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Belmont

From this day on, the Belmont clan will hunt the night - Ancient Scepter update

CHANGELOG

Changelog

1.2.2

  • Added Ancient Scepter upgrade: Hellfire - pillars are larger, do more damage and leave a trail of flame
  • Added whip slam: double tap m1 while targeting an airborne enemy to cancel the whip crack and instead slam them down for 1800% damage, target indicator also changes to show this move is available - very situational but rewarding if used right
  • Ancient Flame now has strong vertical knockback to combo with the new whip slam
  • Added a proper lobby pose
  • Fixed Sacred Flame not being properly networked
  • Fixed RiskUI shit again

1.2.1

  • RiskUI fixes (thanks score!)
  • Fixed the achievement for getting all the relics not counting the two added last patch

1.2.0

  • Added relic: Savior's Scarf - every 3 minutes replace your special with Sacred Flame, a massive AoE attack
  • Added relic: Winged Boots - greatly boost ground sprint speed and gain an aerial hover
  • Added config option to make Red Whip replace your whip when obtained, just for fun- off by default

1.1.1

  • Updated skill icons, all made by PiPetka give him all the love

1.1.0

  • Added more item displays, including all relics
  • Added more flair to Ancient Flame's flask
  • Added config for alternate, lamer animations
  • Morning Star's explosion now always goes off even if the target dies before the delay is over, added new impact effect as well
  • Rush hitbox is now separate from the sword hitbox, and is also made thinner so it's more reliable as an escape tool
  • Abscond velocity retained when letting go of your swing greatly increased, and no longer enters a freefall state if you launch yourself high enough upward
  • Treasure Chests now drop random relics, excluding ones you already possess
  • Skeleton Key will now glow when near a Treasure Chest
  • Made Purify's sword close-up detection more consistent- all this means is standing close to a big enemy will more consistently slash instead of thinking you're further away and defaulting to whip (this is a large BUFF before anybody whines)
  • Improved Purify's whip animation tracking by having the character face your target instead of camera direction
  • Relics can no longer be picked up by non-Belmont survivors (they can still snatch your keys though)
  • Greatly improved Ancient Flame's aim mode accuracy
  • Various animation improvements
  • Fixed blade hits with enough attack speed sending you way higher than intended, making it hard to keep hitting
  • Fixed sideways sprints not having footsteps
  • Fixed Shrine of the Night objective prompt showing up for ALL survivors in multiplayer, rather than just the Belmont(s)
  • Fixed Morning Star's explosion effect and SFX being extremely inconsistent
  • Fixed character model being able to turn in unintended directions during an aerial Rush
  • Fixed certain SOTS items not working after their reworks, go crazy with Breaching Fin now
  • Fixed mod requiring SeekerPatcher to work (but you should probably have that installed anyways)

1.0.4

  • Whip base duration: 1.5s > 1.7s
  • Sword damage: 350% > 300%
  • Rush damage: 500% > 350%
  • Rush iframes on hit: 1s > 0.5s

1.0.3

  • Abscond now recharges all stocks at once, but cooldown resets when a stock is used
  • Abscond now always factors sprint speed into the dash distance, previously it wouldn't if you weren't sprinting before using it, resulting in much shorter dashes
  • Helminth Hatchery Treasure Chest is now actually obtainable, one wasn't supposed to spawn here but it did due to an oversight so it has a proper placement now

1.0.2

  • Abscond cooldown: 3s > 4s
  • Abscond base charges: 1 > 2
  • ^should boost usability in a fun way
  • Treasure Chests now spawn on Commencement (both variants) as doing the shrine each stage got you an extra key that went unused in a standard no-loop run, so now you get an extra powerup before Mithrix if you can find the chest
  • Treasure Chest logic slightly changed: instead of flipping a coin for the item, Morning Star is now always guaranteed first with Crissaegrim following, and after that it's random red items
  • Mithrix and False Son now talk shit to Belmont

1.0.1

  • Fixed lang

1.0.0

  • Initial release