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BobombBattlefield
The smell of black powder fills the air. Let's-a go!
Date uploaded | 4 months ago |
Version | 1.0.4 |
Download link | viliger-BobombBattlefield-1.0.4.zip |
Downloads | 8817 |
Dependency string | viliger-BobombBattlefield-1.0.4 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.1.2JaceDaDorito-LocationsOfPrecipitation
A utils mod that features editor and runtime tools I use for making stages!
Preferred version: 1.1.2README
Bob-omb Battlefield
Bob-omb Battlefield is a new Stage 5, in which survivors will have to explore a grass hill that smells a bit too much like black powder.
Features
- Explore a new stage 5, finally some variety!
- Fight Bob-oms, they love exploding behind your back or maybe even right in your face!
- And if you have certain pokemon installed you might even get to fight something with a lot more punch.
- Shake the trees to find powerups!
- Watch out for rolling rocks on your way to the top!
Please send bug reports either by tagging me on Discord in RoR2 Modding server, message me directly @viliger or create a Github issue. Github page with VS, Unity and Wwise project is now available.
Known issues
- Stage lacks proper diorama.
- Rolling rocks are laggy\stuttery for network clients.
Credits
- Pretty much entire thing - Super Mario 64, property of Nintendo
- RandomlyAwesome - for providing initial Bobomb EntityState script.
- FORCED_REASSEMBLY - for idea to use Regigigas as a template for King Bobomb. Oops, spoilers.
- rob and TheTimesweeper - for creating and maintaining Regigigas.
- Tree shadow script - https://www.reddit.com/r/Unity3D/comments/c31gwd/a_very_simple_shadow_casting_solution_for_mobile/
CHANGELOG
1.0.7
- Removed diorama under the stage.
- Some people thought it was an easter egg, its not. I just forgot to remove it from the scene after I made it.
- Added sound effect on using teleporter to leave the stage and added music exit cue on teleporter being charged, similar to vanilla stages.
- Added missing dependencies.
1.0.6
- Added log entry for the stage.
- Fixed some localization strings.
- Added "better" diorama.
- Added elite displays for Bob-omb and King Bob-omb for SoTS elites.
1.0.5
- SoTS update.
- Rebalanced tree drops and exposed drop chances to config.
- 1UP and Coin now have models. I would love to still have sprites but Gearbox\Unity changes made so they have a very ugly box around them.
- Removed StageAPI dependency.
- Music might be a bit quiet compared to vanilla stages due to Wwise update. Let me know how it feels.
1.0.4
- Exposed Bob-omb and King Bob-omb character spawn cards.
- You can find them in
SM64BBF.SM64BBFContent.CharacterSpawnCards
. Do note however that due to fact that I used ContentProvider csc are filled rather late, they will be null on plug-in load. Also King Bob-omb spawn card will be null if Regigigas is not installed.
- You can find them in
- Added option to add Bob-ombs to any stage, including modded ones and Simulacrum.
- Lowered volume and range of Bob-omb fuse sound.
- You still should be able to hear them approaching you from behind. Just they would no longer block every other sound in 100m radius.
1.0.3
- Removed SoundAPI dependency.
- Regigigas is now fully optional.
- Yes, that means if you don't have Regigigas installed King Bob-omb won't spawn.
1.0.2
- Made OneUp world unique so it would no longer appear in printers.
1.0.1
- Interactable trees now resemble their SM64 counterparts more closely.
- Bob-omb's "notice player" animation and sound now scale with attack speed.
- Bob-ombs now gain armor buff when they start exploding after noticing the player. Explosion behavior on low health is unchanged.
- Replaced game's jumppads with SM64 cannons with new sound.
- Maybe fixed "Look rotation viewing vector is zero" log spam.
- Fixed King Bob-omb having wild arms because animations broke somehow?
- Added elite displays to King Bob-omb.
- Added Bob-omb and King Bob-omb icons.
1.0.0
- Initial release