Decompiled source of ImagePings v1.0.0

ImagePings.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using EntityStates;
using HG;
using HG.Reflection;
using ImagePings.Utils;
using ImagePings.Utils.Components;
using MG.GIF;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using R2API.Networking;
using R2API.Networking.Interfaces;
using RoR2;
using RoR2.Audio;
using RoR2.EntitlementManagement;
using RoR2.ExpansionManagement;
using RoR2.Navigation;
using RoR2.Projectile;
using RoR2.Skills;
using RoR2.SolusWingGrid;
using RoR2.UI;
using TMPro;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.AddressableAssets;
using UnityEngine.Audio;
using UnityEngine.Networking;
using UnityEngine.Rendering.PostProcessing;
using UnityEngine.UI;
using UnityEngine.UIElements;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ImagePings")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+32ab7b7a5be3186f405d7a02ac0a714ddf5fd748")]
[assembly: AssemblyProduct("ImagePings")]
[assembly: AssemblyTitle("ImagePings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MG.GIF
{
	public class Image : ICloneable
	{
		public int Width;

		public int Height;

		public int Delay;

		public Color32[] RawImage;

		public Image()
		{
		}

		public Image(Image img)
		{
			Width = img.Width;
			Height = img.Height;
			Delay = img.Delay;
			RawImage = ((img.RawImage != null) ? ((Color32[])img.RawImage.Clone()) : null);
		}

		public object Clone()
		{
			return new Image(this);
		}

		public Texture2D CreateTexture()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			Texture2D val = new Texture2D(Width, Height, (TextureFormat)5, false)
			{
				filterMode = (FilterMode)0,
				wrapMode = (TextureWrapMode)1
			};
			val.SetPixels32(RawImage);
			val.Apply();
			return val;
		}
	}
	public class Decoder : IDisposable
	{
		[Flags]
		private enum ImageFlag
		{
			Interlaced = 0x40,
			ColourTable = 0x80,
			TableSizeMask = 7,
			BitDepthMask = 0x70
		}

		private enum Block
		{
			Image = 44,
			Extension = 33,
			End = 59
		}

		private enum Extension
		{
			GraphicControl = 249,
			Comments = 254,
			PlainText = 1,
			ApplicationData = 255
		}

		private enum Disposal
		{
			None = 0,
			DoNotDispose = 4,
			RestoreBackground = 8,
			ReturnToPrevious = 12
		}

		[Flags]
		private enum ControlFlags
		{
			HasTransparency = 1,
			DisposalMask = 0xC
		}

		public string Version;

		public ushort Width;

		public ushort Height;

		public Color32 BackgroundColour;

		private const uint NoCode = 65535u;

		private const ushort NoTransparency = ushort.MaxValue;

		private byte[] Input;

		private int D;

		private Color32[] GlobalColourTable;

		private Color32[] LocalColourTable;

		private Color32[] ActiveColourTable;

		private ushort TransparentIndex;

		private Image Image = new Image();

		private ushort ImageLeft;

		private ushort ImageTop;

		private ushort ImageWidth;

		private ushort ImageHeight;

		private Color32[] Output;

		private Color32[] PreviousImage;

		private readonly int[] Pow2 = new int[13]
		{
			1, 2, 4, 8, 16, 32, 64, 128, 256, 512,
			1024, 2048, 4096
		};

		private bool Disposed = false;

		private int CodesLength;

		private IntPtr CodesHandle;

		private unsafe ushort* pCodes;

		private IntPtr CurBlock;

		private unsafe uint* pCurBlock;

		private const int MaxCodes = 4096;

		private IntPtr Indices;

		private unsafe ushort** pIndicies;

		public Decoder(byte[] data)
			: this()
		{
			Load(data);
		}

		public Decoder Load(byte[] data)
		{
			Input = data;
			D = 0;
			GlobalColourTable = (Color32[])(object)new Color32[256];
			LocalColourTable = (Color32[])(object)new Color32[256];
			TransparentIndex = ushort.MaxValue;
			Output = null;
			PreviousImage = null;
			Image.Delay = 0;
			return this;
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		private byte ReadByte()
		{
			return Input[D++];
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		private ushort ReadUInt16()
		{
			return (ushort)(Input[D++] | (Input[D++] << 8));
		}

		private void ReadHeader()
		{
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			if (Input == null || Input.Length <= 12)
			{
				throw new Exception("Invalid data");
			}
			Version = Encoding.ASCII.GetString(Input, 0, 6);
			D = 6;
			if (Version != "GIF87a" && Version != "GIF89a")
			{
				throw new Exception("Unsupported GIF version");
			}
			Width = ReadUInt16();
			Height = ReadUInt16();
			Image.Width = Width;
			Image.Height = Height;
			ImageFlag imageFlag = (ImageFlag)ReadByte();
			byte b = ReadByte();
			ReadByte();
			if (imageFlag.HasFlag(ImageFlag.ColourTable))
			{
				ReadColourTable(GlobalColourTable, imageFlag);
			}
			BackgroundColour = GlobalColourTable[b];
		}

		public Image NextImage()
		{
			if (D == 0)
			{
				ReadHeader();
			}
			while (true)
			{
				switch ((Block)ReadByte())
				{
				case Block.Image:
				{
					Image image = ReadImageBlock();
					if (image != null)
					{
						return image;
					}
					break;
				}
				case Block.Extension:
				{
					Extension extension = (Extension)ReadByte();
					if (extension == Extension.GraphicControl)
					{
						ReadControlBlock();
					}
					else
					{
						SkipBlocks();
					}
					break;
				}
				case Block.End:
					return null;
				default:
					throw new Exception("Unexpected block type");
				}
			}
		}

		private Color32[] ReadColourTable(Color32[] colourTable, ImageFlag flags)
		{
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			int num = Pow2[(int)((flags & ImageFlag.TableSizeMask) + 1)];
			for (int i = 0; i < num; i++)
			{
				colourTable[i] = new Color32(Input[D++], Input[D++], Input[D++], byte.MaxValue);
			}
			return colourTable;
		}

		private void SkipBlocks()
		{
			for (byte b = Input[D++]; b != 0; b = Input[D++])
			{
				D += b;
			}
		}

		private void ReadControlBlock()
		{
			ReadByte();
			ControlFlags controlFlags = (ControlFlags)ReadByte();
			Image.Delay = ReadUInt16() * 10;
			byte transparentIndex = ReadByte();
			ReadByte();
			if (controlFlags.HasFlag(ControlFlags.HasTransparency))
			{
				TransparentIndex = transparentIndex;
			}
			else
			{
				TransparentIndex = ushort.MaxValue;
			}
			switch ((Disposal)(controlFlags & ControlFlags.DisposalMask))
			{
			default:
				PreviousImage = Output;
				break;
			case Disposal.RestoreBackground:
				Output = (Color32[])(object)new Color32[Width * Height];
				break;
			case Disposal.ReturnToPrevious:
				Output = (Color32[])(object)new Color32[Width * Height];
				if (PreviousImage != null)
				{
					Array.Copy(PreviousImage, Output, Output.Length);
				}
				break;
			}
		}

		private Image ReadImageBlock()
		{
			ImageLeft = ReadUInt16();
			ImageTop = ReadUInt16();
			ImageWidth = ReadUInt16();
			ImageHeight = ReadUInt16();
			ImageFlag imageFlag = (ImageFlag)ReadByte();
			if (ImageWidth == 0 || ImageHeight == 0)
			{
				return null;
			}
			if (imageFlag.HasFlag(ImageFlag.ColourTable))
			{
				ActiveColourTable = ReadColourTable(LocalColourTable, imageFlag);
			}
			else
			{
				ActiveColourTable = GlobalColourTable;
			}
			if (Output == null)
			{
				Output = (Color32[])(object)new Color32[Width * Height];
				PreviousImage = Output;
			}
			DecompressLZW();
			if (imageFlag.HasFlag(ImageFlag.Interlaced))
			{
				Deinterlace();
			}
			Image.RawImage = Output;
			return Image;
		}

		private void Deinterlace()
		{
			int num = Output.Length / Width;
			int num2 = Output.Length - Width;
			Color32[] output = Output;
			Output = (Color32[])(object)new Color32[Output.Length];
			for (int i = 0; i < num; i++)
			{
				int num3;
				if (i % 8 == 0)
				{
					num3 = i / 8;
				}
				else if ((i + 4) % 8 == 0)
				{
					int num4 = num / 8;
					num3 = num4 + (i - 4) / 8;
				}
				else if ((i + 2) % 4 == 0)
				{
					int num5 = num / 4;
					num3 = num5 + (i - 2) / 4;
				}
				else
				{
					int num6 = num / 2;
					num3 = num6 + (i - 1) / 2;
				}
				Array.Copy(output, (num - num3 - 1) * Width, Output, num2, Width);
				num2 -= Width;
			}
		}

		public unsafe Decoder()
		{
			CodesLength = 131072;
			CodesHandle = Marshal.AllocHGlobal(CodesLength * 2);
			pCodes = (ushort*)CodesHandle.ToPointer();
			CurBlock = Marshal.AllocHGlobal(256);
			pCurBlock = (uint*)CurBlock.ToPointer();
			Indices = Marshal.AllocHGlobal(4096 * sizeof(ushort*));
			pIndicies = (ushort**)Indices.ToPointer();
		}

		protected virtual void Dispose(bool disposing)
		{
			if (!Disposed)
			{
				Marshal.FreeHGlobal(CodesHandle);
				Marshal.FreeHGlobal(CurBlock);
				Marshal.FreeHGlobal(Indices);
				Disposed = true;
			}
		}

