Risk of Rain 2
This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.

1.2.12

  • Added back ArtificerExtended.
    • I forgot ArtificerExtended allows removing the ENV Suit.
    • Will break MinerSkillReturns until updated.

1.2.11

  • Added to 'Other' section of 'Known Issues'.
    • Main menu and lobby aren't changed.
  • Added VanillaArtifactsPlus.
    • Disabled Overloading Worms because Magma Worms can now be elite.
  • Added MinerSkillReturns.
  • Updated RobomandoMod, EnemiesReturns, and WolfoAlternateSkins.
  • Disabled XSplitScreen, DotParticleFix, and Judgement until updated.
  • Removed ArtificerExtended and JetHack.
    • Not really in use.

1.2.10

  • Added to 'Other' section of 'Known Issues'.
    • Items can be picked up from a distance by manually picking them up.
  • Reverted money earned to vanilla value.

1.2.9

  • Updated Starstorm2 and Videogame_Mod_2_Unofficial.
  • Added DynamicJump.

1.2.8

  • Updated EnemiesReturns to add Ifrit.
  • Added NemesisRobomando.

1.2.7

  • Adjusted survivor sort order.

1.2.6

  • Updated RobomandoMod and modified its settings to be accurate to RoRR.

1.2.5

  • Added to 'Survivors' section of 'Known Issues'.
    • Huntress's Phase Blink Skill cancels downwards momentum and fall damage.
  • Updated 1.2.0 changelog.
  • Temporarily enabled these items from ClassicItemsReturns until LostInTransit is updated.
    • Mysterious Vial
    • Energy Cell
    • Golden Gun
    • Thallium
  • Adjusted Huntress's Take Aim Skill.

1.2.4

  • Corrected 'Main Changes'.

1.2.3

  • Actually shortened text in 'Contact Me'.

1.2.2

  • Fixed spacing and shortened text in 'Contact Me'.

1.2.1

  • Moved download page to GitHub.

1.2.0

Before installing please go to a profile then disable the download cache in settings.

Many things will be missing or slightly broken until mods update.

