using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using On.RoR2.ConVar;
using RoR2;
using RoR2.ConVar;
using RoR2.UI.MainMenu;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SaveLobbySettings")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+ea7a57ac5190360172084d86053441cddf8f29a2")]
[assembly: AssemblyProduct("SaveLobbySettings")]
[assembly: AssemblyTitle("SaveLobbySettings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SaveLobbySettings
{
[BepInPlugin("000.prodzpod.SaveLobbySettings", "SaveLobbySettings", "1.0.0")]
public class Main : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_SetBool <>9__12_0;
public static hook_SetString <>9__12_1;
public static Action <>9__12_2;
internal void <Awake>b__12_0(orig_SetBool orig, BoolConVar self, bool v)
{
orig.Invoke(self, v);
Reflect(self);
}
internal void <Awake>b__12_1(orig_SetString orig, BoolConVar self, string v)
{
orig.Invoke(self, v);
Reflect(self);
}
internal void <Awake>b__12_2()
{
PreGameController.cvSvAllowRuleVoting.SetBool(cvSvAllowRuleVoting.Value);
PreGameController.cvSvAllowMultiplayerPause.SetBool(cvSvAllowMultiplayerPause.Value);
PreGameController.cvSvAllowRemoteOperation.SetBool(cvSvAllowRemoteOperation.Value);
Initialized = true;
}
}
public const string PluginGUID = "000.prodzpod.SaveLobbySettings";
public const string PluginAuthor = "000.prodzpod";
public const string PluginName = "SaveLobbySettings";
public const string PluginVersion = "1.0.0";
public static ManualLogSource Log;
public static PluginInfo pluginInfo;
public static ConfigFile Config;
public static Harmony Harmony;
public static ConfigEntry<bool> cvSvAllowRuleVoting;
public static ConfigEntry<bool> cvSvAllowMultiplayerPause;
public static ConfigEntry<bool> cvSvAllowRemoteOperation;
public static bool Initialized;
public void Awake()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Expected O, but got Unknown
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Expected O, but got Unknown
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Expected O, but got Unknown
pluginInfo = ((BaseUnityPlugin)this).Info;
Log = ((BaseUnityPlugin)this).Logger;
Config = new ConfigFile(Path.Combine(Paths.ConfigPath, "000.prodzpod.SaveLobbySettings.cfg"), true);
Harmony = new Harmony("000.prodzpod.SaveLobbySettings");
cvSvAllowRuleVoting = Config.Bind<bool>("General", "sv_allow_rule_voting", true, "Whether or not players are allowed to vote on rules.");
cvSvAllowMultiplayerPause = Config.Bind<bool>("General", "sv_allow_multiplayer_pause", true, "Whether or not players are allowed to pause the multiplayer game.");
cvSvAllowRemoteOperation = Config.Bind<bool>("General", "sv_allow_remote_operation", true, "Whether or not players are allowed to enter Remote Operation in a multiplayer game.");
object obj = <>c.<>9__12_0;
if (obj == null)
{
hook_SetBool val = delegate(orig_SetBool orig, BoolConVar self, bool v)
{
orig.Invoke(self, v);
Reflect(self);
};
<>c.<>9__12_0 = val;
obj = (object)val;
}
BoolConVar.SetBool += (hook_SetBool)obj;
object obj2 = <>c.<>9__12_1;
if (obj2 == null)
{
hook_SetString val2 = delegate(orig_SetString orig, BoolConVar self, string v)
{
orig.Invoke(self, v);
Reflect(self);
};
<>c.<>9__12_1 = val2;
obj2 = (object)val2;
}
BoolConVar.SetString += (hook_SetString)obj2;
MainMenuController.OnMainMenuInitialised += delegate
{
PreGameController.cvSvAllowRuleVoting.SetBool(cvSvAllowRuleVoting.Value);
PreGameController.cvSvAllowMultiplayerPause.SetBool(cvSvAllowMultiplayerPause.Value);
PreGameController.cvSvAllowRemoteOperation.SetBool(cvSvAllowRemoteOperation.Value);
Initialized = true;
};
}
public static void Reflect(BoolConVar conv)
{
if (Initialized)
{
if (((BaseConVar)conv).name == "sv_allow_rule_voting")
{
cvSvAllowRuleVoting.Value = conv.value;
}
else if (((BaseConVar)conv).name == "sv_allow_multiplayer_pause")
{
cvSvAllowMultiplayerPause.Value = conv.value;
}
else if (((BaseConVar)conv).name == "sv_allow_remote_operation")
{
cvSvAllowRemoteOperation.Value = conv.value;
}
}
}
}
}