		~Decoder()
		{
			Dispose(disposing: false);
		}

		public void Dispose()
		{
			Dispose(disposing: true);
			GC.SuppressFinalize(this);
		}

		private unsafe void DecompressLZW()
		{
			//IL_03ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ab: Unknown result type (might be due to invalid IL or missing references)
			ushort* ptr = pCodes + CodesLength;
			fixed (byte* ptr9 = Input)
			{
				fixed (Color32* ptr2 = Output)
				{
					fixed (Color32* ptr12 = ActiveColourTable)
					{
						int num = (Height - ImageTop - 1) * Width;
						int num2 = ((ImageLeft + ImageWidth > Width) ? (Width - ImageLeft) : ImageWidth);
						Color32* ptr3 = (Color32*)((byte*)ptr2 + (nint)(num + ImageLeft) * (nint)Unsafe.SizeOf<Color32>());
						Color32* ptr4 = ptr3;
						Color32* ptr5 = (Color32*)((byte*)ptr3 + (nint)(int)ImageWidth * (nint)Unsafe.SizeOf<Color32>());
						Color32* ptr6 = (Color32*)((byte*)ptr3 + (nint)num2 * (nint)Unsafe.SizeOf<Color32>());
						int num3 = Input[D++];
						if (num3 > 11)
						{
							num3 = 11;
						}
						int num4 = num3 + 1;
						int num5 = Pow2[num4];
						int num6 = Pow2[num3];
						int num7 = num6;
						int num8 = num6 + 1;
						int num9 = num6 + 2;
						ushort* ptr7 = pCodes;
						for (ushort num10 = 0; num10 < num9; num10++)
						{
							pIndicies[(int)num10] = ptr7;
							*(ptr7++) = 1;
							*(ptr7++) = num10;
						}
						uint num11 = 65535u;
						uint num12 = (uint)(num5 - 1);
						uint num13 = 0u;
						int num14 = 0;
						int num15 = 0;
						uint* ptr8 = pCurBlock;
						while (true)
						{
							uint num16 = num13 & num12;
							if (num14 >= num4)
							{
								num14 -= num4;
								num13 >>= num4;
							}
							else
							{
								if (num15 <= 0)
								{
									byte* source = ptr9 + D++;
									num15 = *(source++);
									D += num15;
									if (num15 == 0)
									{
										return;
									}
									pCurBlock[(num15 - 1) / 4] = 0u;
									Buffer.MemoryCopy(source, pCurBlock, 256L, num15);
									ptr8 = pCurBlock;
								}
								num13 = *(ptr8++);
								int num17 = ((num15 >= 4) ? 32 : (num15 * 8));
								num15 -= 4;
								if (num14 > 0)
								{
									int num18 = num4 - num14;
									num16 |= (num13 << num14) & num12;
									num13 >>= num18;
									num14 = num17 - num18;
								}
								else
								{
									num16 = num13 & num12;
									num13 >>= num4;
									num14 = num17 - num4;
								}
							}
							if (num16 == num7)
							{
								num4 = num3 + 1;
								num5 = Pow2[num4];
								num9 = num6 + 2;
								ptr7 = pCodes + num9 * 2;
								num11 = 65535u;
								num12 = (uint)(num5 - 1);
								continue;
							}
							if (num16 == num8)
							{
								break;
							}
							bool flag = false;
							ushort* ptr10 = null;
							if (num16 < num9)
							{
								ptr10 = pIndicies[num16];
							}
							else
							{
								if (num11 == 65535)
								{
									continue;
								}
								ptr10 = pIndicies[num11];
								flag = true;
							}
							ushort num19 = *(ptr10++);
							ushort num20 = *ptr10;
							ushort* ptr11 = ptr10 + (int)num19;
							do
							{
								ushort num21 = *(ptr10++);
								if (num21 != TransparentIndex && ptr3 < ptr6)
								{
									Unsafe.Write(ptr3, ((byte*)ptr12)[(nint)(int)num21 * (nint)Unsafe.SizeOf<Color32>()]);
								}
								if ((ptr3 = (Color32*)((byte*)ptr3 + Unsafe.SizeOf<Color32>())) == ptr5)
								{
									ptr4 = (Color32*)((byte*)ptr4 - (nint)(int)Width * (nint)Unsafe.SizeOf<Color32>());
									ptr3 = ptr4;
									ptr5 = (Color32*)((byte*)ptr4 + (nint)(int)ImageWidth * (nint)Unsafe.SizeOf<Color32>());
									ptr6 = (Color32*)((byte*)ptr4 + (nint)num2 * (nint)Unsafe.SizeOf<Color32>());
									if (ptr3 < ptr2)
									{
										SkipBlocks();
										return;
									}
								}
							}
							while (ptr10 < ptr11);
							if (flag)
							{
								if (num20 != TransparentIndex && ptr3 < ptr6)
								{
									Unsafe.Write(ptr3, ((byte*)ptr12)[(nint)(int)num20 * (nint)Unsafe.SizeOf<Color32>()]);
								}
								if ((ptr3 = (Color32*)((byte*)ptr3 + Unsafe.SizeOf<Color32>())) == ptr5)
								{
									ptr4 = (Color32*)((byte*)ptr4 - (nint)(int)Width * (nint)Unsafe.SizeOf<Color32>());
									ptr3 = ptr4;
									ptr5 = (Color32*)((byte*)ptr4 + (nint)(int)ImageWidth * (nint)Unsafe.SizeOf<Color32>());
									ptr6 = (Color32*)((byte*)ptr4 + (nint)num2 * (nint)Unsafe.SizeOf<Color32>());
									if (ptr3 < ptr2)
									{
										break;
									}
								}
							}
							if (num11 != 65535 && num9 != 4096)
							{
								ptr10 = pIndicies[num11];
								num19 = *(ptr10++);
								if (ptr7 + (int)num19 + 1 >= ptr)
								{
									ushort* ptr13 = pCodes;
									CodesLength *= 2;
									CodesHandle = Marshal.ReAllocHGlobal(CodesHandle, (IntPtr)(CodesLength * 2));
									pCodes = (ushort*)CodesHandle.ToPointer();
									ptr = pCodes + CodesLength;
									ptr7 = pCodes + (ptr7 - ptr13);
									for (int i = 0; i < num9; i++)
									{
										pIndicies[i] = pCodes + (pIndicies[i] - ptr13);
									}
									ptr10 = pIndicies[num11];
									ptr10++;
								}
								pIndicies[num9++] = ptr7;
								*(ptr7++) = (ushort)(num19 + 1);
								Buffer.MemoryCopy(ptr10, ptr7, num19 * 2, num19 * 2);
								ptr7 += (int)num19;
								*(ptr7++) = num20;
							}
							if (num9 >= num5 && num4 < 12)
							{
								num5 = Pow2[++num4];
								num12 = (uint)(num5 - 1);
							}
							num11 = num16;
						}
						SkipBlocks();
					}
				}
			}
		}

		public static string Ident()
		{
			string text = "1.1";
			string text2 = (BitConverter.IsLittleEndian ? "L" : "B");
			string text3 = "M";
			string text4 = "U";
			string text5 = "2.0";
			return text + " " + text2 + text4 + text3 + " " + text5;
		}
	}
}
namespace ImagePings
{
	[BepInPlugin("pseudopulse.ImagePings", "ImagePings", "1.0.0")]
	public class ImagePings : BaseUnityPlugin
	{
		public const string PluginGUID = "pseudopulse.ImagePings";

		public const string PluginAuthor = "pseudopulse";

		public const string PluginName = "ImagePings";

		public const string PluginVersion = "1.0.0";

		public static ImagePings instance;

		public static string videoLocation;

		public static ManualLogSource ModLogger;

		public static GameObject GIFRenderer;

		public static GameObject VideoRenderer;

		public static GameObject ImageRenderer;

		public static Dictionary<string, ImageHandler> ImageCache = new Dictionary<string, ImageHandler>();

		public void Awake()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Expected O, but got Unknown
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Expected O, but got Unknown
			ModLogger = ((BaseUnityPlugin)this).Logger;
			instance = this;
			Chat.AddMessage_ChatMessageBase += new hook_AddMessage_ChatMessageBase(OnMessageSent);
			videoLocation = Assembly.GetExecutingAssembly().Location.Replace("ImagePings.dll", "");
			ImageRenderer = PrefabAPI.InstantiateClone(new GameObject(), "IPImageRenderer", false);
			ImageRenderer.AddComponent<RawImage>();
			ImageRenderer.AddComponent<Canvas>((Action<Canvas>)delegate(Canvas x)
			{
				x.renderMode = (RenderMode)2;
				((Component)x).gameObject.layer = LayerIndex.uiWorldSpace.intVal;
			});
			ImageRenderer.AddComponent<Billboard>();
			GIFRenderer = PrefabAPI.InstantiateClone(new GameObject(), "IPGifRenderer", false);
			GIFRenderer.AddComponent<RawImage>();
			GIFRenderer.AddComponent<GIFRenderer>();
			GIFRenderer.AddComponent<Canvas>((Action<Canvas>)delegate(Canvas x)
			{
				x.renderMode = (RenderMode)2;
				((Component)x).gameObject.layer = LayerIndex.uiWorldSpace.intVal;
			});
			GIFRenderer.AddComponent<Billboard>();
			VideoRenderer = PrefabAPI.InstantiateClone(new GameObject(), "IPVideoRenderer", false);
			VideoRenderer.AddComponent<VideoPlayer>();
			VideoRenderer.AddComponent<RawImage>();
			VideoRenderer.AddComponent<VideoRenderer>();
			VideoRenderer.AddComponent<Canvas>((Action<Canvas>)delegate(Canvas x)
			{
				x.renderMode = (RenderMode)2;
				((Component)x).gameObject.layer = LayerIndex.uiWorldSpace.intVal;
			});
			VideoRenderer.AddComponent<Billboard>();
		}

