references) //IL_172a: Expected O, but got Unknown //IL_172a: Expected O, but got Unknown //IL_173f: Unknown result type (might be due to invalid IL or missing references) //IL_1750: Unknown result type (might be due to invalid IL or missing references) //IL_175a: Expected O, but got Unknown //IL_175a: Expected O, but got Unknown //IL_176f: Unknown result type (might be due to invalid IL or missing references) //IL_1780: Unknown result type (might be due to invalid IL or missing references) //IL_178a: Expected O, but got Unknown //IL_178a: Expected O, but got Unknown //IL_179f: Unknown result type (might be due to invalid IL or missing references) //IL_17b4: Unknown result type (might be due to invalid IL or missing references) //IL_17be: Expected O, but got Unknown //IL_17be: Expected O, but got Unknown //IL_17d3: Unknown result type (might be due to invalid IL or missing references) //IL_17e8: Unknown result type (might be due to invalid IL or missing references) //IL_17f2: Expected O, but got Unknown //IL_17f2: Expected O, but got Unknown //IL_1807: Unknown result type (might be due to invalid IL or missing references) //IL_1818: Unknown result type (might be due to invalid IL or missing references) //IL_1822: Expected O, but got Unknown //IL_1822: Expected O, but got Unknown //IL_1837: Unknown result type (might be due to invalid IL or missing references) //IL_1848: Unknown result type (might be due to invalid IL or missing references) //IL_1852: Expected O, but got Unknown //IL_1852: Expected O, but got Unknown //IL_1867: Unknown result type (might be due to invalid IL or missing references) //IL_1878: Unknown result type (might be due to invalid IL or missing references) //IL_1882: Expected O, but got Unknown //IL_1882: Expected O, but got Unknown //IL_1897: Unknown result type (might be due to invalid IL or missing references) //IL_18a8: Unknown result type (might be due to invalid IL or missing references) //IL_18b2: Expected O, but got Unknown //IL_18b2: Expected O, but got Unknown //IL_18c7: Unknown result type (might be due to invalid IL or missing references) //IL_18d8: Unknown result type (might be due to invalid IL or missing references) //IL_18e2: Expected O, but got Unknown //IL_18e2: Expected O, but got Unknown //IL_1975: Unknown result type (might be due to invalid IL or missing references) //IL_197f: Expected O, but got Unknown //IL_19aa: Unknown result type (might be due to invalid IL or missing references) //IL_19af: Unknown result type (might be due to invalid IL or missing references) //IL_19b6: Unknown result type (might be due to invalid IL or missing references) //IL_19d0: Expected O, but got Unknown //IL_19cb: Unknown result type (might be due to invalid IL or missing references) //IL_19d5: Expected O, but got Unknown //IL_1a00: Unknown result type (might be due to invalid IL or missing references) //IL_1a05: Unknown result type (might be due to invalid IL or missing references) //IL_1a10: Unknown result type (might be due to invalid IL or missing references) //IL_1a28: Unknown result type (might be due to invalid IL or missing references) //IL_1a45: Expected O, but got Unknown //IL_1a40: Unknown result type (might be due to invalid IL or missing references) //IL_1a4a: Expected O, but got Unknown //IL_1b1c: Unknown result type (might be due to invalid IL or missing references) //IL_1b21: Unknown result type (might be due to invalid IL or missing references) //IL_1df9: Unknown result type (might be due to invalid IL or missing references) //IL_1e03: Expected O, but got Unknown //IL_1e0b: Unknown result type (might be due to invalid IL or missing references) //IL_1e15: Expected O, but got Unknown //IL_1e2b: Unknown result type (might be due to invalid IL or missing references) //IL_1e30: Unknown result type (might be due to invalid IL or missing references) //IL_1e36: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); Log.LogInfo("Creating assets..."); using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Hex3Mod.vfxpass2")) { MainAssets = AssetBundle.LoadFromStream(stream); } Material[] array = MainAssets.LoadAllAssets<Material>(); foreach (Material val in array) { if (((Object)val.shader).name.StartsWith("Stubbed Hopoo Games")) { Shader val2 = Resources.Load<Shader>(ShaderLookup[((Object)val.shader).name.ToLower()]); if (Object.op_Implicit((Object)(object)val2)) { val.shader = val2; } } } Log.LogInfo("Creating config..."); ModSettingsManager.SetModDescription("Adds 25 new items. Fully configurable, now with Risk Of Options!"); Sprite modIcon = MainAssets.LoadAsset<Sprite>("Assets/VFXPASS3/Icons/icon.png"); ModSettingsManager.SetModIcon(modIcon); while (true) { ConfigVersion = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Config Version", "Config Version"), 1, new ConfigDescription("Do not change.", (AcceptableValueBase)null, Array.Empty<object>())); ShardOfGlass_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - Shard Of Glass", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); ShardOfGlass_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - Shard Of Glass", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); ShardOfGlass_DamageIncrease = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Common - Shard Of Glass", "Damage multiplier"), 0.07f, new ConfigDescription("Percentage of base damage this item adds", (AcceptableValueBase)null, Array.Empty<object>())); BucketList_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - Bucket List", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); BucketList_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - Bucket List", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); BucketList_FullBuff = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Common - Bucket List", "Speed multiplier"), 0.24f, new ConfigDescription("Percent speed increase", (AcceptableValueBase)null, Array.Empty<object>())); BucketList_BuffReduce = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Common - Bucket List", "Reduced buff multiplier"), 0.8f, new ConfigDescription("Multiplier subtracted from the speed buff while fighting a boss", (AcceptableValueBase)null, Array.Empty<object>())); HopooEgg_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - Hopoo Egg", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); HopooEgg_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - Hopoo Egg", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); HopooEgg_JumpModifier = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Common - Hopoo Egg", "Jump height multiplier"), 0.3f, new ConfigDescription("Percent jump height increase", (AcceptableValueBase)null, Array.Empty<object>())); AtgPrototype_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - ATG Prototype", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); AtgPrototype_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - ATG Prototype", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); AtgPrototype_Damage = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Common - ATG Prototype", "Damage per stack"), 0.8f, new ConfigDescription("Multiplier of base damage the missile deals per stack", (AcceptableValueBase)null, Array.Empty<object>())); AtgPrototype_HitRequirement = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Common - ATG Prototype", "Hits required per missile"), 10, new ConfigDescription("How many hits it should take to fire each missile", (AcceptableValueBase)null, Array.Empty<object>())); Tickets_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - 400 Tickets", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Tickets_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - 400 Tickets", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Tickets_Bud = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - 400 Tickets", "Works on Lunar Bud"), true, new ConfigDescription("Should 400 Tickets double Lunar Bud drops?", (AcceptableValueBase)null, Array.Empty<object>())); Tickets_Cradle = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - 400 Tickets", "Works on Void Cradle"), true, new ConfigDescription("Should 400 Tickets double Void Cradle drops?", (AcceptableValueBase)null, Array.Empty<object>())); Tickets_Potential = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - 400 Tickets", "Works on Void Potential"), true, new ConfigDescription("Should 400 Tickets double Void Potential and Encrusted Lockbox drops?", (AcceptableValueBase)null, Array.Empty<object>())); Tickets_Pool = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - 400 Tickets", "Works on Cleansing Pool"), false, new ConfigDescription("Should 400 Tickets double Cleansing Pool drops?", (AcceptableValueBase)null, Array.Empty<object>())); Balance_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - Balance", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Balance_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - Balance", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Balance_MaxDodge = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Common - Balance", "Max added dodge chance"), 20f, new ConfigDescription("Maximum (standing still) chance to dodge, stacking hyperbolically", (AcceptableValueBase)null, Array.Empty<object>())); MinersHelmet_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - Miners Helmet", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); MinersHelmet_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Common - Miners Helmet", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); MinersHelmet_CooldownReduction = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Common - Miners Helmet", "Cooldown reduction"), 2f, new ConfigDescription("Reduce cooldowns by this many seconds every time a small chest's worth is earned", (AcceptableValueBase)null, Array.Empty<object>())); MinersHelmet_GoldPerProc = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Common - Miners Helmet", "Gold requirement"), 25, new ConfigDescription("Gold required to proc cooldown reduction (Scaling with time)", (AcceptableValueBase)null, Array.Empty<object>())); ScatteredReflection_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scattered Reflection", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); ScatteredReflection_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scattered Reflection", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); ScatteredReflection_DamageReflectPercent = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Uncommon - Scattered Reflection", "Damage reflect value"), 0.07f, new ConfigDescription("The percent of all total received damage to be reflected", (AcceptableValueBase)null, Array.Empty<object>())); ScatteredReflection_DamageReflectShardStack = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Uncommon - Scattered Reflection", "Damage reflect multiplier per shard"), 0.007f, new