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RiskOfTactics

WIP mod I made for some friends. Adds some items, radiants, and artifacts from TFT.

CHANGELOG

0.1.5

  • Added
    • Equipment
      • Lucky Item Chest: On use, spawn a pickup that grants TFT items.
  • Fixed a bug where Statikk Shiv's damage proc received its own damage multiplier.
  • Fixed a bug where Dragon's Claw and Sunfire Cape stopped working after 1 stage.
  • Fixed config setup for Adaptive Helm.
  • Fixed a few typos.

0.1.4

  • Added default melee/ranged config support for Sandswept and Starstorm expansion packs.
  • Changed
    • Bloodthirster
      • Cooldown: 20 seconds ⇒ 60 seconds
      • Per Extra Stack: 40% max HP barrier ⇒ 20% max HP barrier
    • Zhonya's Paradox
      • Cooldown: 20 seconds, starts on activation ⇒ 40 seconds, starts after effect is over
      • Now has SFX! This can be turned off in the config file if it gets annoying.
  • Fixed a bug where Bloodthirster's health bar effect indicator was offset.
  • Fixed a bug where Statikk Shiv didn't refresh its buff after completing modded stages.
  • Fixed a bug where Radiant Archangel's Staff and Radiant Quicksilver didn't work unless the user was holding the non-radiant version.
  • Replaced multiple FixedUpdate hooks with BaseItemBodyBehavior.
  • Replaced all ContagiousItem hooks with an ItemRelationshipProvider.
  • Fixed a few typos.

0.1.3

  • Added
    • Artifacts
      • Zhonya's Paradox: Taking damage below a threshold causes you to become Gilded and invulnerable temporarily.
    • Normals/Radiants
      • Titan's Resolve: Taking or dealing damage grants a stacking damage multiplier.
      • Warmog's Armor: Gain health.
  • Fixed a bug with Horizon Focus' lightning strike not proccing on all types of Stun.
    • Now no longer procs on Bosses.
  • Fixed a few typos.

0.1.2

  • Added
    • Artifacts
      • Sniper's Focus: Deal more damage to targets that are far away.
      • Lightshield Crest: Periodically shield your lowest ally for a portion of your armor.
      • Mittens: Become smaller and faster. You are immune to Burn, Anti-Heal, and Cripple.
    • Normals/Radiants
      • Hextech Gunblade: On-kill, heal your lowest ally for a fraction of their max health.
    • There is now a toggle for Radiant auto-conversion when picked up. This will be on by default, because I like it that way.
  • Fixed a bug with Horizon Focus' lightning strike object.
  • Fixed a few bugs that occured when holding both Radiant and Normal variants of Dragon's Claw.
  • Fixed a bug where Quicksilver's shield destroyed your FPS.

0.1.1

  • Updated the README.

0.1.0

  • Initial release