		private void OnMessageSent(orig_AddMessage_ChatMessageBase orig, ChatMessageBase message)
		{
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			string text = IdentifyURL(message.ConstructChatString());
			if (text != null)
			{
				try
				{
					Uri uRLFromString = GetURLFromString(text);
					if (uRLFromString != null && message is UserChatMessage)
					{
						ImageHandler imageHandler = null;
						ImageFormat format = CheckImageFormat(text);
						bool flag = false;
						NetworkUser component = ((UserChatMessage)((message is UserChatMessage) ? message : null)).sender.GetComponent<NetworkUser>();
						Transform val = null;
						Vector3 zero = Vector3.zero;
						if (Object.op_Implicit((Object)(object)component.masterController) && Object.op_Implicit((Object)(object)component.masterController.pingerController) && component.masterController.pingerController.currentPing.active)
						{
							PingInfo currentPing = component.masterController.pingerController.currentPing;
							GameObject targetGameObject = ((PingInfo)(ref currentPing)).targetGameObject;
							val = ((targetGameObject != null) ? targetGameObject.transform : null) ?? null;
							zero = currentPing.origin;
						}
						else
						{
							val = component.GetCurrentBody().transform;
							zero = component.GetCurrentBody().corePosition;
						}
						if (ImageCache.ContainsKey(text))
						{
							imageHandler = ImageCache[text];
						}
						else
						{
							imageHandler = new ImageHandler();
							RunCoro(imageHandler.Initialize(format, uRLFromString, new ImageHandler.SpawnInfo
							{
								target = val,
								offset = zero
							}));
							flag = true;
							ImageCache.Add(text, imageHandler);
						}
						if (!flag)
						{
							imageHandler.Instantiate(val, zero);
						}
						return;
					}
				}
				catch
				{
				}
			}
			orig.Invoke(message);
		}

		public static void RunCoro(IEnumerator coro)
		{
			((MonoBehaviour)instance).StartCoroutine(coro);
		}

		public string IdentifyURL(string message)
		{
			message = message.Replace("<noparse>", "").Replace("</noparse>", "").Replace("</color>", "");
			string[] array = message.Split(" ");
			string[] array2 = array;
			foreach (string text in array2)
			{
				if (Uri.IsWellFormedUriString(text, UriKind.RelativeOrAbsolute))
				{
					return text;
				}
			}
			return null;
		}

		private Uri GetURLFromString(string text)
		{
			string[] array = text.Split(' ');
			foreach (string uriString in array)
			{
				if (Uri.IsWellFormedUriString(uriString, UriKind.RelativeOrAbsolute) && CheckImageFormat(text) != 0)
				{
					Uri uri = new Uri(uriString);
					if (uri.Scheme == Uri.UriSchemeHttp || uri.Scheme == Uri.UriSchemeHttps)
					{
						return uri;
					}
				}
			}
			return null;
		}

		private ImageFormat CheckImageFormat(string text)
		{
			if (text.Contains(".png"))
			{
				return ImageFormat.PNG;
			}
			if (text.Contains(".jpg"))
			{
				return ImageFormat.JPG;
			}
			if (text.Contains(".mp4"))
			{
				return ImageFormat.MP4;
			}
			if (text.Contains(".gif"))
			{
				return ImageFormat.GIF;
			}
			return ImageFormat.Invalid;
		}
	}
	public class ImageHandler
	{
		public class SpawnInfo
		{
			public Transform target;

			public Vector3 offset;
		}

		[CompilerGenerated]
		private sealed class <Initialize>d__8 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public ImageFormat format;

			public Uri uri;

			public SpawnInfo queuedSpawn;

			public ImageHandler <>4__this;

			private UnityWebRequest <req>5__1;

			private byte[] <data>5__2;

			private ImageFormat <>s__3;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <Initialize>d__8(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<req>5__1 = null;
				<data>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00be: Expected O, but got Unknown
				//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ec: Invalid comparison between Unknown and I4
				//IL_0128: Unknown result type (might be due to invalid IL or missing references)
				//IL_012d: Unknown result type (might be due to invalid IL or missing references)
				//IL_021e: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>4__this.format = format;
					<>4__this.uri = uri;
					ImagePings.ModLogger.LogError((object)("initializing for: " + uri?.ToString() + " of format " + format));
					<>4__this.fileName = Path.GetFileName(uri.AbsolutePath);
					<req>5__1 = UnityWebRequest.Get(uri);
					<req>5__1.downloadHandler = (DownloadHandler)new DownloadHandlerBuffer();
					<>2__current = <req>5__1.SendWebRequest();
					<>1__state = 1;
					return true;
				case 1:
				{
					<>1__state = -1;
					if ((int)<req>5__1.result != 1)
					{
						ImagePings.ModLogger.LogError((object)("failed to download " + uri));
						ManualLogSource modLogger = ImagePings.ModLogger;
						Result result = <req>5__1.result;
						modLogger.LogError((object)((object)(Result)(ref result)).ToString());
						return false;
					}
					ImagePings.ModLogger.LogError((object)("received data of length " + <req>5__1.downloadHandler.data.Length));
					<data>5__2 = <req>5__1.downloadHandler.data;
					ImageFormat imageFormat = format;
					<>s__3 = imageFormat;
					switch (<>s__3)
					{
					case ImageFormat.PNG:
					case ImageFormat.JPG:
						<>4__this.ProcessImage(<data>5__2);
						break;
					case ImageFormat.MP4:
						<>4__this.ProcessVideo(<data>5__2);
						break;
					case ImageFormat.GIF:
						<>4__this.ProcessGIF(<data>5__2);
						break;
					}
					if (queuedSpawn != null)
					{
						<>4__this.Instantiate(queuedSpawn.target, queuedSpawn.offset);
					}
					return false;
				}
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public ImageFormat format;

		public Uri uri;

		public string fileName;

		public Texture2D tex;

		public Uri videoURI;

		public string videoPath;

		public GifFrame[] frames;

		[IteratorStateMachine(typeof(<Initialize>d__8))]
		public IEnumerator Initialize(ImageFormat format, Uri uri, SpawnInfo queuedSpawn = null)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <Initialize>d__8(0)
			{
				<>4__this = this,
				format = format,
				uri = uri,
				queuedSpawn = queuedSpawn
			};
		}

		public void ProcessImage(byte[] data)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Expected O, but got Unknown
			tex = new Texture2D(0, 0);
			ImageConversion.LoadImage(tex, data);
		}

		public void ProcessVideo(byte[] data)
		{
			videoPath = Path.Combine(ImagePings.videoLocation, fileName);
			File.WriteAllBytes(videoPath, data);
			videoURI = new Uri(videoPath);
		}

		public void ProcessGIF(byte[] data)
		{
			List<GifFrame> list = new List<GifFrame>();
			using (MG.GIF.Decoder decoder = new MG.GIF.Decoder(data))
			{
				for (Image image = decoder.NextImage(); image != null; image = decoder.NextImage())
				{
					GifFrame gifFrame = new GifFrame();
					gifFrame.tex = image.CreateTexture();
					gifFrame.frameTime = (float)image.Delay / 1000f;
					list.Add(gifFrame);
				}
			}
			frames = list.ToArray();
		}

		public void Cleanup()
		{
			if (videoPath != null && File.Exists(videoPath))
			{
				File.Delete(videoPath);
			}
		}

