using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("ItemDisplayRemoval")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ItemDisplayRemoval")]
[assembly: AssemblyTitle("ItemDisplayRemoval")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace IDRSRemoval
{
[BepInPlugin("RiskOfResources.ItemDisplayRemoval", "ItemDisplayRemoval", "1.0.7")]
public class Main : BaseUnityPlugin
{
public const string PluginGUID = "RiskOfResources.ItemDisplayRemoval";
public const string PluginAuthor = "RiskOfResources";
public const string PluginName = "ItemDisplayRemoval";
public const string PluginVersion = "1.0.7";
public static ConfigEntry<bool> LazarusWings { get; set; }
public static ConfigEntry<bool> EquipmentDisplay { get; set; }
public static ConfigEntry<bool> ScavDisplay { get; set; }
public static ConfigEntry<bool> FriendlyLemDisplay { get; set; }
public void Awake()
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Expected O, but got Unknown
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
InitConfig();
CharacterModel.EnableItemDisplay += new hook_EnableItemDisplay(RemoveItemDisplay);
CharacterModel.SetEquipmentDisplay += new hook_SetEquipmentDisplay(RemoveEquipmentDisplay);
}
public void RemoveItemDisplay(orig_EnableItemDisplay orig, CharacterModel self, ItemIndex itemIndex)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
if ((((Object)ItemCatalog.GetItemDef(itemIndex)).name == "LazarusWings" && LazarusWings.Value) || (((Object)self).name.Contains("Scav") && ScavDisplay.Value) || (FriendlyLemDisplay.Value && ((Object)self.body.master).name.Contains("Devoted")))
{
orig.Invoke(self, itemIndex);
}
else
{
itemIndex = (ItemIndex)999;
}
orig.Invoke(self, itemIndex);
}
public void RemoveEquipmentDisplay(orig_SetEquipmentDisplay orig, CharacterModel self, EquipmentIndex equipmentIndex)
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
CharacterBody body = PlayerCharacterMasterController._instances[0].body;
CharacterModel val = ((body != null) ? ((Component)body.modelLocator.modelTransform).GetComponent<CharacterModel>() : null);
if ((Object)(object)val != (Object)null && (((Object)val).name != ((Object)self).name || (((Object)self).name.Contains("Scav") && ScavDisplay.Value) || EquipmentDisplay.Value))
{
orig.Invoke(self, equipmentIndex);
return;
}
equipmentIndex = (EquipmentIndex)999;
orig.Invoke(self, equipmentIndex);
}
public void InitConfig()
{
LazarusWings = ((BaseUnityPlugin)this).Config.Bind<bool>("Display Options", "Lazarus Wings", true, "Set whether to display Lazarus Wings from the RiskOfResources Public Gauntlet mod.");
EquipmentDisplay = ((BaseUnityPlugin)this).Config.Bind<bool>("Display Options", "Display Equipment", false, "Set whether to display Equipments or not. (True = Equipments will be displayed)");
ScavDisplay = ((BaseUnityPlugin)this).Config.Bind<bool>("Display Options", "Display Scavenger items and Equipment", true, "Set whether to display items and equipments in a Scavenger's inventory. (True = Items and equipments will be displayed on the Scavenger's body)");
FriendlyLemDisplay = ((BaseUnityPlugin)this).Config.Bind<bool>("Display Options", "Display Devotion Lemurians armour", true, "Set whether to display the armour for ally Lemurians when using Artifact of Devotion");
}
}
}