ConfigDescription("How much of a reflection bonus each Shard Of Glass adds in percentage of total damage (Caps at 90%)", (AcceptableValueBase)null, Array.Empty<object>())); ScatteredReflection_DamageReflectBonus = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Uncommon - Scattered Reflection", "Reflected damage bonus"), 7f, new ConfigDescription("Multiplier of how much bonus damage is added to the reflection", (AcceptableValueBase)null, Array.Empty<object>())); Empathy_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Empathy", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Empathy_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Empathy", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Empathy_HealthPerHit = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Uncommon - Empathy", "Health per hit"), 3f, new ConfigDescription("Health points restored when an enemy is hit within radius", (AcceptableValueBase)null, Array.Empty<object>())); Empathy_Radius = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Uncommon - Empathy", "Zone radius"), 13f, new ConfigDescription("Radius of activation zone in meters", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_Uses = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Uncommon - Scavengers Pouch", "Maximum uses"), 2, new ConfigDescription("Times the Scavenger's Pouch can be used before being emptied.", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_RegenScrap = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "VANILLA: Regenerating Scrap"), false, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_PowerElixir = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "VANILLA: Power Elixir"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_DelicateWatch = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "VANILLA: Delicate Watch"), false, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_Dios = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "VANILLA: Dios Best Friend"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_VoidDios = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "VANILLA: Pluripotent Larva"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_RustedKey = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "WOLFO QOL: Rusted Key"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_EncrustedKey = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "WOLFO QOL: Encrusted Key"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_FourHundredTickets = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "HEX3MOD: 400 Tickets"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_OneTicket = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "HEX3MOD: One Ticket"), false, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_ShopCard = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "MYSTICS ITEMS: Platinum Card"), false, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_CuteBow = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "MYSTICS ITEMS: Cutesy Bow"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_GhostApple = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "MYSTICS ITEMS: Ghost Apple"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_ClockworkMechanism = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "VANILLAVOID: Clockwork Mechanism"), false, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_Vials = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "VANILLAVOID: Enhancement Vials"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_BrokenChopsticks = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "HOLYCRAPFORKISBACK: Sharp Chopsticks"), false, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_AbyssalCartridge = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "SPIKESTRIP: Abyssal Cartridge"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); ScavengersPack_Singularity = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Scavengers Pouch", "SPIKESTRIP: Singularity"), true, new ConfigDescription("Enable item replacement", (AcceptableValueBase)null, Array.Empty<object>())); TheUnforgivable_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - The Unforgivable", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); TheUnforgivable_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - The Unforgivable", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); TheUnforgivable_Interval = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Uncommon - The Unforgivable", "Activation interval"), 10f, new ConfigDescription("Activate your on-kill effects every time this amount of seconds passes", (AcceptableValueBase)null, Array.Empty<object>())); OverkillOverdrive_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Overkill Overdrive", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); OverkillOverdrive_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Overkill Overdrive", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); OverkillOverdrive_TurretBlacklist = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Overkill Overdrive", "Turret blacklist"), false, new ConfigDescription("This item has no effect if used by Engineer turrets. Disabled by default", (AcceptableValueBase)null, Array.Empty<object>())); OverkillOverdrive_ZoneIncrease = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Uncommon - Overkill Overdrive", "Zone size percentage increase"), 20f, new ConfigDescription("How much larger