		public void Instantiate(CharacterBody target)
		{
		}

		public void Instantiate(Transform target, Vector3 offset)
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			GameObject renderer = null;
			switch (format)
			{
			case ImageFormat.PNG:
			case ImageFormat.JPG:
				renderer = Object.Instantiate<GameObject>(ImagePings.ImageRenderer);
				if (Object.op_Implicit((Object)(object)target))
				{
					renderer.transform.SetParent(target);
				}
				renderer.transform.position = offset;
				renderer.GetComponent<RawImage>().texture = (Texture)(object)tex;
				break;
			case ImageFormat.MP4:
				renderer = Object.Instantiate<GameObject>(ImagePings.VideoRenderer);
				if (Object.op_Implicit((Object)(object)target))
				{
					renderer.transform.SetParent(target);
				}
				renderer.transform.position = offset;
				renderer.GetComponent<VideoRenderer>().uri = videoURI.ToString();
				break;
			case ImageFormat.GIF:
				renderer = Object.Instantiate<GameObject>(ImagePings.GIFRenderer);
				if (Object.op_Implicit((Object)(object)target))
				{
					renderer.transform.SetParent(target);
				}
				renderer.transform.position = offset;
				renderer.GetComponent<GIFRenderer>().frames = frames;
				break;
			}
			if (Object.op_Implicit((Object)(object)renderer))
			{
				renderer.transform.localScale = new Vector3(0.08f, 0.08f, 0.08f);
				renderer.GetComponent<RectTransform>((Action<RectTransform>)delegate(RectTransform x)
				{
					//IL_000d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0017: Unknown result type (might be due to invalid IL or missing references)
					//IL_001d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0022: Unknown result type (might be due to invalid IL or missing references)
					//IL_0027: Unknown result type (might be due to invalid IL or missing references)
					//IL_002c: Unknown result type (might be due to invalid IL or missing references)
					//IL_002f: Unknown result type (might be due to invalid IL or missing references)
					//IL_004a: Unknown result type (might be due to invalid IL or missing references)
					//IL_004f: Unknown result type (might be due to invalid IL or missing references)
					Transform transform = renderer.transform;
					Vector3 localPosition = transform.localPosition;
					Bounds val = new Bounds(Vector3.zero, Vector2.op_Implicit(x.sizeDelta));
					transform.localPosition = localPosition + new Vector3(0f, ((Bounds)(ref val)).extents.y / 2f * 0.25f, 0f);
				});
				renderer.AddComponent<DestroyOnTimer>((Action<DestroyOnTimer>)delegate(DestroyOnTimer x)
				{
					x.duration = 5f;
				});
			}
		}
	}
	public class VideoRenderer : MonoBehaviour
	{
		public string uri;

		public RenderTexture texture;

		public RawImage image;

		public DestroyOnTimer timer;

		public VideoPlayer player;

		public void Start()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			texture = new RenderTexture(256, 256, 16, (RenderTextureFormat)0);
			texture.Create();
			player = ((Component)(object)this).GetComponent<VideoPlayer>((Action<VideoPlayer>)delegate(VideoPlayer x)
			{
				x.renderMode = (VideoRenderMode)2;
				x.targetTexture = texture;
				x.url = uri;
			});
			image = ((Component)this).GetComponent<RawImage>();
			image.texture = (Texture)(object)texture;
			timer = ((Component)this).GetComponent<DestroyOnTimer>();
		}

		public void FixedUpdate()
		{
			if (Object.op_Implicit((Object)(object)player) && player.length != 0.0)
			{
				timer.duration = (float)player.length;
			}
		}
	}
	public class GIFRenderer : MonoBehaviour
	{
		public RawImage target;

		public GifFrame[] frames;

		public float stopwatch = 0f;

		public int index = 0;

		public GifFrame current;

		public void Start()
		{
			target = ((Component)this).GetComponent<RawImage>();
			current = frames[0];
			target.texture = (Texture)(object)current.tex;
			stopwatch = current.frameTime;
		}

		public void Update()
		{
			stopwatch -= Time.deltaTime;
			if (stopwatch <= 0f)
			{
				Advance();
			}
		}

		public void Advance()
		{
			index++;
			if (index == frames.Length)
			{
				index = 0;
			}
			current = frames[index];
			stopwatch = current.frameTime;
			target.texture = (Texture)(object)current.tex;
		}
	}
	public class GifFrame
	{
		public Texture2D tex;

		public float frameTime;
	}
	public enum ImageFormat
	{
		Invalid,
		PNG,
		MP4,
		JPG,
		GIF
	}
	[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
	public class ConfigFieldAttribute : SearchableAttribute
	{
		public string name;

		public string desc;

		public object defaultValue;

		public ConfigFieldAttribute(string name, string desc, object defaultValue)
		{
			this.name = name;
			this.desc = desc;
			this.defaultValue = defaultValue;
		}
	}
	[AttributeUsage(AttributeTargets.Class)]
	public class ConfigSectionAttribute : Attribute
	{
		public string name;

		public ConfigSectionAttribute(string name)
		{
			this.name = name;
		}
	}
	public class ConfigManager
	{
		public static void HandleConfigAttributes(Assembly assembly, ConfigFile config)
		{
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Expected O, but got Unknown
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Expected O, but got Unknown
			Type[] types = assembly.GetTypes();
			foreach (Type type in types)
			{
				TypeInfo typeInfo = type.GetTypeInfo();
				ConfigSectionAttribute customAttribute = typeInfo.GetCustomAttribute<ConfigSectionAttribute>();
				if (customAttribute == null)
				{
					continue;
				}
				FieldInfo[] fields = typeInfo.GetFields((BindingFlags)(-1));
				foreach (FieldInfo fieldInfo in fields)
				{
					if (!fieldInfo.IsStatic)
					{
						continue;
					}
					Type fieldType = fieldInfo.FieldType;
					ConfigFieldAttribute customAttribute2 = ((MemberInfo)fieldInfo).GetCustomAttribute<ConfigFieldAttribute>();
					if (customAttribute2 != null)
					{
						MethodInfo methodInfo = (from x in typeof(ConfigFile).GetMethods()
							where x.Name == "Bind"
							select x).First();
						methodInfo = methodInfo.MakeGenericMethod(fieldType);
						ConfigEntryBase val = (ConfigEntryBase)methodInfo.Invoke(config, new object[3]
						{
							(object)new ConfigDefinition(customAttribute.name, customAttribute2.name),
							customAttribute2.defaultValue,
							(object)new ConfigDescription(customAttribute2.desc, (AcceptableValueBase)null, Array.Empty<object>())
						});
						fieldInfo.SetValue(null, val.BoxedValue);
					}
				}
			}
		}
	}
}
namespace ImagePings.Utils
{
	public class BasicLaserBeam
	{
		public float DamageCoefficient;

		public CharacterBody Owner;

		public Transform TargetMuzzle;

		private LineRenderer lr;

		public GameObject effectInstance;

		private bool firing = false;

		private float stopwatch = 0f;

		private float growthStopwatch = 0f;

		private float delay;

		private BasicLaserInfo info;

		private Transform origin;

		private Transform end;

		private Vector3 targetEndpoint;

		private float origWidth = 0f;

		public bool Active => firing;

		public BasicLaserBeam(CharacterBody owner, Transform muzzle, BasicLaserInfo info)
		{
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			this.info = info;
			delay = 1f / info.TickRate;
			TargetMuzzle = muzzle;
			DamageCoefficient = info.DamageCoefficient * delay;
			effectInstance = Object.Instantiate<GameObject>(info.EffectPrefab, ((Component)muzzle).transform.position, Quaternion.identity);
			growthStopwatch = info.ChargeDelay;
			origin = (info.OriginIsBase ? effectInstance.transform : effectInstance.GetComponent<ChildLocator>().FindChild(info.OriginName));
			end = effectInstance.GetComponent<ChildLocator>().FindChild(info.EndpointName);
			lr = effectInstance.GetComponent<DetachLineRendererAndFade>().line;
			origWidth = lr.widthMultiplier;
			Owner = owner;
			targetEndpoint = GetEndpoint(out var _);
			((Component)end).transform.position = targetEndpoint;
			((Component)origin).transform.position = ((Component)TargetMuzzle).transform.position;
		}

		public void Fire()
		{
			if (Object.op_Implicit((Object)(object)info.FiringMaterial))
			{
				((Renderer)lr).material = info.FiringMaterial;
			}
			lr.widthMultiplier = origWidth * info.FiringWidthMultiplier;
			firing = true;
			stopwatch = 0f;
		}

		public void UpdateVisual(float deltaTime)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			((Component)origin).transform.position = ((Component)TargetMuzzle).transform.position;
			((Component)end).transform.position = Vector3.MoveTowards(((Component)end).transform.position, targetEndpoint, 250f * deltaTime);
		}

		public void Update(float deltaTime)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Expected O, but got Unknown
			stopwatch += deltaTime;
			if (stopwatch >= delay)
			{
				targetEndpoint = GetEndpoint(out var unmodified);
				stopwatch = 0f;
				if (firing && ((NetworkBehaviour)Owner).hasAuthority)
				{
					GetBulletAttack().Fire();
					if (Object.op_Implicit((Object)(object)info.ImpactEffect))
					{
						EffectManager.SpawnEffect(info.ImpactEffect, new EffectData
						{
							origin = unmodified,
							scale = 1f
						}, false);
					}
				}
			}
			if (!firing)
			{
				growthStopwatch -= deltaTime;
				lr.widthMultiplier = Mathf.Max(0f, growthStopwatch / info.ChargeDelay);
			}
		}

		public Vector3 GetEndpoint(out Vector3 unmodified)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = ((info.FiringMode == LaserFiringMode.TrackAim) ? Owner.inputBank.aimDirection : TargetMuzzle.forward);
			Vector3 val2 = ((info.FiringMode == LaserFiringMode.TrackAim) ? Owner.inputBank.aimOrigin : TargetMuzzle.position);
			Ray val3 = new Ray(val2, val);
			Vector3 point = ((Ray)(ref val3)).GetPoint(info.MaxRange);
			RaycastHit val4 = default(RaycastHit);
			if (Physics.Raycast(val2, val, ref val4, info.MaxRange, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask)))
			{
				point = ((RaycastHit)(ref val4)).point;
			}
			unmodified = point;
			return point + val * 5f;
		}

