using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates;
using EntityStates.Mage;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using On.EntityStates.Mage;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("HideJetpackVfx")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HideJetpackVfx")]
[assembly: AssemblyTitle("HideJetpackVfx")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HideJetpackVfx
{
[BepInPlugin("pseudopulse.HideJetpackVfx", "HideJetpackVfx", "1.0.1")]
public class HideJetpackVfx : BaseUnityPlugin
{
public const string PluginGUID = "pseudopulse.HideJetpackVfx";
public const string PluginAuthor = "pseudopulse";
public const string PluginName = "HideJetpackVfx";
public const string PluginVersion = "1.0.1";
public static AssetBundle bundle;
public static ManualLogSource ModLogger;
public static SkinDef DefaultArti;
public static SkinDef MasteryArti;
public void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
ModLogger = ((BaseUnityPlugin)this).Logger;
DefaultArti = Addressables.LoadAssetAsync<SkinDef>((object)"RoR2/Base/Mage/skinMageDefault.asset").WaitForCompletion();
MasteryArti = Addressables.LoadAssetAsync<SkinDef>((object)"RoR2/Base/Mage/skinMageAlt.asset").WaitForCompletion();
JetpackOn.OnEnter += new hook_OnEnter(JetpackPatch);
}
public void JetpackPatch(orig_OnEnter orig, JetpackOn self)
{
orig.Invoke(self);
if (Object.op_Implicit((Object)(object)self.jetOnEffect) && !HasValidSkin(((EntityState)self).gameObject))
{
((Component)self.jetOnEffect).gameObject.SetActive(false);
}
}
public bool HasValidSkin(GameObject obj)
{
SkinDef val = SkinCatalog.FindCurrentSkinDefForBodyInstance(obj);
return (Object)(object)val == (Object)(object)DefaultArti || (Object)(object)val == (Object)(object)MasteryArti;
}
}
}