affected zones should be in percentage", (AcceptableValueBase)null, Array.Empty<object>())); Overkilloverdrive_EnableHoldouts = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Overkill Overdrive", "Amplify holdout zones"), true, new ConfigDescription("e.g Teleporter, Pillars", (AcceptableValueBase)null, Array.Empty<object>())); Overkilloverdrive_EnableShrineWoods = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Overkill Overdrive", "Amplify Shrine of the Woods"), true, new ConfigDescription("", (AcceptableValueBase)null, Array.Empty<object>())); Overkilloverdrive_EnableFocusCrystal = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Overkill Overdrive", "Amplify Focus Crystal"), true, new ConfigDescription("", (AcceptableValueBase)null, Array.Empty<object>())); Overkilloverdrive_EnableBuffWards = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Overkill Overdrive", "Amplify buff wards"), true, new ConfigDescription("e.g Warbanner, Spinel Tonic", (AcceptableValueBase)null, Array.Empty<object>())); Overkilloverdrive_EnableDeskPlant = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Overkill Overdrive", "Amplify Interstellar Desk Plant"), true, new ConfigDescription("", (AcceptableValueBase)null, Array.Empty<object>())); Overkilloverdrive_EnableBungus = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Uncommon - Overkill Overdrive", "Amplify Bustling Fungus"), true, new ConfigDescription("", (AcceptableValueBase)null, Array.Empty<object>())); Apathy_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Legendary - Apathy", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Apathy_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Legendary - Apathy", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Apathy_Radius = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Legendary - Apathy", "Radius"), 13f, new ConfigDescription("Radius within which kills contribute to Apathy stacks", (AcceptableValueBase)null, Array.Empty<object>())); Apathy_MoveSpeedAdd = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Legendary - Apathy", "Buff move speed multiplier"), 1f, new ConfigDescription("Move speed multiplier added while buffed", (AcceptableValueBase)null, Array.Empty<object>())); Apathy_AttackSpeedAdd = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Legendary - Apathy", "Buff attack speed multiplier"), 1f, new ConfigDescription("Attack speed multiplier added while buffed", (AcceptableValueBase)null, Array.Empty<object>())); Apathy_RegenAdd = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Legendary - Apathy", "Buff regen added"), 20f, new ConfigDescription("Regen hp/second added while buffed", (AcceptableValueBase)null, Array.Empty<object>())); Apathy_Duration = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Legendary - Apathy", "Buff duration"), 7.5f, new ConfigDescription("Duration of buff", (AcceptableValueBase)null, Array.Empty<object>())); Apathy_RequiredKills = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Legendary - Apathy", "Kills required for buff"), 10, new ConfigDescription("Required stacks of Apathy to trigger buff", (AcceptableValueBase)null, Array.Empty<object>())); MintCondition_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Legendary - Mint Condition", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); MintCondition_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Legendary - Mint Condition", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); MintCondition_MoveSpeed = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Legendary - Mint Condition", "Move speed increase"), 0.2f, new ConfigDescription("Base movement speed increase", (AcceptableValueBase)null, Array.Empty<object>())); MintCondition_MoveSpeedStack = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Legendary - Mint Condition", "Move speed increase per stack"), 0.6f, new ConfigDescription("Base movement speed increase per additional stack", (AcceptableValueBase)null, Array.Empty<object>())); MintCondition_AddJumps = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Legendary - Mint Condition", "Additional jumps"), 1, new ConfigDescription("Jump count increase", (AcceptableValueBase)null, Array.Empty<object>())); MintCondition_AddJumpsStack = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Legendary - Mint Condition", "Additional jumps per stack"), 2, new ConfigDescription("Jump count increase per additional stack", (AcceptableValueBase)null, Array.Empty<object>())); ElderMutagen_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Legendary - Elder Mutagen", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); ElderMutagen_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Legendary - Elder Mutagen", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); ElderMutagen_MaxHealthFlatAdd = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Legendary - Elder Mutagen", "Max health per species"), 10, new ConfigDescription("Amount of max health added per killed species", (AcceptableValueBase)null, Array.Empty<object>())); ElderMutagen_RegenAdd = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Legendary - Elder Mutagen", "Regen per species"), 0.5f, new ConfigDescription("How much hp per second regen should be added for each killed species", (AcceptableValueBase)null, Array.Empty<object>())); DoNotEat_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Legendary - Do Not