		public BulletAttack GetBulletAttack()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			BulletAttack val = new BulletAttack();
			val.radius = lr.startWidth * 0.75f;
			val.damage = Owner.damage * DamageCoefficient;
			val.origin = ((info.FiringMode == LaserFiringMode.TrackAim) ? Owner.inputBank.aimOrigin : TargetMuzzle.position);
			Vector3 val2 = ((Component)end).transform.position - TargetMuzzle.position;
			val.aimVector = ((Vector3)(ref val2)).normalized;
			val.procCoefficient = 1f;
			val.owner = ((Component)Owner).gameObject;
			val.falloffModel = (FalloffModel)0;
			val.isCrit = Util.CheckRoll(Owner.crit, Owner.master);
			val.stopperMask = ((LayerIndex)(ref LayerIndex.world)).mask;
			return val;
		}

		public void Stop()
		{
			Object.Destroy((Object)(object)effectInstance);
		}
	}
	public class BasicLaserInfo
	{
		public GameObject EffectPrefab;

		public string OriginName = "Origin";

		public string EndpointName = "End";

		public bool OriginIsBase = true;

		public float TickRate = 20f;

		public float DamageCoefficient = 1f;

		public Material FiringMaterial;

		public float ChargeDelay = 0.5f;

		public float FiringWidthMultiplier = 2f;

		public LaserFiringMode FiringMode = LaserFiringMode.Straight;

		public float MaxRange = 60f;

		public GameObject ImpactEffect;
	}
	public enum LaserFiringMode
	{
		TrackAim,
		Straight
	}
	public class CoolerAntiGravityForce : MonoBehaviour
	{
		public float antiGravityCoefficient = -0.2f;

		public Func<float, float> lerpFunction = EaseInQuart;

		public float rampTime = 0.5f;

		private float stopwatch;

		private Rigidbody rb;

		public void Start()
		{
			rb = ((Component)this).GetComponent<Rigidbody>();
		}

		public void FixedUpdate()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			stopwatch += Time.fixedDeltaTime;
			float num = lerpFunction(Mathf.Clamp(stopwatch, 0f, rampTime) / rampTime);
			rb.AddForce(-Physics.gravity * Mathf.Lerp(0f, antiGravityCoefficient, num), (ForceMode)5);
		}

		public static float EaseInQuad(float x)
		{
			return x * x;
		}

		public static float EaseInQuart(float x)
		{
			return x * x * x * x;
		}
	}
	public abstract class CoolerBasicMeleeAttack : BasicMeleeAttack
	{
		public abstract float BaseDuration { get; }

		public abstract float DamageCoefficient { get; }

		public abstract string HitboxName { get; }

		public abstract GameObject HitEffectPrefab { get; }

		public abstract float ProcCoefficient { get; }

		public abstract float HitPauseDuration { get; }

		public abstract GameObject SwingEffectPrefab { get; }

		public abstract string MuzzleString { get; }

		public virtual string MechanimHitboxParameter { get; }

		public virtual bool ScaleHitPauseDurationWithAttackSpeed { get; } = true;


		public virtual Func<bool> AlternateActiveParameter { get; } = () => true;


		public override void OnEnter()
		{
			base.baseDuration = BaseDuration;
			base.damageCoefficient = DamageCoefficient;
			base.hitBoxGroupName = HitboxName;
			base.hitEffectPrefab = HitEffectPrefab;
			base.procCoefficient = ProcCoefficient;
			base.hitPauseDuration = HitPauseDuration;
			base.swingEffectPrefab = SwingEffectPrefab;
			base.swingEffectMuzzleString = MuzzleString;
			if (MechanimHitboxParameter != null)
			{
				base.mecanimHitboxActiveParameter = MechanimHitboxParameter;
			}
			base.scaleHitPauseDurationAndVelocityWithAttackSpeed = ScaleHitPauseDurationWithAttackSpeed;
			((BasicMeleeAttack)this).OnEnter();
		}

		public override void FixedUpdate()
		{
			((EntityState)this).fixedAge = ((EntityState)this).fixedAge + Time.fixedDeltaTime;
			if (string.IsNullOrEmpty(MechanimHitboxParameter) && AlternateActiveParameter())
			{
				((BasicMeleeAttack)this).BeginMeleeAttackEffect();
			}
			else if (base.animator.GetFloat(MechanimHitboxParameter) >= 0.5f)
			{
				((BasicMeleeAttack)this).BeginMeleeAttackEffect();
			}
			if (((EntityState)this).isAuthority)
			{
				((BasicMeleeAttack)this).AuthorityFixedUpdate();
			}
		}
	}
	[RequireComponent(typeof(InputBankTest))]
	[RequireComponent(typeof(CharacterBody))]
	public abstract class Tracker : MonoBehaviour
	{
		public Transform target;

		public Indicator indicator;

		public GameObject targetingIndicatorPrefab;

		private float stopwatch = 0f;

		public float searchDelay = 0.1f;

		public float maxSearchAngle = 40f;

		public float maxSearchDistance = 60f;

		public bool isActive = true;

		public InputBankTest inputBank;

		public CharacterBody body;

		public Func<bool> isActiveCallback = DefaultIsActiveCallback;

		public float minDot => Mathf.Cos(Mathf.Clamp(maxSearchAngle, 0f, 180f) * (MathF.PI / 180f));

		private static bool DefaultIsActiveCallback()
		{
			return true;
		}

		public virtual void Start()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			indicator = new Indicator(((Component)this).gameObject, targetingIndicatorPrefab);
			body = ((Component)this).GetComponent<CharacterBody>();
			inputBank = ((Component)this).GetComponent<InputBankTest>();
		}

		public virtual void OnDestroy()
		{
			if (indicator != null)
			{
				indicator.DestroyVisualizer();
			}
		}

		public virtual void OnEnable()
		{
			if (indicator != null)
			{
				indicator.active = DefaultIsActiveCallback();
			}
		}

		public virtual void OnDisable()
		{
			if (indicator != null)
			{
				indicator.active = false;
			}
		}

		public virtual void FixedUpdate()
		{
			if (indicator != null && !DefaultIsActiveCallback())
			{
				indicator.active = false;
				return;
			}
			if (indicator != null && !Object.op_Implicit((Object)(object)target))
			{
				indicator.active = false;
			}
			if (indicator != null && Object.op_Implicit((Object)(object)target))
			{
				indicator.active = true;
			}
			stopwatch += Time.fixedDeltaTime;
			if (stopwatch >= searchDelay)
			{
				stopwatch = 0f;
				target = SearchForTarget();
				if (Object.op_Implicit((Object)(object)target) && indicator != null)
				{
					indicator.targetTransform = target;
				}
			}
		}

		public abstract Transform SearchForTarget();
	}
	public class HurtboxTracker : Tracker
	{
		public enum TargetType
		{
			Enemy,
			Friendly,
			All
		}

		public TeamIndex userIndex;

		public TargetType targetType;

		public CharacterBody targetBody;

		public override void Start()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			base.Start();
			userIndex = body.teamComponent.teamIndex;
		}

		public override Transform SearchForTarget()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			BullseyeSearch val = new BullseyeSearch();
			Ray aimRay = inputBank.GetAimRay();
			val.searchDirection = ((Ray)(ref aimRay)).direction;
			val.searchOrigin = ((Component)this).transform.position;
			val.maxDistanceFilter = maxSearchDistance;
			val.maxAngleFilter = maxSearchAngle;
			TeamMask teamMaskFilter = TeamMask.all;
			switch (targetType)
			{
			case TargetType.Enemy:
				((TeamMask)(ref teamMaskFilter)).RemoveTeam(userIndex);
				break;
			case TargetType.Friendly:
				teamMaskFilter = TeamMask.none;
				((TeamMask)(ref teamMaskFilter)).AddTeam(userIndex);
				break;
			case TargetType.All:
				teamMaskFilter = TeamMask.all;
				break;
			}
			val.teamMaskFilter = teamMaskFilter;
			val.filterByLoS = true;
			val.sortMode = (SortMode)2;
			val.RefreshCandidates();
			val.FilterOutGameObject(((Component)this).gameObject);
			IEnumerable<HurtBox> source = from x in val.GetResults()
				where Filter(x)
				select x;
			HurtBox? obj = source.FirstOrDefault();
			Transform val2 = ((obj != null) ? ((Component)obj).transform : null) ?? null;
			if (Object.op_Implicit((Object)(object)val2))
			{
				targetBody = ((Component)val2).GetComponent<HurtBox>().healthComponent.body;
			}
			else
			{
				targetBody = null;
			}
			return val2;
		}

		public virtual bool Filter(HurtBox box)
		{
			return true;
		}
	}
	public class ComponentTracker<T> : Tracker where T : Component
	{
		public Func<T, bool> validFilter = DefaultFilter;

		private static bool DefaultFilter(T t)
		{
			return true;
		}

		public override Transform SearchForTarget()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			T[] array = Object.FindObjectsOfType<T>();
			foreach (T val in array)
			{
				if (validFilter(val) && !(Vector3.Distance(((Component)this).transform.position, ((Component)val).transform.position) > maxSearchDistance))
				{
					Ray aimRay = inputBank.GetAimRay();
					Vector3 direction = ((Ray)(ref aimRay)).direction;
					Vector3 val2 = ((Component)val).transform.position - ((Component)this).transform.position;
					float num = Vector3.Dot(direction, ((Vector3)(ref val2)).normalized);
					if (!(num < base.minDot))
					{
						return ((Component)val).transform;
					}
				}
			}
			return null;
		}
	}
	public class CallNetworkedMethod : INetMessage, ISerializableObject
	{
		private GameObject obj;

