CHANGELOG

Changelog

0.2.6

  • Small compat update

0.2.5

  • Dante compat
  • Money elements now show when near interactables
  • Skill visibility is a bit more accurate, only applies for skills with cooldowns
  • ChildLocator updated
  • Soon...

0.2.3

  • Moved hp bar more to the corner
  • Ally hp bars get shown when pressing tab
  • Barrier decay no longer makes elements visible
  • Added fade out
  • Added low hp display
  • Money text movement paths updated
  • Lots of very secret backend work shhhhhh

0.2.1

  • Fixed band display not appearing
  • Try to release an update without regression challenge: IMPOSSIBLE

0.2.0

  • Ally cards get sorted better
  • Lunar ruin display
  • Frozen display
  • More HP bar accuracy fixes

0.1.8

  • didnt happen

0.1.7

  • Absolutely BANGER Readme update from Smxrez

0.1.6

  • Ally Cards get moved when inactive
  • Fixed buff positioning again
  • Fixed Delayed Damage mask inaccuracies
  • Restored the correct default chatbox positioning
  • Force Lee specific chatbox positioning
  • More backend staging stuff

0.1.5

  • Buffs moved down to the correct spot oops

0.1.4

  • Forces a couple of specific RiskUI positioning options
  • Added Dynamic Crosshair
  • Fixed Health display using the wrong texture
  • More improvements to Echo and Collapse accuracy

0.1.3

  • Moved band display higher again
  • OSP display
  • Echo display fixed
  • Some backend staging stuff
  • Fixed offset inventory display when at the bottom

0.1.2

  • Works with Hunk and Nemesis now
  • Maybe lol

0.1.1

  • NaN fix

0.1.0

  • Mod support stuff
  • Tiny repositioning of hp bar
  • Hp bar fills slower

0.0.9

  • RiskUI is a dependency now
  • Bands now get attached to the healthbar
  • Further hp bar accuracy improvements
  • Buffs display should stay on screen now

0.0.8

  • Fixed bands having inconsistent positioning
  • Fixed issue with echo damage being always active

0.0.7

  • Fixed band cooldowns not filling up
  • Centered some stuff

0.0.6

  • Collapse and warped echo display added
  • Luminous Shot display fills from the bottom now
  • Fixed issue with healthbar displaying an extra bar
  • Fixed band display overlapping with healthbar
  • Minor adjustments to display movement for all UI elements

0.0.5

  • Improved accuracy of Healthbar
  • Minor adjustments to positioning
  • Better support for custom fonts

0.0.4

  • Item notification added
  • Driver support added
  • Moved hud setup to earlier in the startup sequence

0.0.3

  • Updated thunderstore stuff
  • Updated band display to support Augmentum and Sandswept

0.0.2

  • Moved to thunderkit
  • Luminous shot display added
  • Band tracker added
  • Changed custom health bar to be on the left
  • Better dynamics

0.0.1

  • Initial Release