Eat", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); DoNotEat_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Legendary - Do Not Eat", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); DoNotEat_PearlChancePerStack = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Legendary - Do Not Eat", "Pearl Chance"), 10f, new ConfigDescription("Percent chance that a Pearl or Irradiant Pearl will drop from a chest.", (AcceptableValueBase)null, Array.Empty<object>())); DoNotEat_IrradiantChance = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Legendary - Do Not Eat", "Irradiant Pearl Chance"), 20f, new ConfigDescription("Percent chance that an Irradiant Pearl will drop instead of a Pearl.", (AcceptableValueBase)null, Array.Empty<object>())); DoNotEat_ShopTerminals = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Legendary - Do Not Eat", "Shop terminals"), true, new ConfigDescription("Shop terminals have a chance to drop pearls.", (AcceptableValueBase)null, Array.Empty<object>())); CorruptingParasite_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Corrupting Parasite", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); CorruptingParasite_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Corrupting Parasite", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); CorruptingParasite_CorruptBossItems = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Corrupting Parasite", "Corrupt boss items"), false, new ConfigDescription("Allows the parasite to corrupt boss items", (AcceptableValueBase)null, Array.Empty<object>())); CorruptingParasite_ItemsPerStage = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Void - Corrupting Parasite", "Items per stage"), 1, new ConfigDescription("Number of items corrupted each stage", (AcceptableValueBase)null, Array.Empty<object>())); CorruptingParasite_NonStageCorrupt = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Corrupting Parasite", "Corrupt items on non-stage scenes"), true, new ConfigDescription("Allows the parasite to corrupt items in non-stage scenes (hidden realms, bazaar)", (AcceptableValueBase)null, Array.Empty<object>())); NoticeOfAbsence_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Notice Of Absence", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); NoticeOfAbsence_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Notice Of Absence", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); NoticeOfAbsence_InvisibilityBuff = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Void - Notice Of Absence", "Base invisibility duration"), 10f, new ConfigDescription("How long you'll turn invisible at the start of a boss fight in seconds", (AcceptableValueBase)null, Array.Empty<object>())); NoticeOfAbsence_InvisibilityBuffStack = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Void - Notice Of Absence", "Invisibility duration per stack"), 5f, new ConfigDescription("How much longer you'll turn invisible at the start of a boss fight in seconds, per stack", (AcceptableValueBase)null, Array.Empty<object>())); DropOfNecrosis_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Drop Of Necrosis", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); DropOfNecrosis_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Drop Of Necrosis", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); DropOfNecrosis_Damage = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Void - Drop Of Necrosis", "Added damage per stack"), 0.05f, new ConfigDescription("What fraction of base Blight damage is added to Blight per stack.", (AcceptableValueBase)null, Array.Empty<object>())); DropOfNecrosis_DotChance = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Void - Drop Of Necrosis", "Chance to inflict Blight"), 5f, new ConfigDescription("Added percent chance of inflicting Blight on hit.", (AcceptableValueBase)null, Array.Empty<object>())); CaptainsFavor_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Captains Favor", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); CaptainsFavor_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Captains Favor", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Discovery_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Discovery", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Discovery_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Discovery", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); Discovery_ShieldAdd = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Void - Discovery", "Shield value"), 3f, new ConfigDescription("Shield added per world interactable used", (AcceptableValueBase)null, Array.Empty<object>())); Discovery_MaxStacks = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Void - Discovery", "Maximum uses"), 100, new ConfigDescription("Maximum interactable uses per stack before shield is no longer granted", (AcceptableValueBase)null, Array.Empty<object>())); SpatteredCollection_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Spattered Collection", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); SpatteredCollection_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - Spattered Collection", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); SpatteredCollection_ArmorReduction = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Void - Spattered Collection", "Armor reduction per stack"), 2f, new ConfigDescription("For each stack of Spattered Collection, reduce enemies' armor by this much per