		private string method;

		private uint id;

		public CallNetworkedMethod(GameObject obj, string method)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			this.obj = obj;
			this.method = method;
			NetworkInstanceId netId = obj.GetComponent<NetworkIdentity>().netId;
			id = ((NetworkInstanceId)(ref netId)).Value;
		}

		public void Serialize(NetworkWriter writer)
		{
			writer.Write(id);
			writer.Write(method);
		}

		public void Deserialize(NetworkReader reader)
		{
			id = reader.ReadUInt32();
			method = reader.ReadString();
		}

		public void OnReceived()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			obj = Util.FindNetworkObject(new NetworkInstanceId(id));
			if (Object.op_Implicit((Object)(object)obj))
			{
				obj.SendMessage(method, (SendMessageOptions)1);
			}
		}

		public CallNetworkedMethod()
		{
		}
	}
	public class LockLocalTransform : MonoBehaviour
	{
		public Vector3 Position;

		public Vector3 Rotation;

		public Vector3 Scale;

		public void LateUpdate()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			((Component)this).transform.localPosition = Position;
			((Component)this).transform.localRotation = Quaternion.Euler(Rotation);
			((Component)this).transform.localScale = Scale;
		}
	}
	public class ConfigOption<T>
	{
		private ConfigEntry<T> Bind;

		public ConfigOption(ConfigFile config, string categoryName, string configOptionName, T defaultValue, string fullDescription)
		{
			Bind = config.Bind<T>(categoryName, configOptionName, defaultValue, fullDescription);
		}

		public static implicit operator T(ConfigOption<T> x)
		{
			return x.Bind.Value;
		}

		public override string ToString()
		{
			return Bind.Value.ToString();
		}
	}
	public static class DamageColourHelper
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_FindColor <0>__DamageColor_FindColor;
		}

		public static List<DamageColorIndex> registeredColorIndicies = new List<DamageColorIndex>();

		internal static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			object obj = <>O.<0>__DamageColor_FindColor;
			if (obj == null)
			{
				hook_FindColor val = DamageColor_FindColor;
				<>O.<0>__DamageColor_FindColor = val;
				obj = (object)val;
			}
			DamageColor.FindColor += (hook_FindColor)obj;
		}

		private static Color DamageColor_FindColor(orig_FindColor orig, DamageColorIndex colorIndex)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			if (registeredColorIndicies.Contains(colorIndex))
			{
				return DamageColor.colors[colorIndex];
			}
			return orig.Invoke(colorIndex);
		}

		public static DamageColorIndex RegisterDamageColor(Color color)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			int num = DamageColor.colors.Length;
			DamageColorIndex val = (DamageColorIndex)(byte)num;
			ArrayUtils.ArrayAppend<Color>(ref DamageColor.colors, ref color);
			registeredColorIndicies.Add(val);
			return val;
		}
	}
	public static class EventRaiser
	{
		private static readonly BindingFlags ALL = (BindingFlags)(-1);

		public static void RaiseEvent(this object instance, string eventName, params object[] e)
		{
			Type type = instance.GetType();
			FieldInfo field = type.GetField(eventName, ALL);
			if (field == null)
			{
				throw new Exception("Event with name " + eventName + " could not be found.");
			}
			if (field.GetValue(instance) is MulticastDelegate multicastDelegate)
			{
				Delegate[] invocationList = multicastDelegate.GetInvocationList();
				List<object> list = new List<object>();
				for (int i = 0; i < e.Length; i++)
				{
					list.Add(e[i]);
				}
				object[] args = list.ToArray();
				Delegate[] array = invocationList;
				foreach (Delegate @delegate in array)
				{
					@delegate.DynamicInvoke(args);
				}
			}
		}
	}
	public static class CharacterExtensions
	{
		public static bool HasSkillEquipped(this CharacterBody body, SkillDef skill)
		{
			GenericSkill[] components = ((Component)body).GetComponents<GenericSkill>();
			foreach (GenericSkill val in components)
			{
				if ((Object)(object)val.skillDef == (Object)(object)skill)
				{
					return true;
				}
			}
			return false;
		}

		public static void ClearInventory(this CharacterBody body)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)body.inventory))
			{
				return;
			}
			List<ItemDef> list = new List<ItemDef>();
			foreach (ItemIndex item in body.inventory.itemAcquisitionOrder)
			{
				ItemDef itemDef = ItemCatalog.GetItemDef(item);
				list.Add(itemDef);
			}
			foreach (ItemDef item2 in list)
			{
				body.inventory.RemoveItem(item2, body.inventory.GetItemCount(item2));
			}
		}

		public static void ClearInventory(this CharacterBody body, bool hidden)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)body.inventory))
			{
				return;
			}
			List<ItemDef> list = new List<ItemDef>();
			foreach (ItemIndex item in body.inventory.itemAcquisitionOrder)
			{
				ItemDef itemDef = ItemCatalog.GetItemDef(item);
				if (hidden)
				{
					list.Add(itemDef);
				}
				else if (!itemDef.hidden)
				{
					list.Add(itemDef);
				}
			}
			foreach (ItemDef item2 in list)
			{
				body.inventory.RemoveItem(item2, body.inventory.GetItemCount(item2));
			}
		}

		public static void StartParticles(this ChildLocator loc, string system, bool withChildren = true)
		{
			((Component)loc.FindChild(system)).GetComponent<ParticleSystem>().Play(withChildren);
		}

		public static void StopParticles(this ChildLocator loc, string system, bool withChildren = true)
		{
			((Component)loc.FindChild(system)).GetComponent<ParticleSystem>().Stop(withChildren);
		}
	}
	public static class EnumeratorExtensions
	{
		public static T GetRandom<T>(this IEnumerable<T> self)
		{
			return self.ElementAt(Random.Range(0, self.Count()));
		}

		public static T GetRandom<T>(this IEnumerable<T> self, Xoroshiro128Plus rng)
		{
			return self.ElementAt(rng.RangeInt(0, self.Count()));
		}

		public static T GetRandom<T>(this IEnumerable<T> self, Func<T, bool> predicate)
		{
			try
			{
				return self.Where(predicate).ElementAt(Random.Range(0, self.Count()));
			}
			catch
			{
				return default(T);
			}
		}

		public static T GetRandom<T>(this IEnumerable<T> self, Xoroshiro128Plus rng, Func<T, bool> predicate)
		{
			try
			{
				return self.Where(predicate).ElementAt(rng.RangeInt(0, self.Count()));
			}
			catch
			{
				return default(T);
			}
		}
	}
	public static class StringExtensions
	{
		public static string Add(this string str, string text)
		{
			LanguageAPI.Add(str, text);
			return str;
		}

		public static void AddOverlay(this string str, string text)
		{
			LanguageAPI.AddOverlay(str, text);
		}

		public static T Load<T>(this string str)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return Addressables.LoadAssetAsync<T>((object)str).WaitForCompletion();
			}
			catch
			{
				return default(T);
			}
		}

		public static string RemoveUnsafeCharacters(this string str)
		{
			string[] array = new string[17]
			{
				"\n", "'", " ", "!", "`", "&", "-", ")", "(", "{",
				"}", "|", "@", "<", ">", ".", "\\"
			};
			string text = str;
			string[] array2 = array;
			foreach (string oldValue in array2)
			{
				text = text.Replace(oldValue, "");
			}
			return text;
		}

		public static string RemoveUnsafeCharacters(this string str, string[] unsafeChars)
		{
			string text = str;
			foreach (string oldValue in unsafeChars)
			{
				text = text.Replace(oldValue, "");
			}
			return text;
		}

		public static string AutoFormat(this string str)
		{
			return Formatter.FormatString(str);
		}
	}
	internal class Formatter
	{
		internal struct Format
		{
			public string match;

			public string expanded;
		}

		private static List<Format> formats = new List<Format>
		{
			new Format
			{
				match = "$su",
				expanded = "<style=cIsUtility>"
			},
			new Format
			{
				match = "$sd",
				expanded = "<style=cIsDamage>"
			},
			new Format
			{
				match = "$ss",
				expanded = "<style=cStack>"
			},
			new Format
			{
				match = "$sr",
				expanded = "<style=cDeath>"
			},
			new Format
			{
				match = "$sh",
				expanded = "<style=cIsHealing>"
			},
			new Format
			{
				match = "$se",
				expanded = "</style>"
			},
			new Format
			{
				match = "$rc",
				expanded = "<color=#36D7A9>"
			},
			new Format
			{
				match = "$ec",
				expanded = "</color>"
			},
			new Format
			{
				match = "$pc",
				expanded = "<color=#406096>"
			},
			new Format
			{
				match = "$sv",
				expanded = "<style=cIsVoid>"
			},
			new Format
			{
				match = "$lc",
				expanded = "<color=#FF7F7F>"
			}
		};

		internal static string FormatString(string str)
		{
			foreach (Format format in formats)
			{
				str = str.Replace(format.match, format.expanded);
			}
			return str;
		}
	}
	public static class UnityExtensions
	{
		public static void RemoveComponent<T>(this GameObject self) where T : Component
		{
			Object.Destroy((Object)(object)self.GetComponent<T>());
		}

		public static void RemoveComponents<T>(this GameObject self) where T : Component
		{
			T[] components = self.GetComponents<T>();
			for (int i = 0; i < components.Length; i++)
			{
				Object.Destroy((Object)(object)components[i]);
			}
		}

