Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of FixInvincibleMithrix v0.0.1
FixInvincibleMithrix.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using IL.RoR2; using Microsoft.CodeAnalysis; using Mono.Cecil.Cil; using MonoMod.Cil; using RoR2; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("FixInvincibleMithrix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+8b4b1fe2cea1e448d0dae8ff0db2bd32820f786c")] [assembly: AssemblyProduct("FixInvincibleMithrix")] [assembly: AssemblyTitle("FixInvincibleMithrix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FixInvincibleMithrix { [BepInPlugin("RiskOfResources.FixInvincibleMithrix", "FixInvincibleMithrix", "0.0.1")] public class Main : BaseUnityPlugin { [CompilerGenerated] private static class <>O { public static Manipulator <0>__CharacterBody_OnClientBuffsChanged; } public const string PluginGUID = "RiskOfResources.FixInvincibleMithrix"; public const string PluginAuthor = "RiskOfResources"; public const string PluginName = "FixInvincibleMithrix"; public const string PluginVersion = "0.0.1"; public void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown object obj = <>O.<0>__CharacterBody_OnClientBuffsChanged; if (obj == null) { Manipulator val = CharacterBody_OnClientBuffsChanged; <>O.<0>__CharacterBody_OnClientBuffsChanged = val; obj = (object)val; } CharacterBody.OnClientBuffsChanged += (Manipulator)obj; } private static void CharacterBody_OnClientBuffsChanged(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); VariableDefinition val2 = new VariableDefinition(il.Import(typeof(IncreaseDamageOnMultiKillItemDisplayUpdater))); il.Method.Body.Variables.Add(val2); if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchLdfld<CharacterBody>(x, "increaseDamageOnMultiKillItemDisplayUpdater") })) { val.Emit(OpCodes.Stloc, val2); val.Emit(OpCodes.Ldloc, val2); ILLabel val3 = val.DefineLabel(); val.Emit(OpCodes.Brfalse, (object)val3); val.Emit(OpCodes.Ldloc, val2); val.Index += 2; val.MarkLabel(val3); } } } }