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Date uploaded | 4 days ago |
Version | 1.4.0 |
Download link | score-AutoSprint-1.4.0.zip |
Downloads | 2578 |
Dependency string | score-AutoSprint-1.4.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
I highly recommend using Dragonyck's version if you dont really care about messing with configs!!!
RTAutoSprint, Rewritten From The Ground Up
It works for all skills, no more hardcoding which one does what. Works for Seekers of the Storm and every character ever.
Except for the fact that it doesn't. Because of course there's special cases. Report bugs to the github issues page.
Now Includes Configurable FOV Changes!
Force Sprinting FOV
- Default: ENABLED
- Forces the camera to always use the sprint FOV for the nice 1.3x boost
Disable Sprinting FOV Increase
- Default: DISABLED
- Camera ignores sprinting state to keep the original 60 FOV
- This setting does nothing if Force Sprinting FOV is enabled!!
Disable both config options to return to vanilla behavior.
The config provides everything you need to fix it yourself
- Disable bodies
- Disable entity states
- disable entity states for a fixed duration
- disable entity states for a duration found in a field within the state
- Has a debug setting to help finding names of things
- You can find me in the modding discord if you need help, it's complex I know.
- @.score
Original
CHANGELOG
1.4.1
- Remove accidental Risk Of Options hard compat
1.4.0
- Added configurable FOV changes
- Default setting is to force enable the sprint FOV for the nice 1.3x FOV boost
- Config includes option to keep the original 60 FOV
- Disable both config options to return to vanilla behavior.
1.3.6
- toolbot dual wield default
- anim delay works better now
- multi fans eatin good
1.3.5
- I'm angry that I have to make EntityState.Idle whitelisted
1.3.4
- Fixed body name printing to be accurate
1.3.3
- Removed some extra debug stuff
- Made catalog lookups work a lil better
1.3.2
- Update readme
1.3.1
- Update changelog
1.3.0
- Changes like everything. look around at the new settings.
- Disable bodies
- Disable entity states
- disable entity states for a fixed duration
- disable entity states for a duration found in a field within the state
- uses IL hooks now
- has a debug setting to help finding names of things
1.2.1
- its rewind time
1.2.0
- Fixed compat for BepinExPack's framerate fixes
- Bump to 1.2 cuz i got lost in the sauce
- Added Paladin Cruel Sun to sprint disabled custom list, along with updated instructions on how to use it.
- Cached body and entity state machines for performance
- Reworked update cycle to not be the worst thing ever written
1.1.1
- Fixed compat for BepinExPack's framerate fixes
1.1.0
- Added compat for BepinExPack's framerate fixes
1.0.9
-
Acrid M1/M2 fix
-
Config option for omnisprint, default as false.
1.0.8
- False Son Laser fix
1.0.7
- Actually implemented the custom state list
1.0.6
- Fixed Mul-T powermode (ugh)
- Some config updates for manually adding an sprint blocking entity state name
- Sprinting crosshair disabler actually works (default returned to true. it IS useless huh...)
1.0.5
- Fixed railgunner scope and void fiend laser getting instantly cancelled
1.0.4
- Fixed Omnisprint
1.0.3
- Default value of "Disable Sprinting Crosshair" changed to false. Its not useless :'(
1.0.2
- Fixed log spam
1.0.0
- First release