		public static void CallNetworkedMethod(this GameObject self, string method, NetworkDestination dest = 1)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			NetMessageExtensions.Send((INetMessage)(object)new CallNetworkedMethod(self, method), dest);
		}

		public static T FindComponent<T>(this GameObject self, string name) where T : Component
		{
			return self.GetComponentsInChildren<T>().FirstOrDefault((T x) => ((Object)((Component)x).gameObject).name == name);
		}

		public static void RemoveComponent<T>(this Component self) where T : Component
		{
			Object.Destroy((Object)(object)self.GetComponent<T>());
		}

		public static void RemoveComponents<T>(this Component self) where T : Component
		{
			T[] components = self.GetComponents<T>();
			for (int i = 0; i < components.Length; i++)
			{
				Object.Destroy((Object)(object)components[i]);
			}
		}

		public static T AddComponent<T>(this Component self) where T : Component
		{
			return self.gameObject.AddComponent<T>();
		}

		public static T AddComponent<T>(this Component self, Action<T> modification) where T : Component
		{
			T val = self.gameObject.AddComponent<T>();
			modification(val);
			return val;
		}

		public static T GetComponent<T>(this Component self, Action<T> modification) where T : Component
		{
			T component = self.gameObject.GetComponent<T>();
			modification(component);
			return component;
		}

		public static T AddComponent<T>(this GameObject self, Action<T> modification) where T : Component
		{
			T val = self.AddComponent<T>();
			modification(val);
			return val;
		}

		public static T GetComponent<T>(this GameObject self, Action<T> modification) where T : Component
		{
			T component = self.GetComponent<T>();
			modification(component);
			return component;
		}

		public static void EditComponent<T>(this Component self, Action<T> modification) where T : Component
		{
			T component = self.GetComponent<T>();
			modification(component);
		}

		public static void EditComponent<T>(this GameObject self, Action<T> modification) where T : Component
		{
			T component = self.GetComponent<T>();
			modification(component);
		}

		public static Sprite MakeSprite(this Texture2D self)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			return Sprite.Create(new Rect(0f, 0f, 512f, 512f), new Vector2(256f, 256f), 1f, self);
		}

		public static Vector3 Nullify(this Vector3 v, bool x = false, bool y = false, bool z = false)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			return new Vector3(x ? 0f : v.x, y ? 0f : v.y, z ? 0f : v.z);
		}
	}
	public static class Keywords
	{
		public static string Poison = "KEYWORD_POISON";

		public static string Regenerative = "KEYWORD_RAPID_REGEN";

		public static string Agile = "KEYWORD_AGILE";

		public static string HealthCost = "KEYWORD_PERCENT_HP";

		public static string Disperse = "KEYWORD_SONIC_BOOM";

		public static string Weak = "KEYWORD_WEAK";

		public static string Heavy = "KEYWORD_HEAVY";

		public static string Freeze = "KEYWORD_FREEZING";

		public static string Stun = "KEYWORD_STUNNING";

		public static string Expose = "KEYWORD_EXPOSE";

		public static string Shock = "KEYWORD_SHOCKING";

		public static string Slayer = "KEYWORD_SLAYER";

		public static string Hemorrhage = "KEYWORD_SUPERBLEED";

		public static string Ignite = "KEYWORD_IGNITE";

		public static string Weakpoint = "KEYWORD_WEAKPOINT";

		public static string ActiveReload = "KEYWORD_ACTIVERELOAD";

		public static string VoidCorruption = "KEYWORD_VOIDCORRUPTION";
	}
	public static class MathHelpers
	{
		public static string FloatToPercentageString(float number, float numberBase = 100f)
		{
			return (number * numberBase).ToString("##0") + "%";
		}

		public static Vector3 ClosestPointOnSphereToPoint(Vector3 origin, float radius, Vector3 targetPosition)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = targetPosition - origin;
			val = Vector3.Normalize(val);
			val *= radius;
			return origin + val;
		}

		public static List<Vector3> DistributePointsEvenlyAroundSphere(int points, float radius, Vector3 origin)
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			List<Vector3> list = new List<Vector3>();
			double num = Math.PI * (3.0 - Math.Sqrt(5.0));
			for (int i = 0; i < points; i++)
			{
				int num2 = 1 - i / (points - 1) * 2;
				double num3 = Math.Sqrt(1 - num2 * num2);
				double num4 = num * (double)i;
				float num5 = (float)(Math.Cos(num4) * num3);
				float num6 = (float)(Math.Sin(num4) * num3);
				Vector3 val = origin + new Vector3(num5, (float)num2, num6);
				list.Add(val * radius);
			}
			return list;
		}

		public static List<Vector3> DistributePointsEvenlyAroundCircle(int points, float radius, Vector3 origin, float angleOffset = 0f)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			List<Vector3> list = new List<Vector3>();
			Vector3 item = default(Vector3);
			for (int i = 0; i < points; i++)
			{
				double num = Math.PI * 2.0 / (double)points;
				double num2 = num * (double)i + (double)angleOffset;
				((Vector3)(ref item))..ctor((float)((double)radius * Math.Cos(num2) + (double)origin.x), origin.y, (float)((double)radius * Math.Sin(num2) + (double)origin.z));
				list.Add(item);
			}
			return list;
		}

		public static Vector3 GetPointOnUnitSphereCap(Quaternion targetDirection, float angle)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			float num = Random.Range(0f, angle) * (MathF.PI / 180f);
			Vector2 insideUnitCircle = Random.insideUnitCircle;
			Vector2 val = ((Vector2)(ref insideUnitCircle)).normalized * Mathf.Sin(num);
			Vector3 val2 = default(Vector3);
			((Vector3)(ref val2))..ctor(val.x, val.y, Mathf.Cos(num));
			return targetDirection * val2;
		}

		public static Vector3 GetPointOnUnitSphereCap(Vector3 targetDirection, float angle)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			return GetPointOnUnitSphereCap(Quaternion.LookRotation(targetDirection), angle);
		}

		public static Vector3 RandomPointOnCircle(Vector3 origin, float radius, Xoroshiro128Plus random)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			float num = random.RangeFloat(0f, MathF.PI * 2f);
			return origin + new Vector3(Mathf.Cos(num), 0f, Mathf.Sin(num)) * radius;
		}

		public static float InverseHyperbolicScaling(float baseValue, float additionalValue, float maxValue, int itemCount)
		{
			return baseValue + (maxValue - baseValue) * (1f - 1f / (1f + additionalValue * (float)(itemCount - 1)));
		}

		public static float CustomHyperbolic(float amplificationPercentage, float max = 100f)
		{
			return (1f - max / (max + amplificationPercentage)) * max;
		}
	}
	public static class MiscUtils
	{
		public static bool HasUnlockable(NetworkUser networkUser, UnlockableDef unlockableDef)
		{
			if (!Object.op_Implicit((Object)(object)networkUser))
			{
				return true;
			}
			LocalUser localUser = networkUser.localUser;
			if (localUser != null)
			{
				return localUser.userProfile.HasUnlockable(unlockableDef.cachedName);
			}
			return networkUser.unlockables.Contains(UnlockableCatalog.GetUnlockableDef(unlockableDef.cachedName));
		}

		public static Vector3? RaycastToDirection(Vector3 position, float maxDistance, Vector3 direction, int layer)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(new Ray(position, direction), ref val, maxDistance, layer, (QueryTriggerInteraction)1))
			{
				return ((RaycastHit)(ref val)).point;
			}
			return null;
		}

		public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> toShuffle, Xoroshiro128Plus random)
		{
			List<T> list = new List<T>();
			foreach (T item in toShuffle)
			{
				list.Insert(random.RangeInt(0, list.Count + 1), item);
			}
			return list;
		}

		public static Vector3 FindClosestNodeToPosition(Vector3 position, HullClassification hullClassification, bool checkAirNodes = false)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			NodeGraph val = (checkAirNodes ? SceneInfo.instance.airNodes : SceneInfo.instance.groundNodes);
			NodeIndex val2 = val.FindClosestNode(position, hullClassification, float.PositiveInfinity);
			if (val2 != NodeIndex.invalid)
			{
				Vector3 result = default(Vector3);
				val.GetNodePosition(val2, ref result);
				return result;
			}
			return Vector3.zero;
		}

		public static bool TeleportBody(CharacterBody characterBody, GameObject target, GameObject teleportEffect, HullClassification hullClassification, Xoroshiro128Plus rng, float minDistance = 20f, float maxDistance = 45f, bool teleportAir = false)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)characterBody))
			{
				return false;
			}
			SpawnCard val = ScriptableObject.CreateInstance<SpawnCard>();
			val.hullSize = hullClassification;
			val.nodeGraphType = (GraphType)(teleportAir ? 1 : 0);
			val.prefab = Resources.Load<GameObject>("SpawnCards/HelperPrefab");
			GameObject val2 = DirectorCore.instance.TrySpawnObject(new DirectorSpawnRequest(val, new DirectorPlacementRule
			{
				placementMode = (PlacementMode)1,
				position = target.transform.position,
				minDistance = minDistance,
				maxDistance = maxDistance
			}, rng));
			if (Object.op_Implicit((Object)(object)val2))
			{
				TeleportHelper.TeleportBody(characterBody, val2.transform.position);
				if (Object.op_Implicit((Object)(object)teleportEffect))
				{
					EffectManager.SimpleEffect(teleportEffect, val2.transform.position, Quaternion.identity, true);
				}
				Object.Destroy((Object)(object)val2);
				Object.Destroy((Object)(object)val);
				return true;
			}
			Object.Destroy((Object)(object)val);
			return false;
		}

