tsuyoikenko-Scout icon

Scout

Adds the Scout, a speedy survivor that combos his trusty bat and scattergun.

CHANGELOG

0.9.6

  • Fixed ragdoll

0.9.5

  • Playable for sots
  • Dont report bugfixes until Gearbox gets their crap together

0.9.3

  • Fixed skill overrides

0.9.2

  • What?

0.9.1

  • Fixed some networking

0.9.0

  • Hi

0.8.10

  • Hopefully fixed sound????

0.8.9

  • NERFS

0.8.8

  • If people complain about scout anims or his model now i will personally throw a spikeball cleaver into your skull

0.8.7

  • Size of cleaver and baseball increase by 2x

0.8.6

  • oops

0.8.5

  • New run/sprint anims (Makes him a teeny tiny bit smoother)
  • New Primary Dastardly Dwarf. Heads will roll..
  • Added Ancient Scepter support for Swap: Atomic Charge can still be gained while Atomic Core drains
  • Atomic Core pulses in intervals over its duration to deal more damage

0.8.4

  • Increased base ms by 1 to feel more scouty
  • Removed unlock condition cause bugged

0.8.3

  • Removed cooldown from swap (it was funny with void items but a little TOO funny)
  • Lowered reload speed slightly
  • Token fixes

0.8.2

  • Scout's utility does damage on intervals now
  • Token fixes

0.8.1

  • ScoutMod.dll is now OfficialScoutMod.dll just in case
  • The old ScoutModTF2 doesnt work with 90% of mods in general but ig if you have an extremely niche modpack you can play them together now?

0.8.0

  • Item displays fixed and added
  • Undeprecated now ^
  • Config to adjust shotgun recoil for motion sickness

0.7.8

  • Hopefully fixed item display crash

0.7.7

  • Fixed stubbed shaders emission

0.7.6

  • Added official emote support (might be broken until the unofficial support is removed)
  • Swapped skills show up in loadout now
  • Gave him stubbed shaders

0.7.5

  • I forgor

0.7.4

  • Fixed bone rotations for skins
  • Added log

0.7.3

  • Staged reloads

0.7.2

  • Hopefully fixed sound bug?
  • Added grace period when at max gauge
  • Added sfx and vfx when hitting max gauge
  • Lower cd for weapon swap for qol
  • Config to gain charge while Atomic Charge drains

0.7.1

  • Atomic Crits was permanent on projectiles oops

0.7.0

  • Reload is now tied to attackspeed
  • Buffed reload time from 2.5 sec -> 2.0 sec
  • Atomic Blast now has 0 cooldown
  • Atomic Blast duration scales with stock
  • Atomic Core buildup rate increases with Atomic Blasts cooldown reduction
  • Mini Crits name changed to Atomic Crits
  • Atomic Crits nerfed to deal 125% damage
  • Atomic Crits buffed to apply weaken
  • Updated Tokens

0.6.2

  • Cleaver model added
  • Added footsteps
  • Fixed sfx loop (hopefully)
  • Token fixes and quick buff icon fix
  • Fixed scout not going invisible for certain items/equipment

0.6.1

  • Jump polish and some other vfx stuff
  • Icon
  • Unlock achievement Batter Up: Beat the stage 1 teleporter in under 2 minutes without picking up a single item (Config to force unlock)

0.6.0

  • Made Ball and Cleaver more accurate
  • Cleaver Icon added
  • Multiplayer compatible
  • Ball now "stuns" any enemy for Cleaver to always work!
  • Reworked vfx for Ball and Cleaver
  • Cleaned up bat animations
  • Glowing bat!?
  • Added animations for weapon swapping and cleaned up resting idle animation
  • Added new vfx for Atomic Blast

0.5.1

  • Forgot git url

0.5.0

  • Scout released!