using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using On.RoR2.UI.MainMenu;
using RoR2.UI.MainMenu;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("voices")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("voices")]
[assembly: AssemblyTitle("voices")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MenuUIRemover
{
[BepInPlugin("pseudopulse.MenuUIRemover", "MenuUIRemover", "1.0.0")]
public class MenuUIRemover : BaseUnityPlugin
{
public const string PluginGUID = "pseudopulse.MenuUIRemover";
public const string PluginAuthor = "pseudopulse";
public const string PluginName = "MenuUIRemover";
public const string PluginVersion = "1.0.0";
public void Awake()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
BaseMainMenuScreen.Awake += new hook_Awake(OnMenuStart);
}
private void OnMenuStart(orig_Awake orig, BaseMainMenuScreen self)
{
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Expected O, but got Unknown
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
Debug.Log((object)"guh");
string value = ((BaseUnityPlugin)this).Config.Bind<string>("Configuration", "Button Names", "", "The names of buttons you want removed or repositioned seperated by ':'. Matched leniently (for instance 'singleplayer' would match GenericMenuButton(SinglePlayer)). Format is: 'button name,[opt]xPos,[opt]yPos,opt[zPos]'").Value;
string[] array = value.Split(new char[1] { ':' });
Transform transform = GameObject.Find("MainMenu/MENU: Title/TitleMenu/SafeZone/GenericMenuButtonPanel").transform;
foreach (Transform item in transform)
{
Transform val = item;
foreach (Transform item2 in val)
{
Transform val2 = item2;
GameObject gameObject = ((Component)val2).gameObject;
foreach (string text in array)
{
string[] array2 = text.Split(new char[1] { ',' });
if (!string.IsNullOrWhiteSpace(array2[0]) && ((Object)gameObject).name.ToLower().Contains(array2[0].ToLower()))
{
if (array2.Length < 4)
{
Object.Destroy((Object)(object)gameObject);
break;
}
Debug.Log((object)"repositioning button");
float num = float.Parse(array2[1]);
float num2 = float.Parse(array2[2]);
float num3 = float.Parse(array2[3]);
gameObject.transform.position = new Vector3(num, num2, num3);
}
}
}
}
}
}
}