		public static Vector3? AboveTargetVectorFromDamageInfo(DamageInfo damageInfo, float distanceAboveTarget)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			if (damageInfo.rejected || !Object.op_Implicit((Object)(object)damageInfo.attacker))
			{
				return null;
			}
			CharacterBody component = damageInfo.attacker.GetComponent<CharacterBody>();
			if (Object.op_Implicit((Object)(object)component))
			{
				TeamMask enemyTeams = TeamMask.GetEnemyTeams(component.teamComponent.teamIndex);
				HurtBox val = new SphereSearch
				{
					radius = 1f,
					mask = ((LayerIndex)(ref LayerIndex.entityPrecise)).mask,
					origin = damageInfo.position
				}.RefreshCandidates().FilterCandidatesByHurtBoxTeam(enemyTeams).OrderCandidatesByDistance()
					.FilterCandidatesByDistinctHurtBoxEntities()
					.GetHurtBoxes()
					.FirstOrDefault();
				if (Object.op_Implicit((Object)(object)val) && Object.op_Implicit((Object)(object)val.healthComponent) && Object.op_Implicit((Object)(object)val.healthComponent.body))
				{
					CharacterBody body = val.healthComponent.body;
					Vector3 val2 = body.mainHurtBox.collider.ClosestPointOnBounds(body.transform.position + new Vector3(0f, 10000f, 0f));
					Vector3? val3 = RaycastToDirection(val2, distanceAboveTarget, Vector3.up, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask));
					if (val3.HasValue)
					{
						return val3.Value;
					}
					return val2 + Vector3.up * distanceAboveTarget;
				}
			}
			return null;
		}

		public static Vector3? AboveTargetBody(CharacterBody body, float distanceAbove)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)body))
			{
				return null;
			}
			Vector3 val = body.mainHurtBox.collider.ClosestPointOnBounds(body.transform.position + new Vector3(0f, 10000f, 0f));
			Vector3? val2 = RaycastToDirection(val, distanceAbove, Vector3.up, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask));
			if (val2.HasValue)
			{
				return val2.Value;
			}
			return val + Vector3.up * distanceAbove;
		}

		public static Dictionary<string, Vector3> GetAimSurfaceAlignmentInfo(Ray ray, int layerMask, float distance)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			Dictionary<string, Vector3> dictionary = new Dictionary<string, Vector3>();
			RaycastHit val = default(RaycastHit);
			if (!Physics.Raycast(ray, ref val, distance, layerMask, (QueryTriggerInteraction)1))
			{
				return null;
			}
			Vector3 point = ((RaycastHit)(ref val)).point;
			Vector3 val2 = Vector3.Cross(((Ray)(ref ray)).direction, Vector3.up);
			Vector3 val3 = Vector3.ProjectOnPlane(((RaycastHit)(ref val)).normal, val2);
			Vector3 value = Vector3.Cross(val2, val3);
			dictionary.Add("Position", point);
			dictionary.Add("Right", val2);
			dictionary.Add("Forward", value);
			dictionary.Add("Up", val3);
			return dictionary;
		}

		public static FireProjectileInfo GetProjectile(GameObject prefab, float coeff, CharacterBody owner, DamageTypeCombo? damageTypeCombo = null)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			FireProjectileInfo val = default(FireProjectileInfo);
			val.damage = owner.damage * coeff;
			val.crit = owner.RollCrit();
			val.projectilePrefab = prefab;
			val.owner = ((Component)owner).gameObject;
			val.position = owner.corePosition;
			val.rotation = Util.QuaternionSafeLookRotation(owner.inputBank.aimDirection);
			FireProjectileInfo result = val;
			if (damageTypeCombo.HasValue)
			{
				result.damageTypeOverride = damageTypeCombo;
			}
			return result;
		}

		public static Vector3? GroundPoint(this Vector3 point)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			return RaycastToDirection(point, float.PositiveInfinity, Vector3.down, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask));
		}

		public static Tuple<Vector3?, Vector3?> GroundPointWithNormal(this Vector3 point)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(point + Vector3.up * 20f, Vector3.down, ref val, 4000f, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask)))
			{
				return new Tuple<Vector3?, Vector3?>(((RaycastHit)(ref val)).point, ((RaycastHit)(ref val)).normal);
			}
			return new Tuple<Vector3?, Vector3?>(null, null);
		}

		public static void DeformPoint(Vector3 pos, float radius = 5f, float depth = 3f)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			Collider[] array = Physics.OverlapSphere(pos, radius, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask));
			MeshFilter val2 = default(MeshFilter);
			foreach (Collider val in array)
			{
				if (val is MeshCollider && ((Component)val).TryGetComponent<MeshFilter>(ref val2) && val2.mesh.isReadable)
				{
					DeformCollider(pos, radius, depth, val2, (MeshCollider)(object)((val is MeshCollider) ? val : null));
				}
			}
		}

		public static void DeformCollider(Vector3 pos, float radius, float depth, MeshFilter filter, MeshCollider collider)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			if (!filter.mesh.isReadable)
			{
				return;
			}
			Matrix4x4 localToWorld = ((Component)filter).transform.localToWorldMatrix;
			Matrix4x4 worldToLocal = ((Component)filter).transform.worldToLocalMatrix;
			Vector3[] verts = (Vector3[])(object)new Vector3[filter.mesh.vertices.Length];
			Vector3[] original = filter.mesh.vertices;
			List<Color> colors = new List<Color>();
			filter.mesh.GetColors(colors);
			Parallel.For(0, verts.Length, delegate(int i, ParallelLoopState state)
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				//IL_001b: Unknown result type (might be due to invalid IL or missing references)
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Unknown result type (might be due to invalid IL or missing references)
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				//IL_004a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0061: Unknown result type (might be due to invalid IL or missing references)
				//IL_0066: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				//IL_007a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0081: Unknown result type (might be due to invalid IL or missing references)
				Vector3 val = original[i];
				Vector3 val2 = ((Matrix4x4)(ref localToWorld)).MultiplyPoint3x4(val);
				float num = Vector3.Distance(val2, pos);
				if (num <= radius)
				{
					float num2 = 1f - num / radius;
					val2 += Vector3.down * depth * num2;
					colors[i] = Color.Lerp(colors[i], Color.red, num2);
				}
				verts[i] = ((Matrix4x4)(ref worldToLocal)).MultiplyPoint3x4(val2);
			});
			filter.mesh.SetVertices(verts.ToList());
			filter.mesh.SetColors(colors);
			collider.sharedMesh = filter.mesh;
		}

		public static Vector3[] GetSafePositionsWithinDistance(Vector3 center, float distance)
		{
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)SceneInfo.instance) && Object.op_Implicit((Object)(object)SceneInfo.instance.groundNodes))
			{
				NodeGraph groundNodes = SceneInfo.instance.groundNodes;
				List<Vector3> list = new List<Vector3>();
				Node[] nodes = groundNodes.nodes;
				foreach (Node val in nodes)
				{
					if (Vector3.Distance(val.position, center) <= distance)
					{
						list.Add(val.position);
					}
				}
				return list.ToArray();
			}
			return (Vector3[])(object)new Vector3[1] { center };
		}

		internal static void GetSafePositionsWithinDistance()
		{
			throw new NotImplementedException();
		}
	}
	public class LazyAddressable<T> where T : Object
	{
		private Func<T> func;

		private T asset = default(T);

		public T Asset
		{
			get
			{
				if (!Object.op_Implicit((Object)(object)asset))
				{
					asset = func();
				}
				return asset;
			}
		}

		public LazyAddressable(Func<T> func)
		{
			this.func = func;
		}

		public static implicit operator T(LazyAddressable<T> addressable)
		{
			return addressable.Asset;
		}
	}
	public class LazyIndex
	{
		private string target;

		private BodyIndex _value = (BodyIndex)(-1);

		public BodyIndex Value => UpdateValue();

		public LazyIndex(string target)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			this.target = target;
		}

		public BodyIndex UpdateValue()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Invalid comparison between Unknown and I4
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if ((int)_value == -1 || (int)_value == -1)
			{
				_value = BodyCatalog.FindBodyIndex(target);
			}
			return _value;
		}

		public static implicit operator BodyIndex(LazyIndex index)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return index.Value;
		}
	}
	public static class NetworkingHelpers
	{
		public static T GetObjectFromNetIdValue<T>(uint netIdValue)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			NetworkInstanceId key = default(NetworkInstanceId);
			((NetworkInstanceId)(ref key))..ctor(netIdValue);
			NetworkIdentity value = null;
			if (NetworkServer.active)
			{
				NetworkServer.objects.TryGetValue(key, out value);
			}
			else
			{
				ClientScene.objects.TryGetValue(key, out value);
			}
			if (Object.op_Implicit((Object)(object)value))
			{
				T component = ((Component)value).GetComponent<T>();
				if (component != null)
				{
					return component;
				}
			}
			return default(T);
		}
	}
	public static class Events
	{
		public static uint Play_item_proc_TransferDebuffOnHit_applyToEnemy = 3512537690u;

		public static uint Play_item_proc_TransferDebuff