stack of Blight.", (AcceptableValueBase)null, Array.Empty<object>())); SpatteredCollection_DotChance = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Void - Spattered Collection", "Chance to inflict Blight"), 10f, new ConfigDescription("Added percent chance of inflicting Blight on hit.", (AcceptableValueBase)null, Array.Empty<object>())); TheHermit_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - The Hermit", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); TheHermit_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Void - The Hermit", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); TheHermit_BuffDuration = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Void - The Hermit", "Debuff duration"), 5f, new ConfigDescription("How long in seconds the on-hit debuff should last", (AcceptableValueBase)null, Array.Empty<object>())); TheHermit_DamageReduction = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Void - The Hermit", "Debuff damage reduction"), 5f, new ConfigDescription("Enemy damage reduced by each debuff in percent", (AcceptableValueBase)null, Array.Empty<object>())); OneTicket_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Lunar - One Ticket", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); OneTicket_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Lunar - One Ticket", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); BloodOfTheLamb_Load = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Lunar Equipment - Blood Of The Lamb", "Load item"), true, new ConfigDescription("Load the item at startup. <style=cDeath>Requires a restart to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); BloodOfTheLamb_Enable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Lunar Equipment - Blood Of The Lamb", "Enable item"), true, new ConfigDescription("Allow the user to find this item in runs. <style=cDeath>Must start a new run to take effect!</style>", (AcceptableValueBase)null, Array.Empty<object>())); BloodOfTheLamb_ItemsTaken = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Lunar Equipment - Blood Of The Lamb", "Items taken"), 6, new ConfigDescription("Amount of regular items you must sacrifice to gain a boss item", (AcceptableValueBase)null, Array.Empty<object>())); if (ConfigVersion.Value == 1) { break; } ((BaseUnityPlugin)this).Config.Clear(); ((BaseUnityPlugin)this).Config.Save(); } foreach (ConfigDefinition key in ((BaseUnityPlugin)this).Config.Keys) { ConfigEntryBase val3 = ((BaseUnityPlugin)this).Config[key]; if (val3.DefaultValue.GetType() == typeof(bool)) { ModSettingsManager.AddOption((BaseOption)new CheckBoxOption((ConfigEntry<bool>)(object)val3)); } if (val3.DefaultValue.GetType() == typeof(int)) { ModSettingsManager.AddOption((BaseOption)new IntSliderOption((ConfigEntry<int>)(object)val3, new IntSliderConfig { min = 0, max = ((ConfigEntry<int>)(object)val3).Value * 10 })); } if (val3.DefaultValue.GetType() == typeof(float)) { ModSettingsManager.AddOption((BaseOption)new StepSliderOption((ConfigEntry<float>)(object)val3, new StepSliderConfig { min = 0f, max = ((ConfigEntry<float>)(object)val3).Value * 10f, increment = ((ConfigEntry<float>)(object)val3).Value / 10f })); } } if (UltimateCustomRunCompatibility.enabled) { Log.LogInfo("Detected Ultimate Custom Run soft dependency"); } else { Log.LogInfo("Did not detect Ultimate Custom Run soft dependency"); } if (VanillaRebalanceCompatibility.enabled) { Log.LogInfo("Detected VanillaRebalance soft dependency"); } else { Log.LogInfo("Did not detect VanillaRebalance soft dependency"); } Log.LogInfo("Creating expansion..."); Hex3ModExpansion = ScriptableObject.CreateInstance<ExpansionDef>(); ((Object)Hex3ModExpansion).name = "Hex3Mod"; Hex3ModExpansion.nameToken = "Hex3Mod"; Hex3ModExpansion.descriptionToken = "Adds content from 'Hex3Mod' to the game."; Hex3ModExpansion.iconSprite = MainAssets.LoadAsset<Sprite>("Assets/VFXPASS3/Icons/expansion.png"); Hex3ModExpansion.disabledIconSprite = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Base/Common/MiscIcons/texUnlockIcon.png").WaitForCompletion(); Hex3ModExpansion.requiredEntitlement = null; ContentAddition.AddExpansionDef(Hex3ModExpansion); Log.LogInfo("Initializing items..."); Log.LogInfo("Common"); if (ShardOfGlass_Load.Value) { ShardOfGlass.Initiate(); } if (BucketList_Load.Value) { BucketList.Initiate(); } if (HopooEgg_Load.Value) { HopooEgg.Initiate(); } if (AtgPrototype_Load.Value) { AtgPrototype.Initiate(); } if (Tickets_Load.Value) { Tickets.Initiate(); } if (Balance_Load.Value) { Balance.Initiate(); } if (MinersHelmet_Load.Value) { MinersHelmet.Initiate(); } Log.LogInfo("Uncommon"); if (ScatteredReflection_Load.Value) { ScatteredReflection.Initiate(); } if (Empathy_Load.Value) { Empathy.Initiate(); } if (ScavengersPack_Load.Value) { ScavengersPack.Initiate(); } if (TheUnforgivable_Load.Value) { TheUnforgivable.Initiate(); } if (OverkillOverdrive_Load.Value) { OverkillOverdrive.Initiate(); } Log.LogInfo("Legendary"); if (Apathy_Load.Value) { Apathy.Initiate(); } if (MintCondition_Load.Value) { MintCondition.Initiate(); } if (ElderMutagen_Load.Value) { ElderMutagen.Initiate(); } if (DoNotEat_Load.Value) { DoNotEat.Initiate(); } Log.LogInfo("Void"); if (CorruptingParasite_Load.Value) { CorruptingParasite.Initiate(); ArtifactOfCorruption.Initiate(); } if (NoticeOfAbsence_Load.Value) { NoticeOfAbsence.Initiate(); } if (DropOfNecrosis_Load.Value) { DropOfNecrosis.Initiate(); } if (CaptainsFavor_Load.Value) { CaptainsFavor.Initiate(); } if (Discovery_Load.Value) { Discovery.Initiate(); } if (SpatteredCollection_Load.Value) { SpatteredCollection.Initiate(); } if (TheHermit_Load.Value) { TheHermit.Initiate(); } Log.LogInfo("Lunar"); if (OneTicket_Load.Value) { OneTicket.Initiate(); } Log.LogInfo("Lunar Equipment"); if (BloodOfTheLamb_Load.Value) { BloodOfTheLamb.Initiate(); } Run.BuildDropTable += new hook_BuildDropTable(Run_BuildDropTable); Run.IsItemAvailable += new hook_IsItemAvailable(Run_IsItemAvailable); object obj = <>c.