DirectorReworkPlus
Combat Director Tweaks and Elite Stacking
CHANGELOG
1.0.6
- Added Elite Reworks as a dependency.
- Nothing will break if it's removed, but the intended experience is to have this installed.
- Added Risk of Options as a dependency.
- Once again, nothing will break without it, but the customizability of the director is one of the key points of this mod.
- Affixes given to a void infestor now are given to their host
- Void infestors will regain their affixes after the host has died
- Added even more configs relating to elite affix stacking
- Minor improvements to codebase
1.0.5
- Adjusted default configs
- Affix stacking defaults to false
- Various combat director values default to non-values to work with enemy variety better.
1.0.4
- All config options will be applied instantly
- Moved director credit refund to apply on death instead of on spawn
- Seperated enemy diversity into three independent catagories (boss, normal spawn, void fields)
1.0.3
- Made all config options apply either on stage start or instantly
- Added config for enabling and disabling bosses entirely (world spawn or event)
- Fixed bug with affixes getting applied to non-elites even with the config option enabled
- Adjusted some defaults
1.0.2
- Added config option to turn on enemy diversity in void fields (default false)
1.0.1
-
Various config updates and some bugfixes
-
==DELETE YOUR OLD CONFIG CUZ NOTHING FROM THAT WILL WORK ANYMORE SORRY==
-
Fixed Director Tweaks (various things just not working or working poorly). Defaults are now the vanilla values.
-
Internally separated Director Tweaks from Director Main (just enemy variety and credit refund atm).
-
Made Affix stacking slightly cheaper and credit refund actually logical and not bad.
1.0.0
- First release