using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HalseSon")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HalseSon")]
[assembly: AssemblyTitle("HalseSon")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HalseSon
{
[BepInPlugin("pseudopulse.HalseSon", "HalseSon", "1.0.0")]
public class Main : BaseUnityPlugin
{
public const string PluginGUID = "pseudopulse.HalseSon";
public const string PluginAuthor = "pseudopulse";
public const string PluginName = "HalseSon";
public const string PluginVersion = "1.0.0";
public static ManualLogSource ModLogger;
public static LazyIndex FalseSon = new LazyIndex("FalseSonBody");
public static LazyIndex FalseSonBoss = new LazyIndex("FalseSonBoss");
public static LazyIndex Acrid = new LazyIndex("CrocoBody");
public void Awake()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
ModLogger = ((BaseUnityPlugin)this).Logger;
HealthComponent.TakeDamage += new hook_TakeDamage(OnTakeDamage);
}
private void OnTakeDamage(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
CharacterBody val = default(CharacterBody);
if (Object.op_Implicit((Object)(object)self.body) && self.body.bodyIndex == (BodyIndex)Acrid && Object.op_Implicit((Object)(object)damageInfo.attacker) && damageInfo.attacker.TryGetComponent<CharacterBody>(ref val) && (val.bodyIndex == (BodyIndex)FalseSon || val.bodyIndex == (BodyIndex)FalseSonBoss))
{
damageInfo.damage *= 5f;
damageInfo.damageType |= DamageTypeCombo.op_Implicit((DamageType)16777216);
}
orig.Invoke(self, damageInfo);
}
}
public class LazyIndex
{
private string target;
private BodyIndex _value = (BodyIndex)(-1);
public BodyIndex Value => UpdateValue();
public LazyIndex(string target)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
this.target = target;
}
public BodyIndex UpdateValue()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Invalid comparison between Unknown and I4
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Invalid comparison between Unknown and I4
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
if ((int)_value == -1 || (int)_value == -1)
{
_value = BodyCatalog.FindBodyIndex(target);
}
return _value;
}
public static implicit operator BodyIndex(LazyIndex index)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
return index.Value;
}
}
}