Some mods may be broken due to the recent Alloyed Collective update.
DrifterBossGrab
Allows Drifter to grab and bag boss enemies, NPCs, and environment objects
By pwdcat
CHANGELOG
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.1.3] - 2025-11-26
Fixed
- Fixed hacking beacon not working correctly when grabbed
Added
- Configurable environment invisibility toggle
- Configurable environment interaction disable toggle
- Configurable forward velocity multiplier
- Configurable upward velocity multiplier
[1.1.2] - 2025-11-25
Fixed
- Fixed StandableSurface not being disabled for objects with multiple StandableSurface (SolusAmalgamatorBody)
- Fixed error when bagging objects with StandableSurface (like junkcube), it spams junk all over my face
Note
- 1.1.1 is the same as 1.1.0, I'm an idiot
[1.1.0] - 2025-11-24
Added
- Risk of Options Compatibility
- Configurable blacklist for enemies and environment objects (defaults to MinePodBody,HeaterPodBodyNoRespawn)
Changed
- Updated BepInEx dependency, my bad
[1.0.8] - 2025-11-24
Fixed
- Fixed movement bug when grabbing flying bosses like Vagrant and MegaConstruct
[1.0.7] - 2025-11-23
Fixed
- Printers and other interactable objects now remain interactable after being thrown
- Only disable physics colliders during grab, preserve trigger colliders for interaction
[1.0.6] - 2025-11-23
Added
- Support for grabbing NPCs with ungrabbable flag, like Newt
- Configurable NPC grabbing toggle
- Configurable MaxSmacks setting to control how many hits before bagged enemies break out
Removed
- Configurable max mass
[1.0.5] - 2025-11-23
Added
- Support for grabbing environment objects, there's a lot (I've done zero testing so GL)
- Configurable environment grabbing toggle
- Fixed collision
- Needed to push this ASAP, it's funny af
Note
- 1.0.4 was skipped (same as 1.0.3, got a little too excited)
[1.0.3] - 2025-11-23
Added
- Support for grabbing SolusWing
- Configurable max mass for bagged objects
[1.0.2] - 2025-11-22
Added
- Configurable search range multiplier
- Configurable breakout time multiplier
- Configurable boss grabbing toggle
[1.0.1] - 2025-11-22
Fixed
- Corrected namespace, remove some template crap
- Removed Breakout Time, was mainly for testing
[1.0.0] - 2025-11-22
Added
- Boss grabbing functionality
- Fixed momentum issues after grabbing
- Support for all boss enemies (hopefully), only tested stage 1 bosses