  • Now works with the latest update and DLC.
  • Added 'Main Changes' to README.
  • Updated 'README' included in the zip.
  • Updated 'Important Info' and 'Known Issues'.
  • Added link to changelog tab.
  • Fixed grammar.
  • Corrected movement speed.
    • Sorry, the 8 on the wiki looks a lot like a 0 when not zoomed in.
  • Updated More_OSTs_Mod settings.
    • I figured out which teleporter event music goes in what stage, so it matches now.
  • Replaced Distant Roost with Disturbed Impact.
  • Replaced Abyssal Depths with Helminth Hatchery.
  • Replaced Scorched Acres with Aphelian Sanctuary.
  • Added Videogame_Mod_2_Unofficial.
  • Added XSplitScreen.
  • Added MoreElites.
    • Adds Frenzied and Volatile elites.
  • Added SeeSaw.
    • Makes Sawmerang visible through objects.
  • Added RemoveGupsFromSkyMeadow.
  • Added SurvivorsReturn.
  • Added RobomandoMod.
  • Added UncappedAttackSpeed.
  • Added HealthbarImmune.
  • Added Enhanced_OSP.
    • Removes One-Shot Protection.
  • Added RiskyTweaks.
    • Many miscellaneous changes.
  • Added RiskyFixes.
    • Many miscellaneous changes.
  • Added CursorFreedom2.
  • Added NoRecoil.
  • Added SOTS_AV_Effect_Options.
    • Disables Frost Relic's sounds and FOV effect.
  • Added ArtifactOfPrestige.
    • Meant to replace Artifact of Prestige from ReturnsArtifacts, but can't because internal names match.
  • Added AegisRemovesBarrierDecay.
  • Added Unlobotomize.
  • Added ChensGradiusMod.
    • Adds Beam Drone (RoRR's Laser Drone), which spawns on any stage after stage 2 besides Sky Meadow.
    • Should make drones repurchaseable, but BetterDrones breaks it for now.
  • Added HIFUCommandoTweaks.
  • Added HIFUBanditTweaks.
  • Added HIFUMercenaryTweaks.
  • Added HIFUArtificerTweaks.
  • Added ArtificerExtended.
  • Added NemesisSkins.
  • Added Survariants.
  • Added PizzaSoundFix.
  • Added LogMute.
  • Added EnemyImportance.
  • Added NoBazaarKickout.
  • Added ScavRewardNerf.
    • Makes scavengers drop only 1 item.
  • Scavenger items are displayed again.
  • Sundered Grove is no longer very foggy.
  • Money is now multiplied by 3.
  • All holdout zones are larger.
  • Freeze no longer executes bosses and the execute threshold is now 15%.
  • Mithrix can no longer be frozen.
  • Warbanner only spawns during teleporter events and when leveling up again.
  • Temporarily enabled drizzle.
    • Will be disabled once custom difficulty is back.
  • Enemy level cap is now 9999.
    • RiskyTweaks hard capped the config to 9999.
  • Wisps temporarily have half the base health and damage of RoRR's Wisps due to spawning much more than normal.
    • Stats will be doubled once enough enemies spawn where Wisps do, reducing their spawns.
  • Bighorn Bison speed change has been reverted.
  • All final bosses now have 9x base health and deal 1.5x damage.
  • Young Vagrant now has 55.5556 movement speed and 10 acceleration, and deals 0.5x damage to compensate for shooting twice the amount of projectiles it should.
  • Jellyfish now has 55.5556 movement speed and 10 acceleration, and damage is reverted back to vanilla.
  • Changed lifespan of Artifact of Cognation's clones to 6 seconds.
  • Clay Man now only spawns in any third stage, Aphelian Sanctuary, Commencement, and Aphelian Research.
  • Imp now only spawns in Sundered Grove, Fogbound Lagoon, and Wisp Research.
  • Greater Wisp now only spawns in any first and second stage (besides Disturbed Impact), Bulwark's Ambry, Aphelian Research, Tar Research, and Wisp Research.
  • Decreased Greater Wisp director cost to 120.
  • Archaic Wisp now only spawns in Wetland Aspect, Aphelian Sanctuary, Commencement, and Wisp Research.
  • Ancient Wisp now only spawns in any second stage, and Wisp Research.
  • Ancient Wisp now only spawns Greater Wisps when enraged.
  • Young Vagrant now also spawns in Void Fields, Bulwark's Ambry, Aphelian Research, and Tar Research.
  • Mending elites now have the same health as other elites.
  • Increased elite director cost back to vanilla value.
  • Reverted some elite changes.
  • Tier 2 elites no longer spawn.
  • All drones' stats have been changed.
  • Non-temporary shields now gate against HP damage.
  • Overloading elites no longer have shields and now passively scatter 5 lightning bombs nearby every 6 seconds.
  • Overloading Worms now have 2.8x health and 1.9x damage compared to Magma Worms to match elite stats.
  • Magma/Overloading Worm now has AI and a new ability that's very similar to that of RoRR's Magma Worm.
  • Lunar enemies now apply a new Helfire debuff.
  • Lunar Wisp movement speed and acceleration is increased, and its orb applies Helfire.
  • Gups, Geeps, and Gips no longer regenerate health.
  • Adjusted Scavenger health regeneration to match Mysterious Vial.
  • Adjusted all survivor and nearly all enemy acceleration to be 100, and Wandering Vagrant's acceleration to be 80.
    • This somehow causes Wisps to be on the ground much more—and...roll?
  • Voidling's level is no longer capped at 99.
  • Enforcer, Sniper, and CHEF are now auto-unlocked.
  • Most modded skins are now auto-unlocked.
    • You may use RealerCheatUnlocks to unlock the rest.
  • Any skins that don't closely match a skin from RoRR are disabled.
  • Adjusted Commando's settings.
  • Adjusted Enforcer's settings.
  • Adjusted Bandit's Dynamite Toss Skill.
  • Adjusted HAN-D's settings.
  • Adjusted HAN-D's stats.
  • Adjusted Miner's settings.
  • Adjusted Sniper's settings.
  • Adjusted Mercenary's settings.
  • Adjusted Pilot's Skills.
  • Adjusted Artificer's settings.
  • Enabled Skillsmas's Phase Beam Skill for Commando.
  • Enabled Skillsmas's Autonomous Organism Skill for Acrid.
  • Enabled Skillsmas's Tectonic Shift and Superbolide Skills for Artificer.
  • Disabled Enforcer's Super Shotgun, Heavy Machine Gun, and Tear Gas Skills.
  • Disabled Bandit's Burst Skill.
  • Disabled HAN-D's SMASH and FOCUS Skills.
  • Disabled Miner's Gouge, Cave In, and Meteor Shower Skills.
  • Disabled Sniper's Mark, Hard Impact, and Combat Training Skills.
  • Disabled Acrid's Blight, Ravenous Bite, Caustic Leap, and Frenzied Leap Skills.
  • Disabled Mercenary's Rising Thunder and Slicing Winds Skills.
  • Disabled Loader's Grapple Fist, Charged Gauntlet, Thunder Gauntlet, and Thunderslam Skills.
  • Disabled Pilot's Suppressed Fire and Bombs Away! Skills.
  • Disabled Artificer's Plasma Bolt and Ion Surge Skills.
  • Disabled Equipment Triple Shop.
  • Disabled Titanic Knurl.
  • Removed RoRRCommando.
    • Replaced with SurvivorsReturn.
  • Removed Ror1LoaderSkin.
    • Doesn't match other skins and looks bad.
  • Removed Direseeker
    • Abyssal Depths is disabled.
  • Removed CommandoFMJ.
    • Replaced with Skillsmas's Phase Beam.
  • Removed RoR_1_Bell.
    • Added to the base game as an umbrella setting.
  • Removed EviscerateFix, ArtificerPrimaryRangeFix, and DoubleTapFix.
    • Replaced with RiskyFixes.

