Decompiled source of SeekerAutoChores v1.1.1

plugins/SeekerAutoChores.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using EntityStates.Seeker;
using HarmonyLib;
using On.EntityStates.Seeker;
using R2API.Utils;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SeekerAutoChores")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SeekerAutoChores")]
[assembly: AssemblyTitle("SeekerAutoChores")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SeekerAutoChores;

[BepInDependency("com.bepis.r2api", "5.1.1")]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.toarch7.SeekerAutoChores", "SeekerAutoChores", "1.1.0")]
public class SeekerAutoChores : BaseUnityPlugin
{
	[Serializable]
	[CompilerGenerated]
	private sealed class <>c
	{
		public static readonly <>c <>9 = new <>c();

		public static hook_Update <>9__11_0;

		internal void <Awake>b__11_0(orig_Update orig, MeditationUI self)
		{
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			Type typeFromHandle = typeof(MeditationUI);
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy;
			if ((bool)typeFromHandle.GetProperty("isAuthority", bindingAttr).GetValue(self) && IsNextInputAvailable())
			{
				if (self.seekerController.meditationInputStep < 5)
				{
					GameObject val = (GameObject)typeFromHandle.GetProperty("gameObject", bindingAttr).GetValue(self);
					Util.PlaySound("Play_seeker_skill4_combo_correct", val);
					SeekerController seekerController = self.seekerController;
					sbyte meditationInputStep = seekerController.meditationInputStep;
					seekerController.meditationInputStep = (sbyte)(meditationInputStep + 1);
				}
				float num = configInputDelayValue.Value;
				if (configRandomizeInputMultiplier.Value != 0)
				{
					float num2 = 1f + (float)(configRandomizeInputMultiplier.Value / 100);
					num *= Random.Range(num2, 1f);
					if (num < 20f)
					{
						num = 20f;
					}
				}
				SetNextInputTime(num);
			}
			orig.Invoke(self);
		}
	}

	public const string ModGUID = "com.toarch7.SeekerAutoChores";

	public const string ModName = "SeekerAutoChores";

	public const string ModVersion = "1.1.0";

	private static float nextAutoInput;

	private static ConfigEntry<int> configRandomizeInputMultiplier;

	private static ConfigEntry<int> configInputDelayValue;

	private const int configInputDelayMin = 20;

	private const int configInputDelayMax = 1000;

	public static bool IsNextInputAvailable()
	{
		return nextAutoInput <= Time.time;
	}

	public static void SetNextInputTime(float duration)
	{
		nextAutoInput = Time.time + duration / 1000f;
	}

	private void ValidateConfigurations()
	{
		configInputDelayValue.Value = Math.Clamp(configInputDelayValue.Value, 20, 1000);
		configRandomizeInputMultiplier.Value = Math.Clamp(configRandomizeInputMultiplier.Value, -100, 100);
	}

	public void Awake()
	{
		//IL_008d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Expected O, but got Unknown
		configRandomizeInputMultiplier = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "RandomizeAmount", 20, "Input delay randomization amount (min -100% max 100%)");
		configInputDelayValue = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "InputDelay", 300, $"Delay between each automated QTE input in miliseconds (min {20}, max {1000})");
		ValidateConfigurations();
		object obj = <>c.<>9__11_0;
		if (obj == null)
		{
			hook_Update val = delegate(orig_Update orig, MeditationUI self)
			{
				//IL_0061: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Expected O, but got Unknown
				Type typeFromHandle = typeof(MeditationUI);
				BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy;
				if ((bool)typeFromHandle.GetProperty("isAuthority", bindingAttr).GetValue(self) && IsNextInputAvailable())
				{
					if (self.seekerController.meditationInputStep < 5)
					{
						GameObject val2 = (GameObject)typeFromHandle.GetProperty("gameObject", bindingAttr).GetValue(self);
						Util.PlaySound("Play_seeker_skill4_combo_correct", val2);
						SeekerController seekerController = self.seekerController;
						sbyte meditationInputStep = seekerController.meditationInputStep;
						seekerController.meditationInputStep = (sbyte)(meditationInputStep + 1);
					}
					float num = configInputDelayValue.Value;
					if (configRandomizeInputMultiplier.Value != 0)
					{
						float num2 = 1f + (float)(configRandomizeInputMultiplier.Value / 100);
						num *= Random.Range(num2, 1f);
						if (num < 20f)
						{
							num = 20f;
						}
					}
					SetNextInputTime(num);
				}
				orig.Invoke(self);
			};
			<>c.<>9__11_0 = val;
			obj = (object)val;
		}
		MeditationUI.Update += (hook_Update)obj;
		new Harmony("com.toarch7.SeekerAutoChores").PatchAll();
	}
}
[HarmonyPatch(typeof(MeditationUI), "Update")]
public class AutoChoresPatch
{
	private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
	{
		//IL_0091: Unknown result type (might be due to invalid IL or missing references)
		//IL_009b: Expected O, but got Unknown
		//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b0: Expected O, but got Unknown
		List<CodeInstruction> list = new List<CodeInstruction>(instructions);
		int num = -1;
		for (int i = 0; i < list.Count; i++)
		{
			if (list[i].opcode == OpCodes.Ldc_I4_3 && list[i + 1].opcode == OpCodes.Stloc_0 && list[i + 3].opcode == OpCodes.Ldfld)
			{
				num = i + 3;
				break;
			}
		}
		if (num != -1)
		{
			list.Insert(num, new CodeInstruction(OpCodes.Ldc_I4_M1, (object)null));
			list.Insert(num + 1, new CodeInstruction(OpCodes.Stloc_0, (object)null));
		}
		return list.AsEnumerable();
	}
}