Decompiled source of FixRavager v0.0.1

FixRav.dll

Decompiled 4 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using On.RoR2;
using On.RoR2.UI;
using On.RoR2.UI.MainMenu;
using RedGuyMod;
using RedGuyMod.Content.Survivors;
using RoR2;
using RoR2.UI;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FixRav")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FixRav")]
[assembly: AssemblyTitle("FixRav")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FixRav
{
	[BepInPlugin("_score.FixRavager", "FixRavager", "0.0.1")]
	public class FixRavPlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "_score.FixRavager";

		public const string PluginAuthor = "score";

		public const string PluginName = "FixRavager";

		public const string PluginVersion = "0.0.1";

		public void Awake()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			if (AccessTools.Field(typeof(MainPlugin), "MODVERSION").GetValue(null) as string == "1.4.3")
			{
				new Harmony("_score.FixRavager").CreateClassProcessor(typeof(Fix)).Patch();
				return;
			}
			Debug.LogError((object)"Ravager is fixed, uninstall this mod :)");
			Object.Destroy((Object)(object)this);
		}
	}
	[HarmonyPatch]
	public class Fix
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static Action<HUD> <0>__HUDSetup;

			public static Action<DamageReport> <1>__GlobalEventManager_onCharacterDeathGlobal;

			public static hook_TakeDamage <2>__HealthComponent_TakeDamage;

			public static hook_UpdateLastHitTime <3>__HealthComponent_UpdateLastHitTime;

			public static hook_Rebuild <4>__LoadoutPanelController_Rebuild;

			public static hook_Update <5>__BaseMainMenuScreen_Update;
		}

		[HarmonyPatch(typeof(MainPlugin), "LateSetup")]
		[HarmonyPrefix]
		public static bool Patch2()
		{
			return false;
		}

		[HarmonyPatch(typeof(RedGuy), "Hook")]
		[HarmonyPrefix]
		public static bool Patch()
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Expected O, but got Unknown
			HUD.onHudTargetChangedGlobal += RedGuy.HUDSetup;
			GlobalEventManager.onCharacterDeathGlobal += RedGuy.GlobalEventManager_onCharacterDeathGlobal;
			object obj = <>O.<2>__HealthComponent_TakeDamage;
			if (obj == null)
			{
				hook_TakeDamage val = RedGuy.HealthComponent_TakeDamage;
				<>O.<2>__HealthComponent_TakeDamage = val;
				obj = (object)val;
			}
			HealthComponent.TakeDamage += (hook_TakeDamage)obj;
			object obj2 = <>O.<3>__HealthComponent_UpdateLastHitTime;
			if (obj2 == null)
			{
				hook_UpdateLastHitTime val2 = HealthComponent_UpdateLastHitTime;
				<>O.<3>__HealthComponent_UpdateLastHitTime = val2;
				obj2 = (object)val2;
			}
			HealthComponent.UpdateLastHitTime += (hook_UpdateLastHitTime)obj2;
			object obj3 = <>O.<4>__LoadoutPanelController_Rebuild;
			if (obj3 == null)
			{
				hook_Rebuild val3 = RedGuy.LoadoutPanelController_Rebuild;
				<>O.<4>__LoadoutPanelController_Rebuild = val3;
				obj3 = (object)val3;
			}
			LoadoutPanelController.Rebuild += (hook_Rebuild)obj3;
			object obj4 = <>O.<5>__BaseMainMenuScreen_Update;
			if (obj4 == null)
			{
				hook_Update val4 = RedGuy.BaseMainMenuScreen_Update;
				<>O.<5>__BaseMainMenuScreen_Update = val4;
				obj4 = (object)val4;
			}
			BaseMainMenuScreen.Update += (hook_Update)obj4;
			return false;
		}

		public static void HealthComponent_UpdateLastHitTime(orig_UpdateLastHitTime orig, HealthComponent self, float damageValue, Vector3 damagePosition, bool damageIsSilent, GameObject attacker, bool delayedDamage, bool firstHitOfDelayedDamage)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self, damageValue, damagePosition, damageIsSilent, attacker, delayedDamage, firstHitOfDelayedDamage);
			if (Object.op_Implicit((Object)(object)self) && Object.op_Implicit((Object)(object)self.body) && self.body.HasBuff(RedGuy.grabbedBuff) && self.health <= 0f)
			{
				self.health = 1f;
			}
		}
	}
}