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DrifterGrab
Updated a day agoDrifterGrab
Grabs allows you to pick up, store, and throw entities that are ungrabbable.

Supported Targets
- Bosses: Large stage bosses (e.g. Beetle Queen, Stone Titan).
- NPCs: Newts, roaming elites/bosses.
- Environment Objects: interactables, drones, teleporters.
- Projectiles: Fired attacks, beacons, survivor abilities.
Grabbability Rules
Objects must contain at least one component listed in GrabbableComponentTypes to be eligible.
Configuration
| Setting | Default | Description |
|---|---|---|
EnableBossGrabbing |
true |
Allow grabbing bosses. |
EnableNPCGrabbing |
false |
Allow grabbing normally-ungrabbable NPCs. |
EnableEnvironmentGrabbing |
false |
Allow grabbing environment objects. |
EnableLockedObjectGrabbing |
false |
Allow grabbing locked objects. |
ProjectileGrabbingMode |
None |
Projectile grab mode (None, SurvivorOnly, AllProjectiles). |
Blacklist |
HeaterPodBodyNoRespawn,... |
Bodies and projectiles to never grab. |
GrabbableComponentTypes |
PurchaseInteraction,... |
Components that make objects grabbable. |
GrabbableKeywordBlacklist |
Master,Controller |
Keywords that prevent grabbing if found in name. |