<>9__135_3; if (obj == null) { hook_Init val4 = delegate(orig_Init orig) { Dictionary<ItemRelationshipType, Pair[]> itemRelationships = ItemCatalog.itemRelationships; ItemRelationshipType contagiousItem = ItemRelationshipTypes.ContagiousItem; List<Pair> list = new List<Pair>(); list.AddRange(ItemCatalog.itemRelationships[ItemRelationshipTypes.ContagiousItem]); list.AddRange(VoidTransformation.Where((KeyValuePair<ItemDef, string> x) => (int)ItemCatalog.FindItemIndex(x.Value) != -1).Select(delegate(KeyValuePair<ItemDef, string> x) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) Pair result = default(Pair); result.itemDef2 = x.Key; result.itemDef1 = ItemCatalog.GetItemDef(ItemCatalog.FindItemIndex(x.Value)); return result; })); itemRelationships[contagiousItem] = list.ToArray(); orig.Invoke(); }; <>c.<>9__135_3 = val4; obj = (object)val4; } ContagiousItemManager.Init += (hook_Init)obj; Log.LogInfo("Done!"); static void Run_BuildDropTable(orig_BuildDropTable orig, Run self) { UpdateItemStatuses(self); orig.Invoke(self); } static bool Run_IsItemAvailable(orig_IsItemAvailable orig, Run self, ItemIndex itemIndex) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) UpdateItemStatuses(self); return orig.Invoke(self, itemIndex); } static void UpdateItemStatuses(Run self) { if (ShardOfGlass_Load.Value) { ShardOfGlass.UpdateItemStatus(self); } if (BucketList_Load.Value) { BucketList.UpdateItemStatus(self); } if (HopooEgg_Load.Value) { HopooEgg.UpdateItemStatus(self); } if (AtgPrototype_Load.Value) { AtgPrototype.UpdateItemStatus(self); } if (Tickets_Load.Value) { Tickets.UpdateItemStatus(self); } if (Balance_Load.Value) { Balance.UpdateItemStatus(self); } if (MinersHelmet_Load.Value) { MinersHelmet.UpdateItemStatus(self); } if (ScatteredReflection_Load.Value) { ScatteredReflection.UpdateItemStatus(self); } if (Empathy_Load.Value) { Empathy.UpdateItemStatus(self); } if (ScavengersPack_Load.Value) { ScavengersPack.UpdateItemStatus(self); } if (TheUnforgivable_Load.Value) { TheUnforgivable.UpdateItemStatus(self); } if (OverkillOverdrive_Load.Value) { OverkillOverdrive.UpdateItemStatus(self); } if (Apathy_Load.Value) { Apathy.UpdateItemStatus(self); } if (MintCondition_Load.Value) { MintCondition.UpdateItemStatus(self); } if (ElderMutagen_Load.Value) { ElderMutagen.UpdateItemStatus(self); } if (DoNotEat_Load.Value) { DoNotEat.UpdateItemStatus(self); } if (CorruptingParasite_Load.Value) { CorruptingParasite.UpdateItemStatus(self); } if (NoticeOfAbsence_Load.Value) { NoticeOfAbsence.UpdateItemStatus(self); } if (DropOfNecrosis_Load.Value) { DropOfNecrosis.UpdateItemStatus(self); } if (CaptainsFavor_Load.Value) { CaptainsFavor.UpdateItemStatus(self); } if (SpatteredCollection_Load.Value) { SpatteredCollection.UpdateItemStatus(self); } if (TheHermit_Load.Value) { TheHermit.UpdateItemStatus(self); } if (OneTicket_Load.Value) { OneTicket.UpdateItemStatus(self); } if (BloodOfTheLamb_Load.Value) { BloodOfTheLamb.UpdateItemStatus(self); } } } } } namespace Hex3Mod.Utils { public class MaterialControllerComponents { public class HGControllerFinder : MonoBehaviour { public Renderer Renderer; public Material[] Materials; public void Start() { Renderer = ((Component)this).gameObject.GetComponent<Renderer>(); if (Object.op_Implicit((Object)(object)Renderer)) { Materials = Renderer.materials; Material[] materials = Materials; foreach (Material val in materials) { if (Object.op_Implicit((Object)(object)val)) { switch (((Object)val.shader).name) { case "Hopoo Games/Deferred/Standard": { HGStandardController hGStandardController = ((Component)this).gameObject.AddComponent<HGStandardController>(); hGStandardController.Material = val; hGStandardController.Renderer = Renderer; break; } case "Hopoo Games/Deferred/Snow Topped": { HGSnowToppedController hGSnowToppedController = ((Component)this).gameObject.AddComponent<HGSnowToppedController>(); hGSnowToppedController.Material = val; hGSnowToppedController.Renderer = Renderer; ((Object)hGSnowToppedController).name = ((Object)val).name + "(HGSnowTopped) Controller"; break; } case "Hopoo Games/Deferred/Triplanar Terrain Blend": { HGTriplanarTerrainBlend hGTriplanarTerrainBlend = ((Component)this).gameObject.AddComponent<HGTriplanarTerrainBlend>(); hGTriplanarTerrainBlend.Material = val; hGTriplanarTerrainBlend.Renderer = Renderer; break; } case "Hopoo Games/FX/Distortion": { HGDistortionController hGDistortionController = ((Component)this).gameObject.AddComponent<HGDistortionController>(); hGDistortionController.Material = val; hGDistortionController.Renderer = Renderer; break; } case "Hopoo Games/FX/Solid Parallax": { HGSolidParallaxController hGSolidParallaxController = ((Component)this).gameObject.AddComponent<HGSolidParallaxController>(); hGSolidParallaxController.Material = val; hGSolidParallaxController.Renderer = Renderer; break; } case "Hopoo Games/FX/Cloud