CHANGELOG

1.0.2

  • fixed vrab being untargetable by certain things and breaking ally ai targeting (this fixes the halcyon shrine bug)
  • simulated enemies now immediately drop a dead target instead of attacking their corpse for a few seconds
  • simulating a flying enemy now spawns it in the air
  • simulated enemies no longer shoot at you when you're more than 50m away from them
  • analyze now captures projectiles way more reliably
  • analyze no longer captures analysis bolts

1.0.1

  • fixed m2, util, and special activating without delay if you had extra charges
  • improved targeting of deconstruct
  • pelagic drift now only consumes data 0.7s after leaving the ground for the first time (you still get a boosted initial jump but simply jumping no longer consumes data)

1.0.0

  • release