1.1.2

  • Actually fixed typo.

1.1.1

  • Updated EnemiesReturns to 0.1.11.
  • Fixed typo.

1.1.0

  • Added BetterPrimordialTeleporter.
    • Adds primordial teleporter to any stage 5. See Important Info.
  • Added StageTweaker.
    • Tweaks chest cost of each stage.
  • Added Wayfaring2.
    • Changed order of most stages and removes some stages.
      • Removed Siphoned Forest, Verdant falls, Abandoned Aqueduct, Aphelian Sanctuary, Sulfur Pools, and Siren's Call.
      • Stage 2 is Sundered Grove and Sky Meadow. Stage 4 is Abyssal Depths and Wetland Aspect. Stage 5 is Scorched Acres.
  • Added StageAesthetic.
    • Changes the looks of most stages to more closely resemble RoRR's counterparts.
  • Added YoungVagrant.
    • Appears in Commencement.
  • Updated 'Important Info'.
  • Updated description.

1.0.25

  • Added CleanerHud.

1.0.24

  • Added back Tougher Times because it has almost the same stats as Hermit's Scarf from RoRR.
  • Made Colossus stomp projectiles deal no damage and reverted frequency of stomps.

1.0.23

  • Updated music for lobby, simulacrum menu, Rallypoint Delta, and Fogbound Lagoon.
    • Please download the zip from the link and replace the folder again.
  • Updated EnemiesReturns.
    • Changed Colossus stats slightly, Colossus now disappears 5 seconds after dying, and polished looks of castle variant.
  • Changed Spitter stats.
  • Enemies that shouldn't be able to jump in RoRR no longer jump.
  • Updated 'Known Issues'.

1.0.22

  • Mu Construct now follows you after activating the teleporter if you have it.

1.0.21

  • Added back Large Triple Shop (I thought it was the Shipping Request Form multishop).

1.0.20

  • Updated README with link to my other modpack.

1.0.19

  • Made 'Important Info' easier to read.

1.0.18

  • Updated README with more important info.

1.0.17

  • Added more dependencies and updated README with information on how to easily see if the modpack has an update, and what to do to update correctly.

1.0.16

  • Fixed problem that caused music to not work. For some reason half of the files disappeared, and the other half were missing bit rate information.
    • Please download the zip from the link and replace the folder again.

1.0.15

  • Completely replaced music with files directly from the Risk of Rain Returns game folder, tweaked some settings, and removed alt music.
    • Please download the zip from the link and replace the folder again.

1.0.14

  • All drones now have health regen.

1.0.13

  • All imps can teleport again.

1.0.12

  • Adjusted drone height.
  • Updated README

1.0.11

  • Recorded some in-game music so it actually matches, and made some music loop perfectly.
    • Please download the zip from the link and replace the folder again.

1.0.10

  • Simulacrum
    • No longer modifies holdout zone.
  • Commencement
    • No longer modifies holdout zone.
    • Increased pillar count back to vanilla count.
    • Pillars no longer drop pearls.
  • Misc
    • Nullify changed back to collapse.

1.0.9

  • Updated README

1.0.8

  • Updated description.

1.0.7

  • Updated install instructions.

1.0.6

  • Added LookStraightDown since Risk of Rain Returns would likely allow you to shoot straight down if you could shoot at angles.
  • Disabled ProperSave, DiscordRichPresence, and RealerCheatUnlocks by default.
  • Updated README with info on optional mods you may want to enable.
  • Updated 'Contact Me' with more contact details.

1.0.5

  • Updated README

1.0.4

  • Parents no longer teleport.

1.0.3

  • Updated README

1.0.2

  • Fixed Fogbound Lagoon not playing correct custom music. Sorry if you got random loud music playing on this stage.
  • Made spitters actually capable of biting.

1.0.1

  • Removed Prison Shackles because Chronobauble already has Risk of Rain Return's Prison Shackles effect.
  • Spitters can now bite because it's basically a close-up spit.
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