Remap": { HGCloudRemapController hGCloudRemapController = ((Component)this).gameObject.AddComponent<HGCloudRemapController>(); hGCloudRemapController.Material = val; hGCloudRemapController.Renderer = Renderer; break; } case "Hopoo Games/FX/Cloud Intersection Remap": { HGIntersectionController hGIntersectionController = ((Component)this).gameObject.AddComponent<HGIntersectionController>(); hGIntersectionController.Material = val; hGIntersectionController.Renderer = Renderer; break; } } } } } Object.Destroy((Object)(object)this); } } public class HGBaseController : MonoBehaviour { public Material Material; public Renderer Renderer; public GameObject OwnerGameObject; public virtual string ShaderName { get; set; } public void Start() { OwnerGameObject = ((Component)this).gameObject; } public void Update() { if (!Object.op_Implicit((Object)(object)Material) || !Object.op_Implicit((Object)(object)Renderer)) { Object.Destroy((Object)(object)this); } if ((Object.op_Implicit((Object)(object)Renderer) && Object.op_Implicit((Object)(object)Material) && !((Object)Material.shader).name.Contains(ShaderName)) || (Object.op_Implicit((Object)(object)Renderer) && (Object)(object)((Component)Renderer).gameObject != (Object)(object)OwnerGameObject)) { HGControllerFinder hGControllerFinder = ((Component)Renderer).gameObject.AddComponent<HGControllerFinder>(); hGControllerFinder.Renderer = Renderer; Object.Destroy((Object)(object)this); } } } public class HGStandardController : HGBaseController { public enum _RampInfoEnum { TwoTone = 0, SmoothedTwoTone = 1, Unlitish = 3, Subsurface = 4, Grass = 5 } public enum _DecalLayerEnum { Default, Environment, Character, Misc } public enum _CullEnum { Off, Front, Back } public enum _PrintDirectionEnum { BottomUp = 0, TopDown = 1, BackToFront = 3 } public override string ShaderName => "Hopoo Games/Deferred/Standard"; public bool _EnableCutout { get { Material material = Material; return material != null && material.IsKeywordEnabled("CUTOUT"); } set { SetShaderKeywordBasedOnBool(value, Material, "CUTOUT"); } } public Color _Color { get { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) Material material = Material; return (Color)((material != null) ? material.GetColor("_Color") : default(Color)); } set { //IL_0011: Unknown result type (might be due to invalid IL or missing references) Material material = Material; if (material != null) { material.SetColor("_Color", value); } } } public Texture _MainTex { get { Material material = Material; return ((material != null) ? material.GetTexture("_MainTex") : null) ?? null; } set { Material material = Material; if (material != null) { material.SetTexture("_MainTex", value); } } } public Vector2 _MainTexScale { get { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) Material material = Material; return (material != null) ? material.GetTextureScale("_MainTex") : Vector2.zero; } set { //IL_0011: Unknown result type (might be due to invalid IL or missing references) Material material = Material; if (material != null) { material.SetTextureScale("_MainTex", value); } } } public Vector2 _MainTexOffset { get { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) Material material = Material; return (material != null) ? material.GetTextureOffset("_MainTex") : Vector2.zero; } set { //IL_0011: Unknown result type (might be due to invalid IL or missing references) Material material = Material; if (material != null) { material.SetTextureOffset("_MainTex", value); } } } public float _NormalStrength { get { Material material = Material; return (material != null) ? material.GetFloat("_NormalStrength") : 0f; } set { Material material = Material; if (material != null) { material.SetFloat("_NormalStrength", Mathf.Clamp(value, 0f, 5f)); } } } public Texture _NormalTex { get { Material material = Material; return ((material != null) ? material.GetTexture("_NormalTex") : null) ?? null; } set { Material material = Material; if (material != null) { material.SetTexture("_NormalTex", value); } } } public Vector2 _NormalTexScale { get { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) Material material = Material; return (material != null) ? material.GetTextureScale("_NormalTex") : Vector2.zero; } set { //IL_0011: Unknown result type (might be due to invalid IL or missing references) Material material = Material; if (material != null) { material.SetTextureScale("_NormalTex", value); } } } public Vector2 _NormalTexOffset { get { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) Material material = Material; return (material != null) ? material.GetTextureOffset("_NormalTex") : Vector2.zero; } set { //IL_0011: Unknown result type (might be due to invalid IL or missing references) Material material = Material; if (material != null) { material.SetTextureOffset("_NormalTex", value); } } } public Color _EmColor { get { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) Material material = Material; return (Color)((material != null) ? material.GetColor("_EmColor") : default(Color)); } set { //IL_0011: Unknown result type (might be due to invalid IL or missing references) Material material = Material; if (material != null) { material.SetColor("_EmColor", value); } } } public Texture _EmTex { get { Material material = Material; return ((material != null) ? material.GetTexture("_EmTex") : null) ?? null; } set { Material material = Material; if (material != null) { material